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Posted
17 minutes ago, thomastm said:

Please don't post videos. They run too slowly to be very useful

 

Dont bother with the fine box. Thats for evictions only. 

 

You can't buy licences because you have a vanilla bounty. Check the crime tab on the stats menu in the main menu. 

 

If you've no dialogue to pay the fine or going to jail doesn't clear the bounty then somethings broken in your setup. SLS does not touch these things. 

 

1. Fix setup. (Maybe try moving patch to the bottom of your load order)

2. Use the console to clear the bounty. Do a Google search

 

 

Posted
59 minutes ago, Monoman1 said:

Please don't post videos. They run too slowly to be very useful

 

Dont bother with the fine box. Thats for evictions only. 

 

You can't buy licences because you have a vanilla bounty. Check the crime tab on the stats menu in the main menu. 

 

If you've no dialogue to pay the fine or going to jail doesn't clear the bounty then somethings broken in your setup. SLS does not touch these things. 

 

1. Fix setup. (Maybe try moving patch to the bottom of your load order)

2. Use the console to clear the bounty. Do a Google search

 

 

Clear bounty with console & Stone-Tooth still don't wanna sell licences 

Posted
8 hours ago, thomastm said:

Clear bounty with console & Stone-Tooth still don't wanna sell licences 

Do you have PaySexCrime installed? If so it may be because of a hidden bounty from it. 

 

Did you try disabling this option:

image.png

Posted
2 hours ago, Monoman1 said:

Do you have PaySexCrime installed? If so it may be because of a hidden bounty from it. 

 

Did you try disabling this option:

image.png

Nope only mods like Devious Lore, DCL, POP. The bounty clear & Stone-Tooth only get rid of the collar with licences & he won't tell them 

Elder Scrolls V  Skyrim Screenshot 2023.06.20 - 17.42.13.32.png

Elder Scrolls V  Skyrim Screenshot 2023.06.20 - 17.42.52.17.png

Posted
12 minutes ago, thomastm said:

Nope only mods like Devious Lore, DCL, POP. The bounty clear & Stone-Tooth only get rid of the collar with licences & he won't tell them 

Exactly what dialogue are you getting ?

Posted
34 minutes ago, Monoman1 said:

Exactly what dialogue are you getting ?

Like before "Sorry girl but I have being instructed not to sell you any license"

Posted
Just now, thomastm said:

Like before "Sorry girl but I have being instructed not to sell you any license"

Are you running my Wartimes Tweak ?

Posted
Just now, thomastm said:

Yes, but I,m not playing Wartimes quest.

Ok. So licences are probably blocked via SLS API by Wartimes. The idea being that you get your licences from father. 

 

Disable this:

image.png

Posted (edited)

image.jpeg

 

Something I've been working on. 

1: Turn vanilla bracer type items into actual bracers (hand is rendered normally so you can see your pretty nails). 

2 + 3: New bracer versions of vanilla armors. 2 = Blades. 3 = wolf. Also 'feminized' the wolf bracers a bit - Vanilla is just the male gauntlets which just looks really chunky...

4 + 5 + 6: Short gloves can be worn with them if you like or maybe it's cold etc. 

 

Also,

Underwear equipped but not visible over armor:

image.jpeg

 

Unequip body armor and voilà. Underwear. 

image.jpeg

 

No scripts or anything. Just consistent slot usage.

This shit is taking absolutely ages though...

 

And of course. Pubic hair under your undies.

image.jpeg

Edited by Monoman1
Posted
6 hours ago, thomastm said:

Is this tongue from SLS? After masturbation stuck with this 

Possibly. Disable Ahegao in the sex menu. But there are a good few tongue mods these days. 

Posted

sorry if this has already been asked before, would it be ok to enable the trauma function in Apropos 2 as well as having SLS's trauma function enabled, or would that be a bad idea? ?

Posted
3 hours ago, harryscrowtem said:

sorry if this has already been asked before, would it be ok to enable the trauma function in Apropos 2 as well as having SLS's trauma function enabled, or would that be a bad idea? ?

Wear and tear? I don't see why not. I often use both.

Posted
4 hours ago, harryscrowtem said:

sorry if this has already been asked before, would it be ok to enable the trauma function in Apropos 2 as well as having SLS's trauma function enabled, or would that be a bad idea? ?

Wear and tear has debuffs, trauma does not unless I'm missing something? So it wouldn't be conflicting or stacking to ridiculous levels, I would just turn off some graphical features with wear and tear for sexlab and YPS fashion if you use that in general like mascara smudge and another makeup setting if I remember correctly, it just doesn't look all that good in combination with actual makeup. Also you might wanna tune some numbers in apropos if you use different timescale? Having changed timescale recently I honestly dunno how I played any survival skyrim mods without lower timescale before, but apropos wear and tear is def balanced around default timescale so if a day is 2-3x longer it could become a really brutal experience unless that is what you want.

Posted
4 hours ago, Karkhel said:

Wear and tear has debuffs, trauma does not unless I'm missing something? So it wouldn't be conflicting or stacking to ridiculous levels, I would just turn off some graphical features with wear and tear for sexlab and YPS fashion if you use that in general like mascara smudge and another makeup setting if I remember correctly, it just doesn't look all that good in combination with actual makeup. Also you might wanna tune some numbers in apropos if you use different timescale? Having changed timescale recently I honestly dunno how I played any survival skyrim mods without lower timescale before, but apropos wear and tear is def balanced around default timescale so if a day is 2-3x longer it could become a really brutal experience unless that is what you want.

How does one adjust the time scale? Is a longer day/night cycle?

Posted
25 minutes ago, Scarlettears said:

How does one adjust the time scale? Is a longer day/night cycle?

Open console, default ~ button, type in 'set timescale to X', x being number, default is 20, the lower it is the longer the day and nights are, its basically how many skyrim minutes passes for every real minute, so 5 is 1 real minute = 5 skyrim minutes, 5 is as low as I ever gotten can't say what happens if you go super low. The downside is stuff like cell respawns are tied to days not real time passed, so if you  wanna frequent same dungeon more often you'd need a mod that lowers that. Also save the game after using that console code and you never have to touch the console again, so only have to use that code once per playthrough unless you wanna change it.

Posted
15 hours ago, Karkhel said:

Wear and tear has debuffs, trauma does not unless I'm missing something? So it wouldn't be conflicting or stacking to ridiculous levels, I would just turn off some graphical features with wear and tear for sexlab and YPS fashion if you use that in general like mascara smudge and another makeup setting if I remember correctly, it just doesn't look all that good in combination with actual makeup. Also you might wanna tune some numbers in apropos if you use different timescale? Having changed timescale recently I honestly dunno how I played any survival skyrim mods without lower timescale before, but apropos wear and tear is def balanced around default timescale so if a day is 2-3x longer it could become a really brutal experience unless that is what you want.

thanks for explaining that for me, i was mainly concerned about ctd's (if using them together) but happy to hear that's not an issue

Posted

I was wondering if it might be possible to add a feature so that clothes do not trigger the bikini curse? Would be even better if the clothes had to be flagged beyond a certain level in milk addict so it still maintains the general function of the curse. Love the mod though, quickly became essential to my playthroughs

Posted

Hey there. I think I've already said this over on the SE page but, I just wanted to start off by saying that I positively love this mod. The content it brings has quickly made me consider it to be the centerpiece of my degen Skyrim setup. 

Over time, I found myself compiling a list of ideas and QoL suggestions that came to mind over the course of my current playthrough. It wasn't ever something I even made mention of until now, since I was always bothered by the idea of adding myself to the list of the many proverbial 'ideas guys' I'm sure you receive on a regular basis. So instead, I've recently begun to look into how to implement them myself! I had a feeling it'd be a lot easier said than done though, as I quickly got to see. 

I decided to start off with one of my ideas first. It being, an addition to the mod I'd very simply label 'Realistic Heels.' I thought it'd be fun if there was an added 'consequence' to having mandatory heel-wear be part of the Bikini License, by having it just be a general detriment to any would-be adventurers in the field. Practically, I hoped to just use the mechanics of Steep Fall for any item that'd have the label "SLS_Heels," but include a small chance of it firing when the player sprints. I meant to pair this with having an adjustable, slower movement speed when wearing said heels as well, similar to the Barefoot mechanic. Ideally, the MCM would offer options between having a slower speed, having the trip mechanics or both depending on user preference. Depending on how well everything came along, I'd have also take inspiration from the bikini experience to basically incrementally reduce the penalties of these depending on the players' experience with heels. 

Anyway! I wanted to keep things extremely simple given my recent foray into the world of Skyirm modding. Which is to say, I basically copy pasted the Steepfall psc files and replaced every instance of the word with "RealisticHeels." I then made this simple addition to previously labeled Steepfall.psc shortly after.
 

Event OnUpdate()
        If PlayerRef.WornHasKeyword(_SLS_Heels) || Sla.WornHasHeelsKeyword(PlayerRef)
            Math.Abs(LastWalkHeight - PlayerRef.GetPositionZ()) > JsonUtil.GetFloatValue("SL Survival/RealisticHeels.json", "fallheight", Missing = 150.0) + Whirlwind + Ethereal + ((Init.IsCrawling as Float) * JsonUtil.GetFloatValue("SL Survival/RealisticHeels.json", "crawlallowance", Missing = 60.0)); Up or down
            Trip()
        Else
        RecordHeight()
    EndIf
    RegisterForSingleUpdate(1.0)
EndEvent


Then, I made copies of every bit of code referring to Steepfall in the MCM psc with the same changes in labeling as above. I just wanted to test and see if this simple addition could be seen in-game, to check the MCM and then put on an item with the keyword to test things. The issue is... I can't for the life of me get any of it to compile. I kept these files in a seperate folder and have been trying to compile them with Notepad++ and its papyrus plugin. I know both the plugin and the syntax of your mod clearly work, so I'm stumped as to why I can get pex files made out of all this. I tried adding "TESV_Papyrus_Flags.flg" and the base game's script files to the folder in question, but no dice. 

Any advice you have to give would be greatly appreciated. End of the day, I've never tried to compile anything papyrus related before, so I could just be missing something obvious. 

Posted
On 6/25/2023 at 4:43 PM, asdj1239 said:

certain level in milk addict so it still maintains the general function of the curse.

That would make sense. In fact I thought that was the case but it seems I'm mistaken. Unfortunately MA is in need of an overhaul. 

1 hour ago, Shaeris said:

Hey there

Have you considered using Immersive Fashion? It basically does 80% of what you want. The only difference really is that instead of tripping you get a stumble animation. 

Posted
On 6/27/2023 at 6:38 AM, Monoman1 said:

That would make sense. In fact I thought that was the case but it seems I'm mistaken. Unfortunately MA is in need of an overhaul.

 

An MA overhaul would be amazing, it's such a great mod especially with all the integrations for other mods but it can be a bit of a buggy mess sometimes haha

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