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SE Compatibility Tracking (Apr 23)


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2 hours ago, Alayia said:

with 1.3.5.2 works

nop it not working too , i have try it 5 time only with one pack of 5 tattoos and with rapetattoos convert and Le version both and it work only in LE

this is real test and i know modding ( because i use most LL mods for LE in SE to test it work or not

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2 hours ago, chevalierx said:

nop it not working too , i have try it 5 time only with one pack of 5 tattoos and with rapetattoos convert and Le version both and it work only in LE

this is real test and i know modding ( because i use most LL mods for LE in SE to test it work or not

For me works. SlaveTats 1.3.5.2 SE, RapeTattos 1.4, fade Tattoos 1.0 and a lot tats - all works

With SlaveTats 1.3 works, 1.3.5, 1.3.5.1 not, 1.3.5.2 ok

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14 minutes ago, chevalierx said:

beacuse somone port to sse so LE and SSE version exist both

Both rapetattoos and fadetattoos are 3 scripts and a plugin (each), so essentially don't need conversion...unless you're referencing a conversion to form 44?  If these work as form 44, but not 43, that would be the 1st solid proof I've ever seen of any tangible evidence that form 44 conversion actually did something.

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9 minutes ago, Pakman53 said:

Has anyone converted the new animations yet?

https://www.loverslab.com/files/file/2376-anubs-animation-dump-reborn/

Use this batch file along with the HavokBehaviorPostProcess.exe that comes with the SSE Creation Kit.  Should be in your game folder under Tools\HavokBehaviorPostProcesstools\.  It already has a batch file included, but I find this one better because it converts in place vs. having to specify an input and output folder.  Just unroll the animation archive to a folder, copy the EXE and that batch file into the mod folder, doubleclick the bat file and watch the output.  After the CMD window disappears, it is done.  Re-zip and add the archive via your mod manager and install.

converttoskyrimSE.bat

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2 hours ago, 4nk8r said:

Use this batch file along with the HavokBehaviorPostProcess.exe that comes with the SSE Creation Kit.  Should be in your game folder under Tools\HavokBehaviorPostProcesstools\.  It already has a batch file included, but I find this one better because it converts in place vs. having to specify an input and output folder.  Just unroll the animation archive to a folder, copy the EXE and that batch file into the mod folder, doubleclick the bat file and watch the output.  After the CMD window disappears, it is done.  Re-zip and add the archive via your mod manager and install.

converttoskyrimSE.bat 87 B · 0 downloads

Do I replace the bat file with this one?

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28 minutes ago, Pakman53 said:

Do I replace the bat file with this one?

The names don't conflict, so keep both.  The Creation Kit might use the other internally, so you wouldn't want to mess that process up.

 

If you run my BAT file from where HavokBehaviorPostProcess.exe currently is (Tools\HavokBehaviorPostProcesstools), it won't find anything to do.  The animations to be processed need to be in a subfolder of where the bat+exe are located.

 

I suggest keeping a separate folder as workspace for mods you're going to be converting.  Keep a copy of both of these files in there (copy HavokBehaviorPostProcess.exe to that folder, don't move it).  Unroll an LE animation mod to a subdirectory of that folder, run the bat file, wait on it to finish, recompress the mod afterwards, add the zip to your mod manager, install as normal.  Go back and delete the uncompressed mod folder afterwards.  Keeps things clean.

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3 hours ago, 4nk8r said:

The names don't conflict, so keep both.  The Creation Kit might use the other internally, so you wouldn't want to mess that process up.

 

If you run my BAT file from where HavokBehaviorPostProcess.exe currently is (Tools\HavokBehaviorPostProcesstools), it won't find anything to do.  The animations to be processed need to be in a subfolder of where the bat+exe are located.

 

I suggest keeping a separate folder as workspace for mods you're going to be converting.  Keep a copy of both of these files in there (copy HavokBehaviorPostProcess.exe to that folder, don't move it).  Unroll an LE animation mod to a subdirectory of that folder, run the bat file, wait on it to finish, recompress the mod afterwards, add the zip to your mod manager, install as normal.  Go back and delete the uncompressed mod folder afterwards.  Keeps things clean.

i dunno if im retarded but i have moved the animations file to the folder and ran your .bat and nothing a happened

do i have to move your file to the subfolder?

 

the animations folder contain this

 

Meshes

SlAnims

Textures

and the esp

 

do i have to move the .bat to a specific folder?

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55 minutes ago, Pakman53 said:

i dunno if im retarded but i have moved the animations file to the folder and ran your .bat and nothing a happened

do i have to move your file to the subfolder?

 

the animations folder contain this

 

Meshes

SlAnims

Textures

and the esp

 

do i have to move the .bat to a specific folder?

I just use Cathedral Assets Optimizer from nexus, one click conversion tool, converts meshes textures animation, and will unpack, convert files, then repack BSA for SE, the only other thing you'd need is CK SE for ESPs (if you want to convert those), and SSEEdit to clean them, and/or recreate SEQ files and/or ESL flag the ESPs if needed. 

 

 

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16 minutes ago, nomkaz said:

I just use Cathedral Assets Optimizer from nexus, one click conversion tool, converts meshes textures animation, and will unpack, convert files, then repack BSA for SE, the only other thing you'd need is CK SE for ESPs (if you want to convert those), and SSEEdit to clean them, and/or recreate SEQ files and/or ESL flag the ESPs if needed. 

 

 

CAO doesnt work

always gets an error from it

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2 hours ago, Pakman53 said:

i dunno if im retarded but i have moved the animations file to the folder and ran your .bat and nothing a happened

do i have to move your file to the subfolder?

 

the animations folder contain this

 

Meshes

SlAnims

Textures

and the esp

 

do i have to move the .bat to a specific folder?

You put the BAT file AND the HavokBehaviorPostProcess.exe into the same folder as the ESP is in, then run it there, remove both afterwards.  If there are any errors displayed while it is running, that usually indicates the animations are already in 64bit format.  Rerunning it doesn't do any damage, so that is OK.

 

Edit:  CAO is usually good enough to pull this off for you, but the latest version has issues with texture resizing, so you'll want to avoid trying to do that until 6.0 comes out.

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1 hour ago, 4nk8r said:

You put the BAT file AND the HavokBehaviorPostProcess.exe into the same folder as the ESP is in, then run it there, remove both afterwards.  If there are any errors displayed while it is running, that usually indicates the animations are already in 64bit format.  Rerunning it doesn't do any damage, so that is OK.

 

Edit:  CAO is usually good enough to pull this off for you, but the latest version has issues with texture resizing, so you'll want to avoid trying to do that until 6.0 comes out.

Okay i did it but it's still not working.

When i open the .exe and .bat it opens but closes quickly so i don't know what it says. and when i open my game, all NPCs and the PC T pose

 

this is what FNIS says if it'll help

FNIS Behavior V7.5.1 XXL   3/17/2020 11:01:07 PM
Skyrim SE 64bit: 1.5.97.0 - C:\Users\admin\Documents\Games\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: XPMS2HDT (126 bones)   male: XPMS2HDT (126 bones)
Patch: "GENDER Specific Animations"  
Patch: "SKELETON Arm Fix"  

Installing FNIS PCEA2
Reading 3jiou V1.0 ...     ChAnims:36     CTD:0.2%     pOpt:0.1%
Reading ABBA V1.00 ...     ChAnims:1     CTD:0.0%     pOpt:0.0%
Reading AnimationsByLeito V1.0 ...     ChAnims:298     CTD:1.8%     pOpt:0.5%
Reading AnimationsByLeito_Aggressive V1.0 ...     ChAnims:145     CTD:0.9%     pOpt:0.2%
Reading AnimationsByLeito_Furniture V1.0 ...     ChAnims:185     CTD:1.2%     pOpt:0.3%
>>Warning: \character\behaviors\FNIS_Anubs Human_Behavior.hkx not Skyrim SE compatible<<
Reading Anubs Human V1.0 ...     ChAnims:898     CTD:5.3%     pOpt:1.2%
Reading Babo Creature V1.0 ...     ChAnims:152     CTD:0.9%     pOpt:0.2%
Reading Beastess V0.1 ...     ChAnims:1     CTD:0.0%     pOpt:0.0%
        NOTE: Beastess uses outdated behavior file (may invalidate CTD Load calculation)
Reading Billyy_Creature V1.0 ...     ChAnims:509     CTD:3.4%     pOpt:1.0%
Reading Billyy_CreatureBeasts V1.0 ...     ChAnims:215     CTD:1.3%     pOpt:0.3%
Reading Billyy_CreatureConstructs V1.0 ...     ChAnims:145     CTD:0.9%     pOpt:0.2%
Reading Billyy_CreatureFurniture V1.0 ...     ChAnims:86     CTD:0.6%     pOpt:0.2%
Reading Billyy_CreatureHumanoids V1.0 ...     ChAnims:275     CTD:1.7%     pOpt:0.4%
Reading Billyy_CreatureInsects V1.0 ...     ChAnims:190     CTD:1.2%     pOpt:0.3%
Reading Billyy_CreatureMisc V1.0 ...     ChAnims:100     CTD:0.6%     pOpt:0.2%
Reading Billyy_Human V1.0 ...     ChAnims:446     CTD:2.7%     pOpt:0.7%
Reading Billyy_HumanDD V1.0 ...     ChAnims:200     CTD:1.2%     pOpt:0.3%
Reading Billyy_HumanFurniture V1.0 ...     ChAnims:142     CTD:0.9%     pOpt:0.2%
Reading Billyy_HumanLesbian V1.0 ...     ChAnims:120     CTD:0.8%     pOpt:0.2%
Reading Cannabis V?.? ...     ChAnims:12     CTD:0.1%     pOpt:0.0%
        NOTE: Cannabis uses outdated behavior file (may invalidate CTD Load calculation)
Reading DD V4.0.0 ...     ChAnims:635(493)     CTD:11.2%     pOpt:1.0%
Reading DD2 V4.0.0 ...     ChAnims:330(330)     CTD:9.3%     pOpt:0.0%
Reading DD3 V4.1.0 ...     ChAnims:102(102)     CTD:2.5%     pOpt:0.0%
Reading DDSL V4.0.0 ...     ChAnims:410     CTD:2.8%     pOpt:0.9%
Reading Deviously Cursed Loot V6.3 ...     ChAnims:23     CTD:0.2%     pOpt:0.1%
Reading DI_Redone V1.0 ...     ChAnims:12     CTD:0.1%     pOpt:0.0%
Reading DogmaMods V1.0 ...     ChAnims:608     CTD:3.3%     pOpt:0.6%
Reading EstrusChaurus V4.35 ...     ChAnims:0     CTD:0.0%     pOpt:0.0%
Reading FNISBase V7.5.1 ...     ChAnims:0     CTD:0.0%     pOpt:0.0%
Reading FNISCreatureVersion V7.0 ...     ChAnims:0     CTD:0.0%     pOpt:0.0%
Reading FNIS_PCEA2 V?.? ...     ChAnims:43(43)     CTD:0.3%     pOpt:0.0%
Reading Follow me for Sex V3.4 ...     ChAnims:88     CTD:0.9%     pOpt:0.5%
Reading FunnyBizFemDom V1.0 ...     ChAnims:85     CTD:0.5%     pOpt:0.1%
Reading FunnyBizGroup V8.0 ...     ChAnims:471     CTD:3.0%     pOpt:0.8%
Reading FunnyBizLover V7.0 ...     ChAnims:156     CTD:1.0%     pOpt:0.2%
Reading FunnyBizMC V1.0 ...     ChAnims:45     CTD:0.3%     pOpt:0.1%
Reading GSPoser V?.? ...     ChAnims:243     CTD:0.9%     pOpt:0.0%
Reading GS_SLAL V1.0 ...     ChAnims:105     CTD:0.7%     pOpt:0.2%
Reading ITortureFramework V1.00 ...     ChAnims:12     CTD:0.1%     pOpt:0.1%
Reading MiasLair V6.2 ...     ChAnims:146     CTD:1.1%     pOpt:0.4%
Reading milkypack V1.8 ...     ChAnims:235     CTD:2.9%     pOpt:1.8%
        NOTE: milkypack has at least one identical -AV defined in both 's' and '+' line
Reading MME V6.07 ...     ChAnims:52     CTD:0.2%     pOpt:0.0%
Reading MoreNastyCritters V1.0 ...     ChAnims:344     CTD:2.2%     pOpt:0.6%
Reading NCK30 V1.0 ...     ChAnims:90     CTD:0.6%     pOpt:0.1%
Reading NibblesAnims_Creature V1.0 ...     ChAnims:107     CTD:0.7%     pOpt:0.2%
Reading NibblesAnims_Human V1.0 ...     ChAnims:259     CTD:1.6%     pOpt:0.4%
Reading NibblesAnims_Object V1.0 ...     ChAnims:148     CTD:0.9%     pOpt:0.2%
Reading PAHE V5 ...     ChAnims:14     CTD:0.2%     pOpt:0.1%
Reading PAH_HomeSweetHome V1.00 ...     ChAnims:6     CTD:0.0%     pOpt:0.0%
Reading PeeAndFart V2.0 ...     ChAnims:45     CTD:0.4%     pOpt:0.2%
Reading sanguinesDebauchery
>>Warning: Inconsistent mod sanguinesDebauchery. Number of animations differs between FNIS List (86) and corresponding behavior file (94)<<
 V?.? ...     ChAnims:103(17)     CTD:1.2%     pOpt:0.0%
        NOTE: sanguinesDebauchery uses outdated behavior file (may invalidate CTD Load calculation)
Reading SexLab V1.63 ...     ChAnims:882     CTD:5.6%     pOpt:1.5%
Reading SexLabAP V1.63 ...     ChAnims:142     CTD:0.9%     pOpt:0.2%
Reading SexLabAroused V2.9 ...     ChAnims:5     CTD:0.1%     pOpt:0.0%
Reading SexLabCreature V1.63 ...     ChAnims:177     CTD:1.2%     pOpt:0.3%
Reading SexLabDisparity V4.0.0 ...     ChAnims:3     CTD:0.1%     pOpt:0.0%
Reading SexLabTDFAggressiveProstitution V?.? ...     ChAnims:25     CTD:0.1%     pOpt:0.0%
        NOTE: SexLabTDFAggressiveProstitution uses outdated behavior file (may invalidate CTD Load calculation)
Reading SexLab_Aroused_Creatures V1.0 ...     ChAnims:1     CTD:0.0%     pOpt:0.0%
Reading SMSkyrim V?.? ...     ChAnims:4     CTD:0.1%     pOpt:0.0%
Reading XPMSE V7.2 ...     ChAnims:164(164)     CTD:2.2%     pOpt:0.0%
Reading ZaZAnimationPack V8.00 ...     ChAnims:1669     CTD:7.9%     pOpt:0.1%
Reading ZaZAnimationPack+ V8.00 ...     ChAnims:42     CTD:0.2%     pOpt:0.0%
Reading zzEstrus V2.30 ...     ChAnims:254(12)     CTD:3.4%     pOpt:0.2%

All Anim Lists scanned. Generating Behavior Files...
No GENDER directory male
 53 GENDER modifications for Animations\female
Alternate Animation mods: 7 sets: 50 total groups: 187 added file slots: 1436 alternate files: 1161

Create Creature Behaviors ...
Reading Billyy_CreatureConstructs V1.0 ...
Reading MoreNastyCritters V1.0 ...
Reading Billyy_Creature V1.0 ...
Reading Billyy_CreatureBeasts V1.0 ...
Reading FunnyBizMC V1.0 ...
Reading NibblesAnims_Creature V1.0 ...
Reading SexLabCreature V1.63 ...
Reading Babo Creature V1.0 ...
Reading Billyy_CreatureHumanoids V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_CreatureInsects V1.0 ...
Reading Billyy_CreatureMisc V1.0 ...
Reading GS_SLAL V1.0 ...
Reading SexLab_Aroused_Creatures V1.0 ...

 12441 animations for 63 mods successfully included (character).
ChAnims: 12441  CTD:94.5%  pOpt:17.3%  max: 13163  LC: 24727 (max. 26162)

 4061 animations for 14 mods and 45 creatures successfully included..
 2 Warning(s).

 

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3 minutes ago, Pakman53 said:

Okay i did it but it's still not working.

When i open the .exe and .bat it opens but closes quickly so i don't know what it says. and when i open my game, all NPCs and the PC T pose

 

this is what FNIS says if it'll help

FNIS Behavior V7.5.1 XXL   3/17/2020 11:01:07 PM
Skyrim SE 64bit: 1.5.97.0 - C:\Users\admin\Documents\Games\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: XPMS2HDT (126 bones)   male: XPMS2HDT (126 bones)
Patch: "GENDER Specific Animations"  
Patch: "SKELETON Arm Fix"  

Installing FNIS PCEA2
Reading 3jiou V1.0 ...     ChAnims:36     CTD:0.2%     pOpt:0.1%
Reading ABBA V1.00 ...     ChAnims:1     CTD:0.0%     pOpt:0.0%
Reading AnimationsByLeito V1.0 ...     ChAnims:298     CTD:1.8%     pOpt:0.5%
Reading AnimationsByLeito_Aggressive V1.0 ...     ChAnims:145     CTD:0.9%     pOpt:0.2%
Reading AnimationsByLeito_Furniture V1.0 ...     ChAnims:185     CTD:1.2%     pOpt:0.3%
>>Warning: \character\behaviors\FNIS_Anubs Human_Behavior.hkx not Skyrim SE compatible<<
Reading Anubs Human V1.0 ...     ChAnims:898     CTD:5.3%     pOpt:1.2%
Reading Babo Creature V1.0 ...     ChAnims:152     CTD:0.9%     pOpt:0.2%
Reading Beastess V0.1 ...     ChAnims:1     CTD:0.0%     pOpt:0.0%
        NOTE: Beastess uses outdated behavior file (may invalidate CTD Load calculation)
Reading Billyy_Creature V1.0 ...     ChAnims:509     CTD:3.4%     pOpt:1.0%
Reading Billyy_CreatureBeasts V1.0 ...     ChAnims:215     CTD:1.3%     pOpt:0.3%
Reading Billyy_CreatureConstructs V1.0 ...     ChAnims:145     CTD:0.9%     pOpt:0.2%
Reading Billyy_CreatureFurniture V1.0 ...     ChAnims:86     CTD:0.6%     pOpt:0.2%
Reading Billyy_CreatureHumanoids V1.0 ...     ChAnims:275     CTD:1.7%     pOpt:0.4%
Reading Billyy_CreatureInsects V1.0 ...     ChAnims:190     CTD:1.2%     pOpt:0.3%
Reading Billyy_CreatureMisc V1.0 ...     ChAnims:100     CTD:0.6%     pOpt:0.2%
Reading Billyy_Human V1.0 ...     ChAnims:446     CTD:2.7%     pOpt:0.7%
Reading Billyy_HumanDD V1.0 ...     ChAnims:200     CTD:1.2%     pOpt:0.3%
Reading Billyy_HumanFurniture V1.0 ...     ChAnims:142     CTD:0.9%     pOpt:0.2%
Reading Billyy_HumanLesbian V1.0 ...     ChAnims:120     CTD:0.8%     pOpt:0.2%
Reading Cannabis V?.? ...     ChAnims:12     CTD:0.1%     pOpt:0.0%
        NOTE: Cannabis uses outdated behavior file (may invalidate CTD Load calculation)
Reading DD V4.0.0 ...     ChAnims:635(493)     CTD:11.2%     pOpt:1.0%
Reading DD2 V4.0.0 ...     ChAnims:330(330)     CTD:9.3%     pOpt:0.0%
Reading DD3 V4.1.0 ...     ChAnims:102(102)     CTD:2.5%     pOpt:0.0%
Reading DDSL V4.0.0 ...     ChAnims:410     CTD:2.8%     pOpt:0.9%
Reading Deviously Cursed Loot V6.3 ...     ChAnims:23     CTD:0.2%     pOpt:0.1%
Reading DI_Redone V1.0 ...     ChAnims:12     CTD:0.1%     pOpt:0.0%
Reading DogmaMods V1.0 ...     ChAnims:608     CTD:3.3%     pOpt:0.6%
Reading EstrusChaurus V4.35 ...     ChAnims:0     CTD:0.0%     pOpt:0.0%
Reading FNISBase V7.5.1 ...     ChAnims:0     CTD:0.0%     pOpt:0.0%
Reading FNISCreatureVersion V7.0 ...     ChAnims:0     CTD:0.0%     pOpt:0.0%
Reading FNIS_PCEA2 V?.? ...     ChAnims:43(43)     CTD:0.3%     pOpt:0.0%
Reading Follow me for Sex V3.4 ...     ChAnims:88     CTD:0.9%     pOpt:0.5%
Reading FunnyBizFemDom V1.0 ...     ChAnims:85     CTD:0.5%     pOpt:0.1%
Reading FunnyBizGroup V8.0 ...     ChAnims:471     CTD:3.0%     pOpt:0.8%
Reading FunnyBizLover V7.0 ...     ChAnims:156     CTD:1.0%     pOpt:0.2%
Reading FunnyBizMC V1.0 ...     ChAnims:45     CTD:0.3%     pOpt:0.1%
Reading GSPoser V?.? ...     ChAnims:243     CTD:0.9%     pOpt:0.0%
Reading GS_SLAL V1.0 ...     ChAnims:105     CTD:0.7%     pOpt:0.2%
Reading ITortureFramework V1.00 ...     ChAnims:12     CTD:0.1%     pOpt:0.1%
Reading MiasLair V6.2 ...     ChAnims:146     CTD:1.1%     pOpt:0.4%
Reading milkypack V1.8 ...     ChAnims:235     CTD:2.9%     pOpt:1.8%
        NOTE: milkypack has at least one identical -AV defined in both 's' and '+' line
Reading MME V6.07 ...     ChAnims:52     CTD:0.2%     pOpt:0.0%
Reading MoreNastyCritters V1.0 ...     ChAnims:344     CTD:2.2%     pOpt:0.6%
Reading NCK30 V1.0 ...     ChAnims:90     CTD:0.6%     pOpt:0.1%
Reading NibblesAnims_Creature V1.0 ...     ChAnims:107     CTD:0.7%     pOpt:0.2%
Reading NibblesAnims_Human V1.0 ...     ChAnims:259     CTD:1.6%     pOpt:0.4%
Reading NibblesAnims_Object V1.0 ...     ChAnims:148     CTD:0.9%     pOpt:0.2%
Reading PAHE V5 ...     ChAnims:14     CTD:0.2%     pOpt:0.1%
Reading PAH_HomeSweetHome V1.00 ...     ChAnims:6     CTD:0.0%     pOpt:0.0%
Reading PeeAndFart V2.0 ...     ChAnims:45     CTD:0.4%     pOpt:0.2%
Reading sanguinesDebauchery
>>Warning: Inconsistent mod sanguinesDebauchery. Number of animations differs between FNIS List (86) and corresponding behavior file (94)<<
 V?.? ...     ChAnims:103(17)     CTD:1.2%     pOpt:0.0%
        NOTE: sanguinesDebauchery uses outdated behavior file (may invalidate CTD Load calculation)
Reading SexLab V1.63 ...     ChAnims:882     CTD:5.6%     pOpt:1.5%
Reading SexLabAP V1.63 ...     ChAnims:142     CTD:0.9%     pOpt:0.2%
Reading SexLabAroused V2.9 ...     ChAnims:5     CTD:0.1%     pOpt:0.0%
Reading SexLabCreature V1.63 ...     ChAnims:177     CTD:1.2%     pOpt:0.3%
Reading SexLabDisparity V4.0.0 ...     ChAnims:3     CTD:0.1%     pOpt:0.0%
Reading SexLabTDFAggressiveProstitution V?.? ...     ChAnims:25     CTD:0.1%     pOpt:0.0%
        NOTE: SexLabTDFAggressiveProstitution uses outdated behavior file (may invalidate CTD Load calculation)
Reading SexLab_Aroused_Creatures V1.0 ...     ChAnims:1     CTD:0.0%     pOpt:0.0%
Reading SMSkyrim V?.? ...     ChAnims:4     CTD:0.1%     pOpt:0.0%
Reading XPMSE V7.2 ...     ChAnims:164(164)     CTD:2.2%     pOpt:0.0%
Reading ZaZAnimationPack V8.00 ...     ChAnims:1669     CTD:7.9%     pOpt:0.1%
Reading ZaZAnimationPack+ V8.00 ...     ChAnims:42     CTD:0.2%     pOpt:0.0%
Reading zzEstrus V2.30 ...     ChAnims:254(12)     CTD:3.4%     pOpt:0.2%

All Anim Lists scanned. Generating Behavior Files...
No GENDER directory male
 53 GENDER modifications for Animations\female
Alternate Animation mods: 7 sets: 50 total groups: 187 added file slots: 1436 alternate files: 1161

Create Creature Behaviors ...
Reading Billyy_CreatureConstructs V1.0 ...
Reading MoreNastyCritters V1.0 ...
Reading Billyy_Creature V1.0 ...
Reading Billyy_CreatureBeasts V1.0 ...
Reading FunnyBizMC V1.0 ...
Reading NibblesAnims_Creature V1.0 ...
Reading SexLabCreature V1.63 ...
Reading Babo Creature V1.0 ...
Reading Billyy_CreatureHumanoids V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_CreatureInsects V1.0 ...
Reading Billyy_CreatureMisc V1.0 ...
Reading GS_SLAL V1.0 ...
Reading SexLab_Aroused_Creatures V1.0 ...

 12441 animations for 63 mods successfully included (character).
ChAnims: 12441  CTD:94.5%  pOpt:17.3%  max: 13163  LC: 24727 (max. 26162)

 4061 animations for 14 mods and 45 creatures successfully included..
 2 Warning(s).

 

Anubs animations were not converted, you can ignore the Sanguin's Debauchery warning, it's just placeholders for future animation.

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1 hour ago, Pakman53 said:

I'm aware.

My first time trying to convert a animation and It's not looking to good

Just run the BAT file, not the EXE.  The bat file will run the EXE for you.  That's its purpose.

 

Unzip anubs to a folder, copy the EXE and BAT to that folder.  Run the BAT.  Remove the EXE and BAT from that folder after the process is done.  Rezip that folder and install the zip via your mod manager. RUN FNISforUsers

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