ozooma10 Posted March 14, 2022 Author Posted March 14, 2022 9 hours ago, nunyabidnez said: I did select the DD 5.1 patch when installing, but I did not have a SLAroused.esm until I installed SLAroused? Should there have been one with just the OSLAroused installed? That's my confusion, as in the initial guidance we're told to not install SLAroused, only to install OSLAroused, but I was unable to install DD without SLARoused installed. Correct do not install SLAroused. OLSAroused includes a custom version of "SexlabAroused.esm" that must be used. This will also allow you to install DD (as it matches the DD depenency). Just make sure you have that esm enabled.
LynErso666 Posted March 14, 2022 Posted March 14, 2022 Anybody know of a PaySexCrime like mod that removes your bounty for sex? Can't find any for SE. Sad stuff. lol
ozooma10 Posted March 18, 2022 Author Posted March 18, 2022 Released v 2.0.0 with the arousal mechanic overhaul. Please read file for description on how it works. Shouldn't Require a new save, but wasn't able to thoroughly test on old saves. Also wasn't able to test the SSE (non-AE) SKSE dll, so let me know if there were any issues. Hoping to get initial pass of feedback as far as what people like and dont like about the new mechanics. Also now that I have this out I can start looking at some of the request features like SOS support Biggest thing is making sure that issues like Arousal getting stuck/not decreasing are fixed. (As this is a complete overhaul of mechanics its likely similar issues may be occuring but I can go through and fix them.) So if your still running into those issues please let me know. (Even if youve already posted, please repost so i know its occuring on latest version). Thanks Everyone. 5
crococat Posted March 18, 2022 Posted March 18, 2022 Is it ok to replace BakaSLArosed with this mod without starting new game? Will try anyway, but few instructions on main page about replacing existing versions may be helpfull. As i understand old SLArousal must be cleaned from save manually, it may be not real to load any save with arosal esm disabled.
nb097 Posted March 18, 2022 Posted March 18, 2022 I was looking at the scripts to see about re-implementing OsmelMC's tweaks to SL Aroused, and noticed the SetArousalMultiplier function in OSLAroused_ModInterface doesn't appear to actually use the value passed in? This function is called by slaFrameworkScr's SetActorExposureRate function, which is one of the couple things OsmelMC touches. At least according to the provided script source, it seems to not pass that along to OSLArousedNative as other functions appear to do.
BreadDain Posted March 18, 2022 Posted March 18, 2022 OSL DD patch hard conflicts with Unforgiving Devices zad libs patch, the latter should have precedence but it reverts SetActorExposure back to original zad libs.
ozooma10 Posted March 18, 2022 Author Posted March 18, 2022 (edited) 1 hour ago, nb097 said: I was looking at the scripts to see about re-implementing OsmelMC's tweaks to SL Aroused, and noticed the SetArousalMultiplier function in OSLAroused_ModInterface doesn't appear to actually use the value passed in? This function is called by slaFrameworkScr's SetActorExposureRate function, which is one of the couple things OsmelMC touches. At least according to the provided script source, it seems to not pass that along to OSLArousedNative as other functions appear to do. In latest version, How arousal works has been completely overhauled and "ExposureRate" is no longer relevant (as its used in sla). Arousal no longer constantly rises over time based off an "Exposure" rate value, and instead is modified based off "gameplay" (ie events or actor state). So any tweaks/mods that modify the rate of that constant rise is no longer relevant (Hence why its a NO-OP [does nothing]). That being said I am considering adding the option to have arousal constantly rise over time similar to how it works in sla (where then I would start using that value again). Edit: Apologies I got a bit confused Thinking ExposureRate was TimeRate. ExposureRate in sla acts kind of like a global "multiplier" to exposure gains. I removed this in latest to simplify it a bit, but I can see some value in retaining it. I will add it back in as a multiplier to the direct arousal gains coming from other mods. Edited March 18, 2022 by ozooma10 2
Ragsinn Posted March 18, 2022 Posted March 18, 2022 (edited) Thanks for the mod ..I dropped 2.0 in an ongoing SSE game and all seems well after about 4 hours playing . This is my Loot sorted Load order. I use vortex to install my mods. Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 6 6 SexLabAroused.esm 254 FE 0 ConfigureCommentaryRate.esl 7 7 EFFCore.esm 254 FE 1 SAS.esl 8 8 FISS.esp 9 9 ZaZAnimationPack.esm 10 a SexLab.esm 11 b Devious Devices - Assets.esm 12 c Devious Devices - Integration.esm 13 d Devious Devices - Expansion.esm 14 e Devious Devices - Contraptions.esm 15 f Schlongs of Skyrim - Core.esm 16 10 SexLab - Sexual Fame [SLSF].esm 17 11 ApachiiHairMales.esm 18 12 ApachiiHairFemales.esm 19 13 ApachiiHair.esm 20 14 High Poly Head.esm 254 FE 2 Expressive Facegen Morphs.esl 21 15 CreatureFramework.esm 22 16 DynDOLOD.esm 23 17 SkyUI_SE.esp 24 18 Immersive Wenches.esp 25 19 OAroused.esp 254 FE 3 OSLAroused.esp 26 1a Bathing in Skyrim - Main.esp 27 1b Sexlab - Cum Overlays.esp 254 FE 4 followerBathing.esp 254 FE 5 Follower Bathing BIS Tweak.esp 28 1c Weapons Armor Clothing & Clutter Fixes.esp 254 FE 6 3BBB.esp 29 1d Populated Skyrim Legendary.esp 30 1e DemonicCreatures.esp 31 1f MoreNastyCritters.esp 32 20 MilkSomeCows.esp 254 FE 7 BakaFactoryABC.esp 33 21 Tales_of_Lycanthropy.esp 34 22 Remodeled Armor - Underwear.esp 35 23 SexLab TDF Aggressive Prostitution.esp 36 24 LessIntrusiveHUD.esp 37 25 NewmillerDEBikini.esp 38 26 SexlabAmmoUnequip.esp 254 FE 8 SPTDiverseGuardsSkyrimSE.esp 39 27 Remodeled Armor - Vanilla Replacer.esp 40 28 SexLab_Solutions.esp 41 29 SLSO.esp 42 2a InigoPerkPointGiver.esp 43 2b Cumshot.esp 254 FE 9 CumshotSL.esp 44 2c DW.esp 45 2d hydra_slavegirls.esp 46 2e SexLab More Creatures.esp 47 2f FurnitureMarkerSex.esp 254 FE a Hydragorgon Furniture Patch.esp 48 30 Cloaks.esp 49 31 SLSFFameComments.esp 50 32 HornyCreatures.esp 51 33 iNeed.esp 52 34 SexLab_Dialogues.esp 53 35 Drinking Fountains of Skyrim for SSE.esp 254 FE b Drinking Fountains of Skyrim for SSE - iNeed Patch.esp 54 36 Schlongs of Skyrim.esp 55 37 SOS - Shop.esp 56 38 R18Pn - Inner Wear Set.esp 57 39 HDT Piercingsets.esp 58 3a 1nivWICCloaks.esp 59 3b Cloaks - Dawnguard.esp 254 FE c Cloaks_WACCF_Patch.esp 60 3c MultipleEnchants32.esp 61 3d Devious Devices For Him.esp 62 3e Devious Devices - BRRF.esp 254 FE d Devious Devices SE patch.esp 63 3f AnubAnimObj.esp 64 40 SOS - Smurf Average Addon.esp 65 41 SOS - VectorPlexus Muscular Addon.esp 66 42 SOS - VectorPlexus Regular Addon.esp 67 43 ERF - Futanari CBBE - Equippable.esp 68 44 SOS - ERF - Futanari CBBE - Addon.esp 69 45 SOS - Female Pubics.esp 70 46 The Ordinary Women.esp 71 47 KS Hairdo's.esp 72 48 Immersive Wenches -KS hairs- Patch.esp 73 49 ZAZpatch.esp 74 4a MagicPowerEnchant.esp 254 FE e KSHairForPopulated.esp 254 FE f ABMM.esp 75 4b SexLab Aroused Creatures.esp 76 4c NibblesAnimObjects.esp 77 4d SLAL_AnimationsByLeito.esp 254 FE 10 SLAL_AnimationByBakaFactory.esp 78 4e SLAL_K4Anims.esp 79 4f SLALAnimObjBillyy.esp 80 50 SexLabTools.esp 81 51 sl_triggers.esp 82 52 ChillPill.esp 83 53 The Eyes Of Beauty - Elves Edition.esp 84 54 TheEyesOfBeauty.esp 254 FE 11 KSHairdosSMP.esp 85 55 SL Deadly Drain.esp 86 56 SexLabMatchMaker.esp 87 57 SLAnimLoader.esp 254 FE 12 Newm-Vyx Belly and Ankle Chains SE.esp 88 58 RaceMenu.esp 89 59 RaceMenuPlugin.esp 90 5a CBBE.esp 91 5b RaceMenuMorphsCBBE.esp 92 5c UIExtensions.esp 93 5d The Manipulator.esp 94 5e DrunkenDragon.esp 95 5f SexLab Eager NPCs.esp 96 60 My Home Is Your Home.esp 254 FE 13 High Poly NPC Overhaul - Resources.esp 97 61 High Poly Head Vampire Fix.esp 98 62 SpellTomeResurrectDead.esp 99 63 SOSRaceMenu.esp 100 64 HentaiCreatures.esp 101 65 AddItemMenuSE.esp 102 66 FNIS.esp 103 67 FNISspells.esp 104 68 XPMSE.esp 105 69 MilkyObj.esp 106 6a Weather Spell SSE.esp 254 FE 14 Gotobed.esp 107 6b Complete Crafting Overhaul_Remastered.esp 108 6c Immersive Jewelry.esp 254 FE 15 Immersive Jewelry_CCOR_Patch.esp 254 FE 16 Cloaks_CCOR_Patch.esp 254 FE 17 1nivWICCloaks_COS_CCOR_Patch.esp 109 6d Immersive Citizens - AI Overhaul.esp 110 6e Relationship Dialogue Overhaul.esp 111 6f EFFDialogue.esp 112 70 RDO - EFF v4.0.2 Patch.esp 113 71 TTR_Master_Trader_20x.esp 114 72 Alternate Start - Live Another Life.esp 115 73 Prettier Bandits.esp 254 FE 18 Bathing in Skyrim SE - Alternate Start.esp 116 74 WACCF_BashedPatchLvlListFix.esp 117 75 Bashed Patch, 1.esp 118 76 Bashed Patch, 0.esp 119 77 DynDOLOD.esp If I could request any feature it would a toggle for the spam about status changes in the top left of my screen. If this is already in, its not apparent to me., Thanks for the mod and I hope I can help see it come to fruition. Edited March 18, 2022 by Ragsinn cooties
Someone92 Posted March 18, 2022 Posted March 18, 2022 The new arousal system sounds interesting. Thought looking just at the description, if one actor is frequently in sex scenes, they would have a high Baseline Arousal, thus also high Current Arousal and thus high Libido, meaning they would quickly orgasm again. If it works like that in-game, it is intended? Or does orgasm also decreases Libido?
sexlabschlong Posted March 19, 2022 Posted March 19, 2022 Came back to report that the WetFunctionRedux mod seems to working for me again after downloading the update. I'm running a setup around the OStim series of mods, and installed your updated mod in an existing game, and disabled OAroused (so that could be a consideration). However, OComfort stopped working. Also, when I toggled the arousal display bars in the MCM to on, then ended a scene, the female one persisted and did not go away.
Talesien Posted March 19, 2022 Posted March 19, 2022 Tested it for a while, seemed to work ok, but that notification spam is WAY too much, so I downgraded again for the time being.
BreadDain Posted March 19, 2022 Posted March 19, 2022 One big conceptual issue with OSL: All Aroused versions are designed in such way that actors arousal (specifically - NPC) is meant to constantly raise and trigger some sort of events on certain levels of arousal, would that be charming with SLEN or approaching player from SL Approach Redux. OSL doesn't have such mechanic and it is meant to keep all arousals at 0 by default. This is a really major flaw that stops some mods from working as intended, which needs to be dealt with for the sake of backward compatibility. Suggestion of an easy solution: add some configurable values that define initial and target arousal for NPCs , so they don't stay at 0. Something like "Baseline 35, value spread +-20 from baseline, probably so that they constanly fluctuate and it is possible to see both calm and super horny actors in the game. Also, the whole point of EroticArmor is to increase arousal of those who observe armor with such keyword, which I assume is not the case with OSL. It is probably suffice if OSL accounted it and inflicted short-term arousal growth on onlookers. Should be noted, that a few followers with erotic armor will cause a never-ending aroused mess of a player team, so effect mitigation would probably be good to consider. 3
PerFylk Posted March 20, 2022 Posted March 20, 2022 Thanks for a great mod. It works better than normal SlAroused. But can you disable the notification on the screen? Kind of spoiler alert how many enemies is around when you enter a banditcamp etc...plus it's a littebit annoying enter the big holds city's, whole leftside of sceen filled with how each npc setting is. Looking forward to next update, thanks
ozooma10 Posted March 20, 2022 Author Posted March 20, 2022 Uploaded 2.0.1 With SOS support and removed the notifications to fix the log spam. 2
ozooma10 Posted March 20, 2022 Author Posted March 20, 2022 On 3/18/2022 at 6:06 PM, Someone92 said: The new arousal system sounds interesting. Thought looking just at the description, if one actor is frequently in sex scenes, they would have a high Baseline Arousal, thus also high Current Arousal and thus high Libido, meaning they would quickly orgasm again. If it works like that in-game, it is intended? Or does orgasm also decreases Libido? Hmm So the intention of baseline/libido is for "longer term" arousal change based off time. As a new mechanic over the "Constant Gain" from old sla system. So you will gain arousal up to the baseline threshold over time (or reduce arousal if baseline is below arousal). For "Shorter Term" manipulation like during a scene, current arousal is more determined by the "Direct" arousal manipulation through other mods or stage change/orgasm events. So for example, by default orgasm causes -50 arousal value, and stage changes gives +3. Mods like SLSO also heavily manipulate arousal if you use those. So even though your "baseline arousal" is 50, that just represents what arousal wants to normalize too over time, but not a limit in either direction. So example if you have 84 arousal and orgasm, your arousal is set back down to 34. Ignoring any other mods your arousal would want to slowly move back up towards your baseline 50 (so likely over a few real-world minutes), however in practice changing scenes and SLSO will increase arousal back up high much quicker. Or say you get up to 52 and orgasm again, arousal is back down to 2, and will slowly raise again. This is more or less the theory of the system so likely a lot of kinks to work out, but important to note that things like libido/baseline isn't a restriction on the arousal, but rather a target for "longer term" arousal change. So less likely to be relevant during "Events" [where arousal is more driven by direct arousal gain/loss from mods] and more driving your arousal in the "lulls" between events/adventuring. 22 hours ago, BreadDain said: One big conceptual issue with OSL: All Aroused versions are designed in such way that actors arousal (specifically - NPC) is meant to constantly raise and trigger some sort of events on certain levels of arousal, would that be charming with SLEN or approaching player from SL Approach Redux. OSL doesn't have such mechanic and it is meant to keep all arousals at 0 by default. This is a really major flaw that stops some mods from working as intended, which needs to be dealt with for the sake of backward compatibility. Suggestion of an easy solution: add some configurable values that define initial and target arousal for NPCs , so they don't stay at 0. Something like "Baseline 35, value spread +-20 from baseline, probably so that they constanly fluctuate and it is possible to see both calm and super horny actors in the game. Also, the whole point of EroticArmor is to increase arousal of those who observe armor with such keyword, which I assume is not the case with OSL. It is probably suffice if OSL accounted it and inflicted short-term arousal growth on onlookers. Should be noted, that a few followers with erotic armor will cause a never-ending aroused mess of a player team, so effect mitigation would probably be good to consider. I think important to consider the PC and NPC aspect as related but 2 distinct "problems" that need to be solved. I definately focused more on PC side and there are issues with NPC arousal like you mentioned that I need to address. At a high level, Mods expect arousal to be at certain values to do things. HIstorically since arousal just always raised over time, you could just stand in place and wait long enough for your arousal to get to that threshold. (Same applies to NPCS). The main distinction with new version of osl is arousal doesnt constantly rise but rather rise based off circumstances that should rise arousal. So if your not near scenes/nude/etc... your arousal will just remain at your baseline (so likely 0-20 depending on circumstance). I will be adding an option to replicate the constant rise of arousal over time similar to how it works in old system as a "simple" solution to this. As far as your suggestion that is somewhat doable with current version (you just need to set on individual actors by selecting them and editing in MCM). If you set the actors Libido, that is equivalent to setting there "Baseline" just doesnt have that variance you mentioned so not a good solution but its something. What I need to do is more robust "Seeding" of NPCs as far as having higher variance of initial values for things like Libido/baseline and arousal (Since right now its around 0 so everything is low arousal so you need to more or less cause events to raise there arousal). So I think there is a few options as far is improvements/features that can address the issues you mention. RE: EroticArmor, yeah I can add that ability since largely same logic as arousal gain from viewing Nude actors. (Just check for eroticarmor keyword instead of no chest armor). Since this type of functionality impacts the "Baseline", that kind of never-ending arousal gain shouldnt be an issue since it doesnt constantly increase arousal, but rather increases the overal "target arousal". Ex if its configured to arousal value 30, viewing erotic armor increases the value arousal wants to normalize to by 30. so any actors nearby will have there arousal rise up to that threshold, so will arouse less aroused actors but wont infinitely arouse already aroused actors (who will need additional arousing things to stack on top to increase the overall threshold). I realize that this is all relatively complicated and confusing. My hope is that from initial feedback/observations can refine how things work, focus on what works and what doesn't, so that it will become more intuitive and players don't need to think about how the overall system works and it kind of "just works" for the majority of cases. 1
PerFylk Posted March 20, 2022 Posted March 20, 2022 3 hours ago, ozooma10 said: Uploaded 2.0.1 With SOS support and removed the notifications to fix the log spam. ?
sexlabschlong Posted March 21, 2022 Posted March 21, 2022 (edited) On 3/18/2022 at 7:34 PM, sexlabschlong said: Came back to report that the WetFunctionRedux mod seems to working for me again after downloading the update. I'm running a setup around the OStim series of mods, and installed your updated mod in an existing game, and disabled OAroused (so that could be a consideration). However, OComfort stopped working. Also, when I toggled the arousal display bars in the MCM to on, then ended a scene, the female one persisted and did not go away. Now LOOT is telling me that I have a normal plugin and light plugin sharing the same FE load order whenever WetFunctionRedux in in the lineup with OSL Aroused. It didn't tell me that a few days ago... Deactivating OSL Aroused and activating OAroused in its place caused no warning from LOOT. Edited March 21, 2022 by sexlabschlong
LynErso666 Posted March 21, 2022 Posted March 21, 2022 6 minutes ago, sexlabschlong said: Now LOOT is telling me that I have a normal plugin and light plugin sharing the same FE load order whenever WetFunctionRedux in in the lineup with OSL Aroused. It didn't tell me that a few days ago... Deactivating OSL Aroused and activating OAroused in its place caused no warning from LOOT. Idk anything about WetFunctionRedux, but I know it's highly unusual for plugins to do that, and I've used OSL Arousal with over a thousand different mods the past month and never seen it. Something fishy might be going on with how WFR dictates to your mod manager where it must be placed. So it's quite simple. You need to change the FE Load Order number or manually. Assign its index yourself if two plugins are sharing the same load order number.
Lisette11 Posted March 21, 2022 Posted March 21, 2022 I uninstalled SLAroused redux, but there is still sexlabarosed.esm in my plugins list, I thought that was the stub mentioned in a comment somewhere that is needed to make mods that use SLaroused redux compatible, but then when I started the game, I got a notification of a non OAroused arousal.esm. So I disabled the sexlabaroused.esm, but then all the mods using SLaroused redux notified of missing masters.
ithinkimst0ned Posted March 22, 2022 Posted March 22, 2022 (edited) Works great and seems a lot faster. Having problems getting OStim linked into it for now. Had to start a new game for things to work proper and read SL and Ostim. I can't overstate how amazing this whole idea is and how much of a quality of life improvement it is, using SLAL SE with OSLAroused and some mixed addons. I'm running quite a few. Notably, Fill Her Up Baka, Defeat, Simple Slavery, Advanced Cum Stages ( On SL side) and now also OSA, OStim, OAhegao, OJazz (and OAlign but have to test haha) Though Im not sure what is excessive in this configuration. I feel like Ostim should want to run with just OSL Aroused and OStimLab EventBridge. (NVM it does, going to try to scrape OSA off next) Will play around some more and keep the bugs and updates on this one post nice and condensed Getting a weird Ostim - Load registrations not ready in console and then onscreen it reads "Ostim - not ready or not installed" ( only when the arrow keys are pressed) But OJazz/Ahegao seems fine, which is bizzarre... OSA maybe? Confirmed to be Oalign causing those messages. OSA seems to be a hard requirement for OStim and the above mentioned addons. Edited March 22, 2022 by ithinkimst0ned
ozooma10 Posted March 22, 2022 Author Posted March 22, 2022 (edited) 14 hours ago, ithinkimst0ned said: Works great and seems a lot faster. Having problems getting OStim linked into it for now. Had to start a new game for things to work proper and read SL and Ostim. Wanted to go ahead and ask what if any benefit would be to running OSL Aroused and OstimLab together. How universal is that setup and what mods could you run in theory? I'm running quite a few. Notably, Fill Her Up Baka, Defeat, Simple Slavery, Advanced Cum Stages ( On SL side) and now also OSA, OStim, (Hopefully OJazz haha) Though Im not sure what is excessive in this configuration. I feel like Ostim should want to run with just OSL Aroused and OStimLab EventBridge. Will test some more. OStimLab and OSL Aroused have different purposes. OSL Aroused is an arousal framework. It provides a replacement for both SL Aroused and OAroused. So whether your using SL, OStim, or both, its your best option for arousal mod. Because it replaces both, its compatible with mods that use either one of those frameworks. So your sla based mods should still work, and oaroused mods should still work. OStimLab makes OStim trigger Sexlab "Mod Events" (Ie internal events, not trigger actual sl scenes). This means that Mods that react to sexlab scenes, will also react to OStim scenes. Ex. Orgasm in ostim scene will notify Fill Her Up (as if it was a sl scene orgasming). So allows mods like SLACS and FillHerUp to support ostim scenes. It requires you to have both OStim *and* sexlab running Edited March 22, 2022 by ozooma10
topgun97 Posted March 22, 2022 Posted March 22, 2022 (edited) Seeing as this mod doesn't require you to install SL Aroused, I'm gonna have to start a new game. Oof, currently almost 4 hours in my current character. Would uninstalling SL Aroused and installing this mod mid-save break a lot of things. I believe it would, but I'm going to ask anyway. My current mods are SL, SL Aroused, SL Romance for the dialogue options, OStim, SL Animation Loader, SL Tool, and SLATE or SL Animation Tag Editor I think is the full name. Your mod would be able to cover all of these I take it? Frankly, I don't really use the arousal feature even in SL Aroused mainly due to the scripting and save bloating it causes. I turn arousal off whenever I start a new game. I just have the mod so my other mods work. From your description it looks like this mod would cut back on a lot of the scripting and performance impact. Edited March 22, 2022 by topgun97
ithinkimst0ned Posted March 22, 2022 Posted March 22, 2022 47 minutes ago, ozooma10 said: OStimLab and OSL Aroused have different purposes. OSL Aroused is an arousal framework. It provides a replacement for both SL Aroused and OAroused. So whether your using SL, OStim, or both, its your best option for arousal mod. Because it replaces both, its compatible with mods that use either one of those frameworks. So your sla based mods should still work, and oaroused mods should still work. OStimLab makes OStim trigger Sexlab "Mod Events" (Ie internal events, not trigger actual sl scenes). This means that Mods that react to sexlab scenes, will also react to OStim scenes. Ex. Orgasm in ostim scene will notify Fill Her Up (as if it was a sl scene orgasming). So allows mods like SLACS and FillHerUp to support ostim scenes. It requires you to have both OStim *and* sexlab running Thanks for clarifying that makes a lot more sense.
ozooma10 Posted March 22, 2022 Author Posted March 22, 2022 1 hour ago, topgun97 said: Seeing as this mod doesn't require you to install SL Aroused, I'm gonna have to start a new game. Oof, currently almost 4 hours in my current character. Would uninstalling SL Aroused and installing this mod mid-save break a lot of things. I believe it would, but I'm going to ask anyway. My current mods are SL, SL Aroused, SL Romance for the dialogue options, OStim, SL Animation Loader, SL Tool, and SLATE or SL Animation Tag Editor I think is the full name. Your mod would be able to cover all of these I take it? Frankly, I don't really use the arousal feature even in SL Aroused mainly due to the scripting and save bloating it causes. I turn arousal off whenever I start a new game. I just have the mod so my other mods work. From your description it looks like this mod would cut back on a lot of the scripting and performance impact. Generally You should be able to add mid save. Arousal would be reset since uses completely different storage method. (Also you would still have some junk from old sl aroused install that might linger around). Especially with your small SL-related mod list i wouldn't expect any major issues. No harm in trying to load existing saves and if you run into issues then fallback to starting new save.
ithinkimst0ned Posted March 22, 2022 Posted March 22, 2022 So wow I can't even fully name all the O mods that work with this so far. OStim Anniversary,Ocum,Osearch,Oprostitution,Ovirginity,Osex,OJazz,OAhegao,ORomance,Ocrime. I've had to give up on ODefeat/OAlign working but O-Well..haha So far I've noticed something odd going on between Baka's Defeat and Fill Her Up Baka. No Cum seems to get registered and I get the odd CTD but the decals are applied just fine. Can't tell if it's something to do with not using Baka's arousal module or -maybe- Advanced Cum stages so I'll get back to you on that hopefully with some more specifics. Terrific job again on everything ozooma
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