Alpia Posted June 11, 2014 Posted June 11, 2014 i have no Problems getting the mod to start. everything works as intended. quest, wolfpit etc. im working on a german Translation, which modifies the dialogues a bit, so that they Show to the animal mansion and the captured dreams shop. (life as a slave) : wolfpit is Advertising for animal mansion, zaid borrows the pc to them to get the Money she earns there, so i use the actual open end to continue in the mansion. ( after zaid as sanguine debouchery master) . From the mansion she will be sold to the captured dreams shop. pc should not have that dialogue for free fuck, because she needs to collect Money for zaid. if you make a Money deal on that, it is a Prostitution mod. however, sooner or later you will come to the Point, where you cant avoid whipping the pc, if for Money or as a punishment. i jope for Money. actually we can push sanguines debouchery into it for that matter. bad Thing is, i stil cant load a quicksave from whiterun and get ctd or blackscreen when loadfing from buildings into whiterun. not always, but often enough to say, it will make no sense to continue a serious game with that. and this on a brand new game. I often crash on the first time loading a game. I fixed that for me with loading a early savegame like in the prison cell and after that loading the game I want to play. Don't really know why this works I guess its just to much load at once so splitting it by loading a game in a small cell works for me. I have not enough insight in modding, but with a lod of mods (I'm on the 255 cap) it sounds logical that in a small cell the load with all the graphic mods I'm using is not so big and while loading the 2nd savegame the stuff from the normal mods is still in the RAM. While beeing in the game I have no problems with fps or whatever only on the startup. Maybe this works for you to I'm allready used to load 2 savegames on startup sure not perfect but works.
Alpia Posted June 11, 2014 Posted June 11, 2014 Getting random CTD when entering Whiterun either through the front gate or from Breezehome It works sometimes, CTD another. Possibly system depended? But if people with better system than me are also having issue I don't know...but could be different settings as well. Does the mod have any script that runs all the time or some sort of trigger when Whiterun is loaded everytime? Anyways with the time that I spent on it when it is running, it is looking pretty good. Tested out the new dialog and stripping choice. Not sure where author wants to take the mod or what kind of mod it aims to be, so far the stripping takes all your items, I haven't test quest Item. So gold and keys are also removed, can not reenter own house or buy/sell anything since everything is removed. I guess you can trick it by storing items somewhere else. Or can just ignore it since no one really chases you down. Perhaps for the better from a gameplay perspective. Dialog mention weapons and spells are prohibited, but they really aren't. The "What?" dialog doesn't come up when talking to slave traders or guards. Getting items back is seem to be a permanent deal, the chest get unlock and stays that way. (might reset due to timer like other dungeon chest?) Can turn in items again and can just get it from the unlocked chest. Again perhaps for gameplay. EDIT: Do a test for me, regarding your CTD; Make a new character, and if you are using live another life, pick something like "A hunter in the forest" then go into the console and do "TMM 1" to unlock all map areas, and fast-travel to the whiterun stables, then try to enter whiterun. For the stripping part, if you want it from a roleplay point of view: You're a women, in Whiterun, the hub of female slavery, are you going to complain if the guards take away your gold and other items? No, you're going to look the other way and just be happy you're not a slave! ;D OK....this worked.....sort of. Made a new character, started in the wild, did the TMM 1 thing....all good. Approached Whiterun city gates and regardless of whether I opened the doors myself or spoke with the quest giver outside them (he tells me I committed crime and the guards arrest me and take me through the gates)....I could enter Whiterun!!! However, it only takes another few seconds as I begin to walk through town fore the game to freeze and I have to close down. Thoughts? If you crash on random times even with a new game your system is possible just to weak to handle the amount of scripts and npc's added I had exact the same issue like you, but after the new game the mod works flawless for me Created new game did the quests helgen then witherun (without the mod installed) saved in whiterun so you have a real clean save (Naked so you dont get approched by the guards instand). Then I installed the mod loaded the save in whiterun everything stays in place and works like a charm looked through the mod walked to the entrance of whiterun put clothes on and let me approach by the guy. Try it like me so you load the mod the first time while you are in whiterun. I don't know how the scripts etc. work, but maybe the npc's out of their cage if you just walk in whiterun are causing the lag. That would explain why it works for me but I'm a noob when it comes to modding. If the crashes occur at random times it has obviously nothing to do with the requirements. So what are your system specs? I "doubt" it's my system....but you never know. I am scrubbing my whole thing and reloading from the ground up. I am guessing it's a random mod somewhere or a corrupt file. For what it's work, my specs are: - Processor: Intel Core i7-3770 CPU @ 3.90GHz - RAM: 8 GB - Nvidia GeForce GTX 650 - Windows 7 64-bit You might want to try it as I described - New game without slaverun installed - Go to whiterun then save naked inside of whiterun so you don't get instantly thrown into prison - Install the mod - Load the game (I have to load a savegame inside a small cell first. For example I have a savegame in the prison cell where you choose your new life. After that I load the savegame I want to play to split the load created by the amount of mods I have (255)) Maybe the splitting stuff works for you to don't know if you also have a lot of mods installed. I have to do this besides I have an i5-4670K 16gb ram and a 770 gtx with 4gb vram.
xboronx Posted June 12, 2014 Posted June 12, 2014 Very minor bug: You missed Olfina in the vanilla female whiterun NPCs esp, she's still wearing her clothes
Alpia Posted June 12, 2014 Posted June 12, 2014 Something that also should be said is that if you have prsion overhaul installed you have to: - Disable the crowd function in the pillory tab of prison overhaul besides you like chearing slaves on crosses - On the Pillory tab set the gender option to male only otherwise slaves might come with their crosses, chains to "airhump" you. Its possible to set them back with the resetai or resurrect command
TheOzoneHole Posted June 12, 2014 Posted June 12, 2014 Suggestions/Questions: - Instead of just having a threat, allow there to be many options, as some players may not be an aggressive barbaric character. (For instance my character get past things via speech-craft) So when you first meet Brutus and speak to him and get the options of what to say you could have the following: (Don't remember your exact options) A) Fuck off you moron I'm not doing that! Who do you think your talking to? You don't want to mess with me. (Intimidate check) C) Ok, I'l give you my stuff to hold on... (Takes your stuff, have to go talk to sven) D) Please sir, let me through? I could make it worth your while... (Persuasion Check - If successful, give Brutus a blowjob) E) Who.. Who would I go and talk to if I wanted to join your 'Guild'? (This would be for the submissive player, that wants to be owned) - Once you are a slave make Zain (Or whatever) give you more tasks: A) Having to go service the Jarl Servicing various people - Once you service the Jarl enough (Lets say 5 times?) he says something like "Well lass, who's your owner?" - "Oh, Zain my Jarl" - "Well, why don't you go talk to zain for me about staying with me.." You would then tell Zain of what the Jarl wants, and then the Jarl would be your owner. - Fix the who threatening of Brutus, if you fail the intimidate, actually make guard pop up and arrest you. - Change all the Whiterun (Or should I say.. Slaverun) guards to some kind of barbaric ruffians. I doubt Whiterun guards would be looking so nice, while owning slaves and being rapists. - Switch it up a bit, instead of being sent to jail if you fail to intimidate Brutus make it so you get knocked out and pop up as a slave in the Dragonsreach cages near the Jarl, or next to Zain, the whiterun (Slaverun) prisons shouldn't be wasted on some nobody like the character, instead make her a slave! Work it off! - Give the player the option to keep being a slave, for players that are dependent-type people. - Perhaps after you have spoken to Brutus the first time, if you are not enslaved and leave whiterun and come back, you get a altered dialogue? If I think of more, then I'll post One more suggestion, have the "fuck you..." with Brutus turn into a brawl (3 or 4 versus pc if possible) with loss being slavery. For immersion guards can take your weapons at the gate. I like the Intimidate check idea, but again, after a certain level the player should be able to use that as the "get out of slavery free" card. My current character is an example of this, while she is very submissive to the Master of the Capture Dreams Shop, she is still a level 50 Legendary Destruction Master and an Undead Lich (thanks to the Undeath mod). She could burn Whiterun to the ground and not blink doing it. While she has been somewhat curious about the slaves (I'm running an older version of the mod where the quests are not implemented) she wouldn't tolerate them trying to enslave her. Also, minor not quite conflict, but all the NPCs seem to be affected by mods like When Vampires Attack, and I've got Brutus and all the Slaves in the market hiding out in the tavern and not leaving. NPCs not leaving the tavern is an issue with WVA, but just in case anyone has their NPCs vanish and isn't sure why, that could be the reason. EDIT: Also, forgot this, has the 'Trolls not hostile' bug been fixed from newer versions?
circ Posted June 12, 2014 Posted June 12, 2014 New version seems to be working fine. Didn't encounter any bugs really. That said. Talking to Swen outside Whiterun sends you to jail, fine. But there's nothing to do but escape or sleep so you get out. Escaping just gets you sent back in if you get caught. I guess if you have PO installed you'll actually get some action, but that doesn't really work seamlessly with 1.5+. A bunch of NPC's kept talking about women when adressing the PC I'm guessing. Is that a typo and it's supposed to say woman? Even then it sounds weird. Otherwise I didn't see anything typo-wize. Frostfall kept overriding the ZAP cuffs and played the handwarming animation - which got me out of the cuffs every time. Though they stayed on, my hands were free. Having sex with people reset that. I guess I could just disable anims in Frostfall but maybe there's another way? Ysolda's still running her script about being a merchant, even though she's in shackles, eh ok. Z-something slavetrader guy wanted me to get 300 gold. None of the NPC's had any options to earn money. I guess I could have grabbed an axe, chopped a shitload of wood and sold it to Hulda but eh, I just consoled myself 300 gold. Maybe that part's not finished? Anyway, just needs more content, other than that, much improved from the early versions. Also, instead of calyps toys dependancy, maybe make it Devious Devices/Integration instead?
jfraser Posted June 12, 2014 Posted June 12, 2014 New version seems to be working fine. Didn't encounter any bugs really. That said. Talking to Swen outside Whiterun sends you to jail, fine. But there's nothing to do but escape or sleep so you get out. Escaping just gets you sent back in if you get caught. I guess if you have PO installed you'll actually get some action, but that doesn't really work seamlessly with 1.5+. A bunch of NPC's kept talking about women when adressing the PC I'm guessing. Is that a typo and it's supposed to say woman? Even then it sounds weird. Otherwise I didn't see anything typo-wize. Frostfall kept overriding the ZAP cuffs and played the handwarming animation - which got me out of the cuffs every time. Though they stayed on, my hands were free. Having sex with people reset that. I guess I could just disable anims in Frostfall but maybe there's another way? Ysolda's still running her script about being a merchant, even though she's in shackles, eh ok. Z-something slavetrader guy wanted me to get 300 gold. None of the NPC's had any options to earn money. I guess I could have grabbed an axe, chopped a shitload of wood and sold it to Hulda but eh, I just consoled myself 300 gold. Maybe that part's not finished? Anyway, just needs more content, other than that, much improved from the early versions. Also, instead of calyps toys dependancy, maybe make it Devious Devices/Integration instead? I think the assumption on the make money thing is that most players in LL have at least one whoring mod. Although, for me, that gets boringly repetitive pretty quickly. To speed things up, there are an awful lot of sex toys just sitting around and it's not considered stealing at this point to take many of them. I got a quick 175g from the contents of one unmanned kiosk.
Masta Posted June 12, 2014 Posted June 12, 2014 I can't seem to get the mod to actually start. I mean, I've got it loaded up in NMM, but it doesn't show up in the Data Files or Wyre Bash. Am I missing something here?
AngelosWingies Posted June 12, 2014 Posted June 12, 2014 I can't seem to get the mod to actually start. I mean, I've got it loaded up in NMM, but it doesn't show up in the Data Files or Wyre Bash. Am I missing something here? this mod is not to be installed with NMM, you have to open the .rar file and do it manually
jfraser Posted June 12, 2014 Posted June 12, 2014 I can't seem to get the mod to actually start. I mean, I've got it loaded up in NMM, but it doesn't show up in the Data Files or Wyre Bash. Am I missing something here? this mod is not to be installed with NMM, you have to open the .rar file and do it manually That's not strictly true. The download folder for this mod now contains all the options that used to be separate files. You have to pick the ones you want. you need to open the file and extract the version and options you want, put them in a new folder (name it Data), zip it up, then install that one with NMM.
Masta Posted June 12, 2014 Posted June 12, 2014 Ah, alright. I installed it the same way I had the previous versions.
Eikichi Onizuka Posted June 12, 2014 Posted June 12, 2014 Heh. There's a stray dog around whiterun (courtesy of Immersive Patrols I suspect) that if I activate him, he says "I request that you service my cock". Then CTD Check for playable race for that line, perhaps? Smart dog, lol! I'll check the issue in next update. Thanks. damn this mod is going to be Great ! the quest brings Action into it and everything becomes alive and reasonable now. a nice "present" is your work inside bannered mane, especialy the bedroom. thats my PCs whorerrom since a year or so, and now it looks really like that. you got a lot of goiod idea posted here already, i want to give you mine too. the best you can do is to involve other mods into slaverun. and you are already doing this - prison overhaul is involved by default, you may just add some more possibilities to get a bounty. (jealous other prostitutes eg) - other prostitution mods are involved to get you the Money für zaid. you should repeat the Money quest between each other step and raise the amount each time. - there is the Animal mansion right outseide whiterun and your wolf in that Fench. ( i try to convince sky_mds to move his mansion into whiterun, namely the drunken huntsman. maybe you have a word with him too). You can give the pc the quest to make Money with animal sex. 2000gold. pc can do that with the wolf in the Fench for 100 Gold each time, . or he goes into animal mansion and does the great Show, getting the Money all at once. (loan there is , as i remember, 2000 Gold.). Point is how to mark the Actions that quests continue. - idea to be sold is self- understanding. but really only after you get everything slaverun has to offer and the pc slave has made herself a Name that spreads around skyrim. then the buyer of course is not the jarl of whiterun , but the jarl of markath ..... ( however, i wouldnt work markath as a slavetown as open as whiterun, but more hidden behind the doors, next chapter. what do you think ? work to do in skyrim, nothing new : no loading in SL, ctd from building to SL, gag sounds disturbing,slaves outside Cages, and that stuff i hope like everybody here that you can solve these urgent matters, otherwise this mod cant be used in a full game, that would be sad. you may ask skyrim II for help. he is our redcross modder. maybe not said before : you can make the devices (pillory, xcross) usable, so pc and followers can use them. ( i dont know how, you may ask the modder of torturechamber rifton ) With the recently uploaded update (v 20140610) there is significant part of these (and other) ideas proposed by ppl in this thread. I'm reading them all and basically I'll try to implement every one I like, going from the least time/skill demanding to those more complex. Ppl throw more ideas my way but please, keep them in realistic level! Cheers! Vanilla NPC slave Addon required again the HDT slave Heels ? I double checked if the dependency is present in MO. I guess I'll have to tripple check in WB or TESVedit. Does the addon actually crash your game on startup if you don't load HDT Slave Heels? With NPC slave add-on, without HDT Slave Heels, alvways crash game startup in NPC slave add-on, there is no way to remove the dependency from HDT Slave Heels, please ? Ps: I use LOOT for chek/load order, and NMM v0.52 for install the mod
D_ManXX2 Posted June 12, 2014 Posted June 12, 2014 i am having a problem with prison overhaul somehow the pc constantly get stuck while being marched to prison. not sure if it is combination of mods but i have this one, prison overhaul, solutions + Prison Overhaul, and Live Another Life patch http://www.loverslab.com/topic/25606-sexlab-solutions-v2-beta-new-2014-05-27/page-26?do=findComment&comment=817193 Does anyone know how to solve this ??
cadejocr Posted June 12, 2014 Posted June 12, 2014 think prison overhaul is having some minor issues lately , i disable it until seen another version >30
jfraser Posted June 12, 2014 Posted June 12, 2014 i am having a problem with prison overhaul somehow the pc constantly get stuck while being marched to prison. not sure if it is combination of mods but i have this one, prison overhaul, solutions + Prison Overhaul, and Live Another Life patch http://www.loverslab.com/topic/25606-sexlab-solutions-v2-beta-new-2014-05-27/page-26?do=findComment&comment=817193 Does anyone know how to solve this ?? Prison Overhaul has unstick controls. Check in the MCM. ]
Kalthen Posted June 12, 2014 Posted June 12, 2014 @pchs: Hi, I am finally getting to test the new V0610 of slaverun and am just installing your full version. For conveniance, sake could you pls split up the files again. I like the versioning in case I have to fall back. And it is more conveniant for importing into a mod Manager that way. You could merge the facegen in both versions, though. That is what I did just now.
D_ManXX2 Posted June 12, 2014 Posted June 12, 2014 i am having a problem with prison overhaul somehow the pc constantly get stuck while being marched to prison. not sure if it is combination of mods but i have this one, prison overhaul, solutions + Prison Overhaul, and Live Another Life patch http://www.loverslab.com/topic/25606-sexlab-solutions-v2-beta-new-2014-05-27/page-26?do=findComment&comment=817193 Does anyone know how to solve this ?? Prison Overhaul has unstick controls. Check in the MCM. ] Does not work, the only way so far is safe the game then load it up again so the AI gets reactivated.
Arcturus7777 Posted June 12, 2014 Posted June 12, 2014 Sexlab attraction, and the prison redo, both cause the slaves tied in the market place to end up all around the pillory. I would like to suggest the easiest fix is to move them to around the tree, and leave empty the market place. Then the crowds can gather also. This is happening with the crowd selection off. I love the mod, I have accidentally said 'what' to 3 npcs while clothed outside whiterun and ended up in prison again lol. A darn girl child turned me in in riverwood.
Kalthen Posted June 12, 2014 Posted June 12, 2014 Sexlab attraction, and the prison redo, both cause the slaves tied in the market place to end up all around the pillory. I would like to suggest the easiest fix is to move them to around the tree, and leave empty the market place. Then the crowds can gather also. This is happening with the crowd selection off. I love the mod, I have accidentally said what to 3 npcs while clothed outside whiterun and ended up in prison again lol. I have the same problem with PO. In the pillory whipping scene slaves from the fountain and the crosses get stuck. I have a screenshot, but I think the problem is already addressed. So the full version is not really PO friendly. Maybe you should move the slaves out of reach from the pillories. I think also, to reduce the load on the leash way up to the dungeon you should mind placing objects in that path as well. I think the slave bench thingy next to the prisoner cell is also conflicting with the cell entry path. I use hydra slaves and it is already is really crowded. But they actually work well in the PO scenes as they path by. You could actually place the slave crosses on the way up to slaverun and populate the outside entrance more. Like in game of thrones or historical Vlad. If you would relieve whiterun its self from a bit of unused clutter it would load a bit more smoothly. PO would get less laggy and the load into the main cell a bit faster. Also in my game the the slaves on the stand still move down when I renter the cell. I don't really mind though. I am just really more interested how the quest progresses. Now to great part: The trickery in the dialog is absolutely fantastic!!!! Swen you really got me there, you bastard! hehe. The show with the dog was hilarious. And Dragonsreach has so much potential. Respect and enjoy your work.
ZaZ Posted June 12, 2014 Posted June 12, 2014 Maybe , Making the Crosses and Other Few devices into Furniture would be a better way to make sure they stay into position . I really like the original crosses they keep with the Skyrim textures and don't seem too much out of place , also a few of them would look nice outside the city leading up to the entrance kinda like a warning These were what I had made new . I can change the textures to be a lil darker and rougher But I may redo the older ones Cheers
xboronx Posted June 12, 2014 Posted June 12, 2014 Encountered a minor bug: After finishing the enslavement quest every man has the "sorry sir ..." blowjob dialogue option in whole skyrim, not only whiterun. And every citizen in Skyrim has the "What..." dialogue option. And alfhild battleborn is another vanilla npc which hasn't gotten the slave treatment. Keep up the great work, enjoying the mod alot already.
DocClox Posted June 12, 2014 Posted June 12, 2014 Yeeps. Who put a dozen bound slavegirls into the Bannered Mare? That place gets crowded enough as it is!
windu190 Posted June 12, 2014 Posted June 12, 2014 Coming out of Helgen Cave with Raolf, he gives me the "What?" option. So I choose it and he lectured me about whiterun law and dumped a 5k bounty on me.So probably want to check for whether the speaker is in the Whiterun Guard faction. And maybe if the PC is in Whiterun Hold as well.I'll try the Helen thing next time I start a game. I should add that I'd already been to Whterun and agreed to obey the nudity law, courtesy of Live Another Life. So the topic is expected, it just attaches to unexpected actors. This mod adds an actual nudity law to whiterun? None of the guards bothered me about it. Or is this not what you mean?
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