DistrictGlamour Posted November 21, 2013 Posted November 21, 2013 @Zaz Chris I'm not quite sure what you mean by poses. I assume Zadil's version will require some special run/walk/sneak/etc animations due to the nature of the armbinder, but mine isn't nearly as restrictive and should work (at least during my tests) with vanilla animations. For the restraining gloves, I simply rigged the hand mesh so that the fingers can't move independent of the palm, which gets the job done imo. Some early in game renders - still need to fix portions of the weight map, and the env map for the hood is still pretty weird: Warning - Fairly large (1440p) images Since the custom body I'm using is somewhat based on UNP, if I were to release it the set will be for UNP only. Unlike Zadil, I'm extremely lazy, and don't really want to bother with multiple conversions. Holy butt-nuts you should release that somewhere, even unsupported if you don't want to deal with people clamoring for conversions or what have you. @Zaz Chris-- a straitjacket pose would work brilliantly with Aegis' suit, but it'd also be nice to just have an animation out there for others to potentially utilize.
DarkMaleficus Posted November 21, 2013 Posted November 21, 2013 Yea , I the animations are just for Visuals , for eg I can make a Straight Jacket pose for your Catsuit , by connecting the mitten rings with something Or Reverse Prayer , Who Knows Cheers And Good Luck and Keep up the Awesome Work I'd rather have the armbinder pose to be honest. Arms behind back seems far more defenseless and devout to me.
Min Posted November 21, 2013 Posted November 21, 2013 Regarding the points raised about the Armbinder: From a "forced on the player" perspective, I wouldn't design the quests to keep the player in the armbinder long-term. I agree, that it would become boring to not be able to continue basic game elements over a long duration, whilst in the device (Something that I've taken care to mostly preserve through my design of Integration). I could definitely see it enhancing a few of the sub-quests / scenes (Punishments, rewards, teasing, etc) that will be included with the new questline, though. Not all of the devices added by this mod need to be "Wear indefinitely / long term".
DarkMaleficus Posted November 21, 2013 Posted November 21, 2013 How about this idea: A top/bottom relationship with a master who knows about you being dragonborn, volkihar vampire, member of the dawnguard, dark brotherhood-assassin, companion or whatever. When you are with this NPC, you get restrained, used and so on. Yet you can ask or beg that master to let you continue to your duties. If and when that master lets you leave his/her service he/she might put a collar on the PC, with some certain effects. Or maybe a chastity-belt with plugs which grow more nasty the longer you stay away from your master. Why should the master let you go, you might ask? Well he/she might be aware that you are someone who can shift the tides in Skyrim and maybe to his/her favor. Or this master NPC might want a certain percentage of your gained wealth? It might sound a bit like Sanguine's Debauchery or Angrim's Apprentice, yet in Sanguine's Debauchery being enslaved gives you very limited options while being Angrim's Apprentice is also mostly limited to the questline. I won't spoiler about the end, no worries. In my humble opinion my idea has the benefit of a rather more flexible longterm master/slave-relationship. And last but not least: Apologies, should I cause any "Not that crap again!?"-thoughts. That was but my intention.
Min Posted November 21, 2013 Posted November 21, 2013 How about this idea: A top/bottom relationship with a master who knows about you being dragonborn, volkihar vampire, member of the dawnguard, dark brotherhood-assassin, companion or whatever. When you are with this NPC, you get restrained, used and so on. Yet you can ask or beg that master to let you continue to your duties. If and when that master lets you leave his/her service he/she might put a collar on the PC, with some certain effects. Or maybe a chastity-belt with plugs which grow more nasty the longer you stay away from your master. Why should the master let you go, you might ask? Well he/she might be aware that you are someone who can shift the tides in Skyrim and maybe to his/her favor. Or this master NPC might want a certain percentage of your gained wealth? It might sound a bit like Sanguine's Debauchery or Angrim's Apprentice, yet in Sanguine's Debauchery being enslaved gives you very limited options while being Angrim's Apprentice is also mostly limited to the questline. I won't spoiler about the end, no worries. In my humble opinion my idea has the benefit of a rather more flexible longterm master/slave-relationship. And last but not least: Apologies, should I cause any "Not that crap again!?"-thoughts. That was but my intention. Wrong thread, but that is fairly close to the questline we're currently working on. Without giving too much away, it's a system that will enable many NPC's in skyrim to enter a D/S relationship with the player.
Coopervane Posted November 22, 2013 Posted November 22, 2013 My main argument against the armbinder actually came from my experience with SD. Being bound/gagged and unable to interact with weapons/spells/inventory/etc was interesting at first, but became monotonous and annoying fairly quickly, since for me, it's just not much fun standing around unable to do anything. Very true, but the problem with SD was, as you noted, that it gave you practically nothing to do. So that's what needs to be tackled, restricting the player is not a problem in itself, but you need to give the player something to do (and it can't be combat and dungeoncrawling, for obvious reasons). There are a few ways that could be done, someone suggested a quest that involves going around town and talking to people to obtain something (thus avoiding combat), and that's not a bad idea, but perhabs a little limited in scope. Another way to deal with the players lack of combat prowess is to make the NPC that puts the restraint on you a temporary follower, who will defend the player as the player is forced to lead them somewhere. The snag here is that the NPC must then be very powerful, as even if the NPC is set to essential, staying alive will be very tough for the player if their protector keeps getting knocked down. That could be delt with by only using special-made NPC's for it, but it would be a bit of a shame if this coulden't be done by townsfolk and the like (like if you steal something from an NPC, then the next time you sleep, you'll wake up in restraints and that NPC is standing there with a quest in hand). Hmm, someone had the idea of making the NPC who holds your key wear it, like as a necklace or on an armlet or something. That would make it a piece of armor/clothing, and that stuff can be enchanted. So it would be possible to make the NPC wear something like that, and then put a monster enchantment on the item that makes them extremely powerful. There is plenty of potential in this, it just needs to be made good on. Just putting the PC in restraints won't cause anything good on it's own, it'll just make it impossible to go anywhere or do anything (i don't think there's a single safe road in all of Skyrim, wolves and bears galore!), so something needs to be tied in with this, and it needs to work with existing Skyrim mechanics. Do that though, and this could be a lot of fun.
Min Posted November 22, 2013 Posted November 22, 2013 My main argument against the armbinder actually came from my experience with SD. Being bound/gagged and unable to interact with weapons/spells/inventory/etc was interesting at first, but became monotonous and annoying fairly quickly, since for me, it's just not much fun standing around unable to do anything. Very true, but the problem with SD was, as you noted, that it gave you practically nothing to do. So that's what needs to be tackled, restricting the player is not a problem in itself, but you need to give the player something to do (and it can't be combat and dungeoncrawling, for obvious reasons). There are a few ways that could be done, someone suggested a quest that involves going around town and talking to people to obtain something (thus avoiding combat), and that's not a bad idea, but perhabs a little limited in scope. Another way to deal with the players lack of combat prowess is to make the NPC that puts the restraint on you a temporary follower, who will defend the player as the player is forced to lead them somewhere. The snag here is that the NPC must then be very powerful, as even if the NPC is set to essential, staying alive will be very tough for the player if their protector keeps getting knocked down. That could be delt with by only using special-made NPC's for it, but it would be a bit of a shame if this coulden't be done by townsfolk and the like (like if you steal something from an NPC, then the next time you sleep, you'll wake up in restraints and that NPC is standing there with a quest in hand). Hmm, someone had the idea of making the NPC who holds your key wear it, like as a necklace or on an armlet or something. That would make it a piece of armor/clothing, and that stuff can be enchanted. So it would be possible to make the NPC wear something like that, and then put a monster enchantment on the item that makes them extremely powerful. There is plenty of potential in this, it just needs to be made good on. Just putting the PC in restraints won't cause anything good on it's own, it'll just make it impossible to go anywhere or do anything (i don't think there's a single safe road in all of Skyrim, wolves and bears galore!), so something needs to be tied in with this, and it needs to work with existing Skyrim mechanics. Do that though, and this could be a lot of fun. The approach that we've taken for our upcoming content, is that non-gameplay-interfering items (Most of the existing items in DD) are eligible for long-term wear. Items that interfere with regular gameplay are restricted to short-term scenes / subquests.
ragindude Posted November 22, 2013 Posted November 22, 2013 Only shit Aegis, your work is jaw dropping!
blacksheep12 Posted November 22, 2013 Posted November 22, 2013 If anyone is using sevenbase Shocky converted it^^ http://www.loverslab.com/topic/20917-sevenbase-conversions-bombshellcleavage-with-bbp/
Zadil Posted November 22, 2013 Author Posted November 22, 2013 If anyone is using sevenbase Shocky converted it^^ http://www.loverslab.com/topic/20917-sevenbase-conversions-bombshellcleavage-with-bbp/ Yes, I've been in contact with Shocky since the poll ended and sent him the files. Same will happen for upcoming items, so 7B users won't miss out on future additions either. Since the 7B version should differ only in terms of the mesh files but uses the same esm, there should be no problem using it in conjunction with other mods who use DD assets, like Min's Integration mod on Veladarius' 'DD for the Masses'.
Heromaster Posted November 22, 2013 Posted November 22, 2013 I just want to leave some coppers in here. I love your work (both of you). Your items inspired me to bring some life into Skyrim and to be honest I'm really glad you decided to split your work with min and distributed your work as a resource. Before that, I scratched my head how to implement your items into a mod, now it is a piece of cake. Oh and btw: I hope the nipple clamps are winning in the end
Zadil Posted November 22, 2013 Author Posted November 22, 2013 I just want to leave some coppers in here. I love your work (both of you). Your items inspired me to bring some life into Skyrim and to be honest I'm really glad you decided to split your work with min and distributed your work as a resource. Before that, I scratched my head how to implement your items into a mod, now it is a piece of cake. Oh and btw: I hope the nipple clamps are winning in the end Thanks, Heromaster. I'm glad you like it. If you ever decide to make a mod with these items let me know and I'll add a link to it in the mod description so other users can check it out. It's pretty clear now that it's either going to be the clamps or the armbinder, although the threshold of 300 votes for an item was probably a bit too optimistic on my part. I think I'll stop the poll at around 100 or so instead.
Trinar Posted November 22, 2013 Posted November 22, 2013 Thanks, Heromaster. I'm glad you like it. If you ever decide to make a mod with these items let me know and I'll add a link to it in the mod description so other users can check it out. He is already working on it. First Version: http://www.loverslab.com/topic/23135-wip-a-prostitution-and-player-slavery-mod/
Shinkoku Posted November 23, 2013 Posted November 23, 2013 Can this be made CBBE Bodyslide compatible? (Or is it already?)
Min Posted November 23, 2013 Posted November 23, 2013 Can this be made CBBE Bodyslide compatible? (Or is it already?) Very unlikely: There's been a conversation ongoing regarding that subject in this thread (Search the thread for "bodyslide").
mogon Posted November 24, 2013 Posted November 24, 2013 i know that bbp-bouncing makes no sense for an iron bra, but what about a slightly different design to get a nice cleavage? Would this be possible?
kevin681100 Posted November 24, 2013 Posted November 24, 2013 http://i.imgur.com/seqhDeQ.jpg where did you get that chain?
Zadil Posted November 24, 2013 Author Posted November 24, 2013 Of all the adventurers that passed by the strange looking chest that day... only 7 had the admirable willpower and discipline to resist going through other peoples belongings - or simply mistook the chest for a common boulder. 8 were reminded of their fantasies about sensory deprivation as they traced the surface of the head cage with their fingers. 13 cursed the lack of space in their backpack before closing their eyes and reaching blindly into the chest 35 were seen trying on the head harness on themselves or their loyal companion. 127 couldn't suppress an evil grin as they reached for the nipple clamps. 130 found the notion of immobilization and helplessness by wearing an arm binder just too alluring to resist. Got real close there at the end, but armbinder it is. i know that bbp-bouncing makes no sense for an iron bra, but what about a slightly different design to get a nice cleavage? Would this be possible? Seems to me like displaying cleavage/touchable skin would go against the purpose of a chastity bra. A better way of achieving the same kind of visual appeal might be by using transparent materials instead, as Aegis suggested not too long ago. Might offer that as a choice the next time. http://i.imgur.com/seqhDeQ.jpg where did you get that chain? If I remember correctly JinZen used a custom pose based on content from Zaz Animation Pack for this image. If you want to know the details you might have more luck contacting JinZen directly since I'm not sure he/she still frequents this thread.
guyver Posted November 24, 2013 Posted November 24, 2013 Of all the adventurers that passed by the strange looking chest that day... only 7 had the admirable willpower and discipline to resist going through other peoples belongings - or simply mistook the chest for a common boulder. 8 were reminded of their fantasies about sensory deprivation as they traced the surface of the head cage with their fingers. 13 cursed the lack of space in their backpack before closing their eyes and reaching blindly into the chest 35 were seen trying on the head harness on themselves or their loyal companion. 127 couldn't suppress an evil grin as they reached for the nipple clamps. 130 found the notion of immobilization and helplessness by wearing an arm binder just too alluring to resist. Got real close there at the end, but armbinder it is. ahahahah
kronnos44 Posted November 24, 2013 Posted November 24, 2013 Of all the adventurers that passed by the strange looking chest that day... only 7 had the admirable willpower and discipline to resist going through other peoples belongings - or simply mistook the chest for a common boulder. 8 were reminded of their fantasies about sensory deprivation as they traced the surface of the head cage with their fingers. 13 cursed the lack of space in their backpack before closing their eyes and reaching blindly into the chest 35 were seen trying on the head harness on themselves or their loyal companion. 127 couldn't suppress an evil grin as they reached for the nipple clamps. 130 found the notion of immobilization and helplessness by wearing an arm binder just too alluring to resist. Got real close there at the end, but armbinder it is. ahahahah Damn nobody wants head gear
MrBig Posted November 24, 2013 Posted November 24, 2013 While I voted for armbinder may i make a suggestion for a type of nipple clamp Vibrating ones Would work perfect with the soul gem vibrator effect you already have going and could use all the useless soul gem fragments lore wise
ZaZ Posted November 26, 2013 Posted November 26, 2013 I have Made about 10 Simple poses and one Offset animation with the pose I sent you , Will make a Few more and let it touch 15 Cheers
Pinute Posted November 26, 2013 Posted November 26, 2013 I have Made about 10 Simple poses and one Offset animation with the pose I sent you , Will make a Few more and let it touch 15 Cheers Synergy. A gravity well of goodness.
Zadil Posted November 26, 2013 Author Posted November 26, 2013 An early preview of things to come... While I voted for armbinder may i make a suggestion for a type of nipple clamp Vibrating ones Would work perfect with the soul gem vibrator effect you already have going and could use all the useless soul gem fragments lore wise Suggestion noted. I have Made about 10 Simple poses and one Offset animation with the pose I sent you , Will make a Few more and let it touch 15 Cheers Awesome. Can't wait to try them.
ZaZ Posted November 26, 2013 Posted November 26, 2013 Lol , these are ours for ZaZ Cheers Mines a Sack Binder
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