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Posted

Talked to the guard out side, he told me to leave. Seen it said in the description to talk to inn personnel. Went to Silver-blood because it was the closest inn. Talk to everyone there and no one had anything to say. So who am I to speak to?

 

Never mind, I must of missed it the first time

Posted
35 minutes ago, roofus__ said:

... the issue is that when the ooze stuff happens im still naked

Test different catsuits from the mod with AddItemMenu mod perhaps? Did you batch build everything from this mod with Bodyslide? You should also have DD 5.1.

 

21 minutes ago, SilentOption said:

which file should I download?

0.7 file and then overwrite it with patch, so download both. I didn't check if the patch was already made for SSE too, maybe. It only fixes 1 door being stuck.

Posted

Oh, I missed on detail, Alanwe seems to have some unintended alpha layer behavior going on between her hair and her suit. Possible external mod interaction, however, as the hair is served up by KS I believe. Reporting just in case it's something with the suit causing this.

 

ScreenShot79.png

Posted
3 minutes ago, Zaflis said:
42 minutes ago, roofus__ said:

... the issue is that when the ooze stuff happens im still naked

Test different catsuits from the mod with AddItemMenu mod perhaps? Did you batch build everything from this mod with Bodyslide? You should also have DD 5.1.

i havent tested the catsuits. dont have the additemmenu mod either. i always batch build before i start things and all my mods are up to date. further information is legendary edition. im currently going through the other options to the mod before attempting to replicat the mission in question. im using cbbe hot body, i have some issues with uunb bodies for some reason but i do prefer them as they actually have nipples lol. 

Posted

Further on the issue with getting stuck, it looks like Valcarya and Misa are possibly stuck having some sort of interaction. Both of them return "this person is busy" when I TCL over to them and try to interact. Perhaps this is preventing Valcarya form continuing the scene after I change into the visitor's uniform?

Posted

Update - the scene appears to continue after waiting for an hour. A guard (Alex, I presume, based on dialogue) appears in the cell with Valacarya and instructs the character to step into the security check. At this point, however, I seem to be stuck again. When I leave the changing room, no one interacts with me and all the doors are still locked. 

 

On an unrelated note, I did a little poking around and I noticed a few more things that may be relevant.

 

* The nurse who hangs out near the prisoner cells has a ultraviolet-blue face. Not sure if this is a problematic map on the character or something else. Notably, this is the character whose face parts kept showing up in the crash logs. Some kind of residual issue?

 

* Some, but not all, characters in bondage heels are sinking slightly into the ground. It looks like some of the models have legacy HDT heel info instead of more modern Racemenu heels. Not sure if that's functioning as intended or not. 

Posted

alright so bit of an update on the ooze, it would seem as if the items are not auto equipped to my character. im not sure what the issue is but the only thing that equips correctly is the visitor suit. the ooze does not but it works if i cheat it to me then equip it. a little splochy around the hands but i feel thats intended. but some of the other "quest" bits dont equipt to me either such as the button or the guard. the pieces work just fine if i cheat them on. they just dont go on me save for the starter suit

Posted

just a suggestion

dont know how hard this will be to implement:

you know those installers with options to choose from when installing?

it would be nice to choose CBBE or UUNP during installation and save the time of clicking dozens of individual cbbe vs uunp options in bodyslide

 

edit*1 after playing

Spoiler

i like the mitts, it's just really impossible to put that on through a gate.....a wrist length mitt would be a lot more realistic

 

Posted

Hey! 

Spoiler

After the scene with the visitor's suit dissolving the warden sphere calls me forward and says it's equipping a bunch of stuff but doesn't equip any of the items it says it does, then the quest gets stuck. What to do?

 

Posted

Got a bit of a problem with this latest update. (Using the LE version, btw.)

 

After installation, when loading my save, it says that ALL OF MY MODS are disabled, including all of the DLCs.

 

This makes no sense, because NMM says my load order is completely fine, yet when I try to load the game save an error pops up mentioning the missing mods.

 

I haven't tested this with a new game, but after the above happening, I'm hesitant to try it.

 

I've uninstalled it, and the problem resolved itself. But that means the mod is somehow at fault for the above problem.

 

Is there any way to fix this, or am I unable to play the mod?

Posted
4 hours ago, SilentOption said:

which file should I download?

I haven't downloaded any patch. I downloaded the mainfile because there was no patch when i downloaded it. It was a few minutes after releasing :)

Posted
5 hours ago, SilentOption said:

which file should I download?

Don't know about LE, but for SE, download the main file first, then overwrite the og file with these 2 file (work for me at least)

 

5 hours ago, Hylysi said:

- Converted to Form 44

- Converted meshes using SSE NIF Optimizer

- Converted animations

- Cleaned in xEdit

- Forwarded USSEP records

- Removed playable flag from Head Parts and nameless armor

- Removed underscores in Worldspace/editor IDs (to prevent save file naming issues)

 

Textures are included as a separate download, they are not required.

Although, any uncompressed textures have been converted to BC7 using CAO, so I recommend them as it will cut down on memory/disk usage.

This plugin cannot be turned into an ESL, even if it was below the form count.

 

When installing I suggest hiding or not allowing The Facility to overwrite textures from other mods, to workaround the textures from The Facility conflicting with other mods.

Only meshes, textures, and the ESP are included as they were the only things that were relevant to converting. The other original LE files are still required.

The Facility V0.7 [SE].7z 61.59 MB · 21 downloads The Facility V0.7 textures [SE].7z 65.7 MB · 19 downloads

 

Posted
8 hours ago, Racoonity, Serah said:

 

Yep, you found them all! ?
Almost, as the dwemer sphere scene didn't trigger for you ?

 

what's supposed to happen with the dwemer sphere?

Spoiler

i got to the part where the sphere puts catsuit binder on, then it just rolls to the side and im stuck in the maintenance room with door locked and the maintenance area barred

the unfortunate thing is i have ultrawide screen and the UI isnt playing nice, cutting off what the voice is trying to say

image.png.c4c487a6aed720c901784aaf6e4fcd98.png

 

P.S. im on LE

also personal preference: 

i would much like to see catsuit binder go with the catsuit ballet boots instead of the current flat boots

Posted

An interesting update so far. A couple of things:

Spoiler

1. The nylon bodysuit seems to cause CTD for me.
2. The ooze's hands seems to be smaller than the PC's hands. I'm not sure what hands it's made for. I'm using cosio AIO (CBBE curvy, IIRC) and have tried installing feminine hands on top of it but it doesn't resolve the issue.

3. This seems to be a bug. I've signed the employment contract when speaking with Misa. After restoring the power and returning to Ellen's table I can only look at other forms or pick the option "I've already signed a contract" even after burning the employment contract. So, I can't change the contract, I'm stuck with the employment one.

4. Not really that much of a bug, but whatever script is responsible for transforming the ooze into a catsuit doesn't seem to listen for "DDI_Quest_SigTerm" mod event.

5. The translated manual doesn't mention that you are supposed to press the button on the right on the console to activate the pump.

6. Can't tell if it was a bug or it's incomplete. After the warden sphere locks PC into the construction and activates the spider, nothing seems to happen. I'm assuming the spider is supposed to 'repair' the centurion. Also, don't make fighting all the dwemer stuff necessary (if it is/will be). Some players (including myself) play with requiem. Fighting centurions is nearly impossible without endgame equipment.

7. When wearing ooze, if you look from certain angles, ni override's body layers become invisible. 
8. P-50 catsuit straitjacket uses the same model as the transparent one.

 

Posted
23 minutes ago, ahboojiga123 said:

what's supposed to happen with the dwemer sphere?

  Hide contents

i got to the part where the sphere puts catsuit binder on, then it just rolls to the side and im stuck in the maintenance room with door locked and the maintenance area barred

the unfortunate thing is i have ultrawide screen and the UI isnt playing nice, cutting off what the voice is trying to say

image.png.c4c487a6aed720c901784aaf6e4fcd98.png

 

P.S. im on LE

 

Yeah, that's exactly where I got stuck too, and everyone doing that path. The voice was trying to say:

Spoiler

 

"COME!" 

So nothing helpful, I think the sphere wants to fuck you but it doesn't trigger. Now, it may be because you'd need a specific animations mod for that, but

 

1) Mod description says the scene will be simply be skipped if you don't have the optional mod

2) I've seen some comments about even those with the right mods getting stuck as well

 

 

So I guess we'll have to wait.

Posted
4 minutes ago, Viri1 said:

Yeah, that's exactly where I got stuck too, and everyone doing that path. The voice was trying to say:

Spoiler

After the sphere binds you, you are supposed to follow it. You are still in control of your character.

 

Posted
6 hours ago, gregaaz said:

Oh, I missed on detail, Alanwe seems to have some unintended alpha layer behavior going on between her hair and her suit. Possible external mod interaction, however, as the hair is served up by KS I believe. Reporting just in case it's something with the suit causing this.

 

ScreenShot79.png

 

That's normal and can't be fixed, as both the catsuit and hair have an alpha.

 

5 hours ago, gregaaz said:

Update - the scene appears to continue after waiting for an hour. A guard (Alex, I presume, based on dialogue) appears in the cell with Valacarya and instructs the character to step into the security check. At this point, however, I seem to be stuck again. When I leave the changing room, no one interacts with me and all the doors are still locked. 

 

On an unrelated note, I did a little poking around and I noticed a few more things that may be relevant.

 

* The nurse who hangs out near the prisoner cells has a ultraviolet-blue face. Not sure if this is a problematic map on the character or something else. Notably, this is the character whose face parts kept showing up in the crash logs. Some kind of residual issue?

 

* Some, but not all, characters in bondage heels are sinking slightly into the ground. It looks like some of the models have legacy HDT heel info instead of more modern Racemenu heels. Not sure if that's functioning as intended or not. 

 

Wait again, for now.

 

5 hours ago, Lkopio said:

I don't have any quests starters Sooooo... someone can tell me id of the first quest?

 

Read the description, please.

 

4 hours ago, ahboojiga123 said:

just a suggestion

dont know how hard this will be to implement:

you know those installers with options to choose from when installing?

it would be nice to choose CBBE or UUNP during installation and save the time of clicking dozens of individual cbbe vs uunp options in bodyslide

 

edit*1 after playing

  Reveal hidden contents

i like the mitts, it's just really impossible to put that on through a gate.....a wrist length mitt would be a lot more realistic

 

 

Yes, there will be a fomod.

 

23 minutes ago, Shakx88 said:

An interesting update so far. A couple of things:

  Hide contents

1. The nylon bodysuit seems to cause CTD for me.
2. The ooze's hands seems to be smaller than the PC's hands. I'm not sure what hands it's made for. I'm using cosio AIO (CBBE curvy, IIRC) and have tried installing feminine hands on top of it but it doesn't resolve the issue.

3. This seems to be a bug. I've signed the employment contract when speaking with Misa. After restoring the power and returning to Ellen's table I can only look at other forms or pick the option "I've already signed a contract" even after burning the employment contract. So, I can't change the contract, I'm stuck with the employment one.

4. Not really that much of a bug, but whatever script is responsible for transforming the ooze into a catsuit doesn't seem to listen for "DDI_Quest_SigTerm" mod event.

5. The translated manual doesn't mention that you are supposed to press the button on the right on the console to activate the pump.

6. Can't tell if it was a bug or it's incomplete. After the warden sphere locks PC into the construction and activates the spider, nothing seems to happen. I'm assuming the spider is supposed to 'repair' the centurion. Also, don't make fighting all the dwemer stuff necessary (if it is/will be). Some players (including myself) play with requiem. Fighting centurions is nearly impossible without endgame equipment.

7. When wearing ooze, if you look from certain angles, ni override's body layers become invisible. 
8. P-50 catsuit straitjacket uses the same model as the transparent one.

 

 

  1. Couldn't replicate.
  2. The CBBE ooze is based on vanilla hands, since there is no CBBE hands reference in OutfitStudio
  3. We'll take a look
  4. Are you on LE or SE?
  5. I'll take a look
  6. I'm on Requiem too, but, if there will be scenes like that, my suggestion would be to use a famous secret technique: run away!!!
  7. Normal behavior of Nioverride seen through alpha meshes
  8. Ehm, yes, that's how it's supposed to be. Is it bugged for you?
Posted

Everyone stuck with the sphere,

Spoiler

after the message, did you try to follow it? 

before the message, did you try another combination?

 

Posted
8 hours ago, Hylysi said:

- Converted to Form 44

- Converted meshes using SSE NIF Optimizer

- Converted animations

- Cleaned in xEdit

- Forwarded USSEP records

- Removed playable flag from Head Parts and nameless armor

- Removed underscores in Worldspace/editor IDs (to prevent save file naming issues)

 

Textures are included as a separate download, they are not required.

Although, any uncompressed textures have been converted to BC7 using CAO, so I recommend them as it will cut down on memory/disk usage.

This plugin cannot be turned into an ESL, even if it was below the form count.

 

When installing I suggest hiding or not allowing The Facility to overwrite textures from other mods, to workaround the textures from The Facility conflicting with other mods.

Only meshes, textures, and the ESP are included as they were the only things that were relevant to converting. The other original LE files are still required.

The Facility V0.7 [SE].7z 61.59 MB · 27 downloads The Facility V0.7 textures [SE].7z 65.7 MB · 25 downloads

 

I used these on top of my conversion and it's working fine. :) (although reading the above, it would with the original files anyway!)

 

Now does anyone know how to fix the bloody boiler? :D 

Posted
6 minutes ago, Shakx88 said:
  Hide contents

After the sphere binds you, you are supposed to follow it. You are still in control of your character.

 

Me and Shakx88 have the same issue. There sphere doesn't go anywhere after binding us, it just sits in the corner. On my end, trying to budge it, or running across the room doesn't seem to unstuck it. 

Posted
4 minutes ago, Racoonity, Serah said:

Everyone stuck with the sphere,

  Hide contents

after the message, did you try to follow it? 

before the message, did you try another combination?

 

sphere is stuck in a corner not moving

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