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Posted
On 4.3.2018 at 1:10 AM, trasberny said:

I've got this same issue. But I noticed that this happens to all modified npcs regardless of who's npc weight you change with slavetats. I mean I will change the weight of any random npc and everything will seem fine at first, but once I change cells every single npc's face changed by a mod will revert to the default face. This seems to be a bug with slavetats since changing npc weight with console doesn't cause this issue.

Yes, you're right . Even NPC´s without any meshmodifikations  have the facetints disappeared after extra changing (haircolor at example)

I use SL farther, but never the extra funktion or very carefull.  The List and the NPC´s of the list are NOT removable.

 

I hope, the author build a reset funktion for user which these problems.  Please.....

Posted
On 5/3/2018 at 6:00 PM, Chicanery said:

It isn't a video..but this is what I, a rather computer-illiterate person (and a visual learner), used to teach myself how to make overlays.

 

http://winkingskeever.com/how-to-create-new-body-paints-and-overlays-for-racemenu-part-1/

 

Only, instead of saving your final overlay to whatever file it says at the end, just save it to your desktop.  You can ignore Part 2, and just follow the instructions starting with step 6 on the OP.

Thanks. I will try it. Although a video would be much better  :face_bear:  

Posted

Hi, Im trying the newest version with NetImmerse Override and ECE, but the tattoo doesn't glow at all, glossy is ticked also, do anyone know why?

Posted

small question but is there a mod that uses this to apply tattos after combat/overtime?

It would be great for scars and dirt.

Posted
12 hours ago, bola08 said:

small question but is there a mod that uses this to apply tattos after combat/overtime?

It would be great for scars and dirt.

There's a mod (RapeTats) that uses the SlaveTats interface to add tattoos after a rape.  Not aware of one that does it after combat, but I would think it could be done in a similar manner.

Posted

Sinece JC is out for SSE, anyone get this to work in the special edition?

 

I tried several times to install different version of this mod, it just keep saying you installed a different version of JC and need a JC version 3.0 or up. 

Posted
10 hours ago, meigong119 said:

Sinece JC is out for SSE, anyone get this to work in the special edition?

 

I tried several times to install different version of this mod, it just keep saying you installed a different version of JC and need a JC version 3.0 or up. 

You have to fix the script to detect the version that's for SSE.

Posted
15 hours ago, WaxenFigure said:

You have to fix the script to detect the version that's for SSE.

I see, never touch a script before, I will see what I can do

Posted
1 hour ago, Ezarr said:

Is there a way to add more slots for feet?

nioverride.ini > Overlays/Feet > increase the iNumOverlays value.

Posted

Sometimes when i place a tattoo on my Character it makes the entire body get covered with pixels except for the head. If anyone can help it would be appreciated. Sorry if this has been asked

Posted
56 minutes ago, lovertodeath23 said:

Sometimes when i place a tattoo on my Character it makes the entire body get covered with pixels except for the head. If anyone can help it would be appreciated. Sorry if this has been asked

I'd assume the texture file for that tat to be either corrupted or of the wrong dimensions.

Posted

I did it. I figured it out. To anyone having the glitch where face tattoos wont work (The face tab in the MCM is empty) this worked for me. Even if you are using RaceMenu, install NetImmeriseOverride and let it override RaceMenu. I dont know if maybe RaceMenu just uses an outdated version of it or what but this worked every time i tested it, so good luck.

Posted
9 hours ago, Azurahawk said:

How do I enable the other tattoos in slavetats? I installed them the same as Slavetats, but the options do not show

What do you mean by "installed"?

Posted

Hello guys, I am having some issues here, I tried to change my follower Jordis(Solitude housecarl) hair color in the extra section and now I cant undo the change and go back to the vanilla color. Already tried deleting the SlaveTats files, which works, but if I instal SlaveTats again, it changes her hair color again. (Sorry for bad english)

Posted
20 hours ago, Deimos said:

Is there anyway to increase the slots for body and head beyond the hard cap at 11 most of the mods I use autoequip tattoos.

Edit NiOverride ini file

Posted
2 hours ago, Deimos said:

did that still capped at 11 in the mcm menu

As you say, the limit is hard capped in the mod.

 

Search the thread. There are directions someone came up with to edit the scripts, though it is prone to failure.

Posted
56 minutes ago, karlpaws said:

As you say, the limit is hard capped in the mod.

 

Search the thread. There are directions someone came up with to edit the scripts, though it is prone to failure.

unfortunately when attempting to compile it fails with 974 errors

 

got it to 13 errors from double checking a few things

 

and got it to compile by downgrading from 1.3 beta 2 to 1.23

Posted
1 hour ago, Deimos said:

unfortunately when attempting to compile it fails with 974 errors

 

got it to 13 errors from double checking a few things

 

and got it to compile by downgrading from 1.3 beta 2 to 1.23

Errors when compiling usually means that you're missing the source-files for one or more mods this interfaces with.

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