DrHuge Posted January 30, 2022 Posted January 30, 2022 If you are on AE version of Skyrim can you plz copy an paste your ''CommonRedist''mine is missing ...Thanks alot.
chaimhewast Posted January 30, 2022 Posted January 30, 2022 9 hours ago, DrHuge said: If you are on AE version of Skyrim can you plz copy an paste your ''CommonRedist''mine is missing ...Thanks alot. If you have missing files, re-validate your files through Steam. 1
4nk8r Posted January 30, 2022 Posted January 30, 2022 10 hours ago, DrHuge said: If you are on AE version of Skyrim can you plz copy an paste your ''CommonRedist''mine is missing ...Thanks alot. That should be in your Steam console under Tools as "Steamworks Common Redistributables". You should be able to reinstall from there. 1
tasairis Posted January 30, 2022 Author Posted January 30, 2022 Added: ✅ Crash Logger - and also mentioned with .NET Script Framework Added: ? Dayelyte's Unnatural Animations - note these are resources and not a SLAL pack Added: ? Fill Her Up - NetImmerse Override Compatibility Patch - listed under Fill Her Up SE Added: ? Hidielle Follower Added: ? JUGs Added: ✅ Leyenda Textures Patch for SOS Added: ? MBO UUNP Bodyslide Conversions Added: ? Potion Replacer Added: ? Realistic Vagina for CBBE Added: ✅ Scaleform Translation Plus Plus Added: ? Sexlab Position Selector By Nen Added: ? Slaverun - and also linking to/from Slaverun Reloaded SE Added: ? Submit + Devious Devices Progression Added: ? ZazExtensionPack - listed under ZAP Edited: ✅ Animation Limit Crash Fix SSE (LoversLab, Nexus) - noted that it may not be necessary with AE Edited: ✅ Fertility Adventures SE (LoversLab, Nexus) - added a link to the Nexus version Edited: ✅ RohZima Immersive Animated Poses III - moved a little lower on the list Edited: ? Teen Monli Race - at least need to unpack the BSA The 353 update was on January 6th. Come February 6th I'm going to remove that big list at the top, but I'll still be keeping an eye out for a while longer. 1
noname1002 Posted January 31, 2022 Posted January 31, 2022 creature is not moving during animation yes i installed the right version of jsoncontainers but the creature just stands in a default postion doing nothing
LesboIsBesto Posted February 2, 2022 Posted February 2, 2022 did Suke's animation pack vanish from the site like Rozhima's original pack? Checked the list to see whats been converted & realized its not in my followed mods list either.
tasairis Posted February 2, 2022 Author Posted February 2, 2022 6 hours ago, LesboIsBesto said: did Suke's animation pack vanish from the site like Rozhima's original pack? Checked the list to see whats been converted & realized its not in my followed mods list either. I've never heard that name, and if it was removed from the site then it was more than four months ago.
Guest Posted February 2, 2022 Posted February 2, 2022 True Direction Movement as got an AE update now on Nexus mods. So, that's nice.
Handyman Posted February 2, 2022 Posted February 2, 2022 1 hour ago, dovahnurse said: True Direction Movement as got an AE update now on Nexus mods. So, that's nice. Animation Motion Revolution too!
Daruam Posted February 2, 2022 Posted February 2, 2022 (edited) Does anyone know if any of the animation mods need to be updated or do they work on their own now that both the Sexlab Framework and SLAL are AE compatible? Edited February 2, 2022 by Daruam Typo
aurreth Posted February 2, 2022 Posted February 2, 2022 2 minutes ago, Daruam said: Does anyone know if any of the animation mods need to be updated or do they work on their own now that both the Sexlab Framework and SLAL are AE compatible? Animation format is the same, if it works with 1.5 it should work with 1.6.
LesboIsBesto Posted February 2, 2022 Posted February 2, 2022 10 hours ago, tasairis said: I've never heard that name, and if it was removed from the site then it was more than four months ago. rip, I have his pack in LE so was hoping he or someone like Pfiffy converted it. Its a small pack but good animations & I only know how to convert simple nifs & textures, not animations
Guest Posted February 2, 2022 Posted February 2, 2022 Here is what i found. KS Hairdos - HDT SMP (Physics) seems to crash game.
tasairis Posted February 2, 2022 Author Posted February 2, 2022 1 hour ago, LesboIsBesto said: rip, I have his pack in LE so was hoping he or someone like Pfiffy converted it. Its a small pack but good animations & I only know how to convert simple nifs & textures, not animations CAO can do it.
Guest Posted February 2, 2022 Posted February 2, 2022 (edited) I did not see that mod in the list. Rape Tattoo V1.4 I do not have the link. Seems i can not find it anymore? Anyway, it seems to load but not sure if it functions yet. Before you ask. Yes, its for LE but did/does work for SE. I used to use it with SE. So now i am on AO and it loaded, albeit slow in the menu. It seems to miss 2 check marks in the menu. Did anyone try that yet? I will see if it does anything and will report back. p.s. seems to work. Applies tattoos on player Edited February 2, 2022 by wutpickel
tasairis Posted February 3, 2022 Author Posted February 3, 2022 (edited) 46 minutes ago, wutpickel said: I did not see that mod in the list. Rape Tattoo V1.4 If you searched the page for "rape [space] tattoo" then you wouldn't see it. It's listed as the official name "RapeTattoos" (no space), and additionally not as a distinct item but underneath the SlaveTats item. On 2/19/2018 at 3:35 PM, tasairis said: ✅ SlaveTats - other addons are probably ✅ compatible ├─ ✅ RapeTattoos - requires SlaveTats 1.3.5.2 or later Edited February 3, 2022 by tasairis
Guest Posted February 3, 2022 Posted February 3, 2022 3 minutes ago, tasairis said: If you searched the page for "rape [space] tattoo" then you wouldn't see it. It's listed as the official name "RapeTattoos" (no space), and additionally not as a distinct item but underneath the SlaveTats item. It did not occur to me that this was the mod. Rather i thought its the... nevermind ?I should have just clicked the link :shame:
Beef Cheeks Posted February 3, 2022 Posted February 3, 2022 (edited) It seems this went unnoticed but there was a massive SLIF bug uncovered and fixed by fatrapper in the SLIF SE thread. If you have experienced random massive Papyrus lag or save corruption, and there's a large SLIF stack in the log, this is probably fixing that issue. I'd advise everyone that uses SLIF install this patch. It's a harmless edit, just adding a check to be sure the returned string actually contains data before the original function tries to actually work with an empty string that sometimes gets returned. If it's empty and the function continues, then it infinitely loops since it's in a while loop, which is a really awful oversight honestly. I'd imagine the string is returned empty because there is no SLIF data found for the specific mod in the saved StorageUtil data. How the author overlooked this possibility, I have no idea. But this should be a staple recommendation for anyone using SLIF, based on my educated guess. In layman's terms, the original mod has an infinite loop in the code that can randomly occur in certain circumstances. If the loop occurs, then your game will take a massive performance hit, with script lag, FPS drops, and eventual crashes and save corruption. This patch prevents that from happening. Edited February 3, 2022 by Beef Cheeks 3
nomkaz Posted February 3, 2022 Posted February 3, 2022 On 1/29/2022 at 4:26 PM, Shysdel said: Not sure if it's mentioned in the thread already, but according to the nexus page, AE doesn't need engine fixes any more for FNIS ("Anniversary Edition -> According to my tests this version already has a fix by Bethesda. You don't need the mod if you're playing AE version. ") Haven't had any problems myself up to now, without any fix (no sse engine fixes, sse fixes, animation crash fix) Animation Crash Limit Fix is NOT SSE Engine Fixes. Those are two different mods. SSE Engine Fixes AE is still recommended.
Guest Posted February 3, 2022 Posted February 3, 2022 on 1.6.353 i turned off Animationloadsignedcrash in SSE Engine fixes and have not noticed a difference after reading the authors posts on his tests for an AE version of animation crash limit fix.
belegost Posted February 4, 2022 Posted February 4, 2022 (edited) On 2/20/2018 at 12:35 AM, tasairis said: Edited: ? Teen Monli Race - at least need to unpack the BSA The archive contains outdated RaceCompatibility master file and scripts. Following plugins are reported as incompatible with SKSE64: hdtPhysicsExtension.dll (code 193) showRaceMenu_preCacheKiller.dll (code 193) The race itself comes with its own meshes and is incompatible with 3BA body. Edited February 4, 2022 by belegost 2
thirstydovahkiin Posted February 4, 2022 Posted February 4, 2022 I'd take this with a grain of salt, but a post on the .NET Script Framework mod page on Nexus claims the author is not planning to ever update the mod for AE, offering this Discord screenshot as proof.
Penfold187 Posted February 5, 2022 Posted February 5, 2022 20 hours ago, thirstydovahkiin said: I'd take this with a grain of salt, but a post on the .NET Script Framework mod page on Nexus claims the author is not planning to ever update the mod for AE, offering this Discord screenshot as proof. That is what it is, annoying for some of us. However, I have to ask what prevents a skilled and probably insane person or group from taking on the challenge of providing an AE alternative or version? I know pie in the sky thinking.
thirstydovahkiin Posted February 5, 2022 Posted February 5, 2022 1 hour ago, Penfold187 said: That is what it is, annoying for some of us. However, I have to ask what prevents a skilled and probably insane person or group from taking on the challenge of providing an AE alternative or version? I know pie in the sky thinking. The source code is available, so there's nothing really preventing someone else from picking it up and doing the porting themselves. The only barrier is how much work it would be.
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