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Posted

I´m very HAPPY to see you again HERE, MUSJE;-)))

I wish you all the BEST !

 

:mrgreen:                                     :candy:                                   :wine:                      :watermelon:            :cake:       :coffee:     :lollipop:

 

 

Posted
14 hours ago, vertunof said:

Name capture from PAHE does not work, it would be nice to fix

More information)

Skyrim SE

skse 2.0.19

JContainers 4.1.13

PapyrusUtil 3.9

PAHE 7.4.1

 

I remember that with the old configuration, the name capture worked. However, now I do not have the ability to reconfigure the assembly.
Tell me what I can do to fix this problem

Posted
49 minutes ago, t.ara said:

I´m very HAPPY to see you again HERE, MUSJE;-)))

I wish you all the BEST !

 

:mrgreen:                                     :candy:                                   :wine:                      :watermelon:            :cake:       :coffee:     :lollipop:

 

 

Thanks :)❤️ 

Posted
15 hours ago, vertunof said:

Name capture from PAHE does not work, it would be nice to fix

You mean if a slave is renamed, the new name isn't used in the dialogue or menus? I'm not sure it can be fixed, seems to be a bug in Skyrim.

Posted
5 hours ago, Musje said:

You mean if a slave is renamed, the new name isn't used in the dialogue or menus? I'm not sure it can be fixed, seems to be a bug in Skyrim.

i don't know if its possible to use the same methods for retrieving the display name, but i've noticed sgo somehow gets the right names in the onscreen messages

Posted

Например, более информативная консоль перехватывает 2 имени: основное и назначенное. На основе просто сксе.

Становится понятно, что способ есть, его нужно только реализовать. Буду признателен, если вы пришлете мне, но я пока не очень силен в моддинге.

 

ScreenShot19.jpg

 

 

Moreover, these parameters are stored in the game save. Look. Question: How to get it?)

 

1.jpg.6e89499eb4a9863154490f9f06de6a34.jpg

  • 4 weeks later...
Posted

I just got the madame perk, my slaves have submission >90 and sex 100, but I haven't the brothel dialog, does it work even in custom houses or only in vanilla ones?

Posted

Should work in custom houses as long as they are flagged as a player home, and have a Home Sweet Home player cell.

Posted

You're the expert and I only rarely use the brothel function but I have always used it in Breezehome and without a HSH house cell token created cell.

Posted
26 minutes ago, Psalam said:

You're the expert and I only rarely use the brothel function but I have always used it in Breezehome and without a HSH house cell token created cell.

Are you using Cheat mode in Aygas? In that case you don't need a HSH cell. (and that is a bug, by the way :) )

Posted
2 hours ago, Musje said:

Should work in custom houses as long as they are flagged as a player home, and have a Home Sweet Home player cell.

Well I don't know why, but the dialog doesn't show, what are the requirements? I mean submission respect sex ant others

Mines have sub 100 and sex 80/90 but the others are lower, maybe for this reason?

Posted

From the actual code:

Aygas slave type != 1 (means the slave isn't already a prostitute)

Respect >= 50

Submission >= 70

Must have the Madame perk

Must be in a house with a HSH cell OR have cheat enabled  (this is a bug, the cheat check should be ORed with the madame perk)

 

Possibly the mod doesn't detect that you;re in a HSH house.  Can you check the papyrus logs for errors?

 

Posted
4 minutes ago, Musje said:

From the actual code:

Aygas slave type != 1 (means the slave isn't already a prostitute)

Respect >= 50

Submission >= 70

Must have the Madame perk

Must be in a house with a HSH cell OR have cheat enabled  (this is a bug, the cheat check should be ORed with the madame perk)

 

Possibly the mod doesn't detect that you;re in a HSH house.  Can you check the papyrus logs for errors?

 

No, is the lack of respect :) thanks

Posted

By the way, it doesn't have to be a HSH home, it can be any player home, or a non player home with a HSH cell in it.

Posted

Small question: Why when I bid for a slave I get teleported to somewhere else? Is it something with the mod or another conflict?

 

Thanks for answering

Posted
Just now, kadsend said:

Small question: Why when I bid for a slave I get teleported to somewhere else? Is it something with the mod or another conflict?

A few people have the same experience, it has something to do with the bidding animation playing on the player.  I have experienced it myself once or twice.  And I have no idea how to fix it :)

Posted
21 minutes ago, Musje said:

A few people have the same experience, it has something to do with the bidding animation playing on the player.  I have experienced it myself once or twice.  And I have no idea how to fix it :)

Oh well... Good ol' Bugthesda and their engine quirks... I'll see if I can find a correlation... my game is absurdly modded so I was not sure if it was an incompatibility

Thanks ^^

Posted
On 10/13/2020 at 6:06 PM, Musje said:

From the actual code:

Aygas slave type != 1 (means the slave isn't already a prostitute)

Respect >= 50

Submission >= 70

Must have the Madame perk

Must be in a house with a HSH cell OR have cheat enabled  (this is a bug, the cheat check should be ORed with the madame perk)

 

Possibly the mod doesn't detect that you;re in a HSH house.  Can you check the papyrus logs for errors?

 

No way, now I got all the requirements, but the dialog still won't appear, is there some known conflict?

Posted
2 hours ago, mariopio said:

No way, now I got all the requirements, but the dialog still won't appear, is there some known conflict?

what version of hsh are you using for it to detect your hsh cell Or is this with the cheat mentioned

Posted
14 hours ago, CliftonJD said:

what version of hsh are you using for it to detect your hsh cell Or is this with the cheat mentioned

Update, maybe it needed some time, now it works!

I got Whiterun brothel (modifying the ownership) and created a slavery cell in the basement, and brothel at main floor, perfect, works like a breeze.

The only thing I noticed is that only few people came, two at the moment, does it depend of the number of working girls? 

Posted
46 minutes ago, mariopio said:

Update, maybe it needed some time, now it works!

I got Whiterun brothel (modifying the ownership) and created a slavery cell in the basement, and brothel at main floor, perfect, works like a breeze.

The only thing I noticed is that only few people came, two at the moment, does it depend of the number of working girls? 

Glad you got it working.

Yes, the nr of working girls determine how many guests will show up, but it's 4 max IIRC. The feature wasn't really built with huge houses in mind. It can be increased in the next release.

Posted
1 hour ago, Musje said:

Glad you got it working.

Yes, the nr of working girls determine how many guests will show up, but it's 4 max IIRC. The feature wasn't really built with huge houses in mind. It can be increased in the next release.

Oh yes, mine is really a huge house. Maybe you can insert a slider in MCM. In the meanwhile I can try to modify the script if you tell me which one. 

Posted
4 hours ago, mariopio said:

Oh yes, mine is really a huge house. Maybe you can insert a slider in MCM. In the meanwhile I can try to modify the script if you tell me which one. 

It's not a simple matter of increasing a numeric limit. There's also referencealiases to add to quests, one to detect each additional potential patron, and one to actually have them show up at the house.

Posted
4 hours ago, Musje said:

It's not a simple matter of increasing a numeric limit. There's also referencealiases to add to quests, one to detect each additional potential patron, and one to actually have them show up at the house.

Oh, too bad, is beyond my knowledge then, ok i will wait next release.

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