Hex Bolt Posted November 12, 2020 Posted November 12, 2020 6 hours ago, Nymra said: This makes the "collared crime" and maybe other MCM options regarding collars incompatible with Submissive Lola I think where ZAP Collars are used. Submissive Lola: The Resubmission includes the zad_DeviousCollar keyword on all collars, including the custom one for which you can provide your own mesh, so any collar from there should work. The original Sub Lola mod does not, though.
Nymra Posted November 12, 2020 Posted November 12, 2020 1 hour ago, HexBolt8 said: Submissive Lola: The Resubmission includes the zad_DeviousCollar keyword on all collars, including the custom one for which you can provide your own mesh, so any collar from there should work. The original Sub Lola mod does not, though. Oh, nice to know Will try it again, maybe I did something wrong.
Nymra Posted November 15, 2020 Posted November 15, 2020 On 10/18/2020 at 2:48 PM, Teutonic said: I decided against one in the past because you can't switch as easily as you can with clothes, etc. It's not a fun mechanic if you can't interact with it. I even have an idea extending this, but no plans to implement it right now. But why you cannot interact? beeing forced to be covered in cum basically just means that you have to be fucked before entering the city. Fill Her Up also applies cum when leaking. So you could "plan" on carrying some cum to the gates before leaking. Removal is easy with either Sexlab (swimming removes it) or Bathing in Skyrim. On 10/30/2020 at 9:13 PM, Teutonic said: It would, can't promise that I will though. While we're on the topic, I've been wondering what people think about going back on the "layers" bit. Most people probably don't know what a layer is so the option is kinda useless. The alternative would be "if there is anything on you, you are covered", possibly with an exception to not count vagina and butt if you have non-skimpy clothes/armor on. I dont think that detail is necessary. "if there is anything on you, you are covered" would suffice really. I mean it cannot only be visible but also the smell. Plus there are ALOT of Cum Textures that cover whole body parts (if not all) so hiding it with clothes would be alot more difficult.
Teutonic Posted November 15, 2020 Author Posted November 15, 2020 9 hours ago, Nymra said: But why you cannot interact? beeing forced to be covered in cum basically just means that you have to be fucked before entering the city. Fill Her Up also applies cum when leaking. So you could "plan" on carrying some cum to the gates before leaking. Of course you can get fucked before entering the city, but you'd have to deliberately trigger a gangbang (if we only consider Sexlab Adventures). It's not as easy as taking off clothes or putting them on, for example. On the other hand, if you don't have clothes, there is some level of pressure. Now that I think about it, it does give you an in-game excuse to deliberately trigger a gangrape though, so maybe the feature is worth considering after all.
Nymra Posted November 15, 2020 Posted November 15, 2020 21 minutes ago, Teutonic said: Of course you can get fucked before entering the city, but you'd have to deliberately trigger a gangbang (if we only consider Sexlab Adventures). It's not as easy as taking off clothes or putting them on, for example. On the other hand, if you don't have clothes, there is some level of pressure. Now that I think about it, it does give you an in-game excuse to deliberately trigger a gangrape though, so maybe the feature is worth considering after all. yeah, my thoughts exactly. I mean there are different mods that allow to call an NPC to sex via dialogue and we have stuff like Horrible Harrasment etc. which can sometimes be "helped" to trigger. With Sexlab Adventures you would have to try to make the triggers... trigger which is funny, depending on how you set them up. For example I have "in City" -> NOT so I really would have to find somebody outside to "help". Then some ppl might have a timer on cum, limiting their time in the city before they need... more ?
blackoperations Posted November 24, 2020 Posted November 24, 2020 Does this work with SL Arousal Extended?
Corsayr Posted November 24, 2020 Posted November 24, 2020 3 hours ago, blackoperations said: Does this work with SL Arousal Extended? Yes all the SL Aroused mods like SLAX leave the mods outputs the same so they are plug and play replacements of each other.
evilblade Posted December 9, 2020 Posted December 9, 2020 YES! I've finally found it Long was I looking for a one simple thing - a button (or some way) to trigger a rape event with a nearby NPC.. Well, this mod doesn't have exactly that, but it has a button to turn the "proximity rape" on/off wich is fine by me. But hey, maybe any of you guys here know a way (maybe some fancy console command) to trigger a rape event directly?
Teutonic Posted December 11, 2020 Author Posted December 11, 2020 You can turn on the option to have an attempt be made when taking off clothes / body armor and strip. There is a hotkey for stripping too.
Xiaron Posted December 17, 2020 Posted December 17, 2020 I'm having an odd problem. With sleep/proximity rape if there's more than 1 or 2 actors involved, while sexlab is lining up the animation sometimes it seems to bump the actor and skip the animation. It's really obvious with sleep rape since sometimes it seems to try to skip right to the end and despawn the actors while my PC animates with thin air. Since I don't think I've seen anyone else mentioning this issue unless it's actually the 'only one scene' bug from chain rapes, I'm wondering what the cause is. All my other mods that trigger sex or rapes don't seem to have the problem, just SLAdv, though that hardly rules out a conflict or a conflicting setting I'm unaware of. Help/suggestions?
Hex Bolt Posted December 17, 2020 Posted December 17, 2020 18 minutes ago, mia753 said: This works? The author removed the feature: "Removed SLHH integration for now since it was buggy." It wasn't compatible with the way the author wants this mod's rapes to work. 1
shiagwen Posted January 7, 2021 Posted January 7, 2021 Could you / anybody do a little separate mod character rename ?
Corsayr Posted January 7, 2021 Posted January 7, 2021 4 hours ago, shiagwen said: Could you / anybody do a little separate mod character rename ? What do you mean? Like renaming an NPC from SLAdventures?
Hex Bolt Posted January 7, 2021 Posted January 7, 2021 15 minutes ago, Corsayr said: What do you mean? Like renaming an NPC from SLAdventures? I think shiagwen is asking for SL Adventure's player character renaming MCM feature that lets you use special characters as a tiny standalone mod.
Corsayr Posted January 7, 2021 Posted January 7, 2021 9 minutes ago, HexBolt8 said: I think shiagwen is asking for SL Adventure's player character renaming MCM feature that lets you use special characters as a tiny standalone mod. maybe /shrug
shiagwen Posted January 7, 2021 Posted January 7, 2021 1 hour ago, HexBolt8 said: I think shiagwen is asking for SL Adventure's player character renaming MCM feature that lets you use special characters as a tiny standalone mod. Exactly. it is just one script and someone like you may be able to extract the player rename without too much effort
Corsayr Posted January 7, 2021 Posted January 7, 2021 4 minutes ago, shiagwen said: Exactly. it is just one script and someone like you may be able to extract the player rename without too much effort It is less a question of effort and more a question of permission. Teutonic owns that script as their IP so really they would be the only ones who could do that. 1
Artful Dodger Posted January 7, 2021 Posted January 7, 2021 That's how mods should be made, easy install, works right away with big mod lists and feels like a staple mod. 1
ShenGo Posted January 11, 2021 Posted January 11, 2021 Are there any known incompatibilities? I added a couple new mods to a new playthrough, but I can't remember what they were. Other than those, my setup is the same as my last playthrough, in which this worked fine. But in this one, even with everyone set to 100%, minimum attackers set to 1, minimum arousal set to 0, and all conditions set to 'always' (except ones like thane, which is set to 'ignore'), the mod always says "not enough valid attackers found!". Thing is, this is a preset I used in a previous game, in order to cause gaurds to rape my PC while she's in prison. It worked fine before with the same mod version, but now, 10 game minutes go by with zero action. Edit: Not sure what the problem was, as Scent of Sex was having the exact same problem, while Defeat worked fine, but moving this down in the load order seemed to fix it. Odd, I didn't see any obvious conflicts.
ShenGo Posted January 28, 2021 Posted January 28, 2021 As soon as I updated to the new version, I noticed she can no longer get caught. She'll stand there without moving at all though multiple "Someone is following you..." messages, and every time it eventually says "You have escaped!" even though she hasn't budged for 10 minutes lol
shunter Posted January 31, 2021 Posted January 31, 2021 Sleep rape doesn't seem to be working for me. I set the chance to 100% to test it, and when my character wakes up after sleeping, it plays the animation of her getting out of bed, then a message pops up top left saying "strong hands pull you out of bed", and then nothing happens. No rape, no attackers.
sexcapades Posted January 31, 2021 Posted January 31, 2021 2 hours ago, shunter said: Sleep rape doesn't seem to be working for me. I set the chance to 100% to test it, and when my character wakes up after sleeping, it plays the animation of her getting out of bed, then a message pops up top left saying "strong hands pull you out of bed", and then nothing happens. No rape, no attackers. Turn it off. Save the game. Exit. Play a couple of game days with it off. Save and exit. Turn it back on. It will begin to work.
fiewiel Posted February 7, 2021 Posted February 7, 2021 I managed to get everything to work beside one: Im using devious devices with a corset. The corset is hidden by another device. Devices arent stripped in Sexlab (and I dont think they can be stripped anyway). In Adventures I enable "rape - use sexlab stripping". Now whenever the rape is triggered, everything beside devious devices is stripped. Even worse the once hidden corset suddenly gets visible even when the device hiding the corset is still present. To make the corset invisible again I have to unwear and rewear the device which hides the corset. This works until the next rape. So basically its either devious corset functionality or adventure rape. On the menue point to "use sexlab stripping" I see that in the description the writing "The Strip Type setting applies either way". Under strip type I cant select anything which leaves the devious devices/corset alone. My question: How can I get Adventures to ignore the devious device which hides the devious corset? I should add that under normal and aggressive SL strip options, hidden corset, devices hiding the corset and the DD device hider are exempt.
Teutonic Posted February 7, 2021 Author Posted February 7, 2021 Hi guys, just wanted to say I haven't forgotten about you and the mod and still intend to finish the update I was working on. Lately I have been way too busy playing other games. On 1/28/2021 at 7:55 PM, ShenGo said: As soon as I updated to the new version, I noticed she can no longer get caught. She'll stand there without moving at all though multiple "Someone is following you..." messages, and every time it eventually says "You have escaped!" even though she hasn't budged for 10 minutes lol Sounds like the attackers were unable to reach you for some reason, did it persist? On 1/31/2021 at 5:23 PM, shunter said: Sleep rape doesn't seem to be working for me. I set the chance to 100% to test it, and when my character wakes up after sleeping, it plays the animation of her getting out of bed, then a message pops up top left saying "strong hands pull you out of bed", and then nothing happens. No rape, no attackers. In principle this is a known bug, but I never wanted to tackle it because sleep rape is so fragile I didn't want to break it. Try disabling it and turning it back on. Not sure how playing a couple ingame days with it turned off would help. 7 hours ago, fiewiel said: I managed to get everything to work beside one: Im using devious devices with a corset. The corset is hidden by another device. Devices arent stripped in Sexlab (and I dont think they can be stripped anyway). In Adventures I enable "rape - use sexlab stripping". Now whenever the rape is triggered, everything beside devious devices is stripped. Even worse the once hidden corset suddenly gets visible even when the device hiding the corset is still present. To make the corset invisible again I have to unwear and rewear the device which hides the corset. This works until the next rape. So basically its either devious corset functionality or adventure rape. On the menue point to "use sexlab stripping" I see that in the description the writing "The Strip Type setting applies either way". Under strip type I cant select anything which leaves the devious devices/corset alone. My question: How can I get Adventures to ignore the devious device which hides the devious corset? I should add that under normal and aggressive SL strip options, hidden corset, devices hiding the corset and the DD device hider are exempt. You can set the strip type to no strip and see if that improves things. 4
Corsayr Posted February 7, 2021 Posted February 7, 2021 2 hours ago, Teutonic said: Lately I have been way too busy playing other games. CyberTeutonic2077 ?
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