Warike Posted August 4, 2021 Posted August 4, 2021 (edited) So after finding this gem finally! I download the se edition. go to skse web site (download se version, archive), go to nexus get skyui se and dl sex labs. install all but skse with mod manager. Run skse64 launcher from mo2. Everything goes great get through complete intro no issues. Go to install sex labs in mod config folder and my game crashes. So I looked up the log thing and here is my log. Any help is super appreciated! [08/04/2021 - 12:44:27PM] SexLabDebug log opened (PC) [08/04/2021 - 12:44:27PM] SexLab Debug/Development Mode Deactivated [08/04/2021 - 12:44:27PM] Config Reloading... [08/04/2021 - 12:44:32PM] AnimCache: Cleared! [08/04/2021 - 12:44:46PM] RegisterSlots() Creature: Creatures not enabled, skipping registration. [08/04/2021 - 12:44:48PM] Thread[14] Setup - [sslthreadcontroller <SexLabThread14 (0506C638)>] [08/04/2021 - 12:44:48PM] Thread[13] Setup - [sslthreadcontroller <SexLabThread13 (0506C637)>] [08/04/2021 - 12:44:49PM] Thread[12] Setup - [sslthreadcontroller <SexLabThread12 (0506C636)>] [08/04/2021 - 12:44:49PM] Thread[11] Setup - [sslthreadcontroller <SexLabThread11 (0506C635)>] [08/04/2021 - 12:44:49PM] Thread[10] Setup - [sslthreadcontroller <SexLabThread10 (0506C634)>] [08/04/2021 - 12:44:50PM] Thread[9] Setup - [sslthreadcontroller <SexLabThread09 (0506C633)>] [08/04/2021 - 12:44:50PM] Thread[8] Setup - [sslthreadcontroller <SexLabThread08 (0506C632)>] [08/04/2021 - 12:44:50PM] Thread[7] Setup - [sslthreadcontroller <SexLabThread07 (0506C631)>] [08/04/2021 - 12:44:50PM] Thread[6] Setup - [sslthreadcontroller <SexLabThread06 (0506C630)>] [08/04/2021 - 12:44:51PM] Thread[5] Setup - [sslthreadcontroller <SexLabThread05 (0506C62F)>] [08/04/2021 - 12:44:51PM] Thread[4] Setup - [sslthreadcontroller <SexLabThread04 (0506C62E)>] [08/04/2021 - 12:44:51PM] Thread[3] Setup - [sslthreadcontroller <SexLabThread03 (0506C62D)>] [08/04/2021 - 12:44:52PM] Thread[2] Setup - [sslthreadcontroller <SexLabThread02 (0506C62C)>] [08/04/2021 - 12:44:52PM] Thread[1] Setup - [sslthreadcontroller <SexLabThread01 (05062452)>] [08/04/2021 - 12:44:52PM] Thread[0] Setup - [sslthreadcontroller <SexLabThread00 (05061EEF)>] Okay, so I re installed sex labs on a fresh instance on skyrim se and all works now. Edited August 4, 2021 by Warike
Vyxenne Posted August 4, 2021 Posted August 4, 2021 (edited) 57 minutes ago, Warike said: Problem resolved by downgrading sex labs to beta 7 LOL! That's not "resolved," that's "surrendered." It's kinda like saying "Well, I have a flat tire on my car and my daily commute is 50 miles each way, but rather than pulling the nail out and patching the tire, I 'resolved' the problem by switching to my bicycle." Edited August 4, 2021 by Vyxenne
Vyxenne Posted August 4, 2021 Posted August 4, 2021 (edited) On 7/26/2021 at 3:26 AM, Painbow69 said: Using the latest beta9 and messing around with the open-mouth/expression editor and such. I'm noticing the open-mouth menu doesn't seem to work much at all. I'm using the Beta 9 build and Mfg Fix + Expressive Facial Animations-Female and getting what I believe are fairly good facial expressions, much better than previous versions. Obviously, @OsmelMCand/or Ashal or others have been working on it. While I don't care for the goofy mouth open in a big 0 and eyes rolled back expression, you have to admit it's much stronger than previous releases of SL- Sexlab Beta9 Female Expressions.mp4 Edited August 4, 2021 by Vyxenne
MonoLoon Posted August 4, 2021 Posted August 4, 2021 It's been a year or two since I played Skyrim. It seems like sexlab still comes packaged with the default animations? I want to use SLAL animations and remove the default ones, but don't want to have to uncheck the boxes for the default ones every time I create a new character. I also don't want them to count towards the FNIS animation count. Is there anywhere I can download a version that has the default animations removed?
Ashal Posted August 4, 2021 Author Posted August 4, 2021 1 hour ago, MonoLoon said: It's been a year or two since I played Skyrim. It seems like sexlab still comes packaged with the default animations? I want to use SLAL animations and remove the default ones, but don't want to have to uncheck the boxes for the default ones every time I create a new character. I also don't want them to count towards the FNIS animation count. Is there anywhere I can download a version that has the default animations removed? current SE build is built in a way that if you remove the default animation fnis behavior files and re-run fnis, the scripts should detect they aren't present when building the animation registry and skip them. However, it's largely unknown how much effects removing them has on other sexlab mods that might depend on them.
MonoLoon Posted August 4, 2021 Posted August 4, 2021 3 minutes ago, Ashal said: current SE build is built in a way that if you remove the default animation fnis behavior files and re-run fnis, the scripts should detect they aren't present when building the animation registry and skip them. Oh, that's easy, thanks!
beast18 Posted August 5, 2021 Posted August 5, 2021 On 7/29/2021 at 7:37 AM, OsmelMC said: The things that are not compatible are the Patch like the "SexLab Fix" or the "Better Blowjob" for obvious reasons since are not longer required and in this case patches like those will do more harm than good. so we can remove SL Better Blowjob? also saw an option for cum overlays, so we can delete Cumshot - Sex Effects too?
OsmelMC Posted August 5, 2021 Posted August 5, 2021 1 hour ago, beast18 said: so we can remove SL Better Blowjob? also saw an option for cum overlays, so we can delete Cumshot - Sex Effects too? Yes you have to remove the better blowjob. No, I said nothing like that about the Cums. Cumshot and Cum Overlays stay as always. By the way I think my Tweaked version of SL Cumshot can handle the 2000 Animations slots without issues.
OsmelMC Posted August 5, 2021 Posted August 5, 2021 (edited) 9 hours ago, Vyxenne said: I'm using the Beta 9 build and Mfg Fix + Expressive Facial Animations-Female and getting what I believe are fairly good facial expressions, much better than previous versions. Obviously, @OsmelMCand/or Ashal or others have been working on it. While I don't care for the goofy mouth open in a big 0 and eyes rolled back expression, you have to admit it's much stronger than previous releases of SL- Sexlab Beta9 Female Expressions.mp4 102.87 MB · 0 downloads First time I saw that Expression. I love it. I did a lot of adjustments and fixes on the SexLab Expression Scripts with that Expression in mind but with all the work that was required and my lack of time to set the right configuration for my Expressions. I wasn't sure if was really possible. See your video give me new energy's to continue... By the way I will be more than happy if you be able to export that Expression and share it with me and everyone else. Edited August 5, 2021 by OsmelMC
Vyxenne Posted August 5, 2021 Posted August 5, 2021 5 hours ago, OsmelMC said: your video give me new energy's to continue... That's what he said. 5 hours ago, OsmelMC said: I will be more than happy if you be able to export that Expression and share it with me and everyone else. I have no idea how I would do that- it's just one in a series of seemingly-random expressions that occur without warning throughout various scenes (as you can see in the video.) I have no idea what specific set of circumstances triggers it. If you could tell me how I can capture/export it, I would be glad to do it.
Ashal Posted August 5, 2021 Author Posted August 5, 2021 Updated the main post with "beta 9" This will be the last "beta" build. The SE builds basically haven't been real beta's for over a year now and are pretty much ready for release. However, this is the first official beta release with the months of updates @OsmelMC has been making on the Github build. Assuming all goes well with with this release, I'll push out the final non-beta version soon enough. 13
judge007 Posted August 5, 2021 Posted August 5, 2021 6 minutes ago, Ashal said: Updated the main post with "beta 9" This will be the last "beta" build. The SE builds basically haven't been real beta's for over a year now and are pretty much ready for release. However, this is the first official beta release with the months of updates @OsmelMC has been making on the Github build. Assuming all goes well with with this release, I'll push out the final non-beta version soon enough. Will the issue with the dll's apply to Schlongs as well?
Ashal Posted August 5, 2021 Author Posted August 5, 2021 5 minutes ago, judge007 said: Will the issue with the dll's apply to Schlongs as well? what issue with dlls?
judge007 Posted August 5, 2021 Posted August 5, 2021 3 minutes ago, Ashal said: what issue with dlls? From the first page the update notes: All existing basic mods should work as is as far as I know. As long as they don't require any other SKSE plugins that haven't yet been converted. This means Devious Devices and its mods won't work until DD gets its SKSE plugin updated. Schlongs of Skyrim relies on a .dll as well
Ashal Posted August 5, 2021 Author Posted August 5, 2021 14 minutes ago, judge007 said: From the first page the update notes: All existing basic mods should work as is as far as I know. As long as they don't require any other SKSE plugins that haven't yet been converted. This means Devious Devices and its mods won't work until DD gets its SKSE plugin updated. Schlongs of Skyrim relies on a .dll as well Those all have SE updates at this point. It should be fine.
judge007 Posted August 5, 2021 Posted August 5, 2021 1 minute ago, Ashal said: Those all have SE updates at this point. It should be fine. Thanks. I misread that to mean they had to be rewritten to access changes in your .dll. Sorry 1
DonQuiWho Posted August 5, 2021 Posted August 5, 2021 17 minutes ago, judge007 said: Thanks. I misread that to mean they had to be rewritten to access changes in your .dll. Sorry I did too. Thank goodness it's not what was meant ? ? 1
Grajowiec Posted August 5, 2021 Posted August 5, 2021 Wow, new update, what a great time to be alive!
fred200 Posted August 5, 2021 Posted August 5, 2021 Is the included PapyrusUtil at the 3.9 level? I have been overriding sexlab with it for the last year...
tuxagent7 Posted August 5, 2021 Posted August 5, 2021 4 hours ago, Ashal said: Assuming all goes well with with this release, I'll push out the final non-beta version soon enough. For Skyrim Legendary Edition also pretty please ?
pinky6225 Posted August 5, 2021 Posted August 5, 2021 On 4/30/2021 at 3:04 PM, OsmelMC said: @ruddycray Good to know. I supposed that even if don't solve your issue, at less should help with it because between other things the GitHub version remove the paralysis from the paralyzed Actors and deal with similar issue but caused by the Weapon Draw idle that some Mods remove the weapon without shelter it first and the idle get stoked forbidding the Animation Events. If happen again using the GitHub version, send me the "Papyrus.0.log" file to check it. PS: the only drawback with the GitHub version that I know is with the "Furniture Sex Framework" because not longer support the "sslThreadHook". Against someone may think, I got nothing to do with that in fact that change is before my time and I not even sure of the reason. For those of us using the furniture sex framework Is beta 9 going to be an issue? was some discussion on it ages ago (quoted one above that i managed to find with search) but dont recall how that ended up
OsmelMC Posted August 5, 2021 Posted August 5, 2021 1 minute ago, pinky6225 said: For those of us using the furniture sex framework Is beta 9 going to be an issue? was some discussion on it ages ago (quoted one above that i managed to find with search) but dont recall how that ended up The sslThreadHook scripts required by the "Furniture Sex Framework" was temporarily removed from the BETA 9 for some issues but right now is included again and with some fixes so the "Furniture Sex Framework" should work fine with the new BETA 9. Will be good if someone test it and comment about.
pinky6225 Posted August 5, 2021 Posted August 5, 2021 1 minute ago, OsmelMC said: The sslThreadHook scripts required by the "Furniture Sex Framework" was temporarily removed from the BETA 9 for some issues but right now is included again and with some fixes so the "Furniture Sex Framework" should work fine with the new BETA 9. Will be good if someone test it and comment about. cool thanks for the info, do you know if there are any upgrade requirements going from beta 8 to beta 9 (i.e. like a new game) or could we drop it ontop of beta 8?
OsmelMC Posted August 5, 2021 Posted August 5, 2021 5 hours ago, Vyxenne said: I have no idea how I would do that- it's just one in a series of seemingly-random expressions that occur without warning throughout various scenes (as you can see in the video.) I have no idea what specific set of circumstances triggers it. If you could tell me how I can capture/export it, I would be glad to do it. The logs on the console should show the name of the Expression applied to the Actors on the moment you see the Expression change. But probably is easier export all the Expressions. In any case, to export the Expression you have to go to the "Expression Editor" page on the SexLab MCM and after select the expression to edit just have to make Click on the "Export" option. By the way export the expressions is very useful because not only allow you share it with others, also the next time you reinstall the SexLab or use the Clean System for any reason the Expression system will look for the exported Expressions and will automatically imported it so export is basically permanently save the Expression. Anyway the exported Expressions are the SexLab JSON files in the SKSE folder
OsmelMC Posted August 5, 2021 Posted August 5, 2021 42 minutes ago, pinky6225 said: cool thanks for the info, do you know if there are any upgrade requirements going from beta 8 to beta 9 (i.e. like a new game) or could we drop it ontop of beta 8? From the BETA 8 to the BETA 9 is enough with override the old files and open the game. The SexLab should detect the change of version and automatically run the update process. From a previous BETA 9 of the GitHub to the new BETA 9 you have to also execute the "Clean System" option on the SexLab MCM because that option force the system update. 2
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