TT. Posted October 6, 2021 Posted October 6, 2021 Quick question again : my character's body doesn't seem to be changing, in term of morphology (transformations are totally fine). XPMSE, RaceMenu, NIOverride installed, is there a step I missed ? I'm also using the Morphology mod by the same author, which confirmed the fact that I highly probably missed something.
RyanCorr Posted October 9, 2021 Posted October 9, 2021 Yes CBBE Textures for SE would be really awesome ^^ ♥ 2
VaunWolfe Posted October 21, 2021 Posted October 21, 2021 Not sure if anyone may of suggested this but breeder corruption. Requirements any pregnancy mod and milkmod change if able always producing milk. Withdrawal effect attempting to get pregnant.
YojimboRatchet Posted November 1, 2021 Posted November 1, 2021 10 hours ago, chaosxassassin7 said: Does this mod work with SSE? Â yes, as many gave mentioned in prior posts. the only issues would be with some of the extra packs / downloads which would need to be run through CAO first. But the main file runs "as is" without conflict on its own
MrChow Posted November 1, 2021 Posted November 1, 2021 2 hours ago, YojimboRatchet said: yes, as many gave mentioned in prior posts. the only issues would be with some of the extra packs / downloads which would need to be run through CAO first. But the main file runs "as is" without conflict on its own Actually, all models should be converted for SSE first, otherwise they won't work properly. They won't crash the game, but will either cause missing horns/tails or a warning sign placeholder model to appear on player's body. 1
chaosxassassin7 Posted November 1, 2021 Posted November 1, 2021 6 hours ago, MrChow said: Actually, all models should be converted for SSE first, otherwise they won't work properly. They won't crash the game, but will either cause missing horns/tails or a warning sign placeholder model to appear on player's body. If I turn all that off, it shouldn't be an issue right? Â
MrChow Posted November 2, 2021 Posted November 2, 2021 11 hours ago, chaosxassassin7 said: If I turn all that off, it shouldn't be an issue right? The conversion process is painless, no need to turn off anything. All you need is the latest version of SSE NIF Optimizer. For tail model (femaletailargonian.nif), use the default values. For head morphs, ears, horns and antlers - make sure the "Head part" option is enabled.
ck2modfan Posted November 7, 2021 Posted November 7, 2021 On 11/2/2021 at 3:30 AM, MrChow said: The conversion process is painless, no need to turn off anything. All you need is the latest version of SSE NIF Optimizer. For tail model (femaletailargonian.nif), use the default values. For head morphs, ears, horns and antlers - make sure the "Head part" option is enabled. Perhaps someone could post the SSE files for those that may not follow. I use Corruption fine in SSE but turn off all transformations. Would be nice to have transformations in SSE.
Chloe Rose Posted November 10, 2021 Posted November 10, 2021 This is a HELL of a mod  One thing though makes my cringe a little (putting aside CBBE textures problems which i understand completly and wait with patience for update) The thing is... "Cum Guzzling [...] High Corruption plumps your lips." Sweet Lord ! It should be the contrary  ! Who said BJ attention whores have thin lips !? Its exactly the opposite lol  ! Look at that aaaaaall "celebrities" which are literally stuffing their lips with truck tires and look like aqwarium ALGAE EATERS They dont do it because they want to look sweet pure and innocent... *laughs evully* The same for the butt >> "High Corruption plumps your ass." .... No no no no .  It should be the contrary   Well...anyway... those were my thoughts. Will give a try to this mod. But without those algae lips... i can't promise anything
NoNickNeeded Posted November 10, 2021 Posted November 10, 2021 I think this is an issue of language barrier. Plump means fuller and more rounded, so... exactly what you seem to be discribing to want.
MrChow Posted November 12, 2021 Posted November 12, 2021 On 11/7/2021 at 8:05 AM, ck2modfan said: Perhaps someone could post the SSE files for those that may not follow. Perhaps that someone is me... again. corruption_sse_meshes.7z 5
ck2modfan Posted November 12, 2021 Posted November 12, 2021 6 minutes ago, MrChow said: Perhaps that someone is me... again. corruption_sse_meshes.7z 111.96 kB · 0 downloads Thank you for sharing!
ck2modfan Posted November 19, 2021 Posted November 19, 2021 (edited) Trying to trigger corruption changes from other mods. Using SendModEvent and RegisterForModEvent (within Corruption in CorruptionPlayerScript).  Using debug notifications so know registerformodevent event is triggered.  Using:     int i_max = 19       int i_index = Utility.RandomInt(0, i_max)       if(addictions[i_index].IsRunning())          iCorruptionIncrease = Utility.RandomInt(1,4) * 10       addictions[i_index].CorruptionIncrease(iCorruptionIncrease) ...  Corruption is not changing. What am I missing? I would have expected addictions[...].CorruptionIncrease to change the value. Any help would be greatly appreciated. Edited November 20, 2021 by ck2modfan
hana120 Posted November 28, 2021 Posted November 28, 2021 Has anyone made a patch allowing followers to be corrupted too (vanilla and mod)?
chaosxassassin7 Posted November 29, 2021 Posted November 29, 2021 Question, how do I enable the dialogue when I talk to a guard for addiction related stuff? Like one of the screenshots, the PC is offering herself to the guard. Is there a specific mod I need in order to enable that Â
MrChow Posted December 1, 2021 Posted December 1, 2021 (edited) On 11/29/2021 at 9:49 AM, chaosxassassin7 said: Question, how do I enable the dialogue when I talk to a guard for addiction related stuff? Like one of the screenshots, the PC is offering herself to the guard. Is there a specific mod I need in order to enable that On a logic level, the dialogue is actually a force-greet. It will automatically trigger if your character's withdrawal is close to or equals 100%, whenever you're in close proximity to an NPC matching the conditions of corruption type. Â On 11/29/2021 at 12:31 AM, hana120 said: Has anyone made a patch allowing followers to be corrupted too (vanilla and mod)? That is not possible without essentially rewriting the majority of the scripts. Also, you'll need a Black Face Bugfix installed (IIRC not available for LE), because while player is unaffected by dynamically changing appearance, the named NPCs with "unique" flag are. What makes matters worse, their appearance will reset along with their parent cell (the infamous "cell reset bug" that plagued Fallout 4's vanilla power armours strikes back). Edited December 1, 2021 by MrChow
tookachinchilla Posted December 3, 2021 Posted December 3, 2021 On 5/24/2021 at 10:21 AM, BadGaevyn said: Since I use Corruption I get a stange Menu by harvesting chaurus eggs. Does someone know what this is good for? Â On 5/26/2021 at 2:26 PM, botticelli said: okay, maybe Kyne's Blessing? I tried several Chaurus Eggs in Blackreach and got no menu whatsoever. Can you post a screenshot? Â I don't have Morphology or Kyne's Blessing installed. Clicking on the blank option on the left does nothing.
MrChow Posted December 4, 2021 Posted December 4, 2021 (edited) On 12/3/2021 at 11:26 AM, tookachinchilla said: I don't have Morphology or Kyne's Blessing installed IIRC this happens when either Estrus Chaurus or Estrus Trapped Eggs is installed. Both weren't working properly on SSE for me (as in weren't working at all). Edited December 4, 2021 by MrChow
genericuser27 Posted December 5, 2021 Posted December 5, 2021 Is there an option for addiction to cum in the vagina? like either with fill her up or detecting an orgasm with the vaginal tag?
Code Serpent Posted December 6, 2021 Author Posted December 6, 2021 Hey, I'm not fully back into modding, but I think I've sat on this tweaking and bug-fixing update for long enough. I'll post some images for the updated meshes and weight gain at some point. Â 1.2.3 (6-12-21) (Recommended you disable and re-enable any enabled addictions) -MCM option to disable mod. Starts/stops controller quest -Added oral sextag to blowjob addiction -Add Orcs to Monster addiction -Add different trauma values from creatures and animals -Rework Weight Gain -Rework Beer Belly -Use Male Anims for overweight (Requires Dynamic Animation Replacer) -Make Addiction decay slower at high Withdrawal -Rework fat face mesh -Rework lip face mesh -Add breast expansion to exhibitionism -Treat all guards as amoral -Fixed falmer chest perk entry point not automatically applying -Make sex with creatures more traumatic than sex with humanoids -Added a gold/weight value threshold to food addiction -Added mults for trauma from different types of NPCs -Edited events to help prevent stack dumps -Make vaginal and anal plugs corrupting -Make milking machine cause vaginal sex addiction -Changed corruption. For every hour passed, corruption is checked. If check passes, addiction is increased based on corruption and trauma. -Allowed thoughts and some actions at withdrawal and addiction below 25 -Make npcs with non-zero relationship rank with player more likely to interact with you for sex -Added Radiant Prostitution compatibility. Working clothes considered sexy for exhibitionism -Alcohol/Food/Drug theft requires highter withdrawal and addiction -Implemented binging. Alcohol, Food, and Drug addictions can cause multiple items to be consumed at once. -Added food addiction causing periodic eating while carrying food -Replaced sex date check with dialogue globals -Make corruption decrease while wearing amulet or while near shrines -Only arousal determines max withdrawal for sex addictions. 10
paparebbe Posted December 7, 2021 Posted December 7, 2021 At last! Someone actually made plugs corrupting! Now I’m waiting for someone to make anal plug long term wearing to increase wear and tear for apropos ?
ck2modfan Posted December 7, 2021 Posted December 7, 2021 One of my favorite mods! Glad to see it is continuing to be enhanced! Thanks so much!
Code Serpent Posted December 7, 2021 Author Posted December 7, 2021 It turns out my changes to corruption added an unintended side effect. Corruption will not increase addiction while wearing restraints that block the actions. So, it's possible to get to 0 withdrawal and addiction by wearing the appropriate restraints for a few in-game weeks. This is simply due to how I organized a few of the functions. Completely unintended, but I'm keeping it. 2
ebbluminous Posted December 7, 2021 Posted December 7, 2021 3 hours ago, Code Serpent said: It turns out my changes to corruption added an unintended side effect. Corruption will not increase addiction while wearing restraints that block the actions. So, it's possible to get to 0 withdrawal and addiction by wearing the appropriate restraints for a few in-game weeks. This is simply due to how I organized a few of the functions. Completely unintended, but I'm keeping it. It makes sense, so yeah definitely worth keeping!
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