Psalam Posted June 6, 2020 Posted June 6, 2020 @Musje Sadly I just received notification that I had a 1000 septim bounty in Hjaalmarch. However, when I looked in the game stats my bounty was actually in the Reach (which is where I was when I got the notification). SO, after paying the bounty (in Markarth) I went to Solitude and only Aslfur is missing so far. What I noted with this one (because I was looking for a pit fight so I kept asking the guards) this notice cam just as a new auction was announced (in Wnterhold). When I went to Winterhold Aslfur was one of the slaves up for auction. I hope that this information is helpful in sorting this out. In the meantime I intend to keep "a hefty purse of septims" on my person.
kenis19 Posted June 10, 2020 Posted June 10, 2020 Do the owners of sold slaves have sex with them yet? Haven't seen that occur, but it really makes the slave idea of the sold slaves comes alive. Anyone know? Im running 58b
Psalam Posted June 10, 2020 Posted June 10, 2020 2 minutes ago, kenis19 said: Do the owners of sold slaves have sex with them yet? Haven't seen that occur, but it really makes the slave idea of the sold slaves comes alive. Anyone know? Im running 58b I haven't seen it either. However, I have seen my follower(s) demand sex from my slaves.
tinkerbelle Posted June 11, 2020 Posted June 11, 2020 19 hours ago, kenis19 said: Do the owners of sold slaves have sex with them yet? Haven't seen that occur, but it really makes the slave idea of the sold slaves comes alive. Anyone know? Im running 58b I've seen it, however I do have other mods which might be the reason. I see more purchased slave punishment.
Psalam Posted June 14, 2020 Posted June 14, 2020 I had no issues with Idgrod the Younger. However, when I went into Markarth I suddenly found myself with a 1000 septim bounty for the Reach. Good thing I'm carrying around a lot of money and could use Thieves' Guild contacts to reduce it to 500. Anyway, it appears that Gorm was on the block to be auctioned in Winterhold. The auctions have gone fine so far except all the people who come to the auction keep their backs to the merchandise unless they're making a bid. I haven't a clue as to whether this is a glitch, a feature or an interaction with something else. If it makes any difference, the earlier Restless Hunter auction went off without a glitch.
RandomName123@ Posted June 15, 2020 Posted June 15, 2020 0 Advanced issue found ▲ Spoiler I can't see my mcm this is my load order 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 RSkyrimChildren.esm 6 6 Lanterns Of Skyrim - All In One - Main.esm 7 7 Unofficial Skyrim Special Edition Patch.esp 8 8 SexLab.esm 9 9 SexLabAroused.esm 10 a Heels Sound.esm 11 b CreatureFramework.esm 12 c Schlongs of Skyrim - Core.esm 13 d LegacyoftheDragonborn.esm 14 e RaceCompatibility.esm 15 f ZaZAnimationPack.esm 254 FE 0 RealisticWaterTwo - Resources.esm 16 10 BS_DLC_patch.esp 17 11 TravellersOfSkyrim.esm 18 12 ITortureFramework.esm 19 13 SkyUI_SE.esp 20 14 Skyrim Flora Overhaul.esp 21 15 Verdant - A Skyrim Grass Plugin SSE Version.esp 22 16 Landscape Fixes For Grass Mods.esp 23 17 SMIM-SE-Merged-All.esp 24 18 Immersive Wenches.esp 25 19 Vivid WeathersSE.esp 26 1a FNIS.esp 254 FE 1 [COCO]Student_Uniform.esp 27 1b SexLabDefeat.esp 28 1c TrueDragonBorn - Standard.esp HNVMain.esp 29 1d JKs Skyrim.esp 30 1e MoonAndStar_MAS.esp 31 1f Undeath.esp 32 20 Immersive Sounds - Compendium.esp 33 21 Weapons Armor Clothing & Clutter Fixes.esp 34 22 consistent sensitivity.esp 35 23 Ruby Red Vampire Eyes - Beast Race Support.esp 36 24 KS Hairdo's.esp 37 25 SOS - VectorPlexus Regular Addon.esp 38 26 IcePenguinWorldMap.esp 39 27 SOSRaceMenu.esp 40 28 RaceMenu.esp 41 29 Summermyst - Enchantments of Skyrim.esp 42 2a Cutting Room Floor.esp 43 2b Vivid Weathers - Extended Rain.esp 44 2c Footprints.esp 45 2d UnreadBooksGlow.esp 46 2e DiverseDragonsCollectionSE.esp 47 2f RSChildren Patch - BS Bruma.esp 48 30 Book Covers Skyrim.esp 49 31 Immersive Jewelry.esp 50 32 Skyrim Immersive Creatures Special Edition.esp 51 33 MMDAnimeRace.esp 52 34 Potions.esp 53 35 Civil War Aftermath.esp 54 36 OverlordMagic.esp 55 37 Man Those Borders!.esp 56 38 Thunderchild - Epic Shout Package.esp 57 39 SkyTEST-RealisticAnimals&Predators.esp 58 3a skyBirds_SSE.esp 59 3b MoreNastyCritters.esp HNVNord.esp 254 FE 2 ImmersiveJewelryXSummermyst - Unrestricted.esp 60 3c OverlordLichRaces_OverlordMagicCompatibility.esp 254 FE 3 DragonAspectOverhaul.esp 61 3d More Draconic Aspect - Become The Dragonborn.esp 62 3e P1FlyingRing.esp 63 3f Hothtrooper44_ArmorCompilation.esp 64 40 WACCF_Armor and Clothing Extension.esp 65 41 CBBE.esp 66 42 RichMerchantsSkyrim_x5.esp 67 43 AmazingFollowerTweaks.esp 68 44 Combat Evolved.esp 69 45 Guard Dialogue Overhaul.esp 70 46 OwnCivilWar.esp 71 47 Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp 72 48 ZIA_Complete Pack.esp 73 49 SkoomaBusiness.esp 254 FE 4 Spectacular Skooma.esp 74 4a Immersive Weapons.esp 75 4b DIVERSE SKYRIM.esp 76 4c Immersive DB Sanctuarys.esp 77 4d Guards_Armor_Replacer.esp 78 4e Cloaks.esp 79 4f OBIS SE.esp 80 50 PAH_HomeSweetHome.esp 81 51 Bring Out Your Dead.esp 82 52 PAH_AndYouGetASlave.esp 83 53 Immersive Patrols II.esp 84 54 SexLab-AmorousAdventures.esp 85 55 SkoomDealersDen.esp 86 56 VisualAnimatedEnchants.esp 87 57 Character Creation Overhaul.esp 88 58 CCO - Permanent Birthsigns.esp 89 59 Phenderix Magic World.esp 90 5a Joy of Perspective.esp 91 5b Schlongs of Skyrim.esp 92 5c SOS - Shop.esp 93 5d The Paarthurnax Dilemma.esp 94 5e skoomadealer.esp 95 5f FNISspells.esp 96 60 ArtifactsOfBoethiah.esp 97 61 BlackSacramentArmor.esp 98 62 Apocalypse - Magic of Skyrim.esp 99 63 Cloaks - Dawnguard.esp 100 64 dD - Realistic Ragdoll Force - Realistic.esp 101 65 SkyHUD.esp 102 66 CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp 103 67 AMatterOfTime.esp 104 68 ScopedBows.esp 105 69 Unique Uniques.esp 106 6a LrsamwaysExpandedSkyrimWeaponry.esp 107 6b 360WalkandRunPlus-RunBackwardSpeedAdjust.esp 108 6c TheEyesOfBeauty.esp 109 6d Serana.esp 110 6e RUSTIC SOULGEMS - Unsorted.esp 111 6f imp_helm_legend.esp 112 70 Chesko_LoreBasedLoadingScreens.esp 113 71 Realistic-Voice.esp 114 72 NoBSAIProjectileDodge.esp 115 73 PrvtIRoyalArmory.esp 116 74 Apophysis_DPM_SE.esp 117 75 TERAArmorsSSE.esp 118 76 DSerArcheryGameplayOverhaul.esp 119 77 NoRadialBlur.esp 120 78 DCR_KingCrusaderMegaPack_SSE.esp 121 79 SPTDiverseGuardsSkyrimSE.esp 122 7a CCO - Diverse Races And Genders.esp 123 7b FranklyHDImperialArmorsAndWeapons.esp 254 FE 5 3BBB.esp 124 7c Brows.esp 125 7d Dawnguard Delayed - Level 30.esp 126 7e Men of Winter.esp 127 7f Men of Winter - Compatibility Patch.esp 128 80 ThaneWeaponsReborn.esp 129 81 TravellersOfSkyrim - Vanilla.esp 130 82 Jinxxed Followers - Lupusregina.esp 131 83 Jinxxed Followers - Albedo.esp 132 84 Jinxxed Followers - Arche (Overlord).esp 133 85 Jinxxed Followers - Clementine.esp 134 86 Jinxxed Followers - Shalltear Bloodfallen.esp 135 87 Jinxxed Followers - Ureirika and Kuuderika Twins.esp 136 88 Dark Brotherhood assassin loot fix.esp 137 89 DBRewards.esp 138 8a Bijin_AIO 2018.esp 139 8b RSChildren.esp 140 8c Men of Winter - Skills&Perks Module.esp 141 8d TheDBInitiates.esp 142 8e DBCO_ALL_IN_ONE.esp 143 8f Bijin NPCs.esp 144 90 Bijin Wives.esp 145 91 Bijin Warmaidens.esp 146 92 RLO - Effects.esp 147 93 Angelic_Demonic.esp 148 94 HereticArmorPub.esp 149 95 Animated Wings Ultimate.esp 150 96 Hothtrooper44_Armor_Ecksstra.esp 151 97 XPMSE.esp 152 98 RaceMenuPlugin.esp 153 99 RaceMenuMorphsCBBE.esp 154 9a Vivid Weathers SE - Bruma Patch.esp 155 9b Cloaks - USSEP Patch.esp 156 9c ScopedBows_ArrowTweaks.esp 157 9d TeraArmorsSSE Leveled Lists Rare.esp 158 9e CCO - Dynamic Skill Progression.esp 159 9f Vivid Weathers SE - Extended Snow.esp 160 a0 ScopedBows_EagleEyeTweak.esp 254 FE 6 TeraArmorsSSE RARE USSEP Patch.esp 161 a1 CCO - Oblivion Carry Weights.esp 162 a2 Vivid Weathers SE - LightingDuringStorm Patch.esp 163 a3 Vivid Weathers SE - Wyrmstooth.esp 164 a4 SexLab Aroused Creatures.esp 165 a5 Ordinator - Perks of Skyrim.esp 166 a6 Sacrosanct - Vampires of Skyrim.esp 167 a7 Immersive Citizens - AI Overhaul.esp 168 a8 Relationship Dialogue Overhaul.esp 169 a9 RDO - AFT v1.66 Patch.esp 170 aa RDO - EFF v4.0.2 Patch.esp 171 ab RDO - CRF + USSEP Patch.esp 172 ac RDO - USSEP Patch.esp 173 ad TheChoiceIsYours.esp 174 ae Serana Dialogue Edit.esp 175 af Hunters Not Bandits.esp 176 b0 RLO - Interiors.esp 177 b1 RLO - Illuminated Spells.esp 178 b2 CollegeOfWinterholdImmersive.esp 254 FE 7 CWIRLSSEPatch.esp 179 b3 Convenient Horses.esp 254 FE 8 CWICRFSEPatch.esp 254 FE 9 CWIOrdinatorPatchSSE.esp 254 FE a ICOW_MOW_Patch.esp 180 b4 RealisticWaterTwo.esp 181 b5 WACCF_BashedPatchLvlListFix.esp Bashed Patch, 0.esp 182 b6 Modern Brawl Bug Fix.esp
Electric Aether Posted June 22, 2020 Posted June 22, 2020 28 minutes ago, TheRightDoorIsNotTheLeft said: Will this work in Skyrim SE? yes It works just fine for me
TheRightDoorIsNotTheLeft Posted July 11, 2020 Posted July 11, 2020 How do you initiate pit fights? I haven't come across any dialogue options, even though I have several active slaves with 100 combat.
Psalam Posted July 12, 2020 Posted July 12, 2020 11 hours ago, TheRightDoorIsNotTheLeft said: How do you initiate pit fights? I haven't come across any dialogue options, even though I have several active slaves with 100 combat. You don't. When a location (like Riverwood) has embraced slavery they will, on occasion, have pit fights. You can find out about these from guards in any Hold just as you do the auctions. IIRC the locations for pit fights are: Riverwood, Rorikstead, Ivarstead, Falkreath and Morthal. So, those are the places that you need to make "slave cities."
tinkerbelle Posted July 12, 2020 Posted July 12, 2020 17 hours ago, TheRightDoorIsNotTheLeft said: How do you initiate pit fights? I haven't come across any dialogue options, even though I have several active slaves with 100 combat. As Psalam said, but also your player character must have the correct AYGAS perks. Check the AYGAS MCM for mention of what perks are needed. Personally, I found the pit fights somewhat disappointing. Mainly because your slaves' combat skills and equipment seem to make no difference in whether they win or lose.
DonQuiWho Posted July 31, 2020 Posted July 31, 2020 OK, so Ulfric dies if the Imperials win the Civil War. But does his 'presence' in Sovngard still get 'sucked back' into the pool of Stormcloak losing rulers that can be auctioned via AYGAS? Rationale for asking is that I have the 'female Ulfric' mod installed and was very much wanting to buy her ...LOL
Psalam Posted July 31, 2020 Posted July 31, 2020 1 minute ago, donkeywho said: OK, so Ulfric dies if the Imperials win the Civil War. But does his 'presence' in Sovngard still get 'sucked back' into the pool of Stormcloak losing rulers that can be auctioned via AYGAS? Rationale for asking is that I have the 'female Ulfric' mod installed and was very much wanting to buy her ...LOL I've never done it playing with the Imperials so I can't answer your question directly. I can tell you that you can enslave Legate Rikke (I've never tried Tullius) as a normal part of PAHE at the end of the Civil War. In your position I think that I would try that. Then, if you must buy her at auction just give her to be sold at one of the auctions. Yeah, that's a money loser but by that point in the game money is no object. 1
ExampleJohn Posted August 8, 2020 Posted August 8, 2020 I'm experiencing issues with my game (LE) and I suspect AYGAS to be the culprit. I'd like to know if anyone else ever seen this behavior with AYGAS. So Whiterun is slowly turning into a slave den. Sold several slaves to the people over there. However whenever I leave a house/store/tavern and return to the streets of whiterun the game freezes most of the time. Reloading the autosave it makes upon transition has the same issue. I pinpointed that it's ONLY whiterun that experiences this problem. In all the other walled cities (where there is no slavery at all) I can enter and leave interiors, reload the autosaves it makes when you do without issues. Farther adding to my suspicion; when I removed AYGAS the freezes in Whiterun stop. I can enter and leave interiors in Whiterun without incident with no problem from that point onward. So like I said before; is anyone else experiencing similar issues with AYGAS?
Psalam Posted August 8, 2020 Posted August 8, 2020 26 minutes ago, ExampleJohn said: I'm experiencing issues with my game (LE) and I suspect AYGAS to be the culprit. I'd like to know if anyone else ever seen this behavior with AYGAS. So Whiterun is slowly turning into a slave den. Sold several slaves to the people over there. However whenever I leave a house/store/tavern and return to the streets of whiterun the game freezes most of the time. Reloading the autosave it makes upon transition has the same issue. I pinpointed that it's ONLY whiterun that experiences this problem. In all the other walled cities (where there is no slavery at all) I can enter and leave interiors, reload the autosaves it makes when you do without issues. Farther adding to my suspicion; when I removed AYGAS the freezes in Whiterun stop. I can enter and leave interiors in Whiterun without incident with no problem from that point onward. So like I said before; is anyone else experiencing similar issues with AYGAS? I'm not and neither is anyone else that I've heard of (at least, no one has posted such a thing). I've used AYGAS in every city and town in Skyrim without the problem that you describe. I suspect there is something else in your load order responsible.
CliftonJD Posted August 8, 2020 Posted August 8, 2020 5 hours ago, ExampleJohn said: I'm experiencing issues with my game (LE) and I suspect AYGAS to be the culprit. I'd like to know if anyone else ever seen this behavior with AYGAS. So Whiterun is slowly turning into a slave den. Sold several slaves to the people over there. However whenever I leave a house/store/tavern and return to the streets of whiterun the game freezes most of the time. Reloading the autosave it makes upon transition has the same issue. I pinpointed that it's ONLY whiterun that experiences this problem. In all the other walled cities (where there is no slavery at all) I can enter and leave interiors, reload the autosaves it makes when you do without issues. Farther adding to my suspicion; when I removed AYGAS the freezes in Whiterun stop. I can enter and leave interiors in Whiterun without incident with no problem from that point onward. So like I said before; is anyone else experiencing similar issues with AYGAS? whiterun is used by enough mods that a freeze on cell change in whiterun could be due to other issues such as a mesh issue in slaverun. i'd suggest testing this in other towns that have slavery in aygas to narrow down your bug
gender65 Posted September 3, 2020 Posted September 3, 2020 Hello. Can you add voice acting from PAHE or vanila games to your mod ? For example, "Get out from me", when a dialog with someone else's slave is enabled.
gender65 Posted September 3, 2020 Posted September 3, 2020 On 6/10/2020 at 10:33 PM, kenis19 said: Do the owners of sold slaves have sex with them yet? Haven't seen that occur, but it really makes the slave idea of the sold slaves comes alive. Anyone know? Im running 58b Only this mod interacts with pahe and PAH slaves - And you get a slave! - "Arousal Based Match Maker [ABMM] " . All other existing mods ignore slaves.This is the only mod for today.
atlistorm Posted September 4, 2020 Posted September 4, 2020 HI guys kinda have a probleme with the mod, no matter how many slaves i own with PAHE (it says the right number x/130 no problemeon PAHE side) but in AYGAS it's still 0 slave owned. I've tried absolutly every thing, less recent version of AYGAS and PAPYRUS etc. Starting a completly new game with a new install of skyrim with ONLY the mods needed for AYGAS, PAH home sweet home, PAHE, TDF aggr prost. Remove unofficial legendary patch. Still 0 slaves owned. The error i get on the papyrus log (wich i'll link, is mainly [PAHCore] EncounterZone Actor cloned [09/04/2020 - 05:44:08AM] [PAHESlave] After Assign [09/04/2020 - 05:44:09AM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call ) I hope you guys can help me, i'm not that good with mods Papyrus.0.log
Psalam Posted September 4, 2020 Posted September 4, 2020 4 hours ago, atlistorm said: HI guys kinda have a probleme with the mod, no matter how many slaves i own with PAHE (it says the right number x/130 no problemeon PAHE side) but in AYGAS it's still 0 slave owned. I've tried absolutly every thing, less recent version of AYGAS and PAPYRUS etc. Starting a completly new game with a new install of skyrim with ONLY the mods needed for AYGAS, PAH home sweet home, PAHE, TDF aggr prost. Remove unofficial legendary patch. Still 0 slaves owned. The error i get on the papyrus log (wich i'll link, is mainly [PAHCore] EncounterZone Actor cloned [09/04/2020 - 05:44:08AM] [PAHESlave] After Assign [09/04/2020 - 05:44:09AM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call ) I hope you guys can help me, i'm not that good with mods Papyrus.0.log 36.78 kB · 0 downloads For a slave to show up in AYGAS you have to assign it a task in AYGAS (at which point the slave will no longer show up in your PAHE list; btw the same thing happens with Home Sweet Home). So get your slaves out walking the streets as prostitutes and they'll show up in AYGAS.
atlistorm Posted September 4, 2020 Posted September 4, 2020 Damn i feel so dumm now, i've spent more than 5 hours trying to fix something that didn't need fixing... It's even kinda written in the desc : "The MCM menu lets you keep track of slaves working for you, check the level of slavery in each city, your skills and perks, and set some options.". Well at least i've learned more about modding and papyrus. Thanks for the fast answer!
Psalam Posted September 4, 2020 Posted September 4, 2020 7 minutes ago, atlistorm said: Damn i feel so dumm now, i've spent more than 5 hours trying to fix something that didn't need fixing... It's even kinda written in the desc : "The MCM menu lets you keep track of slaves working for you, check the level of slavery in each city, your skills and perks, and set some options.". Well at least i've learned more about modding and papyrus. Thanks for the fast answer! You're welcome.
vertunof Posted September 14, 2020 Posted September 14, 2020 Name capture from PAHE does not work, it would be nice to fix
Musje Posted September 15, 2020 Author Posted September 15, 2020 On 6/10/2020 at 9:33 PM, kenis19 said: Do the owners of sold slaves have sex with them yet? Haven't seen that occur, but it really makes the slave idea of the sold slaves comes alive. Anyone know? Im running 58b I never implemented this; under the assumption that they would avail themselves of their slaves in the privacy of their homes. it would look a bit strange for them to have sex in the streets. That's why I placed a few bedrolls around the towns so the followers or prostitutes can go there. Does that make sense? 1
Musje Posted September 15, 2020 Author Posted September 15, 2020 On 8/8/2020 at 4:32 PM, ExampleJohn said: I'm experiencing issues with my game (LE) and I suspect AYGAS to be the culprit. I'd like to know if anyone else ever seen this behavior with AYGAS. So Whiterun is slowly turning into a slave den. Sold several slaves to the people over there. However whenever I leave a house/store/tavern and return to the streets of whiterun the game freezes most of the time. Reloading the autosave it makes upon transition has the same issue. I pinpointed that it's ONLY whiterun that experiences this problem. In all the other walled cities (where there is no slavery at all) I can enter and leave interiors, reload the autosaves it makes when you do without issues. Farther adding to my suspicion; when I removed AYGAS the freezes in Whiterun stop. I can enter and leave interiors in Whiterun without incident with no problem from that point onward. So like I said before; is anyone else experiencing similar issues with AYGAS? How many slaves were there approximately in Whiterun? Aygas is somewhat script heavy. It can cause freezes sometimes, but much depends on your other mods. There are several ways to mitigate this, by giving scripts more time to run by settings in the ini file, or by increasing working memory by installing ENB and running the "memory fix only" mode (highly recommended for heavily modded games).
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