Anunya Posted October 26, 2023 Posted October 26, 2023 Thanks for letting us know what 's up Mono. I'm another person who absolutely appreciates your mods and the work you've done, and who fully respects your decision on how to move forward - whatever that decision ends up being. 4
Nuascura Posted October 26, 2023 Posted October 26, 2023 1 hour ago, (\x.x x) (\x.x x) said: Funny thing is, when I saw these mods, I was looking for the "Differences to SLS" section, didn't find anything, and then lost all interest in them because I already had SLS. I finally understand the motivation behind these, only because the authors explained themselves as a response to the post I am responding to. Generally speaking, if you don’t understand why you might want something, then you don’t need it. It follows the same logic of “if it ain’t broke, don’t fix it.” You don’t need to download anything that you don’t understand. If SLS fits your needs and works perfectly fine, why would you need anything else? And why would you need to hear any explanation of why SLS isn’t enough for you? To understand why the alternative should exist is the beauty of epiphany and independent thought. Speaking as a mod author here and off-site, then, our ability to market what we make is a noteworthy but secondary part of a whole. Personally, I am making stuff that I enjoy, and I have no obligation to explain myself whether in this thread or in my listing. 1
ShalaxiHelbane Posted October 26, 2023 Posted October 26, 2023 11 hours ago, Monoman1 said: Got to admit, I've made a bit of a mess of things. Should have just hidden files rather than delete them. Probably will reupload them somewhere, sometime. But possibly just to a locked blog post or something. Public development is likely to stop. Permission to carry on my work is not given. Yet. Need to figure out some things. Probably mostly just down to not posting this out the gate. People tend to get caught up in how things impact them and not think about the other side of things easily. An explanation like this goes a long way to help people understand and when you're well known slipping quietly out the back door loses viability. Quote 5. Large mods bad. Small mods good! - Yea... Sometimes. There are efficiencies to be gained in larger mods. If you were to chop up SLS and reinstall a lot of it in parts then I'd say you are actually making things worse. Now instead of one mod tracking your cell changes you've got multiple. Congratulations, you've double/tripled the background workload (which is usually the 'heaviest' work). And if anyone doesn't know how cell change tracking works, it involves adding a permanent magic effect to the player and an invisible object following you around forever. Imagine all that invisible junk following you around. Entering/exiting combat - same sort of thing. Load game events - probably a whole lot of duplication going on. That is exceptionally interesting to hear. There's a lot of time required to understand the intricacies of having to deal with any given engine/environment to link into and most people have ne. Means things like SOLID don't really hold for the modding environment. There's probably an argument to be made for separating functionality of something at the scale of SLS on the lines of "all this bits which require world changes" and "all the bits which don't require world changes" just based on reducing the overhead of things like xEdit patch requirements. Of course I'm sure that would be a lot of work to do (I don't think I have yet written and substantial code section where I've been happy with them after a couple of months and every old code base I've dealt with has felt very clunky). I kind of assume modders make what they want to see and use at which point there's the question of "Why would you do work to split up something where you want to use all the constituent parts anyway?". Quote 6. Scripters are not well regarded in the Skyrim community. At least not as well as modelers/animators. Can't really do much of interest with a model/animation without some good situations to provide context I whole heartedly agree with the point of context. In regards to the first bit a lot of people are unfortunately magpies. Quote 1. I've a strange OCD where I feel compelled to support the stuff I've created. If it makes you feel any better you're not alone. I have regularly got into arguments with management people on the grounds of "I wouldn't be happy if I bought this product" Quote Nearly 1600 DLs per endorsement. Obviously a lot of auto downloading going on. You're probably right but multiple downloads per user and users forgetting to endorse wouldn't surprise me either. From your side is the endorement count nice due to it providing an indicator as a sense of gratitude or is it the feeling that it'll help more people find it? Regarding people raising "well known" issues I can only speak from exprience on the other side of the fence but a proper issue tracking system would go a hell of a long way on the site. As it stands I'm sure I've ended up asking things which other people have before due to wording things in not quite the same way. To be clear I see it as an infrastructure to user level issue rather than a modder level issue. Quote Collaboration - Maybe instead of forking off a mod, submit changes that can be implemented. Stuff is beginning to be splintered all over the place. On a positive note this is something which I'd love to see. I did have a couple of days a year or so back tracking down an issue between DF and SLTR to do with the slavery trigger not resetting and thus the SLTR outcome essentially becoming unavailable after the first time. It was probably some of the most fun I've had on the programming side in the last couple of years because it was interesting to get some idea of how these things connect up, although I suspect I probably annoyed at least one of the authors while narrowing the issue down. I think for that sort of thing version control would help with engagement a fair bit as well as making feedback easier to manage on a clarity front as well as a learning vector, commit messages and code review help a lot with trying to figure stuff out. Finally I hope stepping back from public modding helps you recover some enthusiasm for it. When a hobby starts to feel like a job something has to change. I hope in time you feel like sharing your creations again but the most important thing is that you enjoy doing it. 1
Sospice Posted October 26, 2023 Posted October 26, 2023 12 hours ago, Monoman1 said: Right. First off. Not having a mental breakdown or anything so dramatic. Not having 'a fit'. Been removing files over a couple of weeks now. I've been asking nicely. Not been asking admins to do anything. Mostly via PM. Some people's inboxes are full... I don't comment much anymore but just wanted to say I've played this mod since it first came out and always loved it. Turn features on or off depending on my mood, it was always that perfect mod to toss in my extensive mod list because it always bought SOME flavor to the experience I happened to be looking for at the moment, whether it was a main story component or just in the background impacting the overall game play. It's a great mod because it gives you as the player, so much versatility in how you envision and act out your character's story. I don't get to play much anymore (work, school, life UGH) but if you're riding off into the sunset, I had to take the time to thank you for one of my favorite mods of all time. 3
shrtjsrtj Posted October 26, 2023 Posted October 26, 2023 This reminds me of what happened with Gunslicer, he makes incredible animations with really open permissions but one day he just stopped coming here. Fearing something bad happened to him I tried to find if he was still posting on other sites and found out he was still posting on Patreon(all his mods are free there), so that was a relief. Then I went through the last few pages of his mod thread and it was mostly people posting with the same complaints over and over again, zero thanks for his awesome work, and also the occasional idea for an animation to make. I have never spoken with them, but it made sense why they would just up and leave. Pamatronic is another modder that stopped posting their mods here because of the lack of engagement and, IIRC, support requests that people could easily fix themselves. So if for whatever reason you didn't know it already, you're far from alone on your thoughts here Mono. That said, I love your mods and reading your insightful posts, thanks for letting us know what's up. 2
Yuni Posted October 27, 2023 Posted October 27, 2023 I am sorry things turned out so badly dear. For what it's worth I really liked Sexlab Survival, still use it. I have my copy backed up safely on Mega. I will continue to use it. I like the additional sounds that happen during Sexlab Separate orgasm when you press "fuck back". I like the cum addiction. I like the orgasm fatigue. I'm of the old guard. I still play Legendary Edition instead of Special Edition because of Sexlab Disparity, but I also still play Oblivion with Loverslab mods! Even new vegas. I really wish it hadn't stressed you out so much. I hope you feel better. But most of all. I want you to know some of us did like you and appreciate your work. I'm a programmer myself, for a living. I know how hard it can be to make stuff like this. Best wishes, dear. 5
lcewolf Posted October 27, 2023 Posted October 27, 2023 15 hours ago, Monoman1 said: I am sorry for you about all this. This is not fair for you. You didn't deserve this. Your work has always been incredible and inspiring and you have amaze me with your skill more than once. I have to repeat this again. You didn't deserve all the negative. You are one of the Main core of Loverlabs same as many other and without you and your work Loverlabs will not be the same. But I will respect your decision even if I hope you will repost them on loverlabs or somewhere else. You have helped me many time to improve my games and my modding skill. Thank you for all your effort and the creation you did and I hope you will someday come back. Fair well Friend. Take care of yourself.
lcewolf Posted October 27, 2023 Posted October 27, 2023 3 hours ago, shrtjsrtj said: This reminds me of what happened with Gunslicer, he makes incredible animations with really open permissions but one day he just stopped coming here. Fearing something bad happened to him I tried to find if he was still posting on other sites and found out he was still posting on Patreon(all his mods are free there), so that was a relief. Then I went through the last few pages of his mod thread and it was mostly people posting with the same complaints over and over again, zero thanks for his awesome work, and also the occasional idea for an animation to make. I have never spoken with them, but it made sense why they would just up and leave. Pamatronic is another modder that stopped posting their mods here because of the lack of engagement and, IIRC, support requests that people could easily fix themselves. So if for whatever reason you didn't know it already, you're far from alone on your thoughts here Mono. That said, I love your mods and reading your insightful posts, thanks for letting us know what's up. Thank you for the info about Patreon! 2
(\x.x x) (\x.x x) Posted October 27, 2023 Posted October 27, 2023 2 hours ago, Gyra said: Generally speaking, if you don’t understand why you might want something, then you don’t need it. It follows the same logic of “if it ain’t broke, don’t fix it.” You don’t need to download anything that you don’t understand. If SLS fits your needs and works perfectly fine, why would you need anything else? And why would you need to hear any explanation of why SLS isn’t enough for you? To understand why the alternative should exist is the beauty of epiphany and independent thought. Speaking as a mod author here and off-site, then, our ability to market what we make is a noteworthy but secondary part of a whole. Personally, I am making stuff that I enjoy, and I have no obligation to explain myself whether in this thread or in my listing. It wasn't my goal to criticize your mod, or anyone's mod for that matter, I am happy and grateful for every mod maker. I am also not inclined to criticize the availability of alternatives, quite the opposite: I love being able to tweak games to exactly my preferences. The only argument I could come up with is so bad, I won't even bother to write it out. Again, I never intended my remark as a criticism of you, Dasha17, BMLE, or CSNA. I would have addressed you directly in the corresponding threads or via PM. That said, I won't deny that the comment contained some criticism regarding communication. So please accept my apologies, that I wasn't clearer, and allow me to elaborate: I didn't understand, why you put in the effort to create the mod, or why I might wanna check your mod out. That might be caused entirely by me not reading carefully enough what you (and BM in the case of your mod) have written. Or maybe you didn't attempt to do that. After all, you don't owe me an explanation. I also didn't wanna barge in the support thread asking a question like "Why did you make this? We already have SLS." because that obviously can be read in a very toxic way. However, when you encounter a mod, that at least on the surface level provides only things, that another, very tweakable mod already provides, I think it is fair to ask: Why was it made? What exactly does it offer that the OG-mod doesn't? These are natural questions to ask. I didn't find an answer, which again may be 100% my fault. And I was and still am happy with what I already had, so I moved on. No harm done. Or that is, what I thought. It is clear that Monoman1 didn't perceive these mods as a celebration of the features he invented and his contributions to the LL-modding community. Although I strongly suspect, that this would have been the correct reading. But given, that I also didn't get where you were coming from, I can see how someone might interpret your efforts in a more sinister light. This is what I wanted to communicate, and obviously failed to do. Communication, especially in text form, is hard. 1
Nuascura Posted October 27, 2023 Posted October 27, 2023 (edited) 23 minutes ago, (\x.x x) (\x.x x) said: This is what I wanted to communicate, and obviously failed to do. Communication, especially in text form, is hard. Ehh... I should probably clarify on my part, as well. What I intended to say is that the part I quoted from your initial comment was unnecessary, and that you had no need to feel bad (now and then) if you have what you need from SLS. I won't digress too far (which I'm guilty of) as posters in this thread should celebrate, not denigrate, Monoman if they have nothing else to say: it's important to sympathize with Monoman yet understand their position; thank them for their contributions yet consider why they said what they said, and not to just take things at face value with no consideration of context. Edited October 27, 2023 by Gyra 2
valcon767 Posted October 27, 2023 Posted October 27, 2023 for Monoman just saying thank you gain for all the enjoyment you gave me with your mods. hope you get back to what you enjoy about the game/modding. perhaps we will see you again making mods one day, and if not i still have to say thank you for what you have done. 2
Tlam99 Posted October 27, 2023 Posted October 27, 2023 17 hours ago, Monoman1 said: Taking down my files was a silent protest of the above cumulative points. This community needs to work on : Respect - Respect modders work. Even if you don't like it. It took time and effort and should not be shat on by anyone. Unless it's deliberately setting PCs on fire. Gratitude - Don't want to write a review or post a positive comment? Then just click the like button. Take you one second. Otherwise the vitriol of this place will drown out the positive feedback and modding will suffer. Understanding - Develop understanding of how mods work so that you're not a part of the scripts = bad sheeple. And therefore not disrespecting modders with your lack of understanding. If you don't know something then don't state it as fact... Self help - respect mod authors free time. Try to figure it out yourself. See how much time modding takes (above). Maybe you'll learn something along the way and save a modder a headache. Collaboration - Maybe instead of forking off a mod, submit changes that can be implemented. Stuff is beginning to be splintered all over the plac I must admit, I'm close to the same point. Uploading mods has become some kind of a nightmare for me. 2
Thurlam Posted October 27, 2023 Posted October 27, 2023 28 minutes ago, tamai said: You seem to be taking everything people say with bad faith I am not trying to fight you or gatekeep, I am saying that if you have done those things you might be able to understand why he would do such a thing. I was trying to get you to relate to how he feels rather than only thinking about your own feelings. I mean, you've been phrasing things in a way that makes it difficult to not interpret what you're saying as being antagonistic; you basically started with "no offense but you're a nobody" and ended with "you're only thinking about your own feelings." And your initial reply was pre-MM1 explanation so we were still in the realm of pure speculation as to his motivations anyway; I chose not to engage in said speculation and was merely commenting on the situation itself. Also this reads as backpedaling from your initial stance which was essentially "either your opinion doesn't matter or it should be the same as mine," which yeah, does kind of seem like a bad faith argument to me. 21 minutes ago, tamai said: Thats how things are doesn't mean they're right, its a selfish way of thinking regardless thats all i have to say. Yeh, I don't necessarily think that's how things should be either. But it does make more sense to me to operate within the bounds of reality rather than idealism. You can't really unscrew that cork. Once it's out there, it's out there. When you publish something publicly that's pretty much the contract you sign, and once it becomes popular/widely used it's practically cemented. Going nuclear in an attempt to subvert this simple truth strikes me as being the selfish act, if anything, frankly. Of course, if that's really the only way MM1 can have peace of mind then so be it; a need for stable mental health certainly supersedes the inconvenience imposed on the public here. At the end of the day of course I can't denigrate anyone's efforts to remain sane/happy. That's practically all life even is when it comes down to it. Just wish he'd have [been able to have] done the same thing most do in this situation and simply step away without actively trying to prevent others from accessing his existing body of work.
xtremeGoose Posted October 27, 2023 Posted October 27, 2023 18 hours ago, Monoman1 said: I don't nearly spend as much time in Skyrim as I once did, but SLS was one of the mods I appreciated most, so thank you for all the years of work Monoman1! You didn't make a mess of anything, people just don't really understand how this isn't your job and isn't some product you're paid to support. 1
pifesh Posted October 27, 2023 Posted October 27, 2023 In my opinion all this coments about to delete or not a mod by an author should be posted in " skyrim General discussion" , this section is for downloads and if there is nothing to download i humbly recommed to moderators to close this topic and remove it from this section, because is confiusing to look for a mod that it has been deleted. 1
vladeemer Posted October 27, 2023 Posted October 27, 2023 On 10/26/2023 at 4:02 AM, Monoman1 said: So this is the crux. Modding has become a competition and is not a fun hobby anymore. If I am to 'compete' then I'd have to give up my day job which obviously isn't an option. And if my mods or new features are to be chopped up and rehashed anyway then I really don't see the point in continuing. Or at least... continuing publicly. and many of the things I've been working on are practically finished or close to it anyway. This is particularly saddening to hear. I'm not sure where the competition thing is coming from, but maybe any mods that could aren't on my radar. Either way, this mod breathed new life into my game as few others have (Public Whore is the only one that's come close, and that is nowhere near as extensive as what SLS offers), to the point where I haven't considered removing it from my load order since, and I know that sentiment is shared by many. We have undoubtedly been too silent on this front, and that's on us. If the community is making it a miserable experience to give them nice things, then taking a break from doing so is a reasonable & advisable solution. Maybe it'll prove a humbling experience for some. Either way I hope you're able to come back to it in a healthy way in the future, and that we get to see what else you've had planned for these mods. Until then, your absence will continue to be keenly felt by many of us. 3
Thurlam Posted October 27, 2023 Posted October 27, 2023 (edited) 4 hours ago, tamai said: words My perspective is pretty simple, really; of course MM1 has the right to do whatever he wants with his published work. And if he felt the need to nuke it all in order to have peace of mind, so be it. Up to him. But the fact remains that it was publicly and freely available for years on end, and still has a large volume of users who want to access that content to this day. Mod and mod author are separate entities; you can respect the author's wishes, thank them for their work, and wish for their well being, but there simply isn't anything to be gained by denying users access to mods. At best that will create a sort of seedy underground file sharing hub where they will be distributed anyway. Say what you will about the ethics of the situation, but the reality is that they're out there forever, and attempting to censor them from the site can only practically serve as an inconvenience to a large body of users who will simply have to find them elsewhere. That, or they just won't get the mod, and the only thing that does is make people's personal gameplay experiences worse. I'm not seeing the upside here. I don't see this as a selfish take so much as a realist/practical take. It just seems to me like adhering to a policy of mod censorship is merely a misguided (if admirable) attempt to take a moral high ground when the actual end result of doing so is pure downside. Let the man nuke everything if he wants, but let the people redistribute as well. I get that y'all have the best intentions, and you may even be morally in the right, but sometimes you gotta step back and look at the practical effects of what you're advocating for. Idealism often does not map 1:1 with reality. (And for the record I haven't even had Skyrim installed in well over a year now, so none of this has anything to do with a personal desire to access the files.) I do wish MM1 the best, I greatly respect his work and truly hope he finds a place where he is sustainably happy and healthy. I just don't agree with the concept of attempting to blacklist his mods from the internet, even if that's what he wants, because ultimately it's both impossible (people will retain these mods and redistribute them somewhere) and because it's actively harmful (the practical end result is merely a mix of inconvenience and diminished gameplay experience, at best). Your heart may be in the right place here, but that's about all that can be said in favor of a blacklist policy. Edited October 27, 2023 by Thurlam 6
xcrunner15 Posted October 27, 2023 Posted October 27, 2023 On 10/26/2023 at 11:02 AM, Monoman1 said: 2. Someone mentioned modpacks. Yea, maybe a factor. Not a big one though. Handy of course for users but I think possibly damaging for long term for modding in general. Positive reinforcement/engagement is definitely down around here since it's advent. And it's not like us modders get much else for our work. I think SLS beta had ~83000 downloads. 53 'endorsements'. Nearly 1600 DLs per endorsement. Obviously a lot of auto downloading going on. The only people showing up in threads are people with problems. Problems that either A) are well known or B) are completely off the mark due to the users complete lack of knowledge. I'd also point out that a necessity to be knowledgeable about mods is what lead me to modding in the first place. Less knowledgeable people around would probably indicate less modders and less mods going forward. A detail you may not know of is that wabbajack cannot skip a mod so one item being down kills entire lists. I can understand your feelings about modlists but I have to disagree about their utility and influence. Making mods more accessible will only help the scene grow and even as a capable modder I mainly use wabbajack as I like the way curators build their lists around different themes and playstyles. List creation is itself an impressive feat of conflict resolution and the curators do it for free and continue to provide support for their community. The curators using your mod were promoting it while also making a buffer between you and a lot of users who would probably be spamming you for support otherwise. Additionally since you haven't used wabbajack let me clarify that it only autodownloads on nexus. For loverslab a web browser is opened and we do see the actual mod page. But it does close right you click download and it uses it's own browser window so users won't even have the link in their history. I think this could change. Maybe instead of autoclosing after starting the download it could stay on the page and pop up a message asking the user to like the page? alternatively wabbajack could just end support for LL entirely and require users to go and manually download stuff so they actually have a presence here I do sympathize with your feelings as a coder for mods in other games and someone who modded back when even taking donations seemed sketchy. Paid mods and the large amount of people making money off modding patreons and shallow YouTube promotion have destroyed the scene and nurtured this closed off competitive era. When everyone is walking on eggshells over permissions and such there's little room to collab outside of closeknit groups. It should all be give and take among modders while respecting each other's vision. With that said though I understand your feelings, I do hope you'll reconsider. The strict rules around wabbajack prevent any continued sharing so a lot of users are disrupted right now. Would you consider allowing the 0.685 SE beta to be reuploaded for posterity as you continue to develop in solitude? That multiple curators would prefer not to have a modlist than to try getting individual mods as replacement should be a testament to the irreplaceable quality of your work. Perhaps an arrangement could be reached with the nefaram and masterstroke curators to host an approved version solely for their lists if you'd rather not have the mod floating around individually? 1
Karkhel Posted October 28, 2023 Posted October 28, 2023 Thank you for creating mods up until now, I hope you find your enjoyment in modding back or find different hobby (it's never too late for that), I will keep on using my installation of SL survival, but I still wish you kept it up in some form with a disclaimer that you won't troubleshoot it or something, because your mods were first recommendation that came to mind for variety of threads I encountered on this site, but I will respect your wishes. Whatever you end up doing I'm glad it's "just" this, not trying to diminish your experience just was worried it was a much worse life situation don't scare us man, good luck with whatever you decide to do. 2
MalibuBattleBarbie Posted October 28, 2023 Posted October 28, 2023 It's the creators like MM1 who give us an alternative for a more dark and gritty experience in Skyrim. It's hard to put into words how much I appreciate that. I'll try. The combined talent here makes this game more fun to play than a lot of the AAA games out there today. However, we're not entitled to their work. We're not entitled to try to cram a laundry-list of scope-creep at them. We're not entitled to their technical support for eternity because we downloaded some other mod that overwrote their assets and we're not entitled to an explanation when we run them ragged from doing the aforementioned. As much as I was looking forward to that next release, I support his protest and any other mod creator who makes the same choice. I'll cherish my copy. I also confess that I feel a sense of schadenfreude for the "real pieces of work" who were sounding off like feckless prats, maybe they'll learn a little etiquette. 4
r3mind Posted October 28, 2023 Posted October 28, 2023 It's important to note that we are mostly talking about Selax Survival mod. Nobody copied anything from other amazing Monoman's mods (Spank that Ass, Milk Addict, etc.), except for a few minor tweaks with 5 downloads. I always installed SLS for my playthroughs, but at some point I wanted to make one minor change to its logic and just couldn't compile it for hours because of so many dependencies, then I just gave up. But some people didn't give up and decided to make separate mods that are easier to work with to make desired changes, and these mods don't even cover 20% of what SLS provides, so I've never seen them as SLS competitors. If it's really the root of the problem, then I hope it can be solved without nuking all other Monoman's work which everybody appreciates and which definitely doesn't have any competition in the already small Sexlab modding community. I'm just glad to hear Monoman seems to still enjoy modding and it's all that matters at this point, because it give us hope
ebbluminous Posted October 28, 2023 Posted October 28, 2023 13 hours ago, xcrunner15 said: A detail you may not know of is that wabbajack cannot skip a mod so one item being down kills entire lists. I can understand your feelings about modlists but I have to disagree about their utility and influence. Making mods more accessible will only help the scene grow and even as a capable modder I mainly use wabbajack as I like the way curators build their lists around different themes and playstyles. List creation is itself an impressive feat of conflict resolution and the curators do it for free and continue to provide support for their community. The curators using your mod were promoting it while also making a buffer between you and a lot of users who would probably be spamming you for support otherwise. Additionally since you haven't used wabbajack let me clarify that it only autodownloads on nexus. For loverslab a web browser is opened and we do see the actual mod page. But it does close right you click download and it uses it's own browser window so users won't even have the link in their history. I think this could change. Maybe instead of autoclosing after starting the download it could stay on the page and pop up a message asking the user to like the page? alternatively wabbajack could just end support for LL entirely and require users to go and manually download stuff so they actually have a presence here I do sympathize with your feelings as a coder for mods in other games and someone who modded back when even taking donations seemed sketchy. Paid mods and the large amount of people making money off modding patreons and shallow YouTube promotion have destroyed the scene and nurtured this closed off competitive era. When everyone is walking on eggshells over permissions and such there's little room to collab outside of closeknit groups. It should all be give and take among modders while respecting each other's vision. With that said though I understand your feelings, I do hope you'll reconsider. The strict rules around wabbajack prevent any continued sharing so a lot of users are disrupted right now. Would you consider allowing the 0.685 SE beta to be reuploaded for posterity as you continue to develop in solitude? That multiple curators would prefer not to have a modlist than to try getting individual mods as replacement should be a testament to the irreplaceable quality of your work. Perhaps an arrangement could be reached with the nefaram and masterstroke curators to host an approved version solely for their lists if you'd rather not have the mod floating around individually? Wabbajack is a pita for modders as someone creates a list and then does not update that list as mods get updated. People then bug the modders for old version instead of bug wabbajack gut to update.
Tlam99 Posted October 28, 2023 Posted October 28, 2023 (edited) some of my mods have been stolen (webside in question banned here) some of my mods appear in different modlists. As I expect some feedback, this is zero for those lists users. all in all almost no feedback, what would really help to improve or fix the mods. on the other side, the dark side, I have blocked all comments, because it became unbearable. downloaders expects the modder works for them, no gratitude. I started uploading, because I downloaded. Give something back. Be part of the community. But there are so many "Just downloaders" which care a shit about community. Selfish, I have it, others don't bother me. But highlight the community for an explanation of there comments. All this gives me the feeling, I do some kind of slave work for others. No fun. I won't nuke my stuff, but I think twice to upload new content or fixes. I expect a gamer to spend a little effort to gather informaion. Why explain the game comprehensive ? A famous bug is the Serana Sneak bug. Mentioned in tons of posts. Type in google, one gets overwhelmed with links. Well, I expected too much. excert: You shouldn't have to make a Google search to understand a Nexus description... When someone releases a "bug fix mod", the least they can do is give some clarification about the bug they're trying to fix, and how their mod is supposed to fix it. Otherwise their mod might just be bullshit, or simply not needed at all in one's playthrough, or incompatible with other mods Edited October 28, 2023 by Tlam99 2
Leoosp Posted October 28, 2023 Posted October 28, 2023 (edited) 2 hours ago, Tlam99 said: some of my mods have been stolen (webside in question banned here) some of my mods appear in different modlists. As I expect some feedback, this is zero for those lists users. all in all almost no feedback, what would really help to improve or fix the mods. on the other side, the dark side, I have blocked all comments, because it became unbearable. downloaders expects the modder works for them, no gratitude. I started uploading, because I downloaded. Give something back. Be part of the community. But there are so many "Just downloaders" which care a shit about community. Selfish, I have it, others don't bother me. But highlight the community for an explanation of there comments. All this gives me the feeling, I do some kind of slave work for others. No fun. I won't nuke my stuff, but I think twice to upload new content or fixes. I expect a gamer to spend a little effort to gather informaion. Why explain the game comprehensive ? A famous bug is the Serana Sneak bug. Mentioned in tons of posts. Type in google, one gets overwhelmed with links. Well, I expected too much. excert: You shouldn't have to make a Google search to understand a Nexus description... When someone releases a "bug fix mod", the least they can do is give some clarification about the bug they're trying to fix, and how their mod is supposed to fix it. Otherwise their mod might just be bullshit, or simply not needed at all in one's playthrough, or incompatible with other mods It's a shame you were treated this way. However even though the bug is famous and mentioned in lots of links from a search engine search, when making mods for Skyrim and other Bethesda games there's potential for conflicts, when altering already existing items. actors etc. Mentioning how the bug was fixed can aid in dealing with any potential issues on both sides, when the fix was developed Serana's records for instance could have been altered. Actors with altered records can then conflict with other modifications that alter the same records, so thus are potentially incompatible. On the other hand the bug fix, can have been implemented as Papyrus code or an SKSE dll plugin running as a new mod which carries out actions on Serana to fix the bug. This method has much less potential for incompatibility. So do you see please that detailed information can aid both parties in handling and improving the modification? I don't expect you to do anything unless you want to, though you would benefit as feedback can then be more detailed due to extra info. Though the change log helps thanks for all of the work on the mod and by the way the site where it's hosted has a section for changelogs just like Loverslab on its file page(s). Edited October 28, 2023 by Leoosp
DonQuiWho Posted October 28, 2023 Posted October 28, 2023 2 hours ago, Tlam99 said: some of my mods have been stolen (webside in question banned here) some of my mods appear in different modlists. As I expect some feedback, this is zero for those lists users. all in all almost no feedback, what would really help to improve or fix the mods. on the other side, the dark side, I have blocked all comments, because it became unbearable. downloaders expects the modder works for them, no gratitude. I started uploading, because I downloaded. Give something back. Be part of the community. But there are so many "Just downloaders" which care a shit about community. Selfish, I have it, others don't bother me. But highlight the community for an explanation of there comments. All this gives me the feeling, I do some kind of slave work for others. No fun. I won't nuke my stuff, but I think twice to upload new content or fixes. I expect a gamer to spend a little effort to gather informaion. Why explain the game comprehensive ? A famous bug is the Serana Sneak bug. Mentioned in tons of posts. Type in google, one gets overwhelmed with links. Well, I expected too much. excert: You shouldn't have to make a Google search to understand a Nexus description... When someone releases a "bug fix mod", the least they can do is give some clarification about the bug they're trying to fix, and how their mod is supposed to fix it. Otherwise their mod might just be bullshit, or simply not needed at all in one's playthrough, or incompatible with other mods Thanks for that post and the points made. That aside, as I checked your profile, despite playing this game for years, I had no idea until now that you had created all those mods and, having looked through them, whilst not all may be to my game style, there are a few that I will add to my next games - once I have rebuilt my MO2 installed mods folder which disappeared last week with 2 years of work and every game profile ? That Tentacle Bow looks positively evil and I can't wait to try that! ? As an aside though, it's sometimes not too easy for those of us who aren't modders / techies to easily explain any issue that we think might be coming from any specific mods, so we will make, quite innocently, some wrong calls in our observations, and it's nice to see many modders have patience enough to help us out. There are a lot of assholes out there too, though, and you have my every sympathy in trying to deal with them DQW 1
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