thrintyseven Posted February 16, 2022 Posted February 16, 2022 Is the list Green tick updated to Anniversery Edition or stick with Special Edition 1.5.97? I am confused. If some mod are only for AE instead of SE. BTW, fu ck Bethesda❤️ 1
bubba999 Posted February 16, 2022 Posted February 16, 2022 On 2/14/2022 at 5:34 PM, tasairis said: Not that I've heard. Multiple people have converted it for themselves, though. I wonder.... if someone nice could upload a version of that?
Just Don't Posted February 16, 2022 Posted February 16, 2022 (edited) 2 hours ago, thrintyseven said: Is the list Green tick updated to Anniversery Edition or stick with Special Edition 1.5.97? First lines: Latest Skyrim SE and SKSE versions in detail, marked in green. Something not yet compatible with the latest versions, marked in red. The entire thread follow this color scheme. 2 hours ago, thrintyseven said: I am confused. If some mod are only for AE instead of SE. Most mods available for AE (or SE 1.6+) are still available for SE, some mods you need to get the proper version from old files instead of the current file. As a general rule, all you need to do is know which version of the game and SKSE you have installed and verify it matches the ones required by the mods mentioning any game or SKSE versions in the description/download pages. Edited February 16, 2022 by Just Don't
tasairis Posted February 16, 2022 Author Posted February 16, 2022 6 hours ago, thrintyseven said: Is the list Green tick updated to Anniversery Edition or stick with Special Edition 1.5.97? I am confused. If some mod are only for AE instead of SE.❤️ Everything is according to AE version 353, but I can tell you that nearly every mod on the list worked with SE 1.5.97. Some things are ? marked as being out of date, meaning they worked on some previous version of Skyrim but not on the latest version. Alongside each one will be a small list of requirements the mod needs/needed to work, so for example Quote ? AddItemMenu [❌ SKSE 2.0.20] - see also ✅ QUI AIM has a requirement of SKSE 2.0.20, which means it won't work with AE and the current SKSE 2.1.5, Quote ? Immersive First Person View (IFPV) [❌ .NET SF] IFPV has a requirement of .NET Script Framework, which currently does not work on the latest AE (and if you check on the list to see why, the mod is listed as only being good for SE 1.5.97), Quote ? Stay At The System Page - Updated [❌ SKSE 2.0] [✔ Address Library] Stay At The System Page requires Address Library (which works on AE) but also requires SKSE 2.0 (and is thus SE-only). The reason for that is when SKSE released 2.1 for Skyrim AE, they made some changes that DLL authors needed to incorporate into their code, so DLLs that haven't done that yet are stuck on SKSE 2.0 (SE) until they do. 1
belegost Posted February 17, 2022 Posted February 17, 2022 (edited) On 2/20/2018 at 12:35 AM, tasairis said: ? Skooma Whore: Addicted As of Skooma Whore patch 1.03 and Addicted 3.635 works pretty much with no issue on SE with its own native conversion. 1.03 patch fixes whatever problems the original SLSW had. It still requires the original file to work. Edited February 17, 2022 by belegost 1
Guest Posted February 18, 2022 Posted February 18, 2022 I seemed to have picked up sexlab squirt, though it does state that it's a few years old. Whenever I include it Skyrim special edition won't start.
tasairis Posted February 19, 2022 Author Posted February 19, 2022 3 hours ago, picobyte said: I seemed to have picked up sexlab squirt, though it does state that it's a few years old. Whenever I include it Skyrim special edition won't start. Squirt is one of the oldest mods on the list. Apparently was first written for SexLab 1.14. Good luck.
belegost Posted February 20, 2022 Posted February 20, 2022 (edited) On 2/20/2018 at 12:35 AM, tasairis said: ? Magic Nipple - Cast Magic From Nipple - and More Magic Nipple along with Schlong Shout has been included in XPMSSE at least since version 4.72, and probably much, much earlier, but I have no means of verifying that. Both options can be toggled in XP32's MCM. XP32 adds RM slider support for moving and adjusting the nipple node. Bottom line: redundant if using XPMSSE (and probably horribly outdated). Edited February 20, 2022 by belegost
FauxFurry Posted February 21, 2022 Posted February 21, 2022 19 hours ago, belegost said: Magic Nipple along with Schlong Shout has been included in XPMSSE at least since version 4.72, and probably much, much earlier, but I have no means of verifying that. Both options can be toggled in XP32's MCM. XP32 adds RM slider support for moving and adjusting the nipple node. Bottom line: redundant if using XPMSSE (and probably horribly outdated). The basic animations are included but not the unique spells or sounds. One still needs Magic Nipple for those.
DrHuge Posted February 25, 2022 Posted February 25, 2022 Man its been very silent in here is everyone ok,
tasairis Posted February 26, 2022 Author Posted February 26, 2022 23 hours ago, DrHuge said: Man its been very silent in here is everyone ok, The world's fucked up so we've all escaped into Skyrim. 11
tasairis Posted February 27, 2022 Author Posted February 27, 2022 Now accounted for all LE mods marked as SE-compatible with >=10k downloads and all LE mods with >=65k downloads. Added: ✅ Apropos2 Rape Descriptions NONCON edit - listed under Apropos2 Text DB Added: ✅ BushyEquip Added: ? Children + Soul Gems - listed under Hentai Pregnancy, possible conversion instructions by CelliSpencer Added: ✅ Deadly Traps and curses Added: ✅ Dwarven Modular Automaton + Automated NPCs Added: ❌ HDT SexToys Added: ✅ SexLab Add Actor Added: ✅ Sexlab Sex Sound Replacer - listed under SexLab Added: ? Optional files - listed under SoS Added: ✅ ZAP 8.0+ Faster in and out of Furnitures Fix - listed under ZAP Upgraded: ✅ Skooma Whore: Addicted Edited: ✅ Animated Beast's Cocks - adding a link to the related modder's resources too Edited: ? Magic Nipple - mentioned that XPMSSE has the skeleton for this already but you may still want the mod's other stuff Edited: ✅ Slaverun Reloaded SE - linked version check fixes for DD 4.0/4.1 and 4.3 Mods with multiple locations will now use one as the main link (LoversLab before Nexus) and include the others after Moved a handful of SexLab patch/replacer mods to be underneath SexLab itself 1
belegost Posted February 27, 2022 Posted February 27, 2022 (edited) Quote tasairis changed the title to SE Compatibility Tracking (Feb 27 ?? #7120) ? Edited February 27, 2022 by belegost 5
ButchDiavolo Posted February 28, 2022 Posted February 28, 2022 Hey Tasairis, I was looking for something in the list and noticed that for Private Profile Redirector you still have the SKSE warning. PPR has been updated to the latest AE and SKSE version a while ago.
tasairis Posted February 28, 2022 Author Posted February 28, 2022 13 minutes ago, ButchDiavolo said: Hey Tasairis, I was looking for something in the list and noticed that for Private Profile Redirector you still have the SKSE warning. PPR has been updated to the latest AE and SKSE version a while ago. Yeah, and I have it in ✅ green... On 2/19/2018 at 3:35 PM, tasairis said: ✅ PrivateProfileRedirector SE [SKSE] - SKSE is only needed for minor functionality that can be ignored
ButchDiavolo Posted February 28, 2022 Posted February 28, 2022 47 minutes ago, tasairis said: Yeah, and I have it in ✅ green... Ah right... so you have. Duh me. Sowwy!
gamelover6 Posted March 1, 2022 Posted March 1, 2022 hey i need help. i have been trying to run creature framework but it does not load any mods and does not seem to work at all. what solutions are there for me to try and make it work?
Swiftstep Posted March 1, 2022 Posted March 1, 2022 16 hours ago, gamelover6 said: hey i need help. i have been trying to run creature framework but it does not load any mods and does not seem to work at all. what solutions are there for me to try and make it work? Since this is the compatibility thread for the current version of the game, your only choice is to change the installed version of your game. Pre AE, as it is called. Maybe somebody can throw in a thread here on LL - otherwise just google it. You will have to use the Steam database for a re-roll.
tasairis Posted March 14, 2022 Author Posted March 14, 2022 Added: ✅ All-In-One HDT SMP 3BBB Skyrim Setup - listed in Bodies Added: ✅ Creampie and Pregnant Voice Pack - probably compatible, listed under SexLab Added: ? Custom Race Mods ~ by Trykz Added: ? Femboy Race Reborn -Devious device Support - listed under Femboy Race Reborn Added: ❌ Immersive First Person View - SexLab Special - listed under Immersive First Person View Added: ? Mobile Milker Armor Added: ✅ Nusbie Voices Sound Replacer - listed under Nusbie's Voices for SexLab Added: ✅ Schlongs of Skyrim - SexLab Addon - listed under Schlongs of Skyrim Added: SLAL: ? FunnyBizness CB (ArmBinder Creatures PACK) Edited: ? Monoman's Mod Tweaks - added link to improved water detection by tamai Made links that go into known LL mod support threads use more readable URLs 3
Ren2233 Posted March 15, 2022 Posted March 15, 2022 On 7/23/2021 at 7:55 PM, judge007 said: Found this one was causing CTDs later in the game, opened the archive and the meshes were still "stripified" as well as the textures were not in "powers of 4" sizes I hope you don't mind, I re-converted it to have meshes in BSTriShape format and the textures in BC7 Linear with sizes in "power of 4" CCAS v14dSE.7z 25.19 MB · 944 downloads Seems to not be working in AE, btw
chaimhewast Posted March 19, 2022 Posted March 19, 2022 1 minute ago, Ravenx222 said: Hi, which Jcontainer do I need? Whichever version matches your version of Skyrim and SKSE64.
Ravenx222 Posted March 19, 2022 Posted March 19, 2022 So that would be the most recent one, the SAE one, it says it's either not compatible with creature framework or it's not installed (which it is)
Ravenx222 Posted March 19, 2022 Posted March 19, 2022 10 minutes ago, chaimhewast said: Whichever version matches your version of Skyrim and SKSE64. yeah when I use the 2.1.5 version the cart is just frozen in place with me half way through it.
Guest Posted March 19, 2022 Posted March 19, 2022 2.1.5 is for runtime version 1.6.353 of skyrim AE, SKSE it self wont cause that bug its a mod or number of mods in your load order causing that bug, might help to run fnis if you have animation mods installed
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