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Posted
On 6/8/2021 at 11:54 AM, izzyknows said:

As few as possible.

Don't put movement restricting (arm binders, leg/wrist cuffs etc) on settlers. Don't put the stuff on enemy NPC's, Raiders, Gunners... they are not persistent/unique and can cause issues when re-spawning. Don't store a bunch in containers..and just so you know, NPC's are containers too. ;)

As with settlers don't put restrictive items on companions. If you use a mod like Violate that will equip DD items on companions, turn that feature Off. I like to use Boston Devious Helper to remove DD items from the PC, and have it set to destroy the items on removal.

The DD database fix posted several pages back will show you how many items are in the database when an item is removed.

 

BTW, if you want to get to know a mod, use xEdit, Notepad++ and Better Console and even the Creation Kit if ya feeling froggy.

 

The only time I normally get or equip any DD items is when Violate equips them and then the game freezes on next save.  I disabled DD in Violate and everything works fine.  I tried putting on several DD items and went days without conflicts, but the moment Violate tries to equip them instant freeze on next save.  From this I would guess that it's not just the number of items (since when I saw these posts I tried getting them from ESP many many times and stored a ton of them in containers and still played, saved, loaded for days) but it's also conflicting with mods that equip them (since I tried a new play through leaving DD enabled in Violate and instant freeze few minutes after leaving the vault and a raider equipped a few items).  

I've been using DD and Violate for years and just dealt with the freezes until it was so frustrating that I just quit using LL mods for a while before I just quit playing FO4.  I recently started back to make these discoveries and as much as I love DD, it will be forever disabled and just wear what I want when I want since it no longer freezes.

Posted (edited)
3 hours ago, Raistln1971 said:

 

The only time I normally get or equip any DD items is when Violate equips them and then the game freezes on next save.  I disabled DD in Violate and everything works fine.  I tried putting on several DD items and went days without conflicts, but the moment Violate tries to equip them instant freeze on next save.  From this I would guess that it's not just the number of items (since when I saw these posts I tried getting them from ESP many many times and stored a ton of them in containers and still played, saved, loaded for days) but it's also conflicting with mods that equip them (since I tried a new play through leaving DD enabled in Violate and instant freeze few minutes after leaving the vault and a raider equipped a few items).  

I've been using DD and Violate for years and just dealt with the freezes until it was so frustrating that I just quit using LL mods for a while before I just quit playing FO4.  I recently started back to make these discoveries and as much as I love DD, it will be forever disabled and just wear what I want when I want since it no longer freezes.

 

I haven't seen that myself, but I configure Violate's MCM to only apply DDs to the player not followers, and limit the number of DDs it is allowed to apply to 2 for sanity. I also use Rogg's DD Items Manager to set the chances for collars (because they can conflict with other mods which rely on applying them and keeping them on), armbinders, gloves, hoods and straitjackets/straitjacket dresses all to 0% so that Violate won't try to apply those.

 

Edit: Oh! The freeze on save, yes I use the available patch to minimize that, sorry.

Edited by vaultbait
Posted (edited)
3 hours ago, EgoBallistic said:

 

Which patch is this?

 

Spoiler

 

 

Edit: Oops, sorry, not that one but I'm using it too. This one rather:

 

 

Edited by vaultbait
Posted

Hi everyone.
So Ive just installed the game and all the requirements for this mod to work alongside with some extras.
But whenever I launch the game it just crashes and it would seem to be DD that causes the crash(figured by elimination).
Any tips/advises I could use? 
I'm using nexus mod manager to install mods and stuff with F4SE(launching my game with that).

Posted
35 minutes ago, ArcaneWhore said:

Hi everyone.
So Ive just installed the game and all the requirements for this mod to work alongside with some extras.
But whenever I launch the game it just crashes and it would seem to be DD that causes the crash(figured by elimination).
Any tips/advises I could use? 
I'm using nexus mod manager to install mods and stuff with F4SE(launching my game with that).

Generally as instant crash is due to missing requirements... generally.

Posted
40 minutes ago, ArcaneWhore said:

Hi everyone.
So Ive just installed the game and all the requirements for this mod to work alongside with some extras.
But whenever I launch the game it just crashes and it would seem to be DD that causes the crash(figured by elimination).
Any tips/advises I could use? 
I'm using nexus mod manager to install mods and stuff with F4SE(launching my game with that).

Did you manually install F4SE? or did you just let NMM do it?

 

If you didn't manually move the F4SE files into your FO4 Data folder, it won't work properly.  I made this mistake initially, and once I got F4SE properly installed, my crashing problems disappeared

Posted
7 minutes ago, IBAGadget said:

If you didn't manually move the F4SE files into your FO4 Data folder, it won't work properly.

The "data" folder is not where F4SE goes. You extract all of it into the Steam\steamapps\common\Fallout 4

 

Posted
29 minutes ago, izzyknows said:

The "data" folder is not where F4SE goes. You extract all of it into the Steam\steamapps\common\Fallout 4

 

yah, I'll chalk that one up to my heat addled brain.

 

Currently 32deg C in my apartment at 830pm

 

given that I don't function well above 24deg C.........?

Posted
16 minutes ago, Bones said:

Is there anyway to use DD with the Ikaros Androids mod? 
https://www.nexusmods.com/fallout4/mods/48237 (here it is)

That would require a patch, but it's not too difficult to make. Just very tedious.

 

The only thing that is needed is to add Ikaros Androids as a master, then on each armoraddon, select the Ikaros race as another race, and then save the patch.

While it is simple, it will take a fair amount of time to do.

Posted
51 minutes ago, HyperonicX said:

That would require a patch, but it's not too difficult to make. Just very tedious.

 

The only thing that is needed is to add Ikaros Androids as a master, then on each armoraddon, select the Ikaros race as another race, and then save the patch.

While it is simple, it will take a fair amount of time to do.

Ah I see, thanks for the answer at least.

Posted
On 6/30/2021 at 4:49 AM, izzyknows said:

Generally as instant crash is due to missing requirements... generally.


Yeah but thats not the case.(unless the mod has some secret requirements)
And its not like an insta crash it loads till the bethesda cog and then when its starts spinning it crashes. 
If I disable DD it loads just fine.

Posted
On 6/30/2021 at 4:52 AM, IBAGadget said:

Did you manually install F4SE? or did you just let NMM do it?

 

If you didn't manually move the F4SE files into your FO4 Data folder, it won't work properly.  I made this mistake initially, and once I got F4SE properly installed, my crashing problems disappeared


I installed F4SE manually then just added it in NMM

Posted
57 minutes ago, ArcaneWhore said:


Yeah but thats not the case.(unless the mod has some secret requirements)
And its not like an insta crash it loads till the bethesda cog and then when its starts spinning it crashes. 
If I disable DD it loads just fine.

You could have a bad/corrupt install.

Re-download DD, just to make sure you have good copy then manually install it over the current install. Then batch build the outfits and see how it goes. Wouldn't hurt to make sure NMM put DD below AWKCR & Torture Devices. It's pretty good about that, but never hurts to check.

BTW, the can clean the AWKCR dependency since DD doesn't use it all. Kimy did that for "future" use... which has never happened.

Posted

Hello

I have small request to add colors to latex hoods (masks). It's only black color at the moment, but catsuits are of nice red, pink, white, so would be very nice to have latex masks of same color scheme. thank you in advance! :)

Posted
1 hour ago, Ratamon said:

Hello

I have small request to add colors to latex hoods (masks). It's only black color at the moment, but catsuits are of nice red, pink, white, so would be very nice to have latex masks of same color scheme. thank you in advance! :)

You'll have to do that yourself.  Kimy pretty much abandoned this mod.

Posted
3 hours ago, izzyknows said:

You'll have to do that yourself.  Kimy pretty much abandoned this mod.

 

"...over three years ago" was the rest of that sentence. Last upload was June 2018.

Posted
40 minutes ago, vaultbait said:

 

"...over three years ago" was the rest of that sentence. Last upload was June 2018.

LOL True.. very true!

Posted

Hi, I cannot get this mod to install through vortex because it says it is not set up to run through the storage site the link directs me to. But i can download torture devices because it is archived on this site. can you set this mod to archive here too?

Posted
5 minutes ago, lonewanderingSub said:

Hi, I cannot get this mod to install through vortex because it says it is not set up to run through the storage site the link directs me to. But i can download torture devices because it is archived on this site. can you set this mod to archive here too?

No. It's to large to host on LL.

Manually download it and install.

Posted
On 7/1/2021 at 11:22 AM, izzyknows said:

You could have a bad/corrupt install.

Re-download DD, just to make sure you have good copy then manually install it over the current install. Then batch build the outfits and see how it goes. Wouldn't hurt to make sure NMM put DD below AWKCR & Torture Devices. It's pretty good about that, but never hurts to check.

BTW, the can clean the AWKCR dependency since DD doesn't use it all. Kimy did that for "future" use... which has never happened.


Yeah that didn't work out :c
Did everything you said and manually installed the mod and what do you know it crashed again.
Seems like I'm not gonna play f4 after all 

Posted
2 hours ago, ArcaneWhore said:


Yeah that didn't work out :c
Did everything you said and manually installed the mod and what do you know it crashed again.
Seems like I'm not gonna play f4 after all 

Well, ya got something mucked up a bit.

Disable all your mods except DD and it's dependencies.

Load the game>start a new run and make sure everything works. If it crashes on load you have a bad install. If it doesn't crash....

Enable 1/2 of your mods... load the save... No crash.. you know it issue is in the remaining disabled mods.

Enable 1/2 of the disabled mods and repeat.

 

Posted

Sorry if this sounds like a noob question as I'm new to bodyslide and the like,

 

what have I done wrong that causes my character to have 2 sets of breasts when wearing devices like the harness?

Should i be batch building differently?

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