Darkpig Posted August 23, 2019 Posted August 23, 2019 I had some files from the expansion override Devious Devices Integration which struck me as a bit odd.
rcy68 Posted August 23, 2019 Posted August 23, 2019 The DD team`s work is greatly appreciated. Your mods have a permanent place in my game. How likely is it that the latest update will break the compatibility patches for other mods? Best guess is fine. 1
Viri1 Posted August 23, 2019 Posted August 23, 2019 It's up and running! Nice! Got a few things to discuss. 1) The "Extreme" gags are part of the new ones, right? While I can see and use them, they appear with distorted colors. I built them in Bodyslide, so it's not the standard forgetfulness. Not sure what I missed, I did everything I typically do with mods, and I checked for updates on all requirements. 2) Not sure if its related to 1), but when I was installing the new DDI and DDX, Vortex told me there were conflicts between them, and between DDX and DCL. I manually made DDX load after DDI and before DCL, as that was the previous load order. Dunno if this is anything important, or just Vortex being silly. I did notice some of the new rope items were repeated, with versions having "(Exp)" in the end of the name. Did I fuck up? 3) I saw the new ropes. They look great! But amongst the new ones, I did not find anything that binds the legs or wrist, only "arm cuff" and "leg cuff" devices. There were the previous rope restraints that emulate a hobble dress, and of course, the devices made of rope (ex: Rope Armbinder). Maybe I'm doing something wrong with the new rope devices? Am I missing something? 4) I noticed a "getting used to bondage" notification after a while bound. I'm assuming this is related to the new Bound Combat system? Are there actual perks I can check out just to have an idea of the system? I didn't see anything amongst the usual "Bondage Lover" active powers. Thanks!
Kimy Posted August 23, 2019 Posted August 23, 2019 8 hours ago, donkeywho said: Thanks for all the hard work Kimy. Not underestimated, and much appreciated Can we presume that upgrade is just a write over, like prev versions, and safe to do on existing games? (+ FNIS/Bodyslide reruns etc yadda yadda ?) That's correct. No new savegame needed. 2
Kimy Posted August 23, 2019 Posted August 23, 2019 1 hour ago, Viri1 said: 1) The "Extreme" gags are part of the new ones, right? While I can see and use them, they appear with distorted colors. I built them in Bodyslide, so it's not the standard forgetfulness. Not sure what I missed, I did everything I typically do with mods, and I checked for updates on all requirements. Not sure? No issues with these items have been reported to be in all the months they have been in the development build. 1 hour ago, Viri1 said: 2) Not sure if its related to 1), but when I was installing the new DDI and DDX, Vortex told me there were conflicts between them, and between DDX and DCL. I manually made DDX load after DDI and before DCL, as that was the previous load order. Dunno if this is anything important, or just Vortex being silly. I did notice some of the new rope items were repeated, with versions having "(Exp)" in the end of the name. Did I fuck up? No, the "Exp" items are different. 1 hour ago, Viri1 said: 3) I saw the new ropes. They look great! But amongst the new ones, I did not find anything that binds the legs or wrist, only "arm cuff" and "leg cuff" devices. There were the previous rope restraints that emulate a hobble dress, and of course, the devices made of rope (ex: Rope Armbinder). Maybe I'm doing something wrong with the new rope devices? Am I missing something? The other rope items have been in DD for a while and are still in there. I did not remove anything. 1 hour ago, Viri1 said: 4) I noticed a "getting used to bondage" notification after a while bound. I'm assuming this is related to the new Bound Combat system? That's correct! 1 hour ago, Viri1 said: Are there actual perks I can check out just to have an idea of the system? Using the console, yes. But engine limitations prevent me from adding actual perk trees to the level-up screen etc. 1 hour ago, Viri1 said: I didn't see anything amongst the usual "Bondage Lover" active powers. That's two different things. Bondage Lover is a DCL feature
Kimy Posted August 23, 2019 Posted August 23, 2019 4 hours ago, rcy68 said: The DD team`s work is greatly appreciated. Your mods have a permanent place in my game. Thank you! 4 hours ago, rcy68 said: How likely is it that the latest update will break the compatibility patches for other mods? Best guess is fine. Not very likely, at least not if the people making these patches did it cleanly and not by overwriting DD assets.
jigwigigx Posted August 23, 2019 Posted August 23, 2019 I find it almost inconceivable that there are people out there still modding Skyrim on here when it really should be at the bottom of the recycle bin by this time and we all should move on. DD must be at least 5 years old now and it has come a long way, my hat is off to Kimy and the team for their amazing work. Every time they update it I think, surely that will be the last one, they can't keep it going indefinitely, it's getting too big, but somehow they find a way. Hopefully this means a new version of DCL will be along shortly. ? 1
markiplier111 Posted August 23, 2019 Posted August 23, 2019 So I seem to be having some issues, because the previous version of the Devious Devices mods were working just fine with Bodyslide. However, when I updated the DD mods that needed them, they no longer appear in my bodyslide build list. I'm not sure what happened, so I figured I should ask here
Ursur1major Posted August 23, 2019 Posted August 23, 2019 1 hour ago, Kimy said: Using the console, yes. But engine limitations prevent me from adding actual perk trees to the level-up screen etc. Would it be possible to do the Frostfall method and have an interactable item bring up the perk trees?
donttouchmethere Posted August 23, 2019 Posted August 23, 2019 6 hours ago, Darkpig said: I had some files from the expansion override Devious Devices Integration which struck me as a bit odd. same here! Guess Integration should win?
Kimy Posted August 23, 2019 Posted August 23, 2019 7 minutes ago, donttouchmethere said: same here! Guess Integration should win? Which files are we talking about? Maybe I had a red wine moment there.... :S
donttouchmethere Posted August 23, 2019 Posted August 23, 2019 7 minutes ago, Kimy said: Which files are we talking about? Maybe I had a red wine moment there.... :S checking, be back in a NMM-second
donttouchmethere Posted August 23, 2019 Posted August 23, 2019 26 minutes ago, Kimy said: Which files are we talking about? Maybe I had a red wine moment there.... :S <FNIS_DD_Behavior.hkx> is included in DDi and DDX (both files in DDi/DDx 00 Core folder) EDIT: Red Wine Moments can be pretty cool sometimes ??
Kimy Posted August 23, 2019 Posted August 23, 2019 Ok, that was a red-wine moment, for sure. When overwriting this, let the NEWER version of the file win!
thelargelad Posted August 23, 2019 Posted August 23, 2019 Hi, sorry if this has already been answered, but I love the characters from the screenshots, would you be willing or able to provide us with presets of those?
donttouchmethere Posted August 23, 2019 Posted August 23, 2019 1 hour ago, Kimy said: Ok, that was a red-wine moment, for sure. When overwriting this, let the NEWER version of the file win! DDi 4.3 DDx 4.3 => means DDx 4.3 is the newer version (2019) ⚠️DDx should overwrite DDi (now I have to fix that on my installation ?) EDIT: after reinstalling I can confirm that this is the only file that needs to be overwritten (UUNP, Feuertin)
Code Serpent Posted August 23, 2019 Posted August 23, 2019 Damn, I just started a new playthrough yesterday, and I somehow missed the update.
rcy68 Posted August 23, 2019 Posted August 23, 2019 9 minutes ago, Code Serpent said: Damn, I just started a new playthrough yesterday, and I somehow missed the update. That sucks! I logged in and saw it right before I started a new playthrough. Lucky me...provided I didn`t just jinx myself and something major doesn`t get uploaded tomorrow.
mizuho18 Posted August 24, 2019 Posted August 24, 2019 sorry for my poor english first. Does anyone knows how to activates the 4 new sex animations for petsuit? I tryed sl animation loader,but it's nothing new in the mcm menu.also i can't find anything new in sexlab mcm menu. so sad.
Zaflis Posted August 24, 2019 Posted August 24, 2019 3 hours ago, mizuho18 said: Does anyone knows how to activates the 4 new sex animations for petsuit? I tryed sl animation loader,but it's nothing new in the mcm menu.also i can't find anything new in sexlab mcm menu. Generate FNIS and check there's no errors/warnings. Then ingame go sexlab MCM and rebuild all animations, there should be an option that does all that once you close MCM.
Darkpig Posted August 24, 2019 Posted August 24, 2019 13 hours ago, Kimy said: Which files are we talking about? Maybe I had a red wine moment there.... :S I have red rum moments too.
t21 Posted August 24, 2019 Posted August 24, 2019 Hey i don't use MEGA often but now every time i go to it the screen fades a little and grey dot will appear in the middle of the screen and i can't do anything. Does anyone know what that means?
Zaflis Posted August 24, 2019 Posted August 24, 2019 18 hours ago, Viri1 said: 1) The "Extreme" gags are part of the new ones, right? While I can see and use them, they appear with distorted colors. I built them in Bodyslide, so it's not the standard forgetfulness. Not sure what I missed, I did everything I typically do with mods, and I checked for updates on all requirements. This is caused by SkyrimPrefs.ini. Set [Display] section iTexMipMapSkip = 0 to fix it. Or set to 1 to see it bugged/"colorful"... I tried both ways just now on the release build. The issue has something to do with as option hints, mipmaps of the texture files. Btw that gag is the only one for me that goes a little bit through the mouth. The extreme panel gags may also show a little bit of lower lip through it. That's also not an issue with other older panel gags. 16 hours ago, Kimy said: Not sure? No issues with these items have been reported to be in all the months they have been in the development build. I did And he: https://www.loverslab.com/topic/69936-devious-devices-framework-developmentbeta/page/116/?tab=comments#comment-2701016
mizuho18 Posted August 24, 2019 Posted August 24, 2019 4 hours ago, Zaflis said: Generate FNIS and check there's no errors/warnings. Then ingame go sexlab MCM and rebuild all animations, there should be an option that does all that once you close MCM. Thanks,but its not worl。?
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