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What is\Where is - Searches and Requests thread.


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Posted (edited)
50 minutes ago, TheRightDoorIsNotTheLeft said:

 

As with stocks, user experience may vary. It crashed when I was in the alternate start room. I checked .NET Crash Log, and saw that Benor was the culprit. Removed the mod and started a new game. No more crashes.

 

 

I have no idea how a mod that contains only facegen files for a character that isn't even in the same cell can be the cause of game crash on startup, but I've seen weirder things, so whatever.

 

There's still Pride of Skyrim.

Edited by belegost
Posted
On 7/20/2021 at 4:02 PM, Fixadent said:

Is there pubic hair for bijin skin?

There is both RM-Overlay pubic hair and equippable pubic hair, neither one of which knows or cares what body you use it on. Just google it.

Posted
On 7/20/2021 at 3:02 AM, Elyogen said:

Hi everyone! I've been looking for this outfit, sadly reverse search was a complete failure and the mods founded whith these images doesn't contain this outfit. There are already a request in the thread of 9damao and Baidu requested by sophia3. Thanks in advance

 

 

 

  Reveal hidden contents

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take a look at Lotus Maiden. a SOMEWHAT close second.

Posted
14 hours ago, TheRightDoorIsNotTheLeft said:

 

As with stocks, user experience may vary. It crashed when I was in the alternate start room. I checked .NET Crash Log, and saw that Benor was the culprit. Removed the mod and started a new game. No more crashes.

That mod crashed my game too, I just kept CTD in Morthal

If it's not pandorables males I wonder which mod I have editing Benor! I bet I find out it's his vanilla face and I'm just an eejit

I recently followed a tutorial and refaced Marcurio, it was nice and easy, you can probably just edit Benor yourself if you want in an afternoon

Posted
8 hours ago, XxDTxX said:

does anyone have bathing beauties or beefcake esp?

(english version)

 

Short answer - I don't have it either.

 

Long answer - I didn't realize it until I read your post, but Migal pulled all of his mods off of Nexus after the recent changes there.  He does have a new Patreon with the username Migal130, and his own website that says he wants to host all of his own mods  https://migal3d.com/

 

It looks like he's only got one of his Skyrim mods there so far though, so will have to keep an eye out and hope he gets all of his stuff posted soon.

Posted

Can someone make an HDT-SMP version for HG hairs? The Nexus version got pulled due to not having permission from Andreis/Daymarr(Summredew don't count as they are just the porter) and I won't bother putting it back up so if anyone can make one and host it here I'd be grateful

Posted

Hey I'm using rifht at the moment CBBE 3BBB and search for a skin where the belly is really detailed, does anyone know some?

Posted (edited)
13 hours ago, stopnamingmodsafteryou said:

Summredew don't count as they are just the porter

Off topic, but I beg to differ- in many cases, "just the porter" has to (or chooses to) make significant changes, modifications and/or enhancements- you toss "just porters" under the bus with no idea of some of the things they have to do- it's not just "run it through NifOpt and done" as you seem to imagine.

 

To name just a few things I have done to my numerous ports: changing multiple-nifs for color variations into a single nif with texture-swaps in the plugin to facilitate shape conversions in Bodyslide/Outfit Studio, separating armor meshes into separate tops and bottoms so users can mix-n-match as desired, adding erections to saddles for laughs and fun with Horgasm, making recolors including new textures diffuse/normal maps, cleaning up the horrible mish-mash mess of some Oldrim and Oblivion mods that contain random files that are not being used at all, fixing broken textures (e.g. dds with 720x719 pixels=instant CTD, uncompressed cubemap=instant CTD, who do you imagine fixes those issues?), translating ARMO names to English (or from pseudo-English to proper English or going through EditorIDs and Names and making them follow a consistent format for user convenience), creating BodySlide files for users' so they can conform them to their custom presets with a single Batch Build instead of needing multiple SliderSets, etc. etc. etc.

 

Is it derivative work and not pure creation? Of course it is. If I had the 3D modelling skills to create my own meshes, I would not have had to wait 5 years to finally score my Lezzie Lovers amulet! ♀♀ But "derivative" doesn't  mean "worthless," and it doesn't mean "no value added so I don't need their permission to use the assets they may have modified or created" as you so arrogantly toss it off as- good porters frequently add considerable value to the mods they port, taking them far beyond their origins, and part of that may involve the creation of new assets- a case in point is my Newmiller-Vyxenne Belly and Ankle Chains, which I ported from a no-longer-available Oldrim bracelets mod which I rebuilt and repurposed as belly and ankle chains because I couldn't find any that I liked available on Nexus or here. I created new content from his Oldrim mod, "just a porter" as you so dismissively say, but I would expect to be asked for my permission as well as Newmiller's by anyone seeking to use my assets even though they may be derivative.

 

Signed, with a heartfelt finger-wave, "Just a Porter" :classic_angry:

Edited by Vyxenne
Posted
13 minutes ago, Vyxenne said:

Off topic, but I beg to differ- in many cases, "just the porter" has to (or chooses to) make significant changes, modifications and/or enhancements- you toss "just porters" under the bus with no idea of some of the things they have to do- it's not just "run it through NifOpt and done" as you seem to imagine.

 

To name just a few things I have done to my numerous ports: changing multiple-nifs for color variations into a single nif with texture-swaps in the plugin to facilitate shape conversions in Bodyslide/Outfit Studio, adding recolors including new textures diffuse/normal maps, cleaning up the horrible mish-mash mess of some Oldrim and Oblivion mods, fixing broken textures (e.g. dds with 720x719 pixels=instant CTD, uncompressed cubemap=instant CTD, who do you imagine fixes those issues?), translating ARMO names to English (or going through them and making them follow a consistent format for user convenience), creating BodySlide files for users' so they can conformm them to their custom presets,, etc. etc. etc.

 

Is it derivative work and not pure creation? Of course it is. If I had the 3D modelling skills to create my own meshes, I would not have had to wait 5 years to finally score my Lezzie Lovers amulet! ♀♀ But "derivative" doesn't  mean "worthless," and it doesn't necessarily mean "no value added so I don't need their permission to use the assets they may have created" as you so arrogantly toss it off as- good porters frequently add considerable value to the mods they port, taking them far beyond their origins, and part of that may involve the creation of new assets- a case in point is my Newmiller-Vyxenne Belly and Ankle Chains, which I created from one of his old bracelets (with full permission, of course) which I proceeded to rebuild as belly and ankle chains because I couldn't find any that I liked available on Nexus or here. I created new content from his Oldrim mod, "just a porter" as you so dismissively say, but I would expect to be asked for my permission as well as Newmiller's by anyone seeking to use the assets in another mod.

 

Signed, "Just a Porter" :classic_angry:

 

I concur. Nomkaz and Pfiffy et al, have kept many modders equipped with mods.

 

"Just porters" are keeping this forum going.

 

See how many "Can someone port this LE mod for me" posts/threads you can spot.

 

Just porters indeed.

Posted
9 hours ago, Vyxenne said:

Off topic, but I beg to differ- in many cases, "just the porter" has to (or chooses to) make significant changes, modifications and/or enhancements- you toss "just porters" under the bus with no idea of some of the things they have to do- it's not just "run it through NifOpt and done" as you seem to imagine.

 

To name just a few things I have done to my numerous ports: changing multiple-nifs for color variations into a single nif with texture-swaps in the plugin to facilitate shape conversions in Bodyslide/Outfit Studio, separating armor meshes into separate tops and bottoms so users can mix-n-match as desired, adding erections to saddles for laughs and fun with Horgasm, making recolors including new textures diffuse/normal maps, cleaning up the horrible mish-mash mess of some Oldrim and Oblivion mods that contain random files that are not being used at all, fixing broken textures (e.g. dds with 720x719 pixels=instant CTD, uncompressed cubemap=instant CTD, who do you imagine fixes those issues?), translating ARMO names to English (or from pseudo-English to proper English or going through EditorIDs and Names and making them follow a consistent format for user convenience), creating BodySlide files for users' so they can conform them to their custom presets with a single Batch Build instead of needing multiple SliderSets, etc. etc. etc.

 

Is it derivative work and not pure creation? Of course it is. If I had the 3D modelling skills to create my own meshes, I would not have had to wait 5 years to finally score my Lezzie Lovers amulet! ♀♀ But "derivative" doesn't  mean "worthless," and it doesn't mean "no value added so I don't need their permission to use the assets they may have modified or created" as you so arrogantly toss it off as- good porters frequently add considerable value to the mods they port, taking them far beyond their origins, and part of that may involve the creation of new assets- a case in point is my Newmiller-Vyxenne Belly and Ankle Chains, which I ported from a no-longer-available Oldrim bracelets mod which I rebuilt and repurposed as belly and ankle chains because I couldn't find any that I liked available on Nexus or here. I created new content from his Oldrim mod, "just a porter" as you so dismissively say, but I would expect to be asked for my permission as well as Newmiller's by anyone seeking to use my assets even though they may be derivative.

 

Signed, with a heartfelt finger-wave, "Just a Porter" :classic_angry:

I hope you didn't take that as an insult. That's what Nexus told me when I tried to reupload. "Copyright holders are not porters, but the original creators"

 

"You need proof of permission from Oblivion/ Sims 4 creator"

 

 

Therefore Summerdew's open permission wasn't good enough for them and thus they took it down again along with the Oldrim version and I got that ass banned for "stealing."

 

Shame as it had made hot files and people seemed to like it. But my heart still beats and the world still turns so fuck 'em. Now those who want it will have to go out of their way searching the internet like with SG hairs.

Posted
22 hours ago, stopnamingmodsafteryou said:

Can someone make an HDT-SMP version for HG hairs?

 

22 hours ago, stopnamingmodsafteryou said:

don't count as they are just the porter

 

Truly the words of someone who's never had to put together, and tune and/or fix an HDT xml config.

Posted
9 minutes ago, stopnamingmodsafteryou said:

That's what Nexus told me when I tried to reupload.

 

You'll note that "what Nexus says" typically does not hold a lot of weight or sway here. Nexus tends to fly by the seat of their pants when it comes to moderation a lot of the time. Their only consistent feature at times is their inconsistency. It's why some mod authors avoid it entirely.

 

Nexus bullshit is enough to turn you grey.

Posted
9 hours ago, judge007 said:

 

I concur. Nomkaz and Pfiffy et al, have kept many modders equipped with mods.

 

"Just porters" are keeping this forum going.

 

See how many "Can someone port this LE mod for me" posts/threads you can spot.

 

Just porters indeed.

Well, I'm just doing ports, so I am a just a porter.  And I'm proud of it. Porters only exist because Beth created Skyrim SE. For most parts it is just running some tools, sometimes it is a bit more... 

Posted
28 minutes ago, Pfiffy said:

a just a porter

You should change your signature in PP, or Pfiffy the Porter, or similar ;)

 

Posted
5 minutes ago, T-lam said:

You should change your signature in PP, or Pfiffy the Porter, or similar ;)

 

 

No, my signature is saying all what I have to say about me and the things I do here. In the beginning the important ports with my name on it have been a community work. I was just the one with the courage to ask around for the permissions and making the uploads. Statistically every Skyrim SE player here uses one of 'my' ports, but most of these ports have been converted with the help of other people so they are not really 'mine'. I just did what someone had to do at that time.

 

And without the modders that made the original work there would not be anything to port. The Flowers always have to go to other people and not to me.

Posted
10 minutes ago, Pfiffy said:

No, my signature

You are right, Pfiffy is a trademark already.

Just wanted to tease you a little bit :)

 

Posted
15 minutes ago, T-lam said:

You are right, Pfiffy is a trademark already.

Just wanted to tease you a little bit :)

 

 

And I'm just making sure that no one makes me bigger than I am... 

 

 

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