Kimy Posted June 17, 2017 Author Posted June 17, 2017 Would luv to see this in DCL if possible:-) http://mitakusaner.blog.fc2.com/blog-entry-1559.html Looks definitely nice, but my Japanese is a tad rusty, so I have no clue about what this item's permissions are. Not that I'd know how to even download it in the first place.
Corsayr Posted June 17, 2017 Posted June 17, 2017 Would luv to see this in DCL if possible:-) http://mitakusaner.blog.fc2.com/blog-entry-1559.html Looks definitely nice, but my Japanese is a tad rusty, so I have no clue about what this item's permissions are. Not that I'd know how to even download it in the first place. It says they are made by Arsenic at NSFWmods. here is the collection that contains it over there https://nsfwmods.com/files/file/72-arsenics-bandit-den-of-daz3d-outfits/ but arsenics appears to be saying they are UNP conversions from a group called Daz3d. Who if I am reading right would be the original designers. (edit: N before P except when talking about a television station)
Kimy Posted June 17, 2017 Author Posted June 17, 2017 Apparently the collection got deleted from...Loverslab. Doesn't say why, but a safe bet might be because the items were reuploaded without permission. I guess that concludes the question if I can use the model.
d3rburn3r Posted June 17, 2017 Posted June 17, 2017 I lost sasha's key. And now i am unable to unlock her. How do i fix it or can i find her key like any other key?
El_Duderino Posted June 18, 2017 Posted June 18, 2017 Would luv to see this in DCL if possible:-) ... Looks definitely nice, but my Japanese is a tad rusty, so I have no clue about what this item's permissions are. Not that I'd know how to even download it in the first place. It says they are made by Arsenic at NSFWmods. here is the collection that contains it over there ... but arsenics appears to be saying they are UNP conversions from a group called Daz3d. Who if I am reading right would be the original designers. Daz3D is a software/company offering professional 3D software for (among other things?) character modeling and animation. They also have a store where they sell many 3D assets, including user submitted ones (sold on royalty basis). https://www.daz3d.com/home
square0 Posted June 19, 2017 Posted June 19, 2017 Would it be possible to have traps equip plugs without a belt?
Corsayr Posted June 19, 2017 Posted June 19, 2017 Would it be possible to have traps equip plugs without a belt? I think if you turn off the "progressive bondage" setting it equips randomly. Otherwise I think plugs are always after belts.
dnoah Posted June 19, 2017 Posted June 19, 2017 About Sasha. When she's a follower in sub mode, every sex act with her is registered by SexLab as player is victim. Should set playerisvictim to false while calling sexwithplayer from dcur_sasha_SexVaginal etc. (it defaults to true). Another thing, frequent notifications about her arousal status can sometimes be a bit annoying. Could you please make a switch for notifications somewhere? And lastly, i think it would be nice to have at least a bit more in-game info about her, because right now it may seem that she spent all her life in that hut in Dawnstar being "trained" by her mother. Creepy. Thank you for this great mod, btw. EDIT: Her arousal notifications keep appearing when she is parked.
square0 Posted June 19, 2017 Posted June 19, 2017 Would it be possible to have traps equip plugs without a belt? I think if you turn off the "progressive bondage" setting it equips randomly. Otherwise I think plugs are always after belts. I don't think so. I already had that disabled. I just tried it again to make sure and as long as I have chastity belts disabled plugs never show up. When I enable them, the traps equip the belt and the plugs at the same time.
Kimy Posted June 19, 2017 Author Posted June 19, 2017 Would it be possible to have traps equip plugs without a belt? I think if you turn off the "progressive bondage" setting it equips randomly. Otherwise I think plugs are always after belts. I don't think so. I already had that disabled. I just tried it again to make sure and as long as I have chastity belts disabled plugs never show up. When I enable them, the traps equip the belt and the plugs at the same time. When I wrote that code, plugs couldn't be worn without belts, so they will get equipped only in conjunction with a belt. I never changed that code, so that's still how it works.
jfraser Posted June 19, 2017 Posted June 19, 2017 Would it be possible to have traps equip plugs without a belt? I think if you turn off the "progressive bondage" setting it equips randomly. Otherwise I think plugs are always after belts. I don't think so. I already had that disabled. I just tried it again to make sure and as long as I have chastity belts disabled plugs never show up. When I enable them, the traps equip the belt and the plugs at the same time. When I wrote that code, plugs couldn't be worn without belts, so they will get equipped only in conjunction with a belt. I never changed that code, so that's still how it works. I mean, that makes sense. Without the belt, the plugs could just slide right out, yeah?
UnEvenSteven Posted June 19, 2017 Posted June 19, 2017 I thought there was recent change in the framework where plugs in general don't slide out anymore when not wearing a belt or harness.
Kimy Posted June 19, 2017 Author Posted June 19, 2017 I thought there was recent change in the framework where plugs in general don't slide out anymore when not wearing a belt or harness. As I said, the code in DCL is -older- than this change.
Corsayr Posted June 19, 2017 Posted June 19, 2017 that makes sense. I have been getting plugs without belts though, but I guess I wasn't really paying attention to the hows or wheres. I bet that makes for an awkward conversation. Lydia: Welcome home my thane Me: Hi Lydia Lydia: Where did you get that plug? Me: Oh that, i don't remember Lydia: ... (Edit: wait duh! I know what it is, I told it my preferred type of belt is a harness and I get harnessed instead.)
square0 Posted June 20, 2017 Posted June 20, 2017 When I wrote that code, plugs couldn't be worn without belts, so they will get equipped only in conjunction with a belt. I never changed that code, so that's still how it works.I mean, that makes sense. Without the belt, the plugs could just slide right out, yeah? I was thinking of having it happen when the inventory is blocked by another restraint. Unless you mean realistically, then yeah I guess.
thedesserted Posted June 20, 2017 Posted June 20, 2017 I seem to have an issue. When I harvest plants, on occassion, it says "The ground is moving under your feet" But then absolutely nothing happens. Is this supposed to happen like this?
effrenatus Posted June 20, 2017 Posted June 20, 2017 I seem to have an issue. When I harvest plants, on occassion, it says "The ground is moving under your feet" But then absolutely nothing happens. Is this supposed to happen like this? Had that too , in Solstheim. Was it because I ran away? EDIT: I really need some help understanding the Misogyny feature... Is there any way to influence whether I get belted and chasted if I resist? Can I set it up somehow so that the misogyny only triggers when I wear devoius gear?
dnoah Posted June 20, 2017 Posted June 20, 2017 Misogyny The outcomes are completely random, and as far as the term goes, it could only depend on arousal of a male, gender of the victim, and whether the victim is in chastity. Speaking of misogyny, there are still female jarls out there - surely something must be done about it?
jfraser Posted June 20, 2017 Posted June 20, 2017 Misogyny The outcomes are completely random, and as far as the term goes, it could only depend on arousal of a male, gender of the victim, and whether the victim is in chastity. Speaking of misogyny, there are still female jarls out there - surely something must be done about it? that's true. We should get Jim to turn all of the Jarls into males in Sexist Guards.
Slorm Posted June 20, 2017 Posted June 20, 2017 I seem to have an issue. When I harvest plants, on occassion, it says "The ground is moving under your feet" But then absolutely nothing happens. Is this supposed to happen like this? It's caused by the Estrus animation not firing, it happens from time to time. Treat it as a lucky break
thedesserted Posted June 21, 2017 Posted June 21, 2017 I seem to have an issue. When I harvest plants, on occassion, it says "The ground is moving under your feet" But then absolutely nothing happens. Is this supposed to happen like this? It's caused by the Estrus animation not firing, it happens from time to time. Treat it as a lucky break It happens consistently unfortunately
Rynnes Master Posted June 21, 2017 Posted June 21, 2017 I seem to have an issue. When I harvest plants, on occassion, it says "The ground is moving under your feet" But then absolutely nothing happens. Is this supposed to happen like this? It's caused by the Estrus animation not firing, it happens from time to time. Treat it as a lucky break It happens consistently unfortunately Do you have both Estrus For Skyrim and Estrus Chaurus installed? Have you disabled the .esp for Estrus Chaurus? I personally replace Estrus Chaurus with Sexlab Estrus Chaurus repacked and disable its esp. I too get the "occasional" failure to fire, and there often is a delay between the message of the ground moving and the firing of the animations, but it works. Hope this helps.
Stealthie Posted June 21, 2017 Posted June 21, 2017 I think I need help. *deep breath* Reinstalled Skyrim at the weekend. Installed everything I need to get Sexlab and Devious Devices working. Tested out as much of it as possible and it all seemed to be working okay. Started a new game. I played through the first hour or so while deliberately avoiding anything that might be DD-related. I used the forge/grindstone/workbench in Whiterun to upgrade my armor and sword so I know it was working at first. Got to the point where I want to start grinding things like Enchanting and Smithing and I've discovered that whenever I go to use a forge, arcane enchanter or alchemy table my character immediately quits back out of it again. I noticed that whenever I load a savegame I immediately get the "Shlunk" sound, as if my character is equipping something. There are no DD items in my inventory or (obviously) equipped. After a few minutes of attempting to use an arcane enchanter I started to get "wearingconflictingdevice" error message. Googled that and found it was related to DCL. Disabled DCL in NMM (just to see if that'd fix my problem with crafting & enchanting). That worked, which suggests that something DCL-related was telling the game that my character couldn't use a forge/workbench/grindstone etc. Also, with DCL disabled, I'm no longer getting the "shlunk" sound when I load a savegame, which suggests that DCL was equipping my character with something, even though nothing appeared in my inventory. I barely had chance to congratulate myself for figuring out the problem when I got another message telling me about some girl falling off a wagon somewhere. Awhatnow? Exited breezehome and immediately got ANOTHER message telling me something or other about a dollmaker who was going to do bad things because I hadn't got to his home in time. Awhatnow? x2 So, my questions are as follows:- - Assuming I'm right in thinking this "dollmaker" (and the "wearingconflictingdevice" error message) are related to DCL, why the hell am I still getting these in-game messages when DCL is disabled? - Why can't my character use crafting tables all of a sudden when DCL is enabled? - Why is DCL stopping my character from using crafting tables even though there are no DD items in my inventory? - If I try to apply the suggested fix for the "wearingconflictingdevice" messages, is it likely to fix these other issues too? Mostly, though, I'm pretty freaked out that I'm still getting these DCL-related messages even though the mod' is disabled.
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