Aegis Posted November 26, 2013 Posted November 26, 2013 @Zadil Very nicely done. I'm curious as to how you plan to rig it though; I have had quite a bit of problem rigging things such as spreader bars, since as soon as an incompatible animation starts playing (such as all the sexlab animations), the mesh for the said asset gets stretched to hell, and it's a monumental task modifying all the relevant animations just for one device...
Zadil Posted November 26, 2013 Author Posted November 26, 2013 @Zadil Very nicely done. I'm curious as to how you plan to rig it though; I have had quite a bit of problem rigging things such as spreader bars, since as soon as an incompatible animation starts playing (such as all the sexlab animations), the mesh for the said asset gets stretched to infinity and beyond, and it's a monumental task modifying all the relevant animations just for one device... Thanks. In my case I'll rely on Min's scripting skills to trigger Zaz' custom pose when the item is equipped and prevent incompatible actions like swinging a weapon while wearing it. Also by using Zaz' animations the mesh only needs to be skinned to one bone, so deformations shouldn't occur.
ZaZ Posted November 26, 2013 Posted November 26, 2013 @Zadil Very nicely done. I'm curious as to how you plan to rig it though; I have had quite a bit of problem rigging things such as spreader bars, since as soon as an incompatible animation starts playing (such as all the sexlab animations), the mesh for the said asset gets stretched to hell, and it's a monumental task modifying all the relevant animations just for one device... Yes , the animations don't Stick , One animation overrides the other . Its a game Limitation . Unlike Second Life and other games where animations have priorities , multiple animations cant be called at the same time . the offset animations are the only ones that work in tandem and is restricted to walking and running and Sneaking , ( like in the Start of Skyrim or the carry bucket or Flower animations ) So with FNIS 4.0 I can Call Offset animation ( these animations allow independent movement of the arms only ) The last Guy in the Pic is Jacking off and taking a Walk , I have one similar for women , too playing with her privates and walking . Offsets allow this hand movement So in short this will what the options will be eg Yokes '-------------------------------------------------------------------------- '----------ZaZ YOKES ARMS TO THE SIDE ----------- Wooden Yokes and Metal Yokes With Animations Sets '-------------------------------------------------------------------------- '---------------------------- 'MAIN OFFSETS ofa -o ZazAPCYOff01A ZazAPCYOff01A.hkx MyCuffs ofa -o ZazAPCYOff02A ZazAPCYOff02A.hkx MyCuffs ofa -o ZazAPCYOff02B ZazAPCYOff02B.hkx MyCuffs ofa -o ZazAPCYOff03A ZazAPCYOff03A.hkx MyCuffs ofa -o ZazAPCYOff03B ZazAPCYOff03B.hkx MyCuffs '---------------------------- '---------------------------- 'STANDING b ZazAPCYSTA1 ZazAPCYSTA1.hkx b ZazAPCYSTA2 ZazAPCYSTA2.hkx b ZazAPCYSTB1 ZazAPCYSTB1.hkx b ZazAPCYSTB2 ZazAPCYSTB2.hkx b ZazAPCYSTC1 ZazAPCYSTC1.hkx b ZazAPCYSTC2 ZazAPCYSTC2.hkx b ZazAPCYSTD1 ZazAPCYSTD1.hkx b ZazAPCYSTD2 ZazAPCYSTD2.hkx '---------------------------- '---------------------------- 'SITTING b ZazAPCYSIA1 ZazAPCYSIA1.hkx b ZazAPCYSIA2 ZazAPCYSIA2.hkx b ZazAPCYSIB1 ZazAPCYSIB1.hkx b ZazAPCYSIB2 ZazAPCYSIB2.hkx b ZazAPCYSIC1 ZazAPCYSIC1.hkx b ZazAPCYSIC2 ZazAPCYSIC2.hkx b ZazAPCYSID1 ZazAPCYSID1.hkx b ZazAPCYSID2 ZazAPCYSID2.hkx b ZazAPCYSIE1 ZazAPCYSIE1.hkx b ZazAPCYSIE2 ZazAPCYSIE2.hkx '---------------------------- '---------------------------- 'KNEELING b ZazAPCYKNA1 ZazAPCYKNA1.hkx b ZazAPCYKNA2 ZazAPCYKNA2.hkx b ZazAPCYKNB1 ZazAPCYKNB1.hkx b ZazAPCYKNB2 ZazAPCYKNB2.hkx b ZazAPCYKNC1 ZazAPCYKNC1.hkx b ZazAPCYKNC2 ZazAPCYKNC2.hkx b ZazAPCYKND1 ZazAPCYKND1.hkx b ZazAPCYKND2 ZazAPCYKND2.hkx b ZazAPCYKNE1 ZazAPCYKNE1.hkx b ZazAPCYKNE2 ZazAPCYKNE2.hkx b ZazAPCYKNE3 ZazAPCYKNE3.hkx '---------------------------- '---------------------------- 'EXTRAS b ZazAPCYEXA1 ZazAPCYEXA1.hkx b ZazAPCYEXA2 ZazAPCYEXA2.hkx b ZazAPCYEXB1 ZazAPCYEXB1.hkx b ZazAPCYEXB2 ZazAPCYEXB2.hkx b ZazAPCYEXC1 ZazAPCYEXC1.hkx b ZazAPCYEXC2 ZazAPCYEXC2.hkx '---------------------------- The Mod Author can Switch between Idle Pose and offset animations Like how Sanguine's Debauchery does or PO Its not Pretty but thats how it is Cheers
ZaZ Posted November 26, 2013 Posted November 26, 2013 Addon Rigging Should be done to NPC Spine2 [spn2] Especially for Bound Arms The collar too can be rigged either to each Clavicle rr Neck or Spine 2 Bone Cheers
zenetx Posted November 27, 2013 Posted November 27, 2013 An early preview of things to come... Poor dragonborn. No more absent mindedly wandering hands i suppose?
DarkMaleficus Posted December 2, 2013 Posted December 2, 2013 An early preview of things to come... Is there any chance to tell when we finally might get the chance to enjoy this heavenly devious device? I am so looking forward to it. And sorry for poking around. I guess "I am on it – relax!" would be fair. ^^
schattenwufl Posted December 2, 2013 Posted December 2, 2013 Uhm.. from what I've read, these devious devices only work on female pcs / npcs, right? (though had to read through a lot of posts to get that) Would be good to mention that somewhere in the description. Any plans to ever make them available for males? I think Veladarius, the maker of the 'for the Masses' mod is somewhat working on that, but not sure.
Veladarius Posted December 2, 2013 Posted December 2, 2013 Uhm.. from what I've read, these devious devices only work on female pcs / npcs, right? (though had to read through a lot of posts to get that) Would be good to mention that somewhere in the description. Any plans to ever make them available for males? I think Veladarius, the maker of the 'for the Masses' mod is somewhat working on that, but not sure. I have the Integration framework working with SOS but I don't have any models for the male belts. I am trying to make them but I am still learning 3ds Max so it is slow going. Once I have something it will released.
Zadil Posted December 2, 2013 Author Posted December 2, 2013 An early preview of things to come... Is there any chance to tell when we finally might get the chance to enjoy this heavenly devious device? I am so looking forward to it. And sorry for poking around. I guess "I am on it – relax!" would be fair. ^^ Hard to tell, especially since this time other modders are involved as well: b3lisario is working on the unpb conversion, which Shocky will then convert to SevenBase. Also there wouldn't be much sense in releasing it before the Zaz Animation Pack is updated to include the new poses and before Min is able to add some basic scripts to it once everything else is done. They are all talented people, so I'm sure it won't take that much longer - but I'm equally sure that it will take at least a couple of days more. Uhm.. from what I've read, these devious devices only work on female pcs / npcs, right? (though had to read through a lot of posts to get that) Would be good to mention that somewhere in the description. Any plans to ever make them available for males? I think Veladarius, the maker of the 'for the Masses' mod is somewhat working on that, but not sure. Yes, the devices are tailored to the UNP and CBBE female bodies, as stated in the description (and SevenBase as well thanks to Shocky), but I'll make it more obvious the next time I update it. Thanks for pointing it out Male device are not currently planned due to lack of demand and personal interest, so don't count on it. Though I support Veladarius' effort in doing so.
Zadil Posted December 2, 2013 Author Posted December 2, 2013 Teaser-time (explicit content. Who'd have guessed...):Back: Front: Release date: tba.
Guest Posted December 2, 2013 Posted December 2, 2013 Teaser-time (explicit content. Who'd have guessed...): Back: Front: Release date: tba. Excellant quality. You have great ideas, you contribute in making loverslab a little special place Thanks
Zadil Posted December 3, 2013 Author Posted December 3, 2013 Teaser-time (explicit content. Who'd have guessed...): Back: Front: Release date: tba. Excellant quality. You have great ideas, you contribute in making loverslab a little special place Thanks You're welcome, sebss. LL is indeed one of a kind - not many other places where such efforts would be equally appreciated.
DistrictGlamour Posted December 3, 2013 Posted December 3, 2013 Teaser-time (explicit content. Who'd have guessed...): Release date: tba. Love the strap design and layout, especially with the integrated collar (if it can be called that.) I assume it will still be compatible with the collars already developed? (As in, no clipping?)
ragindude Posted December 3, 2013 Posted December 3, 2013 You're welcome, sebss. LL is indeed one of a kind - not many other places where such efforts would be equally appreciated. Your work is ridiculously awesome yeah.
weeds3 Posted December 3, 2013 Posted December 3, 2013 hello! I installed this mod and everything seems to be in right but quick question when putting on the cuff set should it put your in game character in a bound pose? bexause I put them on and it says it locks but nothing happens, or is this normal?
Min Posted December 3, 2013 Posted December 3, 2013 Nope, the cuffs do not force a bound pose: Upcoming items such as the arm-binder will, however.
weeds3 Posted December 3, 2013 Posted December 3, 2013 Nope, the cuffs do not force a bound pose: Upcoming items such as the arm-binder will, however. ah ok thanks! and wow looking forward to that =D
Zadil Posted December 3, 2013 Author Posted December 3, 2013 Love the strap design and layout, especially with the integrated collar (if it can be called that.) I assume it will still be compatible with the collars already developed? (As in, no clipping?) Nope, since there would be little reason for someone to wear two collars on top of each other, except maybe for the most obedient of subs.
MrBig Posted December 3, 2013 Posted December 3, 2013 have you thought about corset's? sexy, restrictive, potential to be uncomfortable and lockable as a way of control
guyver Posted December 3, 2013 Posted December 3, 2013 Teaser-time (explicit content. Who'd have guessed...): Back: Front: Release date: tba. that is just... amazing! can't wait to see it ingame and integrated in a new quest!
Zadil Posted December 3, 2013 Author Posted December 3, 2013 have you thought about corset's? sexy, restrictive, potential to be uncomfortable and lockable as a way of control It would be an interesting item to work on, but also a rather complex one since I'd also have to modify the body (narrow waist, squeeze & push up breasts, etc...) otherwise it will end up looking kinda weird. Hm, I guess that means it would have to occupy the 32 main body slot... I'm currently in the process of gathering some item choices for the next poll, so I'll think about adding a corset in there. But if I were to work on on it then would probably be a rather simple one at first to test the waters. Teaser-time (explicit content. Who'd have guessed...): Back: Front: Release date: tba. that is just... amazing! can't wait to see it ingame and integrated in a new quest! Glad you like it. I used ingame screens for the pictures (slightly processed, of course), so it should look fairly similar to those. A specific quest may still take a while since Min's currently working on another fairly ambitious project, but I'm sure it will happen eventually.
Min Posted December 3, 2013 Posted December 3, 2013 have you thought about corset's? sexy, restrictive, potential to be uncomfortable and lockable as a way of control It would be an interesting item to work on, but also a rather complex one since I'd also have to modify the body (narrow waist, squeeze & push up breasts, etc...) otherwise it will end up looking kinda weird. Hm, I guess that means it would have to occupy the 32 main body slot... I'm currently in the process of gathering some item choices for the next poll, so I'll think about adding a corset in there. But if I were to work on on it then would probably be a rather simple one at first to test the waters. Teaser-time (explicit content. Who'd have guessed...): Back: Front: Release date: tba. that is just... amazing! can't wait to see it ingame and integrated in a new quest! Glad you like it. I used ingame screens for the pictures (slightly processed, of course), so it should look fairly similar to those. A specific quest may still take a while since Min's currently working on another fairly ambitious project, but I'm sure it will happen eventually. I think there's a few spots in our upcoming system that could make use of this. The exhibition subquest might benefit from this device. We could use it in a few of the scenes too, I think.
guyver Posted December 3, 2013 Posted December 3, 2013 oh well, i don't think my follower will have anything to object about dressing one of these until a proper quest will be up for my main character. still, nicely done: it's always awesome when a talented artist make something nice like these pieces and actually listening to his fanbase.
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