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Posted

Do you have changelogs for the beta versions past 4.0?  Especially the latest beta version 0.5.7 as well as the other versions not covered in the changelog changes on the first page?

Posted
10 hours ago, Celedhring said:

Do you have changelogs for the beta versions past 4.0?  Especially the latest beta version 0.5.7 as well as the other versions not covered in the changelog changes on the first page?

Beta 05 is the last LE version.

 

The "7" is actually the 7zip file extension.

Posted

would be really nice if you could toggle creatures.. i dont want to get raped by a cow every 30 seconds... other than that great mod!

Posted
4 minutes ago, Reactem said:

would be really nice if you could toggle creatures.. i dont want to get raped by a cow every 30 seconds... other than that great mod!

Creature race filtering is available in the SE version.

 

All future development is for SE and there's no schedule for backporting.

Posted
On 1/24/2019 at 6:52 PM, Sailing Rebel said:

Creature race filtering is available in the SE version.

 

All future development is for SE and there's no schedule for backporting.

aaaaaah is it possible that i can make it compatible myself?

 

Posted
23 minutes ago, Reactem said:

aaaaaah is it possible that i can make it compatible myself?

Theoretically it should be possible but I've not investigated to much yet. There are reports of LE CK screwing up certain forms and resaving SE mods leading to unexpected behaviour and CTDs so YMMV.

Posted
On 1/24/2019 at 6:43 PM, Reactem said:

would be really nice if you could toggle creatures.. i dont want to get raped by a cow every 30 seconds... other than that great mod!

Easy to do.  Untoggle ALL cow related animations in the SexLab MCM under "creatures" in the toggle animations drop down menu

Posted
11 hours ago, Celedhring said:

Easy to do.  Untoggle ALL cow related animations in the SexLab MCM under "creatures" in the toggle animations drop down menu

and that will stop cows from pursuing?....is that kind of how defeat works. when it says "you cannot surrender to this enemy" because there are no animations for it....well shit if its that easy, ill let you know if it does what i want it to do, thx for the response!

Posted
1 hour ago, Reactem said:

and that will stop cows from pursuing?....is that kind of how defeat works. when it says "you cannot surrender to this enemy" because there are no animations for it....well shit if its that easy, ill let you know if it does what i want it to do, thx for the response!

Yes, disabling all animation for a creature race in SexLab Animation Toggles will cause that race to be ignored by Aroused Creatures: no engagements, no pursuits, no invitations.

Posted
48 minutes ago, Sailing Rebel said:

Yes, disabling all animation for a creature race in SexLab Animation Toggles will cause that race to be ignored by Aroused Creatures: no engagements, no pursuits, no invitations.

well i guess thats exactly what im looking for THX!

Posted
On 1/26/2019 at 1:07 PM, Reactem said:

well i guess thats exactly what im looking for THX!

I found out the hard way after one too many unwanted instances of cow licking and chicken pecking which annoyed me to no end.  Especially if I was anywhere downwind near a farm...

 

Posted

Did you or are you planning to make a toggle all in MCM for aggressive animations? If you have a large number of animations it becomes easier to deselect than to select from many pages.

Posted
10 hours ago, BigOnes69 said:

Did you or are you planning to make a toggle all in MCM for aggressive animations? If you have a large number of animations it becomes easier to deselect than to select from many pages.

I might. The reason I didn't do this before was that the vast majority of animations were not appropriate for non-consensual animation - most of them required the receiver to cooperate in some way - so it was far less than half of the mods that needed to be checked so a set/unset all option seemed pointless. That may be different now and it shouldn't be too much trouble to implement.

 

Unfortunately this would only be in the SE version as LE development has effectively halted.

Posted

Hi, I have a little problem, maybe not coming from your mod, but any help is welcome, the problem is that when a creature violates my character, the undressing is done well but just after the character and the creature remains standing, only the sounds are played. I can not find the problem, any idea? Thank you in advance

Posted
1 hour ago, GraggerRobot said:

Hi, I have a little problem, maybe not coming from your mod, but any help is welcome, the problem is that when a creature violates my character, the undressing is done well but just after the character and the creature remains standing, only the sounds are played. I can not find the problem, any idea? Thank you in advance

 

Make sure you have the FNIS Creature Pack installed (available from the FNIS download page).

 

Run Generate FNIS for Users and attend to any errors or warnings - they are all important!

 

If you are still having an issue go to SexLab MCM -> Rebuild & Clean, click on Clean System and follow the instructions in the popups. You will need to configure SexLab again afterwards.

Posted

Hi, i have a strange problem, some of the creature won't  use my character  and i don't know why. For example dog, horse, engage me, but falmers , wolfs, rats won't do this.

  I try search solution but nothing works.  All animations are on,  arousal levels set to 0 and their still won't only attack me. Allowing enemy creatures option is on.  I don't know what i'm doing wrong. Sending the pictures.

IMG_20190204_193126.jpg

IMG_20190204_193134.jpg

IMG_20190204_193143.jpg

IMG_20190204_193154.jpg

IMG_20190204_193200.jpg

IMG_20190204_193215.jpg

IMG_20190204_193258.jpg

Posted
1 hour ago, SaulDeAllesio said:

Hi, i have a strange problem, some of the creature won't  use my character  and i don't know why. For example dog, horse, engage me, but falmers , wolfs, rats won't do this.

  I try search solution but nothing works.  All animations are on,  arousal levels set to 0 and their still won't only attack me. Allowing enemy creatures option is on.  I don't know what i'm doing wrong. Sending the pictures.

Aroused Creatures normally only handles friendly creatures. For sex during combat take a look at Defeat or Submit.

 

Alternatively, you can install One With Nature which allows you to become allied with otherwise hostile creature factions.

 

Another solution is to use Hentai Creature to summon friendly versions of normally hostile creatures.

Posted
2 hours ago, SaulDeAllesio said:

Hi, i have a strange problem, some of the creature won't  use my character  and i don't know why. For example dog, horse, engage me, but falmers , wolfs, rats won't do this.

  I try search solution but nothing works.  All animations are on,  arousal levels set to 0 and their still won't only attack me. Allowing enemy creatures option is on.  I don't know what i'm doing wrong. Sending the pictures.

IMG_20190204_193126.jpg

IMG_20190204_193134.jpg

IMG_20190204_193143.jpg

IMG_20190204_193154.jpg

IMG_20190204_193200.jpg

IMG_20190204_193215.jpg

IMG_20190204_193258.jpg

Do you have FNIS Creature Pack installed?

Posted
19 hours ago, Sailing Rebel said:

Aroused Creatures normally only handles friendly creatures. For sex during combat take a look at Defeat or Submit.

 

Alternatively, you can install One With Nature which allows you to become allied with otherwise hostile creature factions.

 

Another solution is to use Hentai Creature to summon friendly versions of normally hostile creatures.

Thanks, i try this. I remember that a 2 maybe 3 years ago was a mod allow enemy creatures engage PC but i can't find it, perhaps has been delete. Anyway thanks ;)

18 hours ago, Stryker1177 said:

Do you have FNIS Creature Pack installed?

yeap

Posted
11 minutes ago, SaulDeAllesio said:

I remember that a 2 maybe 3 years ago was a mod allow enemy creatures engage PC

There's also The Manipulator here on LL. It allows you to diddle with factions (more factions than OWN as I recall)

Posted

Having a little issue... I was hoping someone might be able to point me in the right direction for a fix.

 

I have the Aroused Creatures mod and all required mods installed along with 50 or so canine animations. However, when I initiate an encounter and press 0 to select an animation from the list, I am only given 14 animations to select from. And always the same 14. 

 

I know this is supposed to work because it did at one time. It works fine now for human/human encounters. For some reason it's not working for this special case.

 

I've done the FNIS thing several times. I've uninstalled creature animations and rerun FNIS. Reregistered animations and reselected in SL. Everything I can think of... nothing works.

 

Any advice appreciated.

Posted
4 hours ago, RBolitho said:

Having a little issue... I was hoping someone might be able to point me in the right direction for a fix.

 

I have the Aroused Creatures mod and all required mods installed along with 50 or so canine animations. However, when I initiate an encounter and press 0 to select an animation from the list, I am only given 14 animations to select from. And always the same 14. 

 

I know this is supposed to work because it did at one time. It works fine now for human/human encounters. For some reason it's not working for this special case.

 

I've done the FNIS thing several times. I've uninstalled creature animations and rerun FNIS. Reregistered animations and reselected in SL. Everything I can think of... nothing works.

 

Any advice appreciated.

Aroused Creatures filters the animations based on the nature of the engagement, aggressive or non-aggressive.

 

To change whether an animation is used in either category go to Aroused Creatures MCM -> Aggressive Animation Toggles and select which animation should be treated as aggressive, all the unchecked animations will be treated as non-aggressive.

 

To have all animations available in all engagement go to the Aroused Creatures MCM -> PC/NPC Settings and uncheck Restrict Aggressive Animations and Restrict Consensual Animations options for PC and NPC.

Posted

Thanks for the reply. I tried setting the options as you suggested, but that didn't increase the number of available animations. Still 14 max... and always the same 14. I tried cutting back the total number of animations but that had no effect either. It definitely seems to be an artificial limit being imposed by something, but I can't figure out what it might be. I tried uninstalling the mod as the author suggested it should be done, then reinstalled. Same issue. Not sure where to look next....

Posted
1 hour ago, RBolitho said:

Thanks for the reply. I tried setting the options as you suggested, but that didn't increase the number of available animations. Still 14 max... and always the same 14. I tried cutting back the total number of animations but that had no effect either. It definitely seems to be an artificial limit being imposed by something, but I can't figure out what it might be. I tried uninstalling the mod as the author suggested it should be done, then reinstalled. Same issue. Not sure where to look next....

Are the animations listed in the SexLab Animation Toggles? Are they listed in the Aroused Creatures Aggressive Animation Toggles?

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