tasairis Posted March 30, 2020 Author Share Posted March 30, 2020 No, I didn't catch the bug, just computer problems. Added: Captives Added: Deviously Pink - Elvira's Restrictive Fashion shop Ported: Bad Dog's Horse Race SE Upgraded: FadeTattoos and RapeTattoos - and you need SlaveTats 1.3.5.2+ Edited: Being A Doggy - early-access SSE port on Patreon Edited: Devious Devices SE - I think the BodySlide files are included? anyway, follow the support thread Renamed: HotChicks have HotSisters 1 Link to comment
tasairis Posted March 30, 2020 Author Share Posted March 30, 2020 On the (belated) subject of sharing batch files to convert animations, here's the one I use. Spoiler @echo off setlocal enabledelayedexpansion set HAVOK="C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Tools\HavokBehaviorPostProcess\HavokBehaviorPostProcess.exe" goto start :restart shift /1 :start if "%~1" == "" goto end if exist "%~f1\" goto isdir if exist "%~f1" goto isfile goto restart :isfile if exist "%~dpn1.hkx" ( %HAVOK% --platformamd64 %1 %1 echo %1 ) goto restart :isdir set /a c=0 set /p =Counting... <nul for /r %1 %%i in (*.hkx) do ( set /a c=c+1 ) echo %c% if "%c%" == "0" goto restart echo =========^|=========^|=========^|=========^|=========^| set /a c=0 for /r %1 %%i in (*.hkx) do ( %HAVOK% --platformamd64 "%%~fi" "%%~fi" <nul set /p =+ set /a c=c+1 set /a d="c%%50" if "!d!" == "0" echo !c! ) if not "%d%" == "0" echo %c% goto restart :end pause To use: save anywhere you want, update the HAVOK variable as needed, then drag-and-drop meshes folders (or individual animations) onto the .bat file. Link to comment
LunarMaster Posted March 30, 2020 Share Posted March 30, 2020 Has anybody converted this yet ? Some meshes and animations I can convert myself but this I have troubles with Link to comment
tasairis Posted March 31, 2020 Author Share Posted March 31, 2020 28 minutes ago, LunarMaster said: Has anybody converted this yet ? Apparently not. But it doesn't look like there's anything in there that needs conversion. So try it out. Link to comment
Electric Aether Posted March 31, 2020 Share Posted March 31, 2020 On 3/17/2020 at 8:21 PM, nomkaz said: I just use Cathedral Assets Optimizer from nexus, one click conversion tool, converts meshes textures animation, and will unpack, convert files, then repack BSA for SE, the only other thing you'd need is CK SE for ESPs (if you want to convert those), and SSEEdit to clean them, and/or recreate SEQ files and/or ESL flag the ESPs if needed. What happened to prison overhaul,SUM,& DD Equip ! 1 Link to comment
nomkaz Posted April 1, 2020 Share Posted April 1, 2020 19 hours ago, Pakman53 said: What happened to prison overhaul,SUM,& DD Equip ! @Inte insisted I remove them. I put up a donation link, he didn't like, it. I removed it. He said "No take them down anyway", and accused me of charging people for mods. I can't reason with unreasonable people. Ask him for conversions of his mods. The original authors really should be the ones to convert and support their own mods, My hope was to make them available, and show the authors that there's a demand for conversions, and to do it themselves. He's 100% free to upload my conversions himself. I sent them to him, and asked him to upload them for you guys. 6 Link to comment
Electric Aether Posted April 1, 2020 Share Posted April 1, 2020 7 minutes ago, nomkaz said: @Inte insisted I remove them. I put up a donation link, he didn't like, it. I removed it. He said "No take them down anyway", and accused me of charging people for mods. I can't reason with unreasonable people. Ask him for conversions of his mods. The original authors really should be the ones to convert and support their own mods, My hope was to make them available, and show the authors that there's a demand for conversions, and to do it themselves. He's 100% free to upload my conversions himself. I sent them to him, and asked him to upload them for you guys. Alright thank you for explaining I hope he comes to his senses Link to comment
Guest Posted April 1, 2020 Share Posted April 1, 2020 Is there a working conversion of monoman's cum overlays patch? Or something similar. Link to comment
4nk8r Posted April 2, 2020 Share Posted April 2, 2020 3 hours ago, Dreadsyko said: Is there a working conversion of monoman's cum overlays patch? Or something similar. works as-is Link to comment
nomkaz Posted April 2, 2020 Share Posted April 2, 2020 On 3/31/2020 at 10:26 PM, Pakman53 said: Alright thank you for explaining I hope he comes to his senses Hopefully they will upload it themselves. Link to comment
erri120 Posted April 2, 2020 Share Posted April 2, 2020 Quote Devious Devices - Equip SE (ported by nomkaz) seems to be down. Link to comment
hexenhaus Posted April 2, 2020 Share Posted April 2, 2020 On 8/1/2018 at 7:45 AM, zarantha said: Looks like the SGO script needs updated again if XPMSSE 4.32 is used. Gems aren't spawning (or aren't spawning nearby) when they are birthed. Credit goes to KTmzk for the find. https://www.loverslab.com/topic/34579-soulgem-oven-iii/?do=findComment&comment=2326834 With SLIF: dcc_sgo_QuestController.pex Just SGO3: dcc_sgo_QuestController.pex I haven't tested it yet, just wanted to post before I forgot. I'll test it later this week (hopefully before the weekend). EDIT: Confirmed it works, I can see the gems getting birthed again. Care to share the SE converted HKX files too? Link to comment
Just Don't Posted April 2, 2020 Share Posted April 2, 2020 3 hours ago, erri120 said: seems to be down. Literally 5 posts above yours nomkaz explained why he took down these ports. Link to comment
tasairis Posted April 2, 2020 Author Share Posted April 2, 2020 8 hours ago, erri120 said: seems to be down. Removing it from the list isn't exactly a high priority, given it's been explained. It'll be gone with the next update. Link to comment
Yinkle Posted April 2, 2020 Share Posted April 2, 2020 Given that a proportion of the ports by nomkaz (form 43-44) don't actually need to be ported I wouldn't worry.... 2 Link to comment
zarantha Posted April 3, 2020 Share Posted April 3, 2020 17 hours ago, hexenhaus said: Care to share the SE converted HKX files too? Just run it through cathedral assets optimizer if you are trying to get sgo3 working. It does a great job of converting the behaviors and animations. I'm using sgo4 now. It's in beta, but it's for SE and it's been pretty stable. Everything works, some of the animations are just short for now, kinda like placeholders. SGO4 Beta 5: https://github.com/darkconsole/dse-soulgem-oven/wiki/Release-Notes:-Beta-5 Link to comment
hexenhaus Posted April 3, 2020 Share Posted April 3, 2020 2 hours ago, zarantha said: Just run it through cathedral assets optimizer if you are trying to get sgo3 working. It does a great job of converting the behaviors and animations. I'm using sgo4 now. It's in beta, but it's for SE and it's been pretty stable. Everything works, some of the animations are just short for now, kinda like placeholders. SGO4 Beta 5: https://github.com/darkconsole/dse-soulgem-oven/wiki/Release-Notes:-Beta-5 Thx already did that ? I tested the beta too, but wasn't happy with the reduced options in mcm (I don't need the milk features, as I am using MME too), so I went back too SGO3. Link to comment
JuliusXX Posted April 4, 2020 Share Posted April 4, 2020 Is Deviously Vanilla convertable? I think I saw something about it somewhere bu cannot find it anymore. Link to comment
4nk8r Posted April 5, 2020 Share Posted April 5, 2020 15 hours ago, JuliusXX said: Is Deviously Vanilla convertable? I think I saw something about it somewhere bu cannot find it anymore. There are 2 meshes to run thru NIF Optimizer. The rest is fine as-is. Link to comment
JuliusXX Posted April 5, 2020 Share Posted April 5, 2020 5 hours ago, 4nk8r said: There are 2 meshes to run thru NIF Optimizer. The rest is fine as-is. OK. Thanks. I put this through Cathedral Assets Optimizer and according to the date stamp that did some changes also to the esp. Any risks with this? Link to comment
4nk8r Posted April 5, 2020 Share Posted April 5, 2020 9 minutes ago, JuliusXX said: OK. Thanks. I put this through Cathedral Assets Optimizer and according to the date stamp that did some changes also to the esp. Any risks with this? AFAIK CAO doesn't do anything to the ESP, though it has some feature to fake a plugin file when processing BSA files for reasons I never bothered to investigate. It's possible it simply altered the modified time of the plugin without making any other changes? If you have some way to do checksum tests of the files you can confirm this. Maybe start over with the original mod and just use NIF Optimizer by itself if you suspect CAO is doing something odd? Link to comment
JuliusXX Posted April 5, 2020 Share Posted April 5, 2020 1 minute ago, 4nk8r said: AFAIK CAO doesn't do anything to the ESP, though it has some feature to fake a plugin file when processing BSA files for reasons I never bothered to investigate. It's possible it simply altered the modified time of the plugin without making any other changes? If you have some way to do checksum tests of the files you can confirm this. Maybe start over with the original mod and just use NIF Optimizer by itself if you suspect CAO is doing something odd? Just visited the original mod's page and CAO probably removed the Unofficial Skyrim Legendary Edition Patch requirement from the esp. At least it's not giving me any errors for missing masters. Link to comment
4nk8r Posted April 5, 2020 Share Posted April 5, 2020 5 minutes ago, JuliusXX said: Just visited the original mod's page and CAO probably removed the Unofficial Skyrim Legendary Edition Patch requirement from the esp. At least it's not giving me any errors for missing masters. I would say that is because the mod doesn't have that requirement to being with... Edit: From the mods description page: Requirements SexLab SexLab Aroused (Redux also works, but I recommend using the new version) Devious Devices Expansion Devious Devices Integration PapyrusUtil (SexLab ships with it, but it's outdated) And all their requirements, of course. Recommended Something to take advantage of having devices equipped. Atronach animations (Such as Billyy's) Devious Followers, SexLab Survival (I like these mods just generally, not in particular with my mod.) Link to comment
JuliusXX Posted April 5, 2020 Share Posted April 5, 2020 2 minutes ago, 4nk8r said: I would say that is because the mod doesn't have that requirement to being with... I haven't tested this myself. There was just this post that hit my eyes. Link to comment
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