Psalam Posted August 24, 2018 Posted August 24, 2018 Spoiler 24 minutes ago, AnthrSolidSnake said: I'm not entirely familiar with ReSaver. Is it something I run on a current save, or do I need to do it on a new save?  Also, any idea what could be incompatible or causing the conflict? I'll be honest, NPC's getting randomly hostile has been an issue before, but normally was solved by fast traveling away from the area and then coming back.   Reveal hidden contents  0  0   Skyrim.esm  1  1   Update.esm  2  2   Dawnguard.esm  3  3   HearthFires.esm  4  4   Dragonborn.esm  5  5   Unofficial Skyrim Legendary Edition Patch.esp  6  6   ApachiiHair.esm  7  7   ApachiiHairFemales.esm  8  8   SexLab.esm  9  9   SexLabAroused.esm  10  a   Devious Devices - Assets.esm  11  b   Devious Devices - Integration.esm  12  c   Schlongs of Skyrim - Core.esm  13  d   Devious Devices - Expansion.esm  14  e   CreatureFramework.esm  15  f   ZaZAnimationPack.esm  16 10   daymoyl.esm  17 11   ClimatesOfTamriel.esm  18 12   RidingStyles2.esm  19 13   DeviousFramework.esm  20 14   HighResTexturePack01.esp  21 15   HighResTexturePack02.esp  22 16   HighResTexturePack03.esp  23 17   realraincot.esp  24 18   RaceMenu.esp  25 19   RaceMenuPlugin.esp  26 1a   SkyUI.esp  27 1b   Denselite.esp  28 1c   SaturationBoost.esp  29 1d   RaceMenuMorphsCBBE.esp  30 1e   SOS - Smurf Average Addon.esp  31 1f   SOS - VectorPlexus Muscular Addon.esp  32 20   SOS - VectorPlexus Regular Addon.esp  33 21   SLAnimLoader.esp  34 22   MoreNastyCritters.esp  35 23   SexLabNudeCreatures.esp  36 24   SexLabNudeCreaturesDB.esp  37 25   SexLabNudeCreaturesDG.esp  38 26   DeviouslyHelpless.esp  39 27   RealisticWaterTwo.esp  40 28   JKs LITE - Towns BETA.esp  41 29   xazPrisonOverhaulPatched.esp  42 2a   SexLab_Solutions.esp  43 2b   SoS - The Wilds.esp  44 2c   SoS - The Dungeons.esp  45 2d   Hothtrooper44_ArmorCompilation.esp  46 2e   Populated Lands Roads Paths Legendary.esp  47 2f   JKs LITE - Cities.esp  48 30   Immersive Weapons.esp  49 31   Schlongs of Skyrim.esp  50 32   animal_mansion_redux.esp  51 33   HentaiCreatures.esp  52 34   SMIM-Merged-All.esp  53 35   sanguinesDebauchery.esp  54 36   RealisticWaterTwo - Legendary.esp  55 37   Slaverun_Reloaded.esp  56 38   RealisticWaterTwo - Waves.esp  57 39   Populated Cities 2.esp  58 3a   SimpleSlavery.esp  59 3b   SkyrimImprovedPuddles.esp  60 3c   SkyrimImprovedPuddles-DG-HF-DB.esp  61 3d   DeviousFollowers.esp  62 3e   SexLab_Dialogues.esp  63 3f   S_L_U_T_S.esp  64 40   RealisticNeedsandDiseases.esp  65 41   RND_HearthFires-Patch.esp  66 42   SOS - Shop.esp  67 43   daymoyl_DawnguardAddon.esp  68 44   RealisticWaterTwo - Waves - Dawnguard.esp  69 45   Imaginator BETA.esp  70 46   ApachiiHelmetWigs.esp  71 47   PetCollar.esp  72 48   SexLabHorribleHarassment.esp  73 49   SL_Kidnapped_Redux.esp  74 4a   SLALAnimObjBillyy.esp  75 4b   SexLabDangerousNights2.esp  76 4c   RND_Dawnguard-Patch.esp  77 4d   RND_Dragonborn-Patch.esp  78 4e   RND_AnimalLoot.esp  79 4f   Hothtrooper44_Armor_Ecksstra.esp  80 50   hothtrooper44_ArmorPatch.esp  81 51   Speed Revised.esp  82 52   ClimatesOfTamriel-Nights-Level-2.esp  83 53   ClimatesOfTamriel-Dawnguard-Patch.esp  84 54   ClimatesOfTamriel-Dragonborn-Patch.esp  85 55   UIExtensions.esp  86 56   XPMSE.esp  87 57   SOSRaceMenu.esp  88 58   SlaveTats.esp  89 59   SLALAnimObj.esp  90 5a   FNIS.esp  91 5b   SLAL_SHanimAnimObj.esp  92 5c   SexLab Aroused Creatures.esp  93 5d   SexLabMatchMaker.esp  94 5e   TDF Aroused Rape.esp  95 5f   TDF Aroused Sexy Idles.esp  96 60   SexLab Inflation Framework.esp  97 61   Alternate Start - Live Another Life.esp  98 62   sr_FillHerUp.esp  99 63   sr_FillThemUp.esp 100 64   Better Vampires.esp 101 65   Better Vampire NPCs.esp    (I added Better Vampires to see if it made a difference, since I read someone else didn't have the issue with the mods installed)  Two part question, two part answer. ReSaver is a tool that you use on an existing save. It will notify you of problems with and allow you to clean up existing saves. It is part of Fallrim Tools available on Nexus. I do not see any mod in particular that is causing your problem but you use a LOT of mods that I do not. Let me suggest you go to the Skyrim/Technical Support thread here on LL and post that load order and your question. I expect that people like GenioMaestro and Grey Cloud will be able to help you sort out that part of your problem.
DeliveryGod Posted August 24, 2018 Posted August 24, 2018 1 hour ago, AnthrSolidSnake said: So I've run into a brick wall here.  I've been sent into the dungeon for Advanced Training with Titus, but when I get down there he just rapes me, forces a few items on me, and then gets REALLY hostile with the farm dog and starts casting fire on it indefinitely.  It was funny the first few minutes, but now I can't talk to him and he just tells me to back off and get lost so I can't progress at all.  I've tried every command I knew to turn off hostility, just to at least see what would happen, but he usually just rapes again and then goes back to burning the poor dog.   I might have actually found the "solution" to my own problem...  Turns out I overlooked "Deviously Helpless" at least five damn times while looking through my mods. I guess a section of nothing by stuff starting with "Devious" would do that, if you're impatient.  Because the slave mod put me in bindings, and I suppose the vampires are traditionally hostile NPCs if you get too close, it was triggering Titus to become hostile and take advantage of me (in a way that Slaverun isn't responsible for).   1
Chalchiuhtlicue Posted August 24, 2018 Posted August 24, 2018 in V2.1.3 after completing the final stage of the quest (where you get the "medium end" dialog), The option to initiate sex with Bellamy is gone. If you ask for more training and he tries to redirect to the sex menu it just force closes the dialogue. Is there some quick and dirty way to fix this (other than just not completing the quest)?
Sun Shang Xiang Posted August 24, 2018 Posted August 24, 2018 One small thing: "This location is subject to Whiterun's nudity law." Isn't Whiterun now Slaverun? Wouldn't it make more sense to write Slaverun's nudity law?
roxac Posted August 24, 2018 Posted August 24, 2018 On 7/28/2018 at 12:18 AM, trevoreznik said: Hi everyone,  i in a little trouble : my character is alway considered as a woman (pressing N and getting the message : "you're a free woman......." and i would like to try the male quest... It is the same either i use a male or a female character... I haven't see this isssue before, so can you help me plz? Thanks !  I have the same exact problem and despite all my efforts I wasn't able to make it work. I've created a clean profile on MO and only activated basic mods such as Racemenu, SkyUI and Alternate Start. After that I enabled Slaverun and only the hard requirements and still my male character is seen as "a free woman..." when I press N. When I start the mod main quest and start to play it and go talk to Bellamy he treats me like a man and not a woman, calling me "Sir" and all, but during some quests, other characters speak to me like I was a female slaver, here and there Pike use feminine nouns to refer to my character for example, during the Falion quest most of his dialogues refer to the character as a woman, most Slave Agents ask if I'm a woman slave everytime they greet me, I correct them like if I was a female slaver mistaken for a slave. So I can not figure out what is happening because the only explanation I can find for that behaviour is the male slaver questline dialogues are not fully adapted yet but I still find it weird the fact the game thinks I'm a free woman when I press N.
Psalam Posted August 24, 2018 Posted August 24, 2018 Spoiler 1 hour ago, Sun Shang Xiang said: One small thing: "This location is subject to Whiterun's nudity law." Isn't Whiterun now Slaverun? Wouldn't it make more sense to write Slaverun's nudity law?  Many of us have discussed the unique naming conventions of SR. Several of us have been working, independently, to make changes in it. In my game, for instance, the same phrase is rendered as "This location is covered by the nudity law" since that same announcement will be made in any area so covered. However, there are several thousand lines of text and I do not expect that anyone will have that complete before Kenjoka puts out his next update. Kenjoka has consistently turned a "blind eye" to the language issues and has instead, and probably correctly, focused on the mod mechanics.
Psalam Posted August 24, 2018 Posted August 24, 2018 Spoiler 33 minutes ago, Takggyak said:  I have the same exact problem and despite all my efforts I wasn't able to make it work. I've created a clean profile on MO and only activated basic mods such as Racemenu, SkyUI and Alternate Start. After that I enabled Slaverun and only the hard requirements and still my male character is seen as "a free woman..." when I press N. When I start the mod main quest and start to play it and go talk to Bellamy he treats me like a man and not a woman, calling me "Sir" and all, but during some quests, other characters speak to me like I was a female slaver, here and there Pike use feminine nouns to refer to my character for example, during the Falion quest most of his dialogues refer to the character as a woman, most Slave Agents ask if I'm a woman slave everytime they greet me, I correct them like if I was a female slaver mistaken for a slave. So I can not figure out what is happening because the only explanation I can find for that behaviour is the male slaver questline dialogues are not fully adapted yet but I still find it weird the fact the game thinks I'm a free woman when I press N.  I believe that you are suffering from the fact that the slaver portion of this mod is still a WIP. There are several parts of the slaver path that are only loosely fleshed out now. It is my sincere hope that this is what Kenjoka is now working on. My desire would be to see at least three things in the next release (all related to the slaver path). First, that you will actually be able to train your slaves (the basic dialogues and mechanics appear to already exist but need to be implemented). Second, that you will actually be able to buy and sell slaves to Mundus (the dialogue is there but I have seen no evidence of mechanics yet). Finally, I would like to see a more robust mechanic of enslaving. Right now you are basically limited to: make a follower, enslave them. I hope that Kenjoka will give us a system in which we can enslave others, particularly wrongdoers (bandits, necromancers, etc.) but also perhaps some of the more "hateful" named characters in the game.
Sun Shang Xiang Posted August 24, 2018 Posted August 24, 2018 Oooooooooookkkkkkaaaayyyyyy..... I just spoke to Stump as if he was a human and not a dog. Sure he was horny (and not in the dovah way horny ???), but how would he be able to talk?
roxac Posted August 24, 2018 Posted August 24, 2018 20 minutes ago, Psalam said:  Reveal hidden contents  I believe that you are suffering from the fact that the slaver portion of this mod is still a WIP. There are several parts of the slaver path that are only loosely fleshed out now. It is my sincere hope that this is what Kenjoka is now working on. My desire would be to see at least three things in the next release (all related to the slaver path). First, that you will actually be able to train your slaves (the basic dialogues and mechanics appear to already exist but need to be implemented). Second, that you will actually be able to buy and sell slaves to Mundus (the dialogue is there but I have seen no evidence of mechanics yet). Finally, I would like to see a more robust mechanic of enslaving. Right now you are basically limited to: make a follower, enslave them. I hope that Kenjoka will give us a system in which we can enslave others, particularly wrongdoers (bandits, necromancers, etc.) but also perhaps some of the more "hateful" named characters in the game. Let's hope then. Since the first time I played the mod I wanted to play as a male slaver and now even more, since the mod had progressed a lot to have lots of well done content and quests to do.
galgat Posted August 24, 2018 Posted August 24, 2018 13 hours ago, Sun Shang Xiang said: @galgat: You said, in post #3773, page 151, that you managed to get enslaved after you hit 20 Submissiveness. What did you do to get enslaved? I got the message that "maybe someone will enslave you and you wouldn't mind" (or something along those lines, can't remember precisely what it said), but nothing beyond that. Do I have to wait a period of time for the slavers to come? Or is there something else I need to do?  1. The "Enforcer strips you" function is somewhat wonky. Sometimes it works and sometimes it doesn't. Sometimes it triggers as soon as I enter the enforced cell (interior or exterior), and sometimes it doesn't trigger until I'm stripped by someone else. 2. Enforcer is....... strange. Sometimes, as a slaver, I can wander around clothed even with "Enforcer strips slavers too" option, while sometimes as soon as I exit an interior cell I'm immediately punished for wearing clothes. Isn't "Males report player for breaking the law" also meant to apply to male guards and slave agents? 3. One thing that I've noticed is that, if you enslave a town through cheats, its inn doesn't count as enforced nudity area, even though town itself is enforced. Not exactly gamebreaking but interesting enough to be reported.  0. there is a tick in the MCM that has to be unchecked, also if one of the agent's talks you into posing for them, and you follow the submissive responses all the way, you should get enslaved, possibly even if your sub number is less than twenty, but the enforcer officer what ever at or near the gate to the major cities is bad to strip, and punish you no matter what. But I don't think he ever enslaved me unless my sub number was 20.  1, The MCM is the main thing, and studying it, to get the results you want is important. You can uncheck the items that the enforcer checks for, and be okay wearing them, but the enforcer officer what ever at or near the gate to the major cities is bad to strip, and punish you no matter what.  2. Much of that is due to how you have your MCM configured.  3. I never paid much attention to that, I do know in my game many of the Inn's seem to obey the slave law's. Populated city Mod's though a lot of there NPC do not seem to Obey the Law's.  4. Thank you CGI I meant to mention that to them ( about SKSE handling that ), It just slipped my Mind when I was responding.  5. Just for good measure in the SlaverunCunfig.json file in order to have the in game dialogue cheat Options you need to enable test mode, by changing "testmode" : 0, to "testmode" : 1,    You probably know this, but added as extra, the MCM cheat can be turned on in the MCM menu, for removing DDI junk, and such.  6. Problems I have had are really rather few, and most could be solved with the MCM.    A. One is the slave hunter's seem to mess up after riverwood, when taking me back to Pike. May be something I have wrong, but they hang a lot there.   B. If you don't go through training, and make a slave, as a Slaver a couple of the quest's may be troublesome to do.   C. The Colosseum, main hall can get really testy to manipulate around in, if you make all of the items there, I think some of this may be the scripting that is enabled on the disabled Zaz8 item's that are in there, but also the size, and number of things happening there.    I redid the Arena, and added Occlusion boxes to my version, and have very little problem now in that area, sent the results to Kenjoka, he said he would probably use it in his next release, or something similar.  For now I would only make the dance pole, and it has a little quest, and maybe the slave stage, and Pen's. I would not make all the rape machine's, and wooden Horse's, Unless I just wanted to see them in the game, and the Console Highlight them, and Markfordelete. ( which will remove the Item when you leave the area. ) Just disabling them with still leave there script's running, and that is a major hammer. ( Of course they may be needed in some of the slave quest's, I have been playing Slaver mostly in 3,0 version. )
Sun Shang Xiang Posted August 25, 2018 Posted August 25, 2018 48 minutes ago, galgat said: Â 0. there is a tick in the MCM that has to be unchecked, also if one of the agent's talks you into posing for them, and you follow the submissive responses all the way, you should get enslaved, possibly even if your sub number is less than twenty, but the enforcer officer what ever at or near the gate to the major cities is bad to strip, and punish you no matter what. But I don't think he ever enslaved me unless my sub number was 20. Which tick do you speak of? I know that there is "Submissive women will be enslaved", but shouldn't that be ticked? As for any others, are they related to those slave officers? If so, I don't think that it will be easy for me to get them, since, to me, those officers have no dialogue beyond what's added from another mod, or original game (Morthal burned-down house).
galgat Posted August 25, 2018 Posted August 25, 2018  1 hour ago, Sun Shang Xiang said: Which tick do you speak of? I know that there is "Submissive women will be enslaved", but shouldn't that be ticked? As for any others, are they related to those slave officers? If so, I don't think that it will be easy for me to get them, since, to me, those officers have no dialogue beyond what's added from another mod, or original game (Morthal burned-down house).  I think it is the one that has the slaver to be enforcer checked also, It may be that you have to also obey the slavery nudity law's, But I have to tinker around with it when i want it to happen, in the MCM, Not playing right now, so can not look. you also have to make sure that the MCM tick's allow the player to be enslaved, just don't remember exactly all the setting, but there not hard to figure once you finally get it to happen.   EDIT just takes a little trial, and error
SmolTent Posted August 25, 2018 Posted August 25, 2018 On 8/20/2018 at 5:49 AM, Gimlord said: Am i the only guy here having an issue with the armbinder animation breaking maybe from the enfocer checks? What happened with the animation?
Sun Shang Xiang Posted August 25, 2018 Posted August 25, 2018 1 hour ago, galgat said:   I think it is the one that has the slaver to be enforcer checked also, It may be that you have to also obey the slavery nudity law's, But I have to tinker around with it when i want it to happen, in the MCM, Not playing right now, so can not look. you also have to make sure that the MCM tick's allow the player to be enslaved, just don't remember exactly all the setting, but there not hard to figure once you finally get it to happen.   EDIT just takes a little trial, and error Hmmmmmmm....... There is the punishment with which you get enslaved if you disobey the law, but that's not the one I'm asking about, because it's punishment, not submissiveness. And I do have the "Enforcer checks slavers too" option ticked. And the "Slavers can be raped". Even got fucked by a speaking Stump. However, the "Slave agents equip devices to bad slaves" isn't ticked. Is it possible that that could be the reason? Slaver or no, you have restraining devices on you, which others can misinterpret in the wrong way.
galgat Posted August 25, 2018 Posted August 25, 2018 23 hours ago, Sun Shang Xiang said: Hmmmmmmm....... There is the punishment with which you get enslaved if you disobey the law, but that's not the one I'm asking about, because it's punishment, not submissiveness. And I do have the "Enforcer checks slavers too" option ticked. And the "Slavers can be raped". Even got fucked by a speaking Stump. However, the "Slave agents equip devices to bad slaves" isn't ticked. Is it possible that that could be the reason? Slaver or no, you have restraining devices on you, which others can misinterpret in the wrong way.  that enforcer check slaver too was I think the main one, also ticking the slave agents equip items is neat, but i don' think it is truly needed for what you want. There might be another.  These are things Kenjoka mentioned   oh, I forgot to mention it, it's already in alpha 2 ?  I changed the meaning of the mcm enforcer settings a little bit (and the function behind it) in the MCM enforcer sex tab: "Aroused sex for player" enables male npc to fuck the female player (by checking their specific arousal setting it the player is a slave or free, of course no slaver player) = checkbox one "Aroused males call NPC slaves for sex" enables male npc to fuck slave NPC (not relevant for the player anymore) = checkbox two "Aroused males call free female NPCs for sex" enables male npc to fuck free NPC (not relevant for the player anymore) = checkbox three  so to disable sex for NPC but enable for the player => just check the first one and disable the second and third  at least so it should work so since alpha 2  But that was all alpha 2, and the beta has added the slaver to have more action.
Gimlord Posted August 25, 2018 Posted August 25, 2018 5 hours ago, master151194 said: What happened with the animation? Enfoncer checks break the idle and run animation of the armbinder, but for a weird reason not the one when you sprint.
merryMalfunctioning Posted August 25, 2018 Posted August 25, 2018 How does Slaverun disable the use of hands after amputation? It doesn't seem to be part of Amputator Framework. It would be great to have that effect as a patch for Amputator Framework during non-Slaverun playthroughs.
WaxenFigure Posted August 25, 2018 Posted August 25, 2018 16 minutes ago, markdf said: How does Slaverun disable the use of hands after amputation? It doesn't seem to be part of Amputator Framework. It would be great to have that effect as a patch for Amputator Framework during non-Slaverun playthroughs. It doesn't. The mod hiccuped and failed to restore Ivana's arms at some point for some reason (I did use a couple cheats and may have skipped the restore part) but she took part in the whippings in the Painslut challenge and was even supposed to have "fisted" my player all without any arms.  Been doing a "slave" play looking mainly for the new content and skipping old known content.
draco1412 Posted August 25, 2018 Posted August 25, 2018 Sorry to bother but i have a question . How can i start the arena quests where i can participate quickly ? Currently i just finished with slave law in Riverwood and playing the slaver route . Should i switch to free player or slave to get to arena quest quickly ? Thank you very much .
DarksideTinkerbell Posted August 25, 2018 Posted August 25, 2018 I can confirm that having Deviously Helpless is not a good idea when going into the Slave Training Dungeon. I was lucky first time as only the Draugr were proced by the Mod, during Training with the Daedra. But entering again after that, Titus proced when I went to talk to Igor, a shame really as the Mod is very suitable to Slaverun especially if you are playing as a Slave.  A note with the strip, on 2 occasions I have been hit with it, thinking I was naked except for Devious Devices and some Jewelry (seems some Jewelry is counted as clothing...), on both though I was put into prisoner rags as well when sent to the cage!! The prisoner rags should not happen I would think, afteral they are going entirely against Slaver Laws.
WaxenFigure Posted August 26, 2018 Posted August 26, 2018 3 hours ago, draco1412 said: Sorry to bother but i have a question . How can i start the arena quests where i can participate quickly ? Currently i just finished with slave law in Riverwood and playing the slaver route . Should i switch to free player or slave to get to arena quest quickly ? Thank you very much . Look at the Original Post, there are links there to the post where the notes for the Alpha release were posted and those notes contain information on how to get to the Coliseum quest quickly.
galgat Posted August 26, 2018 Posted August 26, 2018 5 hours ago, draco1412 said: Sorry to bother but i have a question . How can i start the arena quests where i can participate quickly ? Currently i just finished with slave law in Riverwood and playing the slaver route . Should i switch to free player or slave to get to arena quest quickly ? Thank you very much .  If you mean the Arena ( and 3.0 Beta version ), it is part of the slave quest line, and should come up during a normal play through. The Colosseum can not be built until after Riften is enslaved, and you have to catch the dialogue Pike pops up, and agree to build it, and you must have done at least five mini task's, the ones that you do between enslavement of the cities. ( This Colosseum can be done by all character choice's, slave, free girl or slaver, and they can all participate in the Colosseum games after it is built )
SmolTent Posted August 26, 2018 Posted August 26, 2018 18 hours ago, Gimlord said: Enfoncer checks break the idle and run animation of the armbinder, but for a weird reason not the one when you sprint. It seems like the ol' animation reset thing, theres a patch IÂ posted maybe 10 pages ago to turn off the idle part of the enforcer check. Use that and it should fix it 2
Gimlord Posted August 26, 2018 Posted August 26, 2018 13 hours ago, master151194 said: It seems like the ol' animation reset thing, theres a patch I posted maybe 10 pages ago to turn off the idle part of the enforcer check. Use that and it should fix it How should i install this? I use mod organizer. I created a folder, placed the SLV_Utilities file in the folder and add the folder to archive. Installed,enabled the mod and ignored missing data. But i think again the enforcer broke the armbinder animation, the one when i am iddle and the one when i run, not the one when i sprint. Maybe i did something wrong? In mod organizer the mod is the last in the order but it doesn't show like it overwrites another file or mod.
DarksideTinkerbell Posted August 26, 2018 Posted August 26, 2018 @KenjokaA very great cheer to you the Mod Author, I got teary eyed doing Morthal. No mod I have played has ever made me feel so emotional over a scene before. Thank you.
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