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Massively votes TESO be biggest FLOP!


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Posted

 

 

Discussion continue... ;)

Typical comment for a mmo fan and prolly console player and it's obvious your way or nothing in between, your biased opinion i say.

 

Fancy attacks OMG also typical new generation mainly comming from console folks.

 

Gameplay lets not start there its themepark its dumb down version of the worsed kind.

 

TESO has nothing to do with solo TES games, its tailor made for themepark crowd and console players.

 

 

 

This is not a discussion. You state your opinion as fact whereas I said you CAN enjoy ESO as a TES fan. But according to you, that's not possible because ESO is not a real Elderscrolls game and therefore, everyone who likes it can't be a real fan of the TES games. No True Scotsman at it's finest, if that is the best you have to offer it's actually really sad. There is not a single argument in your wall of text, sorry. But a lot of informal fallacies and ad hominem.

 

Posted

 

What keeps me from buying it is the fact that it is an online game. It's not mainly because of the monthly fees, it's that I simply want TES to be a solitary experience. The TES universe always was a place to take a break from reality AND OTHER PEOPLE for me. I don't want some wannabe-Rambos annoying me all the time. When I see some random folk riding with their horses right through the player character, that alone puts me off enough not to buy the game. But that's just one minor detail.

 

Would it be a TES spinoff without all that fucking online nonsense, I would buy and play it for sure. Admittedly I regretted the fact that it is a fucking MMO.

 

For me same why i won't buy it read the above reply from me "TESO in a nutshell" ...reason why we won't play it.

 

And that mount thing you mentioned OMG i saw a twitch TV session seeing exact same thing you mentioned here about those HYPER ACTIVE STUPID KIDS RUNNING AROUND ON THERE MOUNT IN TOWN THROUGH OTHER PLAYERS OR STAND WITH THERE MOUNT INFRONT OF A TRADER SO REDICULOUS UHGG..

 

All in all, I cannot honestly recommend it. Even with the pitched, wavering skirmishes of PvP, I don’t really know who this game is for. It certainly doesn’t feel like it’s for Elder Scrolls fans. And MMO lovers will easily get their fix from more light-hearted alternatives. Alternatives, I should point out, which will not cost them £40 upfront, followed by a further £8.99 a month in subscription fees. My short playthrough was an excursion into drab and humourless world, full of people and things I really couldn’t bring myself to care about. It is obvious the quests have tried their best not to repeat the cardinal sins of other MMOs. But in doing so they only commit other, equally damning sins. Hackneyed dialogue, poor characterisation, a superficial sense of ‘threat’, and bugs. At its best The Elder Scrolls Online looks like a faithful addition to the lore. At its worst it is a derivative and uninventive anachronism. To me, it played sometimes like a racegame game. I actually feel nasty saying that. But I really don’t know what else to tell you

 

Thats all folks nomore negative :angry:

 

 

Yes i  completely agree on that...

Posted

For me most importend is OPEN game freedom a full open world nothing that tells you to follow ANYTHING you step into the world on a REAL adventure exploreration begins, secret caves or new lands thats TES games have for you, TESO have not always bound to limitations and have share with others and always some douchbags spoil it for you or stupid P2W gold sellers cashshops extra content zenimax offer if you pay more, no thanks.

 

This. This is what kills TESO for me as a TES fan.

 

Getting details and some of the lore wrong? That will annoy me, but other TES games have made that mistake before (ohai there Oblivion!), and it did not render them unplayable. I could look past it.

 

Making me share the world with hundreds of other players? Ohhh brother, i don't want that, that can ONLY diminish my enjoyment of the game. But fine, if the game was good enough, i could probably force myself to look past that aswell, though reluctantly so, very reluctantly.

 

Adding online PvP? Does not want!!! Not in my TES game, nope!! But fine, it's optional (although barely), so i could just choose to not touch it with a ten foot pole, and maybe that'd be alright then.

 

Fucking up the open world? There is where my wallet crawled back into my pocket and died, never to opened or see the light of day again.

A "TES" game that does not have an open world? No, that is not worthy of calling itself "TES", and it holds no value to me even as a standalone spinoff. I didn't like gated-off themepark MMO's back when they were the new cocaine, and i don't bloody well like them now. Words cannot describe how much i think this missed the entire point of what made Bethesda's games work in the first place.

 

 

Some of you clearly do like it, and that's fine, i can only conclude that you are probably MMO fans to begin with, and this is just that, it's an MMO, and perhabs it's good by MMO standards? Maybe.

 

But i am not an MMO fan, i would never have even looked at this title were it not for the fact that they slapped the "TES" name on it. And let me tell you, as someone who likes the TES games, who also liked Bethesda's FO games, but who does not like MMO's? There is nothing here to win us over, not that i can see.

Posted

Wait. TESO has no open world?....

 

"A "TES" game that does not have an open world?"

 

Is...is that true...

 

Yup it's true, it's a "Themepark" MMO, it does not have an open world (it has a big world, but it's not open to you).

 

All content is gated off. You do not get to spawn in the world and then run off and shape your own adventure. Everything is locked, and you are forced to play through a linear progression of quests and events to unlock more of them, like following the velvet rope from one themepark attraction to the next.

 

Ohh, and don't expect to visit the whole gameworld either, because you are not allowed to do that. You only get to play in the area assigned to your race, and you may not go beyond that area (even though it does exist, and you could, you are just not allowed to).

Posted

 

 

Yup it's true, it's a "Themepark" MMO, it does not have an open world (it has a big world, but it's not open to you).

 

All content is gated off. You do not get to spawn in the world and then run off and shape your own adventure. Everything is locked, and you are forced to play through a linear progression of quests and events to unlock more of them, like following the velvet rope from one themepark attraction to the next.

 

Ohh, and don't expect to visit the whole gameworld either, because you are not allowed to do that. You only get to play in the area assigned to your race, and you may not go beyond that area (even though it does exist, and you could, you are just not allowed to).

 

 

Sorry, but that's wrong. Nothing is really locked. Sure, some quests are only available after you finished another, but the majority is available from the start. You can run around the world at your leisure, the only thing that will halt your progress are enemies with a significantly higher level than you have. It's not as bad as in other MMOs, though. You can kill enemies that are 6 level above you, however it's not really easy to do so and it's not really efficient to do that. But if you want to, you can. There are however some quest specific locations that you only visit during certain quests.

 

The only thing that's locked and needs to be unlocked is visiting the other factions in the game. Once you've played through the main story, you unlock the veteran content. So even if you start with the Aldmeri Dominion you get to play through the content that's available in the Ebonheart Pact and Daggerfall Covenant. With a scaled up difficulty, of course. You are able to visit every nook and cranny the world in ESO has to offer with one single character.

 

 

Besides, I always had the impression that the leveled stuff in TES was one of the most controversial features ever. An open world doesn't mean much when all you can decide is what cave full of bandits or undead you want to clear first because everything is tailored to your character level. Fight enemies that are always somewhere around your current strength to get loot that is not too strong or weak for your current level. That's why a mod that offers a somewhat static world is one of the must have mods for many TES players.

Posted

I'm in love with the idea of MMOs, but in reality I never can stomach them for very long.  To put it bluntly, most people are just asswipes, and I can't handle the stupidity.

Posted

I'm in love with the idea of MMOs, but in reality I never can stomach them for very long.  To put it bluntly, most people are just asswipes, and I can't handle the stupidity.

 

Nominally the game is rated M, so that's supposed to keep out the kiddies, but then some parents are also asswipes who would buy the game regardless of ESRB rating, and so there's the entitlement kiddies (and maybe the manchildren) giving you a bad day.

Posted

Did this game died yet? ;p

 

Im afraid not guys like grimreaper and many others keeps this game alive for while, but eventually they will see the real truth and quit in couple of months then come out with the real truth which they now blocked out.

 

Most fans see things which are not there, but useless to discus with them blinded by there fanboism for the game :P

Posted

Guys, TESO is a MMO. If you like MMOs than it's a game that you can evaluate, if you are not into MMOs (as me) and you always liked TES as a single player game it's obvious that this game won't look good into your eyes. In any case.

 

But hoping that a game "fail" only because it doesn't match your tastes, well, that very low. 
Gaming industry does not revolve around your tastes, there are a lot of people out there who likes different things that you, why in the world you want to prevent them to have a good time?

 

I was in the BETA, but i didn't liked it since i love Single player games and i have no intention to buy it. But i'm sure a lot of people are having fun in that game even right now.

 

Posted

Guys, TESO is a MMO. If you like MMOs than it's a game that you can evaluate, if you are not into MMOs (as me) and you always liked TES as a single player game it's obvious that this game won't look good into your eyes. In any case.

 

But hoping that a game "fail" only because it doesn't match your tastes, well, that very low. 

Gaming industry does not revolve around your tastes, there are a lot of people out there who likes different things that you, why in the world you want to prevent them to have a good time?

 

I was in the BETA, but i didn't liked it since i love Single player games and i have no intention to buy it. But i'm sure a lot of people are having fun in that game even right now.

 

Same thing they were saying about DLCs :P

Posted

 

 

Same thing they were saying about DLCs :P

 

 

That doesn't make sense. MMOs are a whole genre, DLCs are additional content for a game. If you don't like MMOs that's fine and most likely no MMO will ever be able to change that. That's cool, really. People like different things, for example I don't like sport and racing games but that's it. I simply don't play them. I don't hope for them to die out simply because I don't like to play them, that would be quite insane. I also do not preach about a real truth that sport games are bad for whatever reason.

 

DLCs don't have to be bad, either. Sure, some DLCs are a tiny bit of content for a big price i.e. basically a cash grab. But there are other DLCs that offer reasonable value for your money. DLCs are not inherently bad.

 

 

I have to say it's quite sad to see people resorting to false information, fallacies and personal attacks to justify their opinion as objective evidence. If you don't join the "ESO is shit and deserves to die" bandwagon then you are going to face some really toxic reactions. It's always the same, no matter where you go.

Posted

Guys, TESO is a MMO. If you like MMOs than it's a game that you can evaluate, if you are not into MMOs (as me) and you always liked TES as a single player game it's obvious that this game won't look good into your eyes. In any case.

 

But hoping that a game "fail" only because it doesn't match your tastes, well, that very low. 

Gaming industry does not revolve around your tastes, there are a lot of people out there who likes different things that you, why in the world you want to prevent them to have a good time?

 

I was in the BETA, but i didn't liked it since i love Single player games and i have no intention to buy it. But i'm sure a lot of people are having fun in that game even right now.

 

Except change direction on a game franchise always leaded in a great ruin...

 

Knight of the old republic....

 

Dragon age 2....

 

Neverwinter nights

 

Should some nice  examples

 

Kotor became a mmo and a disaster.. Dragon age 2 changed from rpg to Hack and slash and was also renown as garbage sequel (wow they also gifted dragon age 2 inside mass effect 2 copy just to sell some...)... Neverwinter nights went mmo.. and in order to have success they had to open the game free for all..

 

And yes there is some fanboysm around that reminds me when i was spending time in the bioware social network....eeek..

Posted

 

Guys, TESO is a MMO. If you like MMOs than it's a game that you can evaluate, if you are not into MMOs (as me) and you always liked TES as a single player game it's obvious that this game won't look good into your eyes. In any case.

 

But hoping that a game "fail" only because it doesn't match your tastes, well, that very low. 

Gaming industry does not revolve around your tastes, there are a lot of people out there who likes different things that you, why in the world you want to prevent them to have a good time?

 

I was in the BETA, but i didn't liked it since i love Single player games and i have no intention to buy it. But i'm sure a lot of people are having fun in that game even right now.

 

Except change direction on a game franchise always leaded in a great ruin...

 

Knight of the old republic....

 

Dragon age 2....

 

Neverwinter nights

 

Should some nice  examples

 

Kotor became a mmo and a disaster.. Dragon age 2 changed from rpg to Hack and slash and was also renown as garbage sequel (wow they also gifted dragon age 2 inside mass effect 2 copy just to sell some...)... Neverwinter nights went mmo.. and in order to have success they had to open the game free for all..

 

And yes there is some fanboysm around that reminds me when i was spending time in the bioware social network....eeek..

 

Nobody is changing direction in anything. 

Do you really believe that from now on there won't be any more single-player TES? 

They made a new game with a completely whole different mechanic to appease all the MMOs lovers that are also into TES.

What's the crime in that? They just made a different game in a lore that is perfect for a MMO

You don't like it? That's legit, i don't like it too, but saying that a game that is clearly just a spin-off is going to "ruin" the series is a little too much IMHO.

Posted

 

Guys, TESO is a MMO. If you like MMOs than it's a game that you can evaluate, if you are not into MMOs (as me) and you always liked TES as a single player game it's obvious that this game won't look good into your eyes. In any case.

 

But hoping that a game "fail" only because it doesn't match your tastes, well, that very low. 

Gaming industry does not revolve around your tastes, there are a lot of people out there who likes different things that you, why in the world you want to prevent them to have a good time?

 

I was in the BETA, but i didn't liked it since i love Single player games and i have no intention to buy it. But i'm sure a lot of people are having fun in that game even right now.

 

Except change direction on a game franchise always leaded in a great ruin...

 

Knight of the old republic....

 

Dragon age 2....

 

Neverwinter nights

 

Should some nice  examples

 

Kotor became a mmo and a disaster.. Dragon age 2 changed from rpg to Hack and slash and was also renown as garbage sequel (wow they also gifted dragon age 2 inside mass effect 2 copy just to sell some...)... Neverwinter nights went mmo.. and in order to have success they had to open the game free for all..

 

And yes there is some fanboysm around that reminds me when i was spending time in the bioware social network....eeek..

 

 

World of Warcraft was a change of direction from the Warcraft 3 RTS series and it was super successful beyond any standards of the gaming industry.

 

I'm with Aveck on this, btw, no reason to hate a game for not being your genre. :/

Posted

 

 

Guys, TESO is a MMO. If you like MMOs than it's a game that you can evaluate, if you are not into MMOs (as me) and you always liked TES as a single player game it's obvious that this game won't look good into your eyes. In any case.

 

But hoping that a game "fail" only because it doesn't match your tastes, well, that very low. 

Gaming industry does not revolve around your tastes, there are a lot of people out there who likes different things that you, why in the world you want to prevent them to have a good time?

 

I was in the BETA, but i didn't liked it since i love Single player games and i have no intention to buy it. But i'm sure a lot of people are having fun in that game even right now.

 

Except change direction on a game franchise always leaded in a great ruin...

 

Knight of the old republic....

 

Dragon age 2....

 

Neverwinter nights

 

Should some nice  examples

 

Kotor became a mmo and a disaster.. Dragon age 2 changed from rpg to Hack and slash and was also renown as garbage sequel (wow they also gifted dragon age 2 inside mass effect 2 copy just to sell some...)... Neverwinter nights went mmo.. and in order to have success they had to open the game free for all..

 

And yes there is some fanboysm around that reminds me when i was spending time in the bioware social network....eeek..

 

Nobody is changing direction in anything. 

Do you really believe that from now on there won't be any more single-player TES? 

They made a new game with a completely whole different mechanic to appease all the MMOs lovers that are also into TES.

What's the crime in that? They just made a different game in a lore that is perfect for a MMO

You don't like it? That's legit, i don't like it too, but saying that a game that is clearly just a spin-off is going to "ruin" the series is a little too much IMHO.

 

 

In regards to there not being anymore single-player TES, I think the answer is disappointingly yes. The majority (all that I know) of game series that have become an mmo stop there and do not do make a single player game like that again :(

 

 

Posted

I never said i hate TESO, i just don't like what zenimax did with the IP.

 

If you read many of my replys i always say i hope you enjoy the game but its not my cup of tea.

 

History shown different story concerning solo games became mmo's almost all series that made into MMO destroyed the solo games.

 

But i don't think Bethesda let TES be destroyed the succes of SKyrim will never be equalled or surpassed by TESO ever if it concerns copy's sold.

 

As of this moment 250k TESO to whopping 23million for solo rpg game skyrim(and i know its all platforms so will see in years time).

 

The danger in TESO lures if its a succes, this could be end of TES as we know it and it go Dragon age 2 disaster thats a LEGIT fear.

 

And forums are for discussion and spew opinions if you don't agree give your opinion but don't tell me what i should say or should not say then your mistaken same as some other person here try doing the same with this topic.

 

Im always talking about the game its nothing personal don't like what your seeing here i suggest don't read.

 

Have fun with Elder Scroll Online :)

 

I will with real TES game skyrim :)

Posted
 

 

Sorry, but that's wrong. Nothing is really locked.

 

You are literally the only person i have ever heard say this. Everyone else i've asked, all the reviews i've read, all the videos i've seen, all of them have said "content is gated, what passes for an open world is bland and uninteresting, level design restricts choices". I'm not seeing anyone praise this title for it's open world, quite the opposite.

 

It seems the general consensus is that you should not by any means play it for the world, you should play it for the PvP. Which would be fine for players who don't much care for the world and are excited for the PvP, but i am the exact opposite of that, i wan't nothing to do with the PvP and the world is like 90% of the reason i enjoy TES games in the first place.

 

 

Now i'll be upfront and say that i have not played it, so i am forced to go on hearsay. The reason for this is not that i'm some foaming at the mouth "hater", no, i would actully prefer to play it myself and get a more informed opinion. The reason is that they are charging 80 friggen dollars for it if you want the full game, and that is pricing themselves waaaaay out of the market for a person who would just want to try it, and who is not convinced that they will like or play much of it.

 

For that kind of coin, there are so many other games i could buy that i know i will like, and which i can still play 30 days later without coughing up a subfee.

 

 

The only thing that's locked and needs to be unlocked is visiting the other factions in the game. Once you've played through the main story, you unlock the veteran content.

 

That is the very definition of gated content. But if they have actually added that (origionally we were told they would not let us do this), then that's a good thing atleast, just too bad it's endgame content (yeah i don't like the "war" plot they went with, precisely because it creates problems like this, i think it was a poor choice).

 

 

Besides, I always had the impression that the leveled stuff in TES was one of the most controversial features ever. An open world doesn't mean much when all you can decide is what cave full of bandits or undead you want to clear first because everything is tailored to your character level. Fight enemies that are always somewhere around your current strength to get loot that is not too strong or weak for your current level. That's why a mod that offers a somewhat static world is one of the must have mods for many TES players.

 

No, that's what makes TES what it is.

 

TES is destinctly different from how most RPG's do things, as most RPG's are linear story-driven games that just also allows you to pickup and do some sidequests to spice things up along the way. But they very much do force you along a path, they do gate their content, and there is usually always an optimum progression to follow when doing the quests. This model has some advantages in terms of storytelling, and making it much easier to create a progression and loot model that seems more rewarding. But it comes at the cost of replay value, exploration and roleplay potential.

 

Most RPG's are best played once. The second time, it might still be ok, but you'll be doing all the same things in roughly the same order, and it's all going to be very familiar to you all too quickly. Also considdering the limited player agency, it's hard to use many of them as roleplaying experiances, because there is usually that one optimum order of play, so you are rather limited to forming a char who would do things that way.

 

Bethesda has allways put emphasis on the world, on exploration, and on player agency. It's an RPG-Sandbox far more similar to the pen and paper origins of the genre than most videogame adaptations are. You are set off into the world, but then it's really up to you what you want to do with it (well, within the confines that are possible in a videogame). You don't have to do things in any particular order (with minor exceptions), you are not blocked off from large parts of the world till you reach some plotpoint, the world is your oyster. There are certainly some problems with this model, it makes it very hard to create a good loot system that woulden't break the game, it makes it much harder to tell a coherent story, and by it's nature, you do need to level balance the enemies. But what you get from it is an incredibly replayable RPG that has huge roleplaying potential.

 

(This is not to say that Bethsoft has the formula down perfect, absolutely not! There is a reason why we all like to mod their games.. there is much yet that they could improve.)

 

 

Not many RPG's do the sandbox model, Bethesda are pretty much alone in this. If you want the more linear option, there are many good choices offering that. But what other than Skyrim is there right now that offers the open sandbox model, outside of Bethesda's own back-catalogue? I can't really think of anything..

 

And that might be why people can get a weee bit defensive about their TES. Those of us who prefer this model, we'll be pretty much fucked if something happens to it, if it changes direction. This is also why many are fearful of TESO i feel, as it certainly is a departure from other TES games, and we've all seen franchises go off the rails when something else got success, and the Developers went chasing after that money.

 

 

Personally, i'm just really disappointed in TESO. If you listen to what people who had early access to the game were saying back in the day (before the Beta, people like Jesse Cox had access much earlier than that), TESO used to be a very different game than it is today. At it's inception, it was apparently far clouser to the SP TES games, and many expressed excitement that it looked to become a whole new take on an MMO, and how it was described sounded like something i would also want to play. But then somewhere along the way, someone at Zenimax took a look at the budget, got scared, and decided that they should change gears and make the game into a far more traditional MMO with a strong PvP focus, and that is what we got.

Posted

I never said i hate TESO, i just don't like what zenimax did with the IP.

[...]

And forums are for discussion and spew opinions if you don't agree give your opinion but don't tell me what i should say or should not say then your mistaken same as some other person here try doing the same with this topic.

 

Im always talking about the game its nothing personal don't like what your seeing here i suggest don't read.

 

Have fun with Elder Scroll Online :)

 

I will with real TES game skyrim :)

If you are replying to me (which i think you are) you must have misread what i wrote.

I never said anywhere what you should do i simply stated my opinion, as you  do ;)

Also i've said more than once that i do not like nor play TESO ;)

It seems to me that you are taking this issue very emotionally. 

I personally chose to not "go angry" on a game issue, since this issue can be easily avoided by simply not playing such game :)

Posted

 

 

 

Sorry, but that's wrong. Nothing is really locked.

 

You are literally the only person i have ever heard say this. Everyone else i've asked, all the reviews i've read, all the videos i've seen, all of them have said "content is gated, what passes for an open world is bland and uninteresting, level design restricts choices". I'm not seeing anyone praise this title for it's open world, quite the opposite.

 

It seems the general consensus is that you should not by any means play it for the world, you should play it for the PvP. Which would be fine for players who don't much care for the world and are excited for the PvP, but i am the exact opposite of that, i wan't nothing to do with the PvP and the world is like 90% of the reason i enjoy TES games in the first place.

 

 

Now i'll be upfront and say that i have not played it, so i am forced to go on hearsay. The reason for this is not that i'm some foaming at the mouth "hater", no, i would actully prefer to play it myself and get a more informed opinion. The reason is that they are charging 80 friggen dollars for it if you want the full game, and that is pricing themselves waaaaay out of the market for a person who would just want to try it, and who is not convinced that they will like or play much of it.

 

For that kind of coin, there are so many other games i could buy that i know i will like, and which i can still play 30 days later without coughing up a subfee.

 

 

The only thing that's locked and needs to be unlocked is visiting the other factions in the game. Once you've played through the main story, you unlock the veteran content.

 

That is the very definition of gated content. But if they have actually added that (origionally we were told they would not let us do this), then that's a good thing atleast, just too bad it's endgame content (yeah i don't like the "war" plot they went with, precisely because it creates problems like this, i think it was a poor choice).

 

 

Besides, I always had the impression that the leveled stuff in TES was one of the most controversial features ever. An open world doesn't mean much when all you can decide is what cave full of bandits or undead you want to clear first because everything is tailored to your character level. Fight enemies that are always somewhere around your current strength to get loot that is not too strong or weak for your current level. That's why a mod that offers a somewhat static world is one of the must have mods for many TES players.

 

No, that's what makes TES what it is.

 

TES is destinctly different from how most RPG's do things, as most RPG's are linear story-driven games that just also allows you to pickup and do some sidequests to spice things up along the way. But they very much do force you along a path, they do gate their content, and there is usually always an optimum progression to follow when doing the quests. This model has some advantages in terms of storytelling, and making it much easier to create a progression and loot model that seems more rewarding. But it comes at the cost of replay value, exploration and roleplay potential.

 

Most RPG's are best played once. The second time, it might still be ok, but you'll be doing all the same things in roughly the same order, and it's all going to be very familiar to you all too quickly. Also considdering the limited player agency, it's hard to use many of them as roleplaying experiances, because there is usually that one optimum order of play, so you are rather limited to forming a char who would do things that way.

 

Bethesda has allways put emphasis on the world, on exploration, and on player agency. It's an RPG-Sandbox far more similar to the pen and paper origins of the genre than most videogame adaptations are. You are set off into the world, but then it's really up to you what you want to do with it (well, within the confines that are possible in a videogame). You don't have to do things in any particular order (with minor exceptions), you are not blocked off from large parts of the world till you reach some plotpoint, the world is your oyster. There are certainly some problems with this model, it makes it very hard to create a good loot system that woulden't break the game, it makes it much harder to tell a coherent story, and by it's nature, you do need to level balance the enemies. But what you get from it is an incredibly replayable RPG that has huge roleplaying potential.

 

(This is not to say that Bethsoft has the formula down perfect, absolutely not! There is a reason why we all like to mod their games.. there is much yet that they could improve.)

 

 

Not many RPG's do the sandbox model, Bethesda are pretty much alone in this. If you want the more linear option, there are many good choices offering that. But what other than Skyrim is there right now that offers the open sandbox model, outside of Bethesda's own back-catalogue? I can't really think of anything..

 

And that might be why people can get a weee bit defensive about their TES. Those of us who prefer this model, we'll be pretty much fucked if something happens to it, if it changes direction. This is also why many are fearful of TESO i feel, as it certainly is a departure from other TES games, and we've all seen franchises go off the rails when something else got success, and the Developers went chasing after that money.

 

 

Personally, i'm just really disappointed in TESO. If you listen to what people who had early access to the game were saying back in the day (before the Beta, people like Jesse Cox had access much earlier than that), TESO used to be a very different game than it is today. At it's inception, it was apparently far clouser to the SP TES games, and many expressed excitement that it looked to become a whole new take on an MMO, and how it was described sounded like something i would also want to play. But then somewhere along the way, someone at Zenimax took a look at the budget, got scared, and decided that they should change gears and make the game into a far more traditional MMO with a strong PvP focus, and that is what we got.

 

That last sentence you can just say in two words this someone at zenimax decided " Money Grab " .

 

Zenimax seems to make same mistake as almost all developers of mmo's after WoW trying to copy most themepark ideas from most succesful sadly.

 

I blame btw also many mmo's players the decay of mmo's in past 10 years happen becouse of spoonfed, ezmode generation and there terible behavior and sandbox almost died off :(  and drove many to skyrim.

 

Next year if The Witcher 3 will deliver(Im realy hoping they do) TES series will bleed players who gonne play TW3 instead.

 

Posted

Next year if The Witcher 3 will deliver(Im realy hoping they do) TES series will bleed players who gonne play TW3 instead.

 

The Witcher series is pretty much the poster child for the "linear" way of doing an RPG though.

 

I can pretty much promis you that i won't buy TW3, because i loathe the protagonist, i think he's an unlikeable douche, and i don't even like his class. Besides that, beeing saddled with a pre-made char is not roleplaying to me.

 

 

By all accounts, the Witcher games have all been really good, and TW3 looks like it will also be. But damnit, i just can't get past how much a dislike the main character, and the very thought of not only having to spend time in his company for XX number of houers, but actually having to BE him, that is just no, that is made of no.

 

I can get past an unlikeable PC in a standard 8 to 10 houer SP game (and more so if it's first person, in which case the PC is just an arm holding a weapon), but in an RPG!? No bloody way, that is far to big a commitment to a story driven game if you don't like the characters (and the PC especially).

 

 

CDproject looks to make some damn fine games, so i really hope they will do an RPG other than the Witcher eventually, one in which they add a Char-editor so we can make our own PC.

Posted

 

 

 

You are literally the only person i have ever heard say this. Everyone else i've asked, all the reviews i've read, all the videos i've seen, all of them have said "content is gated, what passes for an open world is bland and uninteresting, level design restricts choices". I'm not seeing anyone praise this title for it's open world, quite the opposite.

 

It seems the general consensus is that you should not by any means play it for the world, you should play it for the PvP. Which would be fine for players who don't much care for the world and are excited for the PvP, but i am the exact opposite of that, i wan't nothing to do with the PvP and the world is like 90% of the reason i enjoy TES games in the first place.

 

 

Now i'll be upfront and say that i have not played it, so i am forced to go on hearsay. The reason for this is not that i'm some foaming at the mouth "hater", no, i would actully prefer to play it myself and get a more informed opinion. The reason is that they are charging 80 friggen dollars for it if you want the full game, and that is pricing themselves waaaaay out of the market for a person who would just want to try it, and who is not convinced that they will like or play much of it.

 

For that kind of coin, there are so many other games i could buy that i know i will like, and which i can still play 30 days later without coughing up a subfee.

 

 

Gated in a sense that you need to have a high enough level and equipment to progress further, yes. However, that is not entirely new to the series, even in Skyrim there are zones that you won't survive as a low level character if you don't abuse and break game mechanics (like sitting on a rock where the enemy can't touch you). Bears, Giant Spiders, Forsworn, Trolls and some of the higher level Draugr will annihilate you if you fight them too early. Open world and sandbox don't mean that everything should be leveled. Skyrim gives you much more options to break the balance, though. The neverending cycle of alchemy, enchanting and crafting makes it very easy to become a powerhouse very early in the game.

 

And if ESO does one thing right, it's the world you play in. The areas are huge and diverse. You visit areas you haven't seen before in any TES game. The quests are for the most part fun and engaging and the illusion that your actions have an impact is also there, thanks to phasing. A necromancer who sits in an old crypt resurrecting skeletons? Kill him and the skeletons will be no more. I haven't touched PvP yet and I am having a blast playing ESO. There is so much stuff you can see, read and hear it's just insane. The different cultures play a much bigger role in ESO.

 

 

 

 

 

That is the very definition of gated content. But if they have actually added that (origionally we were told they would not let us do this), then that's a good thing atleast, just too bad it's endgame content (yeah i don't like the "war" plot they went with, precisely because it creates problems like this, i think it was a poor choice).

 

 

 

Idk. The zones you visit during a playthrough for one faction are much, much bigger than Skyrim. You don't have as many caves, tombs and dungeons, though. Which I personally think is not a bad thing, given how cramped everything felt in Skyrim. But that's just my personal opinion.

 

 

 

 

 

 

No, that's what makes TES what it is.

 

[...]

 

I think some might disagree. For many, the exciting part about open world is that you can and will encounter enemies that are too strong for you to take on. Coming back later when you are stronger is all the more exciting when you are finally able to barely beat an enemy that smacked you around before without you being able to retaliate. Think about Oblivion without mods, everything was tied to your character level. Ayleid ruins were full of rats at level 1, at level 50 bandits were running around in full glass or daedric armor. This doesn't only kill immersion but it also just gives you a fake open world. Yes, you can go everywhere you want, but what you will find, fight and see depends only on what level your character currently has. ESO has an open world but the enemies will get stronger the further your journey takes you. If you only follow the trail of breadcrumbs that the main story line gives you will miss about, dunno, half of the stuff the game has to offer. At least.

 

Posted

I never said i hate TESO, i just don't like what zenimax did with the IP.

 

If you read many of my replys i always say i hope you enjoy the game but its not my cup of tea.

 

History shown different story concerning solo games became mmo's almost all series that made into MMO destroyed the solo games.

 

But i don't think Bethesda let TES be destroyed the succes of SKyrim will never be equalled or surpassed by TESO ever if it concerns copy's sold.

 

As of this moment 250k TESO to whopping 23million for solo rpg game skyrim(and i know its all platforms so will see in years time).

 

The danger in TESO lures if its a succes, this could be end of TES as we know it and it go Dragon age 2 disaster thats a LEGIT fear.

 

And forums are for discussion and spew opinions if you don't agree give your opinion but don't tell me what i should say or should not say then your mistaken same as some other person here try doing the same with this topic.

 

Im always talking about the game its nothing personal don't like what your seeing here i suggest don't read.

 

Have fun with Elder Scroll Online :)

 

I will with real TES game skyrim :)

This and this... That's not a matter of hating is a matter to have a single player true TES sequel that will be a TES and not a sort of hack and slash mmo grind fest....They already begun to destroy lores again...Also people claim in teso the combat is improved... I played it aroun 50 hours to judge and i must say also the combat look utterly crap...

 

while in the melee part works a little ((the animations are just horrible even now)) the sneak is utterly broken....THe magic gone from casting to...Spawn magical skill with numeric pad...Magic suffered a lot also in skyrim...But in teso is really utterly destroyed.....

 

I am and i will be always disgusted by the level list mechanic.. In morrowind when you was visiting some place you had to be very careful... You was forced to think to approach a group of enemy in skyrim you just run swinging around saying looool....But in TESO is even worse.... I think there is no more terrible things to see the zone fenced by level....THis zone is for 1-5 level that one is for 10-20 level... This make feel the world of game to way schematic and fake......utterly fake in a plastic overall sensation....

 

I still remember when in past...i installed a cd with low expectation.... Then i found my character on a boat ... A stranger told me "Wake up you was dreaming.. " once i stepped out from that boat.. i found myself in a immersive beautiful breath taking dangerous world....The exotic feel of morrowind just amazed me....I was curious to learn about the dunmer culture and that is how i get in love of that game.....A living breathing world even if in a outdated engine... Rich on details on culture,flora,fauna,drugs,religion,politics,tale and legends...

https://www.youtube.com/watch?v=5kkurXgkkfg

Now that was an adventure...

 

Not for sure logging inside a game and see noob bunny hopping around run in every direction attacking evrything that moves even rabbit or dancing like retard in the middle of a square....

 

You know what? keep that souless mmo...go to bunny hope with the news i will wait a new true TES game...

 

I remember an era... where play rpg were a thing for people with brain... not cry babies like today..

Posted

In regards to there not being anymore single-player TES, I think the answer is disappointingly yes. The majority (all that I know) of game series that have become an mmo stop there and do not do make a single player game like that again :(

 

Nah, I don't think so. The next big single player game from Beth will be Fallout 4 I suppose, and after that some years have passed since Skyrim, which was a HUGE hit for Bethsoft on both consoles and PC...there will be a TES VI as sure as there is night and day, there is hardly any doubt. And when it is released people will bitch and moan about it, as usual...

 

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