Pfiffy Posted June 14, 2018 Posted June 14, 2018 3 minutes ago, ragnam said: thats what I must be seeing too, my character with NO DD stuff in inventory is acting like he has arm binders or cuffs in-front when standing idle. player has very odd penguin shuffle walking sides ways but runs forwardly normal. my female followers and slaves are randomly fallowing me like pony hopping some with yoke positions or to me it looks like they come with DDi 4.1 as default because I never ever seen those pony hopping or penguin shuffle stuff ever in game or videos. would be nice to control when and where those go active and stuff, kind of silly starting a new game and look like your bound before you meet anyone either? Sexy moves installed? In the SE version it helped to make some edits in SM, just make it update its internals.
ragnam Posted June 14, 2018 Posted June 14, 2018 1 hour ago, Pfiffy said: Sexy moves installed? In the SE version it helped to make some edits in SM, just make it update its internals. Ahhh SE version, I am still on vanilla , I have SE but before I make a move to it, trying to finish other mod releases I am working on with others and then spend a week transitioning fully to SE. So with SE thats why your talking about other options in MCM that I do not have . for the moment... I am removing all outside mods idle animations regardless , doing a body slide build again, then I may waste time digging into the folders to see what really might be going on. I was hoping for the obvious quick fixes, but thats not happening ? I should be building worlds in CK and here I am with a fudged game play atm to see if the unreleased mods play nice with the latest most popular ones
Pfiffy Posted June 14, 2018 Posted June 14, 2018 31 minutes ago, ragnam said: Ahhh SE version, I am still on vanilla , I have SE but before I make a move to it, trying to finish other mod releases I am working on with others and then spend a week transitioning fully to SE. So with SE thats why your talking about other options in MCM that I do not have . I am removing all outside mods idle animations regardless , doing a body slide build again, then I may waste time digging into the folders to see what really might be going on. I was hoping for the obvious quick fixes, but thats not happening ? It is not so different, I just noticed, that sexy moves needed a little kick to stop mixing up the idles in SE so it is likely the same in LE...
ragnam Posted June 14, 2018 Posted June 14, 2018 1 hour ago, Pfiffy said: It is not so different, I just noticed, that sexy moves needed a little kick to stop mixing up the idles in SE so it is likely the same in LE... for FNIS SM the only thing I could do was uninstall it and then try reinstalling it. the only other kick I can think is move its load order? there is no reset or control of animations or override setting player or NPCs in MCM menu for vanilla. the weird thing that DDi 4.1 animations overrides all other mods? I would have expected ""xxx" mod has already having idles , are you sure you want to overwrite "XYZ" default animations? yes, no, yes mod, no mod, yes all, no all , kind of thing?
Pfiffy Posted June 14, 2018 Posted June 14, 2018 1 hour ago, ragnam said: for FNIS SM the only thing I could do was uninstall it and then try reinstalling it. the only other kick I can think is move its load order? there is no reset or control of animations or override setting player or NPCs in MCM menu for vanilla. the weird thing that DDi 4.1 animations overrides all other mods? I would have expected ""xxx" mod has already having idles , are you sure you want to overwrite "XYZ" default animations? yes, no, yes mod, no mod, yes all, no all , kind of thing? it is simply setting someting in the options of SM... What ever it is... It might be enough to open and close the mcm, don't know. I have changed a setting closed it opened it and reverted the change. After that it was gone. Try it out before you start messing around with your install..
Nenez Posted June 14, 2018 Posted June 14, 2018 3 hours ago, ragnam said: thats what I must be seeing too, my character with NO DD stuff in inventory is acting like he has arm binders or cuffs in-front when standing idle. player has very odd penguin shuffle walking sides ways but runs forwardly normal. my female followers and slaves are randomly fallowing me like pony hopping some with yoke positions or to me it looks like they come with DDi 4.1 as default because I never ever seen those pony hopping or penguin shuffle stuff ever in game or videos. would be nice to control when and where those go active and stuff, kind of silly starting a new game and look like your bound before you meet anyone either? Actually mine is opposite, which I am wearing a DD armbinder/yoke but they are still in idle. I am using MO so I am sure there is no overwrite on the mods as for wrist cuffs worked fine. When I tried to struggle with the armbinder, my character showed T-pose then it returned to idle, arms are still not being restrained. Running FNIS all the time still not working. I have been trying these to fix for weeks...
ragnam Posted June 14, 2018 Posted June 14, 2018 1 hour ago, Pfiffy said: it is simply setting someting in the options of SM... What ever it is... It might be enough to open and close the mcm, don't know. I have changed a setting closed it opened it and reverted the change. After that it was gone. Try it out before you start messing around with your install.. may not even be a Fnis sm issue, look below 53 minutes ago, Nenez said: Actually mine is opposite, which I am wearing a DD armbinder/yoke but they are still in idle. I am using MO so I am sure there is no overwrite on the mods as for wrist cuffs worked fine. When I tried to struggle with the armbinder, my character showed T-pose then it returned to idle, arms are still not being restrained. Running FNIS all the time still not working. I have been trying these to fix for weeks... well I started a new game as a test, the prison male stood properly, I am wondering if their are abondon scripts or what not. I may try an clean up a save. you know the whole disable most mods, sl, animations, find a quite game spot , wait like a few game days, save, then do a clean save, go back to game if animations return properly then turn on the animations and rebuild a clean SL and SLALs. Its gonna take me a little while to try.
SorenMM Posted June 14, 2018 Posted June 14, 2018 15 hours ago, Reesewow said: However, I saw you say you updated 4 DD mods - since there are only 3 in the main DD series I assume the 4th is Deviously Cursed Loot? If so, I may know what your "mystery file" is - Deviously Cursed Loot has an optional addon you can install for a Live Another Life scenario. If you had that installed on your old save and did not pick that option again when you uninstalled and upgraded, you'd get that "missing content" message. If you reinstall the latest version of DCUL and pick the optional addon, you may be able to load your save without the message. One recommendation for the future however, before doing a major update to mods save a copy of your load order - that will help you troubleshoot things like this and also help you make sure you mod's load "order" doesn't change, which may help stability. Yes, I meant Cursed Loot as the 4 one, so that may possibly it. Where is the option to pick the aditional addon? When I install the mods with NMM it only asks me to choose between UUNP and CBBE as wel as texture quality or resolution I think. And I can see there is only 1 file to download here. Is there something I am missing?
Reesewow Posted June 14, 2018 Posted June 14, 2018 40 minutes ago, SorenMM said: Yes, I meant Cursed Loot as the 4 one, so that may possibly it. Where is the option to pick the aditional addon? When I install the mods with NMM it only asks me to choose between UUNP and CBBE as wel as texture quality or resolution I think. And I can see there is only 1 file to download here. Is there something I am missing? When you install Cursed Loot there should an option in the installer to include a plugin for Live Another Life and descriptions about being a captured princess. If you actually look inside the DCUL download file you'll see a folder called "40 LAL" - that is the folder containing the plugin for the installer. The .esp is called Deviously Cursed Loot LAL AddOn.esp.
ragnam Posted June 14, 2018 Posted June 14, 2018 Well I tried everything, clean save, shutting down / disabling all mods, saving after that and cleaning again and even resetting every mod s and cleaning once again. Once I update from ddi 4.0 to 4.1, my male player gets corrupted with default standing still wrist cuff animation and no devices, if I move left or right he waddles like a penguin, and if I jump i use a bound fish out of water hop? The only way is a new game start. Kind of sucks loosing a level 47 and level 76 player. even the cheaper characters too like level 20 I am willing to try other stuff too, but I think all the animations I am taking of come directly from 4.1 that replaced some of the previous default animations.? Correct me if I am wrong? Is there any way to override the DDi 4.1 animations to correct previous game saves from being upgraded to the issues above? Something like DDi 4.1 reset idles? I will try other options on installed other then the two default choices, if the idles change, it would be nice for a mm menu to reset player idles for male characters. or some kind of REBUILD ddi idles. one thing that catches my eye, all the animations are for female options, are they forcing those on my male playing character? is that why he moves like a female bound like in the descriptions? I wonder if I go back in game, make him female and then switch him back to male might it break from it acting like that?
ragnam Posted June 14, 2018 Posted June 14, 2018 OK I WAS RIGHT!!!!! with my issue there is a work around Kimy, seems like your install places female animations as default if one is a male or female. I play as a male, and all my old male saves with choice default and default result in my male character shuffling feet left or right or jumping like a fish out of water. THAT WAS NOT COOL. next test..... re install DD 4.1 but choose CG option and bunny hop.... Result was my male character would bunny hop when walking left or right.....MY work around test... I went console command showracemenu, select my male as female, and in game the female worked perfectly as expected... the I went back into racemenu and switched back to male and returned to game, and in game all my male default animations are correct!!!! I can jump normal walk sideways or run and jump and not have all those preset animations on my male character!!!!!!! Hope that info helps you look into DDi 4.1 install for for if the user has a MALE player going on and not assume they are player a female off the bat!! Now I don't have to restart a new game or others if they hit this issue too
ragnam Posted June 14, 2018 Posted June 14, 2018 20 minutes ago, LazyBoot said: You said you're using MO, what version? I use NMM
LazyBoot Posted June 14, 2018 Posted June 14, 2018 2 minutes ago, ragnam said: I use NMM but I found my solution work around to DDi 4.1 animations on old save games as a male player is on the previous page. hope it helps the team make note or use of it for a fix or workaround. Sorry, I quoted the wrong person... 4 hours ago, Nenez said: Actually mine is opposite, which I am wearing a DD armbinder/yoke but they are still in idle. I am using MO so I am sure there is no overwrite on the mods as for wrist cuffs worked fine. When I tried to struggle with the armbinder, my character showed T-pose then it returned to idle, arms are still not being restrained. Running FNIS all the time still not working. I have been trying these to fix for weeks... What version of MO are you using?
SKYRIMCHUCK Posted June 14, 2018 Posted June 14, 2018 There's no "Forbidden Tome" and "Sergius experiment" quests on my game. The MCM menu "Quests" inside "Devious Devices Integration" is empty. I've got all the mods required and up to date and used LOOT and TES5EDIT just in case. And I'm playing Skyrim Deluxe Edition ( not Special Edition). Does anyone know what I'm missing?
WaxenFigure Posted June 14, 2018 Posted June 14, 2018 28 minutes ago, SKYRIMCHUCK said: There's no "Forbidden Tome" and "Sergius experiment" quests on my game. The MCM menu "Quests" inside "Devious Devices Integration" is empty. I've got all the mods required and up to date and used LOOT and TES5EDIT just in case. And I'm playing Skyrim Deluxe Edition ( not Special Edition). Does anyone know what I'm missing? That's because that was REMOVED, so what you're missing is just the conversation about how those quests were removed since they were not a priority at all, broken with no plans to fix, didn't belong in a resource mod anyway and were available for anyone who wanted to fix them and make a mod out of them to pick up and carry.
SKYRIMCHUCK Posted June 14, 2018 Posted June 14, 2018 11 minutes ago, WaxenFigure said: That's because that was REMOVED, so what you're missing is just the conversation about how those quests were removed since they were not a priority at all, broken with no plans to fix, didn't belong in a resource mod anyway and were available for anyone who wanted to fix them and make a mod out of them to pick up and carry. Oh! What a pity, i kind of liked them Thanks anyway!
SorenMM Posted June 14, 2018 Posted June 14, 2018 5 hours ago, Reesewow said: When you install Cursed Loot there should an option in the installer to include a plugin for Live Another Life and descriptions about being a captured princess. If you actually look inside the DCUL download file you'll see a folder called "40 LAL" - that is the folder containing the plugin for the installer. The .esp is called Deviously Cursed Loot LAL AddOn.esp. Thank you. That solved my problem.
Nenez Posted June 15, 2018 Posted June 15, 2018 5 hours ago, LazyBoot said: Sorry, I quoted the wrong person... What version of MO are you using? MO2.. Is there a reported issue with MO2?
cetuximab Posted June 15, 2018 Posted June 15, 2018 Hey I'm suddenly having a problem with all devious devices that have a chain, they no longer animate. The chains are stiff, and for ones that are supposed to be connected like the ankle chains, they are split in two. I've verified I have HDT Physics Extensions installed, I rebuilt everything in BodySlide with the HDT option, and I even re-ran Generate FNIS for Users, but nothing helps. Any ideas?
_SpaceHamster_ Posted June 15, 2018 Posted June 15, 2018 9 minutes ago, cetuximab said: Hey I'm suddenly having a problem with all devious devices that have a chain, they no longer animate. The chains are stiff, and for ones that are supposed to be connected like the ankle chains, they are split in two. I've verified I have HDT Physics Extensions installed, I rebuilt everything in BodySlide with the HDT option, and I even re-ran Generate FNIS for Users, but nothing helps. Any ideas? Try going into racemenu and out. For me this resets the hdt chains and makes it work like it should.
cetuximab Posted June 15, 2018 Posted June 15, 2018 32 minutes ago, SpaceHamst3r said: Try going into racemenu and out. For me this resets the hdt chains and makes it work like it should. Well, that didn't help. Other things I tried: Moved HDT PE to the very bottom of my load order, as another mod was overwriting it, on the off chance that that one was an older version Installed RaceMenu, because I was using ECE, then tried the showracemenu trick. No luck so far...
worik Posted June 15, 2018 Posted June 15, 2018 6 hours ago, Nenez said: MO2.. Is there a reported issue with MO2? Yes, MO2 seems to have a problem with the correct and complete installation of DD. MO1 works. As a workaround you can try to disable the builtin fomod installer and do the DD install again. https://www.loverslab.com/topic/101451-devious-devices-animation-issue-with-mo/?do=findComment&comment=2278215
Nenez Posted June 15, 2018 Posted June 15, 2018 1 hour ago, worik said: Yes, MO2 seems to have a problem with the correct and complete installation of DD. MO1 works. As a workaround you can try to disable the builtin fomod installer and do the DD install again. https://www.loverslab.com/topic/101451-devious-devices-animation-issue-with-mo/?do=findComment&comment=2278215 oh thanks for the info i will try that
Nenez Posted June 15, 2018 Posted June 15, 2018 2 hours ago, worik said: Yes, MO2 seems to have a problem with the correct and complete installation of DD. MO1 works. As a workaround you can try to disable the builtin fomod installer and do the DD install again. https://www.loverslab.com/topic/101451-devious-devices-animation-issue-with-mo/?do=findComment&comment=2278215 ahh... didn't work
LazyBoot Posted June 15, 2018 Posted June 15, 2018 28 minutes ago, Nenez said: ahh... didn't work Did you reinstall DDi, and re-run fnis, after disabling the fomod-installer?
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