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Posted
4 hours ago, Mars1991 said:

Does anyone know where popup messages for equipping devices on to NPCs are kept?

Are you sure there are any messages at all? I mean you can't give restraints to your followers so they just carry them without equipping. If i remember right they just equip instantly without asking.

Posted
8 hours ago, WaxenFigure said:

These are the popups though you should also be checking the Deviously Cursed Loot mod which also has it's own additional messages because it sounds like you are using that mod too.

I am not using that mod, i am using DD Integration and Expansion.

Posted
5 hours ago, Zaflis said:

Are you sure there are any messages at all? I mean you can't give restraints to your followers so they just carry them without equipping. If i remember right they just equip instantly without asking.

Yes i am sure, it's not "Equip yes/no", it's just a description of what you did, i am pretty sure it's part of this mod and not an addon from another mod because there is a config option to disable it.

Posted
3 hours ago, Dawndrake said:

I do that. I can't seem to find the elbowbinder bodyslide file.

That's going too far, just "batch build all skyrim mods", don't look so detailed on what it does just let it run once for your whole Skyrim.

 

XP32-Extended skeleton may be required for it to look right too.

Posted
3 hours ago, Zaflis said:

That's going too far, just "batch build all skyrim mods", don't look so detailed on what it does just let it run once for your whole Skyrim.

 

XP32-Extended skeleton may be required for it to look right too.

I can't do that because I have files that I do not need built. If someone could tell me what the elbowbinder bodyslide file was called, I could make sure it was included. So far I don't see a file for it.

Posted

Version 4.3

 

- Added: 136 rope devices made by Supertin (standard rope, black, red and white color variants)!
- Added: 13 new gags and collars made by Collygon!
- Added: 4 new bound sex animations for the pet suit, made by Billyy!
- Added: New perk system for bound combat that makes your kicks stronger and/or reduces your damage taken, depending on what devices are worn and for how long.
- Added: When NPCs get equipped with a suit or wrist restraint, their outfit will get temporarily removed.
- Added: MCM toggle for new bound combat perk system
- Changed: Removed deprecated armbinder effect code.
- Fixed: The animation filter now correctly handles all wrist restraint types.
- Fixed: The routine used to check for valid SexLab scene actors can now correctly tell apart animals from creatures.
- Fixed: Several harness AAs no longer block the belt slot when they shouldn't.
- Fixed: Shouting no longer breaks NPC animations.
- Fixed: Added missing 5th stage to Billyy's yoke animations
- Fixed: Open belts will not allow vaginal/anal sex if a hobble skirt is worn
- Fixed: The Transparent Open Eyes Hood no longer applies a blindfold effect.
- Fixed: The Inventory item from Red Leather Blindfold (Custom) now uses the correct rendered item.
- Fixed: Rusty Ring Gag and Iron Ring gag now allow eating.
- Fixed: Removed some unneccessary animation slots claimed by DD.
- Fixed: The custom white leather blindfold now works properly

Posted
1 hour ago, Kimy said:

Version 4.3

 

- Added: 136 rope devices made by Supertin (standard rope, black, red and white color variants)!
- Added: 13 new gags and collars made by Collygon!
- Added: 4 new bound sex animations for the pet suit, made by Billyy!
- Added: New perk system for bound combat that makes your kicks stronger and/or reduces your damage taken, depending on what devices are worn and for how long.
- Added: When NPCs get equipped with a suit or wrist restraint, their outfit will get temporarily removed.
- Added: MCM toggle for new bound combat perk system
- Changed: Removed deprecated armbinder effect code.
- Fixed: The animation filter now correctly handles all wrist restraint types.
- Fixed: The routine used to check for valid SexLab scene actors can now correctly tell apart animals from creatures.
- Fixed: Several harness AAs no longer block the belt slot when they shouldn't.
- Fixed: Shouting no longer breaks NPC animations.
- Fixed: Added missing 5th stage to Billyy's yoke animations
- Fixed: Open belts will not allow vaginal/anal sex if a hobble skirt is worn
- Fixed: The Transparent Open Eyes Hood no longer applies a blindfold effect.
- Fixed: The Inventory item from Red Leather Blindfold (Custom) now uses the correct rendered item.
- Fixed: Rusty Ring Gag and Iron Ring gag now allow eating.
- Fixed: Removed some unneccessary animation slots claimed by DD.
- Fixed: The custom white leather blindfold now works properly

Thanks for all the hard work Kimy.  Not underestimated, and much appreciated

 

Can we presume that upgrade is just a write over, like prev versions, and safe to do on existing games? (+ FNIS/Bodyslide reruns etc yadda yadda ?)

Posted
5 hours ago, Dawndrake said:

I can't do that because I have files that I do not need built. If someone could tell me what the elbowbinder bodyslide file was called, I could make sure it was included. So far I don't see a file for it.

Best to rebuild all the DD bodyslide Groups, as seen on this screenshot (the checked ones):

(groups are already from 4.3, if you use an older or beta version check the "unassigned" groups too, for more DD slides)

Spoiler

978696567_rebuildDD.jpg.15f49e8b9fd32f55b3d6628a90a81269.jpg

 

Posted

I cant get the pet suit sex animations when using the pet suit. I have the option from the menu on to get animations based on items.Any idea?

Posted

The DD team`s work is greatly appreciated. Your mods have a permanent place in my game.

 

How likely is it that the latest update will break the compatibility patches for other mods? Best guess is fine.

Posted

It's up and running! Nice! Got a few things to discuss.

 

1) The "Extreme" gags are part of the new ones, right? While I can see and use them, they appear with distorted colors. I built them in Bodyslide, so it's not the standard forgetfulness. Not sure what I missed, I did everything I typically do with mods, and I checked for updates on all requirements.

 

2) Not sure if its related to 1), but when I was installing the new DDI and DDX, Vortex told me there were conflicts between them, and between DDX and DCL. I manually made DDX load after DDI and before DCL, as that was the previous load order. Dunno if this is anything important, or just Vortex being silly. I did notice some of the new rope items were repeated, with versions having "(Exp)" in the end of the name. Did I fuck up?

 

3) I saw the new ropes. They look great! But amongst the new ones, I did not find anything that binds the legs or wrist, only "arm cuff" and "leg cuff" devices. There were the previous rope restraints that emulate a hobble dress, and of course, the devices made of rope (ex: Rope Armbinder). Maybe I'm doing something wrong with the new rope devices? Am I missing something?

 

4) I noticed a "getting used to bondage" notification after a while bound. I'm assuming this is related to the new Bound Combat system? Are there actual perks I can check out just to have an idea of the system? I didn't see anything amongst the usual "Bondage Lover" active powers.

 

Thanks!

 

 

Posted
8 hours ago, donkeywho said:

Thanks for all the hard work Kimy.  Not underestimated, and much appreciated

 

Can we presume that upgrade is just a write over, like prev versions, and safe to do on existing games? (+ FNIS/Bodyslide reruns etc yadda yadda ?)

That's correct. No new savegame needed.

Posted
1 hour ago, Viri1 said:

1) The "Extreme" gags are part of the new ones, right? While I can see and use them, they appear with distorted colors. I built them in Bodyslide, so it's not the standard forgetfulness. Not sure what I missed, I did everything I typically do with mods, and I checked for updates on all requirements.

Not sure? No issues with these items have been reported to be in all the months they have been in the development build.

1 hour ago, Viri1 said:

2) Not sure if its related to 1), but when I was installing the new DDI and DDX, Vortex told me there were conflicts between them, and between DDX and DCL. I manually made DDX load after DDI and before DCL, as that was the previous load order. Dunno if this is anything important, or just Vortex being silly. I did notice some of the new rope items were repeated, with versions having "(Exp)" in the end of the name. Did I fuck up?

No, the "Exp" items are different.

1 hour ago, Viri1 said:

3) I saw the new ropes. They look great! But amongst the new ones, I did not find anything that binds the legs or wrist, only "arm cuff" and "leg cuff" devices. There were the previous rope restraints that emulate a hobble dress, and of course, the devices made of rope (ex: Rope Armbinder). Maybe I'm doing something wrong with the new rope devices? Am I missing something?

The other rope items have been in DD for a while and are still in there. I did not remove anything.

1 hour ago, Viri1 said:

 

4) I noticed a "getting used to bondage" notification after a while bound. I'm assuming this is related to the new Bound Combat system?

That's correct!

1 hour ago, Viri1 said:

Are there actual perks I can check out just to have an idea of the system?

Using the console, yes. But engine limitations prevent me from adding actual perk trees to the level-up screen etc.

1 hour ago, Viri1 said:

I didn't see anything amongst the usual "Bondage Lover" active powers.

That's two different things. Bondage Lover is a DCL feature :)

Posted
4 hours ago, rcy68 said:

The DD team`s work is greatly appreciated. Your mods have a permanent place in my game.

Thank you! :)

4 hours ago, rcy68 said:

How likely is it that the latest update will break the compatibility patches for other mods? Best guess is fine.

Not very likely, at least not if the people making these patches did it cleanly and not by overwriting DD assets.

Posted

I find it almost inconceivable that there are people out there still modding Skyrim on here when it really should be at the bottom of the recycle bin by this time and we all should move on. DD must be at least 5 years old now and it has come a long way, my hat is off to Kimy and the team for their amazing work. Every time they update it I think, surely that will be the last one, they can't keep it going indefinitely, it's getting too big, but somehow they find a way.  Hopefully this means a new version of DCL will be along shortly. ?

Posted

So I seem to be having some issues, because the previous version of the Devious Devices mods were working just fine with Bodyslide. However, when I updated the DD mods that needed them, they no longer appear in my bodyslide build list. I'm not sure what happened, so I figured I should ask here

Posted
1 hour ago, Kimy said:

Using the console, yes. But engine limitations prevent me from adding actual perk trees to the level-up screen etc.

Would it be possible to do the Frostfall method and have an interactable item bring up the perk trees?

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