YojimboRatchet Posted July 28, 2020 Posted July 28, 2020 12 hours ago, YojimboRatchet said: i want to try to set the PC as an escaped slave (zbfSlaveControl escaped slave = -1), and see what happens and how it works. 11 hours ago, brewmasterhal said: If the variable in question is a quest var, you can see all variables in a given quest if you know the quest's EDID (In the case of 'Unbound', the corresponding EDID is MQ101) with the command sqv questID, and to change a specific variable the command you want is setpqv questID varname value If it's instead a global value, the command to change it is simply set varname to value so how would this apply or be used in the escaped slave scenario ?
brewmasterhal Posted July 28, 2020 Posted July 28, 2020 8 hours ago, YojimboRatchet said: so how would this apply or be used in the escaped slave scenario ? I dunno man - I don't even have zaz 8 installed. You asked for a list of console commands, so I listed some. Try using TES5Edit to look at the mod data and see what all the quests/globals are named, then look through the quest vars in-game and see what you can find.
square15 Posted August 1, 2020 Posted August 1, 2020 Is there house or basement mod with zaz furnitures so you can put in them npcs permanently?
gakusangi Posted August 17, 2020 Posted August 17, 2020 Does this have everything that was in Zaz Animation Pack v7.0? That's the one I have currently.
Nymra Posted August 17, 2020 Posted August 17, 2020 3 hours ago, gakusangi said: Does this have everything that was in Zaz Animation Pack v7.0? That's the one I have currently. yes
bubbadogslaw Posted August 21, 2020 Posted August 21, 2020 This might be the wrong place to ask, but I was wondering if anyone has a solution for misaligned animations using the SE CBBE version of ZAP 8.0+? specifically, it’s for devices like the trophy wife and many other devices. I can post my load order if necessary (not at my pc right now). I tried using the helper add on, and the “furniture alignment correction for NPCs” mod. So far, no luck. Stuff like the upside down hanging pole works just fine, but the rack has an npc shifted to the side.
Nymra Posted August 22, 2020 Posted August 22, 2020 On 8/21/2020 at 4:39 AM, bubbadogslaw said: This might be the wrong place to ask, but I was wondering if anyone has a solution for misaligned animations using the SE CBBE version of ZAP 8.0+? specifically, it’s for devices like the trophy wife and many other devices. I can post my load order if necessary (not at my pc right now). I tried using the helper add on, and the “furniture alignment correction for NPCs” mod. So far, no luck. Stuff like the upside down hanging pole works just fine, but the rack has an npc shifted to the side. you can modify the .nif files of the furnitures on Bodyslide outfit studio (its not rocket science) to match your character. ideally copy two versions of the same furniture in to Outfit Studio and scale one of them to fit. Then delete the "original" one. Test in game and repeat. I want to do this for some stuff. In fact I might make a whole Zap Patch that fixes and modifies furnitures, but I m playing BHUNP and would optimize furnitures for that type first.
CGI_Models Posted August 25, 2020 Posted August 25, 2020 Hi - Been searching and with each result I get more confused. Sorry for such a lame question. I'm playing Skyrim VR Once installed, how do I access the items and get my followers into the items and do whatever sexual acts that are available? Thank you
Psalam Posted August 25, 2020 Posted August 25, 2020 Just now, CyberInfluencer said: Hi - Been searching and with each result I get more confused. Sorry for such a lame question. I'm playing Skyrim VR Once installed, how do I access the items and get my followers into the items and do whatever sexual acts that are available? Thank you ZAP is a framework, that is, it is a mod to be used by other modders who will take things (like furniture) and use them in their mod. In my case, I use it primarily with Home Sweet Home (by Musje) which allows me to place items inside a house with the limitations that her mod provides. That said, you can use this mod: to place items yourself.
CGI_Models Posted August 25, 2020 Posted August 25, 2020 2 hours ago, Psalam said: ZAP is a framework, that is, it is a mod to be used by other modders who will take things (like furniture) and use them in their mod. In my case, I use it primarily with Home Sweet Home (by Musje) which allows me to place items inside a house with the limitations that her mod provides. That said, you can use this mod: to place items yourself. Unsure if it matters but I am playing Skyrim VR I've done this and cannot get anyone on or in the items chosen. I used that spell. Thanks
Nymra Posted August 25, 2020 Posted August 25, 2020 6 minutes ago, CyberInfluencer said: Unsure if it matters but I am playing Skyrim VR I've done this and cannot get anyone on or in the items chosen. I used that spell. Thanks maybe go to the thread of the mod? This is not the correct place.
CGI_Models Posted August 25, 2020 Posted August 25, 2020 16 minutes ago, Nymra said: maybe go to the thread of the mod? This is not the correct place. Once the item is out, there is nothing with ZAZ that I do to make a person use the item? The spell only gets the item easily set in place.
Nymra Posted August 25, 2020 Posted August 25, 2020 1 minute ago, CyberInfluencer said: Once the item is out, there is nothing with ZAZ that I do to make a person use the item? The spell only gets the item easily set in place. I am not sure if I understand you correctly: Neither the Zap Helper nor Zap makes NPC do anything with the furniture. You need a mod that makes the NPC use furnitures (like Enhanced Follower Framework) or enter the Furniture with ur Player Character. These mods are only frameworks/ressources, you need other mods to "use" them.
Psalam Posted August 25, 2020 Posted August 25, 2020 2 minutes ago, CyberInfluencer said: Once the item is out, there is nothing with ZAZ that I do to make a person use the item? The spell only gets the item easily set in place. That is correct. With a follower (or similar such as a PAHE slave) you can tell them to "use" the item. If you do so they should get on it. Bear in mid, this will basically only last as long as you are looking at them.
CGI_Models Posted August 25, 2020 Posted August 25, 2020 Took forever but got the people in the devices now just need figure out how to start an animation once in the device
Psalam Posted August 25, 2020 Posted August 25, 2020 1 minute ago, CyberInfluencer said: Took forever but got the people in the devices now just need figure out how to start an animation once in the device I don't know what you think you want but the animations are separate from the furniture. If you play Billyy's Tilted Wheel Face Fuck, for example, the animation will provide the necessary "furniture."
Elysian97m Posted September 3, 2020 Posted September 3, 2020 This may seem silly but what version of the game (le or we) is this for?
Psalam Posted September 3, 2020 Posted September 3, 2020 1 hour ago, Elysian97m said: This may seem silly but what version of the game (le or we) is this for? This is the LE version. The SE version is found here:
Nymra Posted September 3, 2020 Posted September 3, 2020 On 8/25/2020 at 9:18 PM, CyberInfluencer said: Took forever but got the people in the devices now just need figure out how to start an animation once in the device there is no such thing. ZAP cannot do this. The only mod that "simulates" this is Prison Overhaul Patched. OsmelMC is trying to get something similar with "Sexlab Utility Plus" but it will be a long way ahead I think. also, only a minority of furnitures have compatible Sexlab Animations. I am working on changing that, but well, a lot of work 1
Bratty Cheeks - RMCW Posted September 5, 2020 Posted September 5, 2020 Can anyone offer any advice on detecting when a whip scene is playing from another mod? In my mod I want to check for whip hits while any whip scene is happening using ZAP. Punishing Lashes (Mod development) EDIT: Solved thanks to HexBolt8. Going to use OnSlaveActionDone event signature to detect whipping duration rather than individual hits, seems like best solution and thinking about it SD+ and Devious Training 3 will likely have examples of this.
Xuvish Posted September 6, 2020 Posted September 6, 2020 When running loot, I am getting following error: Error: FNIS_ZaZAnimationPack_List.txt is not installed. Animations of mod wont be added in the FNIS list and wont be work in game. Before install through Wrye Bash Bain you should choise 'Override Skips' option for archive of this mod in the 'Installers' tab. How do I fix?
Xuvish Posted September 6, 2020 Posted September 6, 2020 14 hours ago, Xuvish said: When running loot, I am getting following error: Error: FNIS_ZaZAnimationPack_List.txt is not installed. Animations of mod wont be added in the FNIS list and wont be work in game. Before install through Wrye Bash Bain you should choise 'Override Skips' option for archive of this mod in the 'Installers' tab. How do I fix? I was able to get rid of it myself. I re-installed ZaP and message disappeared.
YojimboRatchet Posted September 8, 2020 Posted September 8, 2020 On 9/5/2020 at 7:10 PM, RMCW said: Can anyone offer any advice on detecting when a whip scene is playing from another mod? In my mod I want to check for whip hits while any whip scene is happening using ZAP. Punishing Lashes (Mod development) might want to also ask this in other applicable mod threads too. 1
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