BinaryMisfit Posted January 25, 2023 Posted January 25, 2023 On 1/23/2023 at 7:52 AM, tasairis said: Today's update focuses on SKSE mods. As mentioned earlier, there have been quite a few that updated for 629. Added: ✅ Random Sex NG for SexLab - and the original Random Sex is obsolete Added: ✅ Remove Your Tats - works as-is Added: Schlongs of Skyrim SE → ✅ SoS AE Multi-Edition DLL Replacer Upgraded: ✅ Display Enemy Level - updated for recent AE Upgraded: ✅ Dynamic Animation Replacer - updated for recent AE Upgraded: ✅ Floating Damage - updated for recent AE Upgraded: ✅ iEquip - updated for recent AE Upgraded: ✅ opparco mfg Command - updated for recent AE Upgraded: ✅ The Coenaculi for Slavetats - works as-is Upgraded: ? SexLab Squirt Reborn ? - linking to a conversion by LukeDuke Upgraded: ✅ SexLab - Warmbodies (Frostfall Plugin) - use the version from DeepBlueFrog's conversion thread Upgraded: ✅ Skyrim Outfit System SE Revived - SE 1.6.629 "might work" but I'm not seeing complaints about it Upgraded: ✅ Stay At The System Page - AE - at least I think it's been updated Upgraded: ? TK Dodge SE - if you use Nemesis then follow these instructions by karkaraden Taken Down: Quick Loot RE So been using this list for a while as a lurker and not sure what the criteria should be (Apologies did not read 300+ pages of comments) however not sure why Quick Loot RE is listed as taken down: https://www.nexusmods.com/skyrimspecialedition/mods/21085
lanaya1437 Posted January 30, 2023 Posted January 30, 2023 There was a mod on this list (or is, and I'm blind) that enabled me to randomize (by percentage) body parts of NPCs. If I remember correctly, there were two mods, the second one dependent on the other. I think one of them was on Nexus, and the other on LL. Sounds familiar to anyone?
nomkaz Posted January 30, 2023 Posted January 30, 2023 9 minutes ago, lanaya1437 said: There was a mod on this list (or is, and I'm blind) that enabled me to randomize (by percentage) body parts of NPCs. If I remember correctly, there were two mods, the second one dependent on the other. I think one of them was on Nexus, and the other on LL. Sounds familiar to anyone? Obody on Nexus is the most current and supported one that I'm aware of.
AmaterasuJunia Posted January 31, 2023 Posted January 31, 2023 2 hours ago, lanaya1437 said: There was a mod on this list (or is, and I'm blind) that enabled me to randomize (by percentage) body parts of NPCs. If I remember correctly, there were two mods, the second one dependent on the other. I think one of them was on Nexus, and the other on LL. Sounds familiar to anyone? I THINK I've encountered the mod you're thinking of before, but it required a lot of work to set up because of how it used bodygen, so I ended up settling on NPC Body Scale Randomizer because it was so much simpler. 2
zarantha Posted January 31, 2023 Posted January 31, 2023 9 hours ago, nomkaz said: Obody on Nexus is the most current and supported one that I'm aware of. As far as obody goes, obody ng is the way to go now. https://www.nexusmods.com/skyrimspecialedition/mods/77016 1
marasdask1972 Posted January 31, 2023 Posted January 31, 2023 works for Skyrim SE. Just download and install then open CK with this as the active file and save
God_4 Posted January 31, 2023 Posted January 31, 2023 17 hours ago, nomkaz said: Obody on Nexus is the most current and supported one that I'm aware of. I personally use this one https://www.nexusmods.com/skyrimspecialedition/mods/61321
nomkaz Posted February 2, 2023 Posted February 2, 2023 (edited) 18 hours ago, GermanEngineeredMachine said: Is there a mod that adds compatibility between Sexlab Inflation Framework, Fill Her Up Baka Edition, and OStim OpenSex? Somone will have to get perms and rebuild those mods to make a full Ostim version. Other S.L. mods and anims have been converted to work with Ostim. They are on Nexus, so I'd probably start with asking one of the people that did those conversions. That involves rewriting scripts and creating new call hooks for Ostim, which is so far apart from a simple LE to SE conversion, it takes a lot more work and knowledge. Ostim NG is a completely different animal that Sexlab from what I understand. I run both Sexlab and Ostim NG without any issues. SO you could run them side by side as well, at least until the stuff you want get an Ostim NG version built. From what I understand a patch will not cut it. Edited February 2, 2023 by nomkaz 1
nomkaz Posted February 2, 2023 Posted February 2, 2023 On 1/31/2023 at 5:55 AM, marasdask1972 said: works for Skyrim SE. Just download and install then open CK with this as the active file and save There's really no need to resave any ESP in CK for SE. I've discovered in converting over 100 mods for SE, that sometimes converting the esp to Form 44 by resaving in CK can/will break scripts, causing the mod to no longer function properly. This is not a hard and fast rule, but a possibility. Skyrim SE/AE does not care about the form ID being 43, or 44. Form 43 being an issue with SE engine is a long debunked myth. Textures, Meshes, .DLLs, and animations are the real issue with converting. If a mod doesn't have any of those, it will work just fine without any converting at all. 1
tasairis Posted February 5, 2023 Author Posted February 5, 2023 On 1/25/2023 at 7:56 AM, BinaryMisfit said: So been using this list for a while as a lurker and not sure what the criteria should be (Apologies did not read 300+ pages of comments) however not sure why Quick Loot RE is listed as taken down: https://www.nexusmods.com/skyrimspecialedition/mods/21085 My link was going to a GitHub page that is no longer public, so I assumed that meant it had been removed. I hadn't even considered checking if it had been uploaded to the Nexus. 1
tasairis Posted February 5, 2023 Author Posted February 5, 2023 Added: ✅ LabiaVariants SE BodySlide [HDT & CBPC] Added (back): ✅ Quick Loot RE - linking to a version on Nexus that I guess I missed? Added: ✅ SL Peeping Tom Edited: ⌛ Improved Camera - link to preview release 5, still not yet available for newer AE Taken Down: 42 mods by author Z*** whose profile has been removed All mods that are Special Edition Compatible (or not) will automatically be marked as compatible (or not) unless I have more specific information About that last line: I'm still going to manually check most of those mods, in case there's something worth noting or whatever, but at least they'll be marked compatible/incompatible until I do. 4
FireSplitter Posted February 9, 2023 Posted February 9, 2023 On 7/23/2021 at 8:55 PM, judge007 said: Found this one was causing CTDs later in the game, opened the archive and the meshes were still "stripified" as well as the textures were not in "powers of 4" sizes I hope you don't mind, I re-converted it to have meshes in BSTriShape format and the textures in BC7 Linear with sizes in "power of 4" CCAS v14dSE.7z 25.19 MB · 2,169 downloads Is anyone using this with Skyrim SE AE? I have tried to use it and got some issues with the quests, textures and character movement lock. Also sexlab scripts would not start up after first scene.
BladedRonin Posted February 15, 2023 Posted February 15, 2023 Immersive Plugs seems to be working fine in SE 1.6.640
SaekoDovahkiir Posted February 18, 2023 Posted February 18, 2023 I been trying to make amputator framework work for 1.640, tried different version, the ones in the list don't work at all, found another one that at least shows up and works except it doesn't remove any limbs.
In5inite Posted February 18, 2023 Posted February 18, 2023 4 hours ago, SaekoDovahkiir said: I been trying to make amputator framework work for 1.640, tried different version, the ones in the list don't work at all, found another one that at least shows up and works except it doesn't remove any limbs. Yeah that's as far as I ever got.
furel Posted February 19, 2023 Posted February 19, 2023 (edited) Why is Elsie LaVache crossed out? I've gone through the post and don't see any warnings or complaints about SSE not working or having issues. Edited February 19, 2023 by furel
AmaterasuJunia Posted February 19, 2023 Posted February 19, 2023 3 hours ago, furel said: Why is Elsie LaVache crossed out? I've gone through the post and don't see any warnings or complaints about SSE not working or having issues. This list is for AE, not SE.
RamasesII Posted February 19, 2023 Posted February 19, 2023 (edited) Does anyone know if there is a working version of Player Rotation in Racemenu for AE? The one on Nexus says updated, but it dont seem to want to work in my game. well I looked online and the Player Rotation mod is still set.... PlayerRotation PlayerRotation Loaded Loaded database for SkyrimSE.exe version 1.5.97.0. Main KeyCode = 257 Sensitivity = 0.500000 Well that explains that I guess Edited February 19, 2023 by RamasesII
zarantha Posted February 19, 2023 Posted February 19, 2023 50 minutes ago, RamasesII said: Does anyone know if there is a working version of Player Rotation in Racemenu for AE? The one on Nexus says updated, but it dont seem to want to work in my game. well I looked online and the Player Rotation mod is still set.... PlayerRotation PlayerRotation Loaded Loaded database for SkyrimSE.exe version 1.5.97.0. Main KeyCode = 257 Sensitivity = 0.500000 Well that explains that I guess Cruised through the comments as it's been a while since I looked. Try this instead: https://www.nexusmods.com/skyrimspecialedition/mods/72937
RamasesII Posted February 19, 2023 Posted February 19, 2023 1 hour ago, zarantha said: Cruised through the comments as it's been a while since I looked. Try this instead: https://www.nexusmods.com/skyrimspecialedition/mods/72937 That worked thankyou very much. I tried Player Rotation, and Lazy Rotation both of those are still not updated to newest AE.
ravensm785 Posted February 20, 2023 Posted February 20, 2023 (edited) @tasairis how easy would a sunhelm patch be for the SexLab Survival mod? edit: nvm, heat & hunger give it a round about way for compatibility, it wont have salty cum, but its close enough. i looked at the script for sexlab survival and id need to make a new addition for the sunhelm, so...no thanks, lol Edited February 20, 2023 by ravensm785
safado Posted February 20, 2023 Posted February 20, 2023 1 hour ago, ravensm785 said: @tasairis how easy would a sunhelm patch be for the SexLab Survival mod? edit: nvm, heat & hunger give it a round about way for compatibility, it wont have salty cum, but its close enough. i looked at the script for sexlab survival and id need to make a new addition for the sunhelm, so...no thanks, lol Sunhelm is SkyrimSE only. Sexlab Survival is developed for SkyrimLE, the SkyrimSE version is a conversion without any modification to features.
ravensm785 Posted February 20, 2023 Posted February 20, 2023 yea, but "said modification and features" for the most part still work on se/ae. so the question is still valid @safado ae/se only needed new dll files and a few important mods, all of which are available, with that being true, le mods work just fine on se/ae. i would say, meshes/textures/hkx files are the only things that need to be converted. i hesitate to add scripts in that comment cause most work out of the box
safado Posted February 20, 2023 Posted February 20, 2023 9 hours ago, ravensm785 said: yea, but "said modification and features" for the most part still work on se/ae. so the question is still valid @safado ae/se only needed new dll files and a few important mods, all of which are available, with that being true, le mods work just fine on se/ae. i would say, meshes/textures/hkx files are the only things that need to be converted. i hesitate to add scripts in that comment cause most work out of the box I failed to convey the context of my comment. I'm sorry for that. It is from the point of view of the developer that it is developing only on SkyrimLE. Technically, has no access to SkyrimSE/AE mods to test his interface implementations for the survival features of Sunhelm relative to the ones available on SkyrimLE like FrostFall combined with Realistic Needs and Diseases. Author can't directly implement it, it has to be done by others that have a SkyrimSE/AE mod developing platform.
ravensm785 Posted February 20, 2023 Posted February 20, 2023 (edited) @safado so someone with knowledge of the two se mods would have to take a crack at it or make a comment to help with it. I hope I didn't sound to rude. again, sorry about that. I looked at the script files and looks like the mod links to RND and INeed directly, so a similar idea would have to be made for SunHelm. i wouldn't be able to do so my self as it seems I don't have enough knowledge on the coding. just extreme armature stuff. Edited February 20, 2023 by ravensm785
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