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Slaverun Reloaded (03-June-2018)

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Latest change:

03-06-2018 Slaverun V3.0 Beta 1 : so here it is finaly: the beta version of V3 where I tried to fix as many bugs as possible

there are no big changes and fixes, but here is a list

- finished the Finn quest

- finished the bounty hunters

- finished the slave gladiator training

- added a chance (configure in MCM) that a slaver gets raped too

- slaver has to report back to (if active in MCM)

- a slaver can quit his job now and get a normal free person again

 

 BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING

 

Latest change:

14-02-2018 Slaverun V3.0 Alpha 3 (was not planned) fixes a problem with the Colosseum funfair quest; it also adds the missing animations for the crawling feature (credit goes to DarkAngel1265 (https://www.nexusmods.com/skyrim/mods/33097) . They are optional in the fomod installer, if you install them don't forget to run FNIS.

14-02-2018 uploaded Slaverun V3.0 Alpha 2c which is only a patched esp for : just intall over alpha 2 to overrite your esp (fixes bug with free woman blocked in arena quest when talking to Bellamy, Gustus and Quintus)

11-02-2018 I uploaded Alpha 2 version of Slaverun V3.0

08-01-2018 I uploaded Alpha 1 version of Slaverun V3.0. BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING

 

Latest change:

28-12-2017 Slaverun V2.1.3

- fixing not doing sexlab calls because Zaz Framework 8.0 results true for isanimating when npc uses furniture

- try to fix heavy deivces like yoke and armbinder for DD V 4.0

24-11-2017 Slaverun V2.1.2

- enabled usage of Zaz Framework 8.0

- removed haircoloring for slaves with yps fashion framework

 

 

New prequest:

Notes for Slaverun Reloaded 2.1

 

New prequest:
the Slaverun Mainquest will now not be started the first time you start a game with active slaverun esp file.
A new prequest will now be started by courier. After the new prequest is done the mainquest will start as usual.

 

Wedding quest:
The wedding quest is totaly optional. In this quest you will get visit from your family. Your family members (5 NPCs) will be Nord and Breton race. So if you are playing a non-human race and are annoyed by this, just don't play this quest. You have more then one option to skip or abort it! As I said it is optional

 

Conditions to start the wedding quest:
- you are a slave
- Windhelm slavery quest is finished
- faction with Bellamy must have been at least once at 20 and now > 15
- DeadslaveWalking quest must have been proceeded where you have done enough whiterun tasks and enough arena fights to make Slave master Pike rethink his execution plans (you can do this by easy by activating the ingame cheat option); for this the faction with Pike must now also be 20 (= most submissive as possible)
- once who have started and aborted the whitewedding1 quest by telling Pike your parents are dead, the wedding quest can not be retriggered

 

Notes for Slaverun Reloaded 2.0

 

Very Important.
- the latest patch 2.04 reqires and checks at startup for ZAZ Animation Pack V7, you can find it here
- Version 2.0 has more hard dependencies than 1.x, if you have a CTD at startup you probably missed one, please do yourself something good and use a TOOL like Wyrebash or MO to find out what you are missing
- Version 2.0 has a storymode flag in MCM Menu which is by default disabled. With storymode off, scenes will be shorter, less text is displayed, and skipped. I recommend playing with storymode on, but I guess more people don't want to read text and there is realy a lot of it in v2

 

Here is a list of ids and names of the complete slave quests, in case you need them , yes there are more than in v1

 


1000 Enslavement
1 Become a Slave of Slaverun (SLV_EnslavePC)
2 Who is Diamond? (SLV_CatchingIvana)
Walk of Shame (SLV_WalkOfShame)
3 Slavetraining (SLV_SexSlaveTraining1)

 

1300 First tasks
1400 4 Basic sex slave training (SLV_SexSlaveTraining2)
1500 5 Slave transport services (SLV_MainquestSpecial01)
1600 6 Advanced sex slave training (SLV_SexSlaveTraining3)
1700 7 Bring slavery to Riverwood (SLV_RiverwoodSlavery)
Alvors Sex Problems (SLV_RiverwoodTaskAlvor)
Lucans Profit (SLV_RiverwoodTaskLucan)
Svens Dreamgirl (SLV_RiverwoodTaskSven)

 

2100 Tasks
2200 8 Tour de Skyrim (SLV_MainquestSpecial11)
2300 9 Devious painslut slave training (SLV_SexSlaveTraining4)
2400 10 Be recertified as a sex slave (SLV_SlaveCertification1)
2500 11 Export Dremora sex slave training (SLV_SexSlaveTraining5)
Become a Succubus (SLV_Succubus, optional after completion) PSQ Succubus mod required
Daugther of Coldharbour (SLV_Coldharbour,optional after completion)
2600 12 Bring slavery to Falkreath (SLV_FalkreathSlavery)
Become a Devious Blacksmith (SLV_FalkreathTaskLod)
Solafs profit (SLV_FalkreathTaskSolaf)
Valgas animal inn (SLV_FalkreathTaskValga)

 

3100 Tasks
3200 13 Slave merchant services (SLV_MainquestSpecial02)
3300 Slavery Enforcement and Fugitive Retrieval Unit (SLV_SlaveryEnforcement)
14 Learn how to handle an enslavement (SLV_CatchingJasmin)
3400 15 Family reunion (SLV_CatchingJulia)
3500 16 Collecting a dept (SLV_CatchingJane)
3600 17 Bring slavery to Dawnstar (SLV_DawnstarSlavery)
Work as a mining slave (SLV_DawnstarMiningSlave)
Sea Squall need slaves too (SLV_DawnstarSailerSlut)

 

4100 Tasks
4200 18 Premium slave carriage services (SLV_MainquestSpecial05)
4300 19 Training Jane (SLV_CatchingJane2)
4400 20 Fresh meat (SLV_CatchingBlake)
4500 21 Family completion (SLV_CatchingHeike)
4600 22 Bring slavery to Markarth (SLV_MarkarthSlavery)
Make an old orc happy (SLV_MarkarthOrcSmith)
Is Dibella a slave slut (SLV_MarkarthDibellaSlaves)

 

5100 Tasks
5200 23 Want to buy an orc slave (SLV_MainquestSpecial08)
5300 24 Training a family of slave sluts (SLV_CatchingHeike2)
5400 25 The fugitive (SLV_CatchingEva)
5500 26 Bring slavery to Riften (SLV_RiftenSlavery)
Survive the Jail of Riften (SLV_RiftenJailRape)
Improve Skyrim beer with alchemy (SLV_RiftenHoneybrewViagrix)

 

6100 Tasks
6200 27 Slave innkeeper services (SLV_MainquestSpecial03)
6300 28 Hunt for the runaway daughters (SLV_CatchingHeike3)
6400 Medium slave end: Dead Slave Walking (SLV_DeadslaveWalking)
6500 29 Be recertified as a sex slave again (SLV_SlaveCertification2)
6600 30 Bring slavery to Morthal (SLV_MorthalSlavery)
A master of the dark arts (SLV_MorthalVampireStudy)
Good end: End Slavery (SLV_Abolitionism)

 

7100 Tasks
7200 31 Farm animal going crazy (SLV_MainquestSpecial06)
7300 32 Solving problems (SLV_CatchingAva)
7400 33 Welcome the Slave Mistress (SLV_MainquestSpecial09)
7500 34 Bring slavery to Winterhold (SLV_WinterholdSlavery)
Why is your dick hard? (SLV_WinterholdCrazyAltmer)
Horny Magic Users (SLV_WinterholdChastityBelts)

 

8100 Tasks
8200 35 Slave military services (SLV_MainquestSpecial04)
8300 36 Some new sex slave are certified (SLV_SlaveCertification3)
8400 37 Mistress Maria certifies Diamonds family (SLV_SlaveCertification4)
8500 38 Bring slavery to Windhelm (SLV_WindhelmSlavery)
Looking for a normal job (SLV_WindhelmJobSearch)
Dark quarters racism (SLV_WindhelmRacism)

 

9100 Tasks
9200 39 Slave cat services (SLV_MainquestSpecial07)
9300 40 Bring slavery to Solitude (SLV_SolitudeSlavery)
Skyrims next devious top model (SLV_SolitudeFashionDays)
Create a sex poem (SLV_SolitudeBardsCollege)
9400 reserved
9500 reserved

 

10100 Tasks
10200 41 Slave bondage services (SLV_MainquestSpecial10)
10300 42 Bring slavery to Solstheim (SLV_RavenRockSlavery)
The needs of a north (SLV_RavenRockTaskFrea)
Dunmer magic (SLV_RavenRockTaskNeloth)
10400 reserved
10500 reserved

 

11000 Bad slave end: Big Slavery Celebration Party (SLV_CelebrateSlavery)

 

 

 

Slaverun Reloaded

 

This mod was inspired by the original Slaverun mod:

 

The authors pchs and WaxenFigure did a fantastic job. But since the mod wasn't updated in a long time and with major updates for other mods as well as new content rolling out, compatibility problems began to pop up for a lot of people.
I wanted to fix this, so I learned to use CK (and am still learning).

 

Eventually I realized that in order to rid the mod of all of it's issues, I had to recode it from scratch. And while I was there, I figured I might as well expand on it's potential.
So expand on it I did. A lot.

 

Version 1.x of Slaverun Reloaded is finished with a slave and slaver questline for all cities (in my opinion), but I am sure not bugfree. I will make bugfix releases for 1.0, but there will be no new features in this version.

 

I continue working on Slaverun Reloaded V2 Beta which will have new features, new quests and also new dependencies (see the forum thread for more details)

 

What is this mod about:

 

"Civil war has turned Skyrim bad. As men fight, women become victims of their rage and lust. Whiterun, now commonly called Slaverun, became a center of female slave trade.
Every unwealthy female without resources to keep herself safe may become a victim of enslavement." (quote from original mod)

 

In the original mod, when you arrive at Whiterun, the town is already enslaved, and if you're a female Dragonborn, you might end up as part of the inventory. A nice little slave training quest followed. All of this is still intact (and fixed).
Here is where the mod was expanded.

 

The mod starts automatically when activated, but the town has not changed, you get a quest to go to the Jarl of Whiterun instead.

 

After the prologue quest you have choices:

 

- Get enslaved as a female but with resistance. Your slave trainer has a particular fondness for rebellious slaves, he didn't buy all those torture devices for nothin'. (This is the female slave questline. You will have to do a lot of quest for your slave master. Status: finished)

 

- Get enslaved without resistance or voluntarily and you will get a normal slave training. Good girl. (Also the female slave questline, just the beginning differs a little bit)

 

- Comply with the new law but remain free (all other options remain available). I suggest you bring your favorite killing skill up to max fast cuz otherwise we all know where you will end up. (You stay free, but have to obey the "women naked" law. City after city will fall autimatically under slavery, but you will do nothing about that, there are no quests for you!)

 

- Male player characters can join the slavery organization if you like. Oh you know you do, I don't even know why I made this optional. (This is the male slaver questline, you work as a slaver and will do quests for the slave master. Status: finished

 

- If you happen to be a strong woman you can kick the slavers' asses and start to work in the slavery organisation despite having the vagina box checked on the equipment tab. Who knows, you may end up making your would be master into your own personal bitch. Charma is fun. (This is the female slaver questline, you work as a slaver and will do quests for the slave master. This questline is nearly identical to the male slaver questline. Status: finished

 

Right now the female submissive story is functionally complete. It will send you onto a long quest to enslave the whole of Skyrim for your slave masters. It has three different endings depending on your choices. It may recieve more polishing later.

 

The dominant player questline is now also finished and has two different endings.
Both the slave and slaver quests will eventually implement the laws layed down in Whiterun by the original mod in every hold capital + Riverwood.

 

Things you should know BEFORE installing the mod:

 

- This mod is now released in a version 1.0, For me this version runs pretty good, but of course there a some bugs still hidden and compatibility is always a problem. I will make bugfixes in this version, but no further features. New features will all be in a beta of V2.0, which will come soon. If you expect a bug-free and polished mod like Falskaar, this mod will as big a disappointment to you as you are to your parents.
- Quests are still being worked on, content is still being added. Don't play with a save that you care about. Once an update rolls out, it may well be that you have to start over from a point where the mod was not started yet.
- This mod will change the world forever, even after the main quest is finished. Keep that in mind before you begin.
- If you don't want your female Dragonborn to get tortured and have lot of sex with things both humanoid and not so humanoid (and I do mean a LOT), don't play. I'm serious, you'll be fucking for hours.
- Strong language should not offend you. If it does, the fuck are you doing here.
- Some of the quests for the submissive story line assume you are neither Orc, Argonian nor Khajiit. There is nothing preventing you from playing as these races but odd things will happen. You have been warned.
- If you plan on continuing to play vanilla quests in enslaved cities, this is entirely possible. But beware. If the enforcer options are toggled on, things may break vanilla quests in new and exciting ways (e.g. try using the Staff of Magnus in the college after it has been enslaved during the Arch Mage quest line. Tolfdir will troll you no end. Or the guard reporting to the Jarl of Whiterun during the Alduin questline might decide to go fuck a slave instead, breaking the quest). So i suggest turning those off for the duration.

 

Credits
pchs and waxenfigure for Slaverun + Enforcer/

 

Requirements:

Fuz Ro Do - on Nexus

 

Hard Dependencies for V1 (mod won't work/game will crash without these):
SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)
Zaz Animation Pack [2014-04-21] - by xaz
Devious Devices and Devious Integration - by Min
SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67

 

Hard Dependencies for V2 (mod won't work/game will crash without these):
SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)
Zaz Animation Pack [2014-04-21] - by xaz
Devious Devices and Devious Intgration - by Min
SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67
Dragonborn.esm (yes, slavery comes to Raven Rock) and Dawnguard.esm
Devious Expansion.esm iis now a hard dependency
ApachiiHair.esm and ApachiiFemalesHair.esm both here
Crash fixes to handle the 64k string limitation of Skyrim

 

Very very very much recommended mods:
Better Dialogue Controls
Highly recomended is to install the fantastic animations by FunnyBizness , here , Slaverun V2 will use these animations, special the FMMMM gangbang animations if available

 

Soft dependencies (mod will utilise or has been made compatible with these mods, nothing bad will happen if you don't have them):
Slavetats V1.2.1 with Tatoos "SlaveTats-slut" by murfk
if enabled in MCM an enslaved PC will get 3 tattoes in the face and 2 on the hands, 10 progressive tatoos which can be configured in the json config file will be added later, each after a new city is enslaved

 

BrandingDevice of Doom V0.47 by nooblet123 (also needs "SlaveTats-slut" from Slavetats)
if tattoos are enabled in MCM and this mod is found, the progressive tatoos will be applied in a little scene where the player is branded down in the slaverun dungeon

 

Coriontios Progressive Slavetats v0.04 by Corinthio
(you don't need the esp only the tatoos) these tatoos are the default configuration in the json config file, change to other if you want to use your own tatoo selection

 

SerialStrip v1.1.4 by Antono
was used when the player was forced to undress during the enslavement (I think it will not be used there anymore, as serialstrip does not work in scenes)

 

SexLab - Sexual Fame Framework version 0.95+ by Versh (for the OPTIONAL slaverun comments.esp)
Slaverun comments.esp is is an standalone esp which can be used with slaverun or without, it uses collected fame of the sexual fame framework to let npc make comments, for example when you are seen with devious devices or be well known to have sex with animals, argonians, orcs....

 

Simple Slavery v3.92+ by jfraser
is used in both directions; slaverun is a possible outcome from simple slavery when enabled in the MCM of simple slavery,
but also Slave Master Pike offers you the dialogue option to sell you (if you are his slave) to Simple Slavery
in V2.0 there is also a button in slaverun MCM where you can simply trigger the event to be send to simple slavery

 

Hydragon Slavegirls by hydragorgon
this mod adds a lot of npc which are slavers or slaves. Slaverun Reloaded can use them to create a more immersive feeling that cities fall to slavery.
As default (can be disabled in MCM) slaverun will disable slaves in free towns and will enable them if a new town is enslaved

 

Diablo-esque Decorations - by nooblet123
is similar to hydragon slavegirls and adds some tortured or killed nps to a few Skyrim cities. Slaverun will also disable them and slowly add them again when a city is enslaved

 

Milk Mod Economy by Ed86
Slave Master Pike will get a dialogue to make you a milk cow it the esp is found. When you are a milk cow, Pike gets an option to milk you (slaves only)

 

Skooma Whore by Guffel
Slave Master Pike will get a dialogue to give you some drugs if you ask nice (slaves only)

 

Deviously Cursed Loot by Kimy
Slave Master Pike will get a dialgoue to give you a cursed item if you ask nice (slaves only)

 

Player Succubus Quest by ojanen
After finishing the dremora slave training, your dremora trainer will offer you a quest to make you a succubus, if this mod is found

 

Frostfall 3.0+ by Chesko
Due to forced being naked in enslaved cities you would probably freeze to death, so slaverun will save you from that

 

Immersive Hair Growth and Styling by emily1673
in MCM you can choose between slaverun hairgrowth or Immerysive hair growth
Slaverun Reloaded had its own hair regrowth mechanic, but you can check an MCM option to use the mechanic of Immersive Hair Growth mod

 

Amputation Framework by Haeretic
This framework is used in 3 places to cut off some arms and legs (even if installed in can be disabled in MCM)
The first victim is your slave sister Ivana during your enslavement, then the player when your Master will get very angry by some actions and during the quest 'Daughter of Coldharbour'

 

SOS Schlongs of Skyrim by b3lisario,
if mod is installed and checkbox in mcm menu is enabled all male slavers will start with a schong size 10 (default for the max size in SOS), after every city quest the schlong size will increase and your slavers dick will get bigger

 

Sexlab Inflation Framework by qotsafan
if enabled in MCM the enslaved PC boobs will grow after enslaving a city (Alternative you can enable weight growth if you have a bodyslide configuration that fits). Any growing feature is disabled by default.

 

 

 

Mods that add more NPCs, like Inconsequential NPCs, Interesting people, Immersive Whenches, Populated Towns, etc.

 

Appropos by gooser
With the wear and tear textures toggled on, your female PC will be in tears half way through slave training, I kid you not.

 

Conflicting mods
The original Slaverun mod of course, as it does the same.

 

Special Features:

 

Slave Tattoos (if toggled on in MCM):
Your master might give you tattoos so you and others may know your place. If installed he may also send you into the branding device of doom.
Note that if you want slavetats to do it's work, you must make sure the number of overlays defined in the nioverride.ini is larger than 0.

 

The customisable progressive tats feature:
If you enabled slave tattoos in the MCM menu, the PC will get a new tattoo after each city quest and city prequest. The names of the tattoos are defined in the json file in skse/plugins/slaverun/slaverunconfig.json
Tattoo section and tatoo names build a pair to define the tattoo to be used. Predefined are here the tattoos from Corintio's Progressive Slavetats by Corintio, see the threads there and my screenshots. You can replace them with any tattoo you like.
At the moment there a 10 tatoos defined, if you want to use them, your nioverride.ini must have iNumOverlays>=10 in Overlays/Body (I use 12). If you want less tatoos, you could simply accept the slavetats error, or replace the tattoo name by "", i.e. replace "Slave Stg 10" by "" (removing the complete line is not recommended).

 

Slave shaving (if toggled on in MCM):
Once enslaved your master will shave your head. Ya know, just to remove any illusions of control over your body you might still have. Over time your hair will regrow to it's original length. How long this takes and how many stages there are are also configurable in the MCM. If you are an Elf and nothing happens, try installing this: http://www.nexusmods.com/skyrim/mods/11282

 

Slave Name changing (if toggled on in MCM):
The PC will get a new surname at the end the slave training and following that the end of each city quest.
The surname can also be configured in SlaverunConfig.json. Find the lines containing "slaverunslavename" in the json file to see what the names are in order of appearance (slaverunslavename0 is 1st, slaverunslavename1 is 2nd and so on).

 

The Enforcer System (if toggled on in MCM):
Men will periodically check for slaves and/or free women to tend to their needs. I mean cocks.
Highly customizable regarding who should be called, what arousal levels should be used and if you want a filter for aggressive animations.
If you have performance issues, try turning this off, it does put stress on your system.

 

Test/Cheat mode for testing (if toggled on in JSON file):
In the JSON file is a property testmode. Setting the value 1 will enable some new Cheat dialogues to skip content and jump from the begin of a subquest to its end. Recommended for testing

 

 

 

MCM help:

 

 

 

Common Settings tab

 

- Mod started: this is read only and should be checked by the mod if it started correctly. If this isn't checked, run for the hills. Or try a different save. Or try a new game. Or run for the hills.
- Toggle Slave hair shaving on/off
- Time in hours to regrow hairs and #haircuts until original hair reappears
- Toggle Slave Tattoos on/off (if you dont have slavetats, nothing will happen either way)
- Toggle Slave name changing on/off
- Time in days to enslave cities: If you remain a free woman the slavery organization will still work to control all of Skyrim. The mod will automatically enslave the next city on the list after x days.
- Number of tasks needed for next city: If you are a female slave, this is the amount of repeatable tasks you have to do before the next major quest for enslaving a city will be available.
- Periodically reporting: If enabled you have to come back to Brutus, every x days (will be active after Riften quest).
- Put Slave items in chest: With this option disabled, no items will be removed from you when you get enslaved.
- Enslavement Device: On many occasions, the PC will get Deviously Deviced during the submissive story line. If you have any prefference, set it here. Does not affect NPCs.
- Enslavement Device color: Replaces the sky texture with a Backstreet Boys poster. Either that or it defines what color your devices will be, i forgot.
- Many items of helpful information.

 

Enforcer Settings tab

 

- Toggle Enforcer calls on/off. If you have performance issues, here is where you can turn it off entirely.
- Max distance to call slave for sex: If enforcer calls and "aroused males call slaves for sex" are enabled, this is the distance he can see slaves to initiate a scene.
- Ratio of distance slave to free woman: this value is multiplied with the previous one to tweek the experience. So <1 is smaller, 1 is same and >1 is larger distance than slaves
- Time in seconds between checks. Higher values mean less stress on your system.
- Arousal required to call slaves for sex: If a male NPC gets this horny, he will check if a female slave is available in his range.
- Arousal required to call free woman for sex: At this value, the horny NPC is done waiting for a slave and will grab whatever pair of tits he can find.
- Skip old people: Old people will not call for or be called upon for scenes.
- Aroused sex for player: puts the player character on the menu. Beware, you may need some time crossing the street if you're a slave.
- Aroused males call slaves for sex: checks for available slave NPCs within the set range, including Hydragon slaves if you have them.
- Aroused males call free females for sex: Turn this off for male NPCs to stick it into slaves only.
- Men report when player violates nudity law: Toggle this off in situations in which you may want to wear weapons and armour within an enslaved city (e.g. if playing vanilla quests after).
- Female followers will mimic player: If you're a slave, your favorite she-companion will be as well. Happens as soon as you enter an area in which the slavery laws are, you know, the law.
- Undress npc and check body slots of PC: With this option disabled, the pc will not be checked for wearing armor and no female npc will be stripped. Reduce system stress by shutting down this feature.
- Possible body slots: these are the body slots that will be checked on you or undressed on NPCs if the Undress/Check feature is enabled. You can customise if you want it less hard core.

 

Nudity Law tab

 

What happens if you get caught breaking the nudity law in enslaved cities:

 

- You get a Skyrim crime: Guards will arrest or fine you.
- Crime amount: Carry this much gold with you if you intend to break the law.
- Immediate punishment: The person that catches you will immediately punish you. Everyone is vigilant when it comes to hidden boobs.
- A good soul might rescue you: There's a chance you'll get caught by the one decent human being left in town who will escort you out off the city unseen instead of ass raping you on the spot.
- You are enslaved or punished: Master Zaid will punish you if you are a slave. If you're a free woman, well, you're not any more.

 

Problems tab

 

- Skip creature sex: with this option enabled, you will get a short black screen when sex with creatures (falmer, troll, dog) is initiated in a slaverun quest.
- Skip sex act: the sexlab call will be skipped
- Skip scenes: calling a scene will be skipped
- Press here to enable control: If a scene doesn't give you control back, press this button.

 

Statistics tab

 

- Statistical data if you're getting off on numbers.

 

Mod Messages tab

 

- settings for log messages on different log level, displayed on screen, in console or papyrus l

 

 

 

Walkthrough
for the medium end of the female slave quest line since the good and bad endings can't be missed. I'm assuming that if you're reading here, you just want to get shit done and don't care about spoilers. But still. Spoilers ahead.

 

 

 

The arena fights are part of the quest "Dead slave walking" (can't be missed).

 

After talking to Brutus about your execution, the quest is suspended (status is satisfy your new Master), until you completed the next cityquest "Bring slavery to Morthal".
When Zaid commands you to do your next set of Whiterun tasks, "Dead slave walking" continues, and you can talk to Brutus again.

 

He will explain that you can fight in the slave arena.
Now you can ask him to send you the the arena, where the repeatable Slave fight club quest starts.
After you have won your first fight, return to Brutus again, and "Dead slave walking" continues again, but arena fights are a repeatable quest now.

 

You now get a rank and title by doing the whiterun tasks and by winning arena fights. There are 6 ranks, the title and necessary number of tasks/fights can be changed in the json file and are also displayed in the MCM menu under Common Settings so you can keep track.

 

After you have got the highest rank in either the arena ("Slave Arena Champion")or Whiterun tasks ("Zaid's Favorite"), you will be able to ask Zaid for mercy but he will not pardon you. If you have got the highest rank in both the arena AND tasks, Zaid will have no choice but to pardon you. You're just too damn valuable, aren't you. Well done.
Once you have completed "Bring Slavery to Solitude", Zaid will be ready to pardon you.
The "End Slavery" quest will be aborted, you will stay alive, but will be a slave for Zaid forever (End of the medium path of Slaverun Reloaded).

 

Here an overview what quest are in the mod, if you need the technical ids (OLD, this is for V1.x, see top for slave quests in V2)

 


Mainquest (MQ)
The main quest which is started automatically when mod is loaded and will be active all the time.

 

Cityquest (CQ)/CitySubquest (CSQ)
The goal of a city quest is to enslave a new city. While doing this quest you will have to do some subquest,
it can be one subquest (Morthal) or more (at the moment 2 or 3). The quest ends when the city is enslaved and will advance the mainquest

 

Prequest (PQ)
To get the next cityquest doing prequests is necessary (at the moment its always 1 prequests, but I will probably add more in the future)
A prequest is usualy bigger than a task and not repeatable.

 

Task (T)
Before getting the prequest you have to do a number of tasks (configured by MCM). You get them from Zaid and Mundus and they are all repeatable.
They are usualy small, not very difficult and are located in and around Whiterun

 

Misc (M)
There are very few quests which fit not above pattern, like the slave training you get after being enslaved

 

Endgame quest (EQ)
Quests that start later and will lead to one of the possible endings.

 

This are the implemented quests:
SLV_Mainquest Slaverun Reloaded (MQ)

 

SLV_Slavetraining Slavetraining (M)
SLV_StillFree Naked but Free (M)

 

SLV_RiverwoodSlavery Bring slavery to riverwood (CQ)
SLV_RiverwoodTaskAlvor Alvors sex problems (CSQ)
SLV_RiverwoodTaskLucan Lucans profit (CSQ)
SLV_RiverwoodTaskSven Svens dreamgirl (CSQ)

 

SLV_MainquestSpecial1 Slave transport services (PQ)

 

SLV_FalkreathSlavery Bring slavery to Falkreath (CQ)
SLV_FalkreathTaskLod Become a devious blacksmith (CSQ)
SLV_FalkreathTaskSolaf Solafs profit (CSQ)
SLV_FalkreathTaskValga Valgas animal inn (CSQ)

 

SLV_MainquestSpecial2 Slave merchant services (PQ)

 

SLV_DawnstarSlavery Bring slavery to Dawnstar (CQ)
SLV_DawnstarSailerSlut Sea Sqall need slaves too (CSQ)
SLV_DawnstarMiningSlave Work as a mining slave (CSQ)

 

SLV_MainquestSpecial5 Premium slave carriage services (PQ)

 

SLV_MarkarthSlavery Bring slavery to Markarth (CQ)
SLV_MarkarthOrcSmith Make an old orc happy (CSQ)
SLV_MarkarthDibellaSlaves Is Dibella a slave slut (CSQ)

 

SLV_MainquestSpecial8 Want to buy an orc wife (PQ)

 

SLV_RiftenSlavery Bring slavery to Riften (CQ)
SLV_RiftenJailRape Survive the Jail of Riften (CSQ)
SLV_RiftenHoneybrewViagrix Improve skyrim beer with alchemie (CSQ)

 

SLV_MainquestSpecial3 Slave innkeeper services (PQ)

 

SLV_MorthalSlavery Bring slavery to Morthal (CQ)
SLV_MorthalVampireStudy A master of the dark arts (CSQ)

 

SLV_MainquestSpecial6 Farm animal going crazy (PQ)

 

SLV_WinterholdSlavery Bring slavery to Winterhold (CQ)
SLV_WinterholdCrazyAltmer Why is your dick hard? (CSQ)
SLV_WinterholdChastityBelts Horny magic users (CSQ)

 

SLV_MainquestSpecial4 Slave military services (PQ)

 

SLV_WindhelmSlavery Bring slavery to Windhelm (CQ)
SLV_WindhelmJobSearch Looking for a normal job (CSQ)
SLV_WindhelmRacism Dark quarters racism (CSQ)

 

SLV_MainquestSpecial7 Slave cat services (PQ)

 

SLV_SolitudeSlavery Bring slavery to Solitude (CQ)
SLV_SolitudeBardsCollege Create a sex poem (CSQ)
SLV_SolitudeFashionDays Skyrims next devious top model (CSQ)

 

SLV_DeadSlaveWalking Dead Slave Walking (EQ)
SLV_SlaveGladiator Slave fight club (M)
SLV_Succubus Become a Succubus (M)
SLV_Abolitionism End Slavery (EQ)
SLV_CelebrateSlavery Big Slavery Celebration Party (EQ)

 

SLV_WhiterunAvenicci Slave service for Avenicci (T)
SLV_WhiterunBelethor Slave service for Belethor (T)
SLV_WhiterunCalmDraugr Rumble in the dungeon (T)
SLV_WhiterunDeliverPlugs Deliver plugs and whips to merchants (T)
SLV_WhiterunDeliverSlave Deliver a slave to a brothel (T)
SLV_WhiterunDraemoraVisitors Escort service (T)
SLV_WhiterunEarnMoney Slave service to bring money (T)
SLV_WhiterunEnslave Enslave a free woman (T)
SLV_WhiterunEnslaveMale Enslave a free man (T)
SLV_WhiterunFarkas Slave service for Farkas (T)
SLV_WhiterunFreeFuck Slave service as free fuck (T)
SLV_WhiterunFuckWoman Reminder for free woman (T)
SLV_WhiterunJessica Jessica is not working (T)
SLV_WhiterunPissPot Slave service as piss pot (T)
SLV_WhiterunPussyLicker Slave service as a pussy licker (T)
SLV_WhiterunTrainSlave Assist in sex toy training (T)
SLV_WhiterunTrainWoman Assist in sex slave training (T)

 

Old Changelog

 

 

19.08.2017 Slaverun V2.1.1

  • small bugfixes
  • - MCM cheat function for arm and leg cuffs corrected
  • - prequest will enable bandit hidout correctly
  • - prequest will not restart mainquest if mainquest is finished; prequest will not start with finished mainquest
  • - enforcer setting for max sexlab calls not working as designed for value 0 (=unlimited)
  • - the male generic slaver dialogue with slaves uses now 'sex' tag for sexlab call and not 'anal'

 

23.07.2017 Slaverun V2.1

  • - new prequest (will start by courier at a player lvl configured in MCM; default lvl 2)
  • - 3 optional wedding quests for a slave who is fallen in love with Master Bellamy
  • - free women who violate the slavery laws can buy herself free from punishment
  • - fixed faction change when slaver returns from a city quest and is not submissive

 

15.06.2017 Slaverun V2.05 small Bugfixes for V2

  • - soft dependency fixes for Schlongs of Skyrim and Amputator Framework
  • - check at startup for filled alias in slaverun mainquest
  • - slif delta breast growth in mcm menu
  • - disable Mistress Maria at quest end
  • - disable slaverun hair regrowth when yps fashion hair is enabled in mcm
  • - smaller fixes
  • - first packed version with a bsa file

 

25.05.2017 Slaverun V2.04 small Bugfixes for V2

  • - ZAZ Framework V7 is now a requirement to start slaverun (technical V6.11 works, but many users have installation problems), see notes to find it
  • - fix for skeever/fox race for SLV_You
  • - fix (first try) for branding device startup problems
  • - safety code to make Ivana and Diamond appear, 2 buttons in MCM problems tab to force them spawning
  • - some type and grammar fixes

 

25.05.2017 Slaverun V1.04

  • small bugfix for V1: fixing a problem in Windhelm slavery when starting a subquest for dark quarters
  •  
  • 16.05.2017 Slaverun V2.03
  • Bugfix for Skeever sound
  • Seq file regenerated for mainquest start problems

 

13.05.2017 Slaverun V2.02

  • Bugfix for Wyvern hitbox so large,
  • Blocked dialog when switching from slaver to slave questline
  • not setting the 3 days timer in animal sex training
  • try to fix Diamond invisble problems
  •  
  • 06.05.2017 Slaverun V2.01
  • Bugfix for Underwater Problem in Whiterun

 

06.05.2017 = Slaverun Reloaded Version 2.0 (Official release)

  • - lots of bug fixes
  • - new quests for slaves (raven rock, Diamond and Ivana, Carriage driver)
  • - lots of options in dialogues for slavers with or without followers
  • - cheat menu to manipulate devious devices
  • - new events in mcm problems tab


18.02.2017 = Slaverun Reloaded Version 2.0 Beta 2b
Fixes for the slave questline: starting 4 subquests did not progress the state of the main quest correctly
- 2300 SLV_Slavetraining3 , painslut
- 3300 SLV_Slavetraining4 , Dremora slave training


  • Submitter
  • Submitted
    09/23/2015
  • Category
  • Requires
    SexLab.esm (tested with 1.61 and 1.62) SexLabAroused.esm Devious Devices - Assets.esm ZaZAnimationPack.esm Devious Devices - Integration.esm (more for V2, see the OP)
  • Special Edition Compatible

 

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For those of us who weren't following the old mod, could you give a rundown of what this does other than transforming Whiterun in some cosmetic way?

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Cool! is it compatible with hyd_slavegirls mod?

 

*whispers* ...check the pictures, some clues there!

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Thanks, buddy. I'm glad to see this happening after the original mod was shelved.

 

I'm also glad that you want to expand to other cities, as was a popular idea among SR users.

 

Good job, and thanks again.

For those of us who weren't following the old mod, could you give a rundown of what this does other than transforming Whiterun in some cosmetic way?

Big slavery quest line involving female characters. Lots fun. I'm going to set up a MO profile just for this.

Does head shaving require a restart of the game?

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Awesome, i really liked Slaverun, expect i also had some issues with it (for example the navmesh issues you mention). 

Will try soon.

 

One comment to the description: You link to the original sexlab aroused there, i hope it also works with aroused redux because i remember reading that the original aroused was more script heavy.

 

And are you also planning to overhaul Wolfclub? This mod from pchs i never really got to run properly, usually roughly every third client somehow broke it, so it seemed an extremly promising mod but never out of the alpha stage.

 

Thanks for all your hard work and sharing it with us.

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~

And are you also planning to overhaul Wolfclub? This mod from pchs i never really got to run properly, usually roughly every third client somehow broke it, so it seemed an extremly promising mod but never out of the alpha stage.

 

Thanks for all your hard work and sharing it with us.

 

I'm going to try this mod too, but I am going to wait a bit to see how well it's working.  Wolfclub looks so great, but is so full of bugs that I cannot use it.  I really hope that one gets more attention soon as well.

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Cool! is it compatible with hyd_slavegirls mod?

 

*whispers* ...check the pictures, some clues there!

 

 

:) Indeed!

 

Is it functional though? Was integration in the original mod?

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When you get around to the male oriented stuff you should make Paradise Halls a requirement and just use that for selling slaves etc. I consider Paradise halls (and the SL extension) a requirement in any playthrough just for that freaking awesome whip.

 

Anyway Glad you are doing this and I hope to try it soon.

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i wish you good luck witrh this Project. i welcomed slaverun when it was created, but very soon the mod get overloaded and get game crashes.

unfortunately, i am not happy with your choices a. to involve devios Integration, i wish you could stay with dd assets. integraton is too heavy.

b. dragonsreach dungeon was an exciting place, sadly you dont want to recreate this. i hope you change your mind about  this.


When you get around to the male oriented stuff you should make Paradise Halls a requirement and just use that for selling slaves etc. I consider Paradise halls (and the SL extension) a requirement in any playthrough just for that freaking awesome whip.

 

Anyway Glad you are doing this and I hope to try it soon.

 

i never played paradise halls. could you describe that "freaking awesome whip" ? i may take a look at it.
 

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Oh, My, God.... thank you so much!  I loved the original, despite some of the issues it had.  You just made my day.

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I saw in one of the screenshots that there are all the cities and villages listed.

Does this mean that this mod could handle whatever city or village I want?

 

And now some personal thoughts:

 

1. As in the OP ... I AM the Dovahkiin and I am allowed to kill EVERY bad person I find around. I'm a dominating woman. I'll not be a slave. But I like sex, a lot.

So ... some males as "sex toys" for the Dragonessborn?

 

2. So ... slaves? Are they really needed? Why not a simple, and much more funny, Sanguine's Rule over the whole Skyrim, with mainly females who can be "used" by males but, as above, also some volunteers males who can be sex toys for females?

 

3. A Dominant Dovahkiin like me could agree with the Prince of Lust to maintain his Sex Law around in the cities. (The Enforcer system is the "application" of this Law).

 

4. A Dominant Dovahkiin is also a Nymphomaniac (at least I am), and could also agree to have a lot of fun with men of women but only with "agreement". No forced sex for her.

So to say, a man, or a woman approaches. I can accept or refuse. The refuse doesn't implies rapes or punishments or whatever bad thing.

In case of rape, I'm allowed to kill the worm without bounty. (I'm also the Thane, right?).

 

Just some ideas.

 

 

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Okay, maybe I'm missing something very obvious but how do you start the mod?

 

2nd'd i see the MCM menu, but nothing is changed in whiterun and under enlsaved citys it says "No"

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Okay, maybe I'm missing something very obvious but how do you start the mod?

Figured it out!

 

This may be a bug, or intentional... But the mod requires you start a brand new game. After starting a new game, you'll get the quest in your journal to "investigate rumors in whiterun". 

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Okay, maybe I'm missing something very obvious but how do you start the mod?

Figured it out!

 

This may be a bug, or intentional... But the mod requires you start a brand new game. After starting a new game, you'll get the quest in your journal to "investigate rumors in whiterun". 

 

I suppose we just cant "start quest" Via console then eh ?

 

But i suppose i should have known that seeing as when you use / update any mod it requires a "fresh install"

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i wish you good luck witrh this Project. i welcomed slaverun when it was created, but very soon the mod get overloaded and get game crashes.

unfortunately, i am not happy with your choices a. to involve devios Integration, i wish you could stay with dd assets. integraton is too heavy.

b. dragonsreach dungeon was an exciting place, sadly you dont want to recreate this. i hope you change your mind about  this.

When you get around to the male oriented stuff you should make Paradise Halls a requirement and just use that for selling slaves etc. I consider Paradise halls (and the SL extension) a requirement in any playthrough just for that freaking awesome whip.

 

Anyway Glad you are doing this and I hope to try it soon.

 

i never played paradise halls. could you describe that "freaking awesome whip" ? i may take a look at it.

 

 

It's a whip that you can craft or get in Farengers study (a cane actually) that you can whip NPCs with it. does a tiny ammount of damage and leaves marks, and has a perfect sound. It makes Paradise Halls worth installing even if you don't enslave anyone at all.

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Cool! is it compatible with hyd_slavegirls mod?

Technically its absolute compatible, they even interact now. In the old mod slaverun uses it's own slave and slaverfaction while hydragon uses the faction from ZAZAnimationPack, which has a little slavery framework include. Slaverun Reloaded now also uses the faction from zaz, so some dialogue do use this factions and they will interact with hydragons slaves also.

 

From immersion side my plan is, that when you start slaverun there is no slavery at all in skyrim (well there might be a castle in the west, who belongs to some lady called Mia, but that's another story :D ).

In the futere as soft dependency i wanna detect mods like zdd.esp, hydragons slave or horrified prisons and disable those slaves, and when one city after the city falls back into slavery i will enable the appropiate slaves again.

 

 

Okay, maybe I'm missing something very obvious but how do you start the mod?

 

2nd'd i see the MCM menu, but nothing is changed in whiterun and under enlsaved citys it says "No"

 

The listed city and yes and no is some kind of progress bar. When the quest progress, city after city will fall into slavery, at the current state the mod only supports whiterun.

In the last version i published in old slaverun thread, also riverwood and falkreath were possible enslaved cities

 

 

Okay, maybe I'm missing something very obvious but how do you start the mod?

Figured it out!

 

This may be a bug, or intentional... But the mod requires you start a brand new game. After starting a new game, you'll get the quest in your journal to "investigate rumors in whiterun". 

 

I will have a look at that, i started dozens of new games in the last weeks.

The quest should start automatically when you enable the esp first, but i never tried it with an existing game.

 

For those of us who weren't following the old mod, could you give a rundown of what this does other than transforming Whiterun in some cosmetic way?

In short terms it is a quest mod, when you play the quest or now the quests as i splitted the one quest in more, you are enslaved and female of a citie will be under a slavery law, which forbidds them to wear clothes or they are become slaves.

 

Thanks, buddy. I'm glad to see this happening after the original mod was shelved.

 

I'm also glad that you want to expand to other cities, as was a popular idea among SR users.

 

Good job, and thanks again.

For those of us who weren't following the old mod, could you give a rundown of what this does other than transforming Whiterun in some cosmetic way?

Big slavery quest line involving female characters. Lots fun. I'm going to set up a MO profile just for this.

Does head shaving require a restart of the game?

 

If you check the option for shaving at one stage of the quest you will be shaved or not. The decision will be mad at that step

 

Awesome, i really liked Slaverun, expect i also had some issues with it (for example the navmesh issues you mention). 

Will try soon.

 

One comment to the description: You link to the original sexlab aroused there, i hope it also works with aroused redux because i remember reading that the original aroused was more script heavy.

 

And are you also planning to overhaul Wolfclub? This mod from pchs i never really got to run properly, usually roughly every third client somehow broke it, so it seemed an extremly promising mod but never out of the alpha stage.

 

Thanks for all your hard work and sharing it with us.

Yes, any version of sexlab aroused will work, i just copied the link from the old description

 

i wish you good luck witrh this Project. i welcomed slaverun when it was created, but very soon the mod get overloaded and get game crashes.

unfortunately, i am not happy with your choices a. to involve devios Integration, i wish you could stay with dd assets. integraton is too heavy.

b. dragonsreach dungeon was an exciting place, sadly you dont want to recreate this. i hope you change your mind about  this.

When you get around to the male oriented stuff you should make Paradise Halls a requirement and just use that for selling slaves etc. I consider Paradise halls (and the SL extension) a requirement in any playthrough just for that freaking awesome whip.

 

Anyway Glad you are doing this and I hope to try it soon.

 

i never played paradise halls. could you describe that "freaking awesome whip" ? i may take a look at it.

 

Hehe, i just don't use the original dragonsreach dungeon anymore, i have my own copy of it, which allows me to change things there without fearing mod conflicts (for example that alrik prisoner there from a original quest)

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I saw in one of the screenshots that there are all the cities and villages listed.

Does this mean that this mod could handle whatever city or village I want?

 

And now some personal thoughts:

 

1. As in the OP ... I AM the Dovahkiin and I am allowed to kill EVERY bad person I find around. I'm a dominating woman. I'll not be a slave. But I like sex, a lot.

So ... some males as "sex toys" for the Dragonessborn?

 

2. So ... slaves? Are they really needed? Why not a simple, and much more funny, Sanguine's Rule over the whole Skyrim, with mainly females who can be "used" by males but, as above, also some volunteers males who can be sex toys for females?

 

3. A Dominant Dovahkiin like me could agree with the Prince of Lust to maintain his Sex Law around in the cities. (The Enforcer system is the "application" of this Law).

 

4. A Dominant Dovahkiin is also a Nymphomaniac (at least I am), and could also agree to have a lot of fun with men of women but only with "agreement". No forced sex for her.

So to say, a man, or a woman approaches. I can accept or refuse. The refuse doesn't implies rapes or punishments or whatever bad thing.

In case of rape, I'm allowed to kill the worm without bounty. (I'm also the Thane, right?).

 

Just some ideas.

 

Thanks , i will think about it. As a want to do parallel questline for male characters, where you work in the slavery organization and bring slavery to skyrim, i could use this questline as option for a well lets say more sadistic, strong female char,

 

I was also thinking about some possible solutions for maven blackbriar in riften. would she easily be enslaved or let her city enslave? When i think of her , i always have a vision of a strong, reckless bitch and i thought mayby the slavery in riften works vice versa and males are the victims :-/

 

 

 

 

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Okay, maybe I'm missing something very obvious but how do you start the mod?

Figured it out!

 

This may be a bug, or intentional... But the mod requires you start a brand new game. After starting a new game, you'll get the quest in your journal to "investigate rumors in whiterun". 

 

I will have a look at that, i started dozens of new games in the last weeks.

The quest should start automatically when you enable the esp first, but i never tried it with an existing game.

Some aliases fail to fill on existing games - and since those aliases are not optional quest refuses to start.

 

To make it work properly on existing games toggle "allow reserved" on every single alias that is linked to vanilla actor.

Just to be sure you can toggle "AllowReserved" and optional on every single actor alias in all quests.

 

If you check the option for shaving at one stage of the quest you will be shaved or not. The decision will be mad at that step

my char got shaved even if i unticked that in mcm... thankfully they did no mind me running showracemenu right after - bald head isnt exactly sexy for me  ;)

 

 

Oh and there is a problem with plugs that you're supposed to take from belethor shop - they were not flagged as "free for the taking" so i had to steal them.

Most likely thats because of Unofficial Skyrim patch - after i uploaded it to some newer version pretty much everything inside of every city has an owner so it is not free for the taking anymore.

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I was also thinking about some possible solutions for maven blackbriar in riften. would she easily be enslaved or let her city enslave? When i think of her , i always have a vision of a strong, reckless bitch and i thought mayby the slavery in riften works vice versa and males are the victims :-/

Or maybe she allows a form of slavery to exist that isn't based on a discrimination of a particular sex? ;)

 

I know original Slaverun ran with that, and it's fine (as a sexual fantasy, that is ;) ) but that doesn't mean other holds can't run slavery on different assumptions. For Riften, which is pretty cutthroat but also quite business-minded, some form of debt slavery might be appropriate. No idea how viable it is for implementation, just a thought.

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Really exciting to see this mod running.  I was planning to not add two hundred plus mods this time but can't resist this. 

 

Slaverun, paradise halls, and then running QAYL.  Too much to imagine.  Hopefully, the brand of doom will work in Dragonreach Dungeon.

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If this is going to go the spread slavery to the entire Skyrim route I think having varieties of reasons for triggering them would be interesting, not necessarily male slave vs female slave depending on who is in charge.

Riften could be very interesting with Maven trying to make some money with female slaves worth more and there could be special conditions for each hold etc.

That's thinking way far ahead of course :P

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