Hex Bolt Posted March 25, 2021 Author Posted March 25, 2021 9 hours ago, kapibar said: Would it be possible to add requirement to have a SL owner with you in order to join the guild? If so - it would open up a possibility of owner telling Lola when she should become a member of which guild. It would remove the feeling of importance of the player character, because she wouldn't be able to be introduced into the guild without having an owner (let's say the owner has connections that would allow PC to be recognized as a guild member). Also, the owner could straight up tell Lola which guild she should go to next, thus limiting the influence of player's free will. I'd have to modify vanilla quest dialog, opening up the possibility of conflicts with other mods, so that's not practical. Beyond that, this mod intentionally does not restrict your choices. Even the Tomb Raider quest just makes you loot any boss chest -- you choose where. Restricting your choices is best done in your mind. If you haven't yet, create a background story for your owner, however brief, and a list of goals (e.g., win the civil war for the Empire, and become thane of Solitude). Then do things to help your owner achieve those goals (pretend that it's the owner who actually is made thane, not his or her slave). That gives you a consistent path to follow, actually much better than having a mod randomly choose things for you to do. And when you've achieved all those goals? Decide whether your owner is the sort of person to keep you, or cast you off when you're no longer useful. You could be traded or sold to another owner, or sold as a slave, and begin a new path. Or if you're ready for a new game, write an ending in your mind for that character and move on. 3 hours ago, Falvnar said: My follower never seems to invite the player character to become a slave. You're probably waiting for the follower to approach you with a force greeting, rarely talking to the follower directly. It occurs randomly when you talk to the follower. You can trigger it right away by repeatedly talking to the follower and exiting until the follower uses the new topic. 1
kapibar Posted March 25, 2021 Posted March 25, 2021 5 minutes ago, HexBolt8 said: I'd have to modify vanilla quest dialog, opening up the possibility of conflicts with other mods, so that's not practical. Beyond that, this mod intentionally does not restrict your choices. Even the Tomb Raider quest just makes you loot any boss chest -- you choose where. Restricting your choices is best done in your mind. If you haven't yet, create a background story for your owner, however brief, and a list of goals (e.g., win the civil war for the Empire, and become thane of Solitude). Then do things to help your owner achieve those goals (pretend that it's the owner who actually is made thane, not his or her slave). That gives you a consistent path to follow, actually much better than having a mod randomly choose things for you to do. And when you've achieved all those goals? Decide whether your owner is the sort of person to keep you, or cast you off when you're no longer useful. You could be traded or sold to another owner, or sold as a slave, and begin a new path. Or if you're ready for a new game, write an ending in your mind for that character and move on. You're probably waiting for the follower to approach you with a force greeting, and rarely talking to the follower directly. It occurs randomly when you talk to the follower. You can trigger it right away by repeatedly talking to the follower and exiting until the follower uses the new topic. You're really cerebral about this. Sure, some things you can add in your head canon, but on the other hand some things need to be shown. Honestly, it's quite boring after some time that the Mary Dragonborn Sue is so important the world just revolves around her, despite the fact that with proper combination of mods she's weak as a puppy and a slut on top of that. By the end of the game the only thing that's missing is the coronation ceremony to finally make it official - the Dragonborn is the queen of the universe. Sure, it's refreshing that the owner renames DB Lola and treats her like a bitch, but NPC's do not share this perverted roleplay and still treat PC like the center of the world. I would gladly welcome a mechanic that would make the mighty Dragonborn dependant on an NPC. I understand how you might be reluctant to perform this kind of operation, but I believe the potential for conflicts is quite low. And yes, I remember that one of the goals of SL:TR is to make it possible to experience vanilla quests without any unnecessary disruptions, but maybe you would consider this idea in a form of add-on?
Hex Bolt Posted March 25, 2021 Author Posted March 25, 2021 14 minutes ago, kapibar said: NPC's do not share this perverted roleplay and still treat PC like the center of the world. Unfortunately, that goes back to the game's fundamental design that the PC is the Chosen One and everyone's hero. Mods like Sexist Guards can help a lot there, but they also introduce personality splits such that an NPC calls you a disgusting slut in one breath, and "it's a fine day with you around" the next. A shopkeeper might rape the PC and lock restraints on her, then pleasantly barter with her as if nothing had happened. In regard to mod conflicts, problems could come from many sources. Some players don't use USLEEP or USSEP. Mods like SexLab Solutions, Confabulations, of Deviously Vanilla alter a lot of vanilla dialog, not to mention alternate start mods, civil war overhaul mods, and the like. Certainly some players would be willing to accept the risk and not complain if some other mod or mods have to be deactivated, or if some quests break. But as the author, if there are problems I'd have to handle the fallout for the life of the mod, and it doesn't help that problem reports often come with little to no useful information. It seems to me that anything that really makes you dependent on a follower and locks main quests until you have (and keep) one would be a mod in itself. Personally, I'd love an overhaul of the faction quests that allows for someone other than the player to become the leader. I like doing the quests, but it's wildly inappropriate to become leader and then run off to become another group's leader, while also being a whore. So, let Brynjolf lead the Thieves Guild. The player character was just a useful tool to him. But that's a big undertaking, a separate mod. So that's why I suggested using a bit of imagination. It's immediately available, 100% compatible, and highly customizable. 5
Guest Posted March 25, 2021 Posted March 25, 2021 4 hours ago, HexBolt8 said: Unfortunately, that goes back to the game's fundamental design that the PC is the Chosen One and everyone's hero. Mods like Sexist Guards can help a lot there, but they also introduce personality splits such that an NPC calls you a disgusting slut in one breath, and "it's a fine day with you around" the next. A shopkeeper might rape the PC and lock restraints on her, then pleasantly barter with her as if nothing had happened. In regard to mod conflicts, problems could come from many sources. Some players don't use USLEEP or USSEP. Mods like SexLab Solutions, Confabulations, of Deviously Vanilla alter a lot of vanilla dialog, not to mention alternate start mods, civil war overhaul mods, and the like. Certainly some players would be willing to accept the risk and not complain if some other mod or mods have to be deactivated, or if some quests break. But as the author, if there are problems I'd have to handle the fallout for the life of the mod, and it doesn't help that problem reports often come with little to no useful information. It seems to me that anything that really makes you dependent on a follower and locks main quests until you have (and keep) one would be a mod in itself. Personally, I'd love an overhaul of the faction quests that allows for someone other than the player to become the leader. I like doing the quests, but it's wildly inappropriate to become leader and then run off to become another group's leader, while also being a whore. So, let Brynjolf lead the Thieves Guild. The player character was just a useful tool to him. But that's a big undertaking, a separate mod. So that's why I suggested using a bit of imagination. It's immediately available, 100% compatible, and highly customizable. This is one of the main challenges with these kinds of mods. (For me anyway). It's immersion breaking. There needs to be a dialogue mod, in the same line as RDO, but where you can choose the tone your follower addresses you in. So a mod like this one could have a general tone set by the follower like this. For Idle Dialogue such as "Waiting On Player" Mods like Submissive Lola and DF could use a tone like this. Selected_Waiting_On_Player.wav Instead of the default Default_Waiting_On_Player.wav
SkyAddiction Posted March 26, 2021 Posted March 26, 2021 6 hours ago, HexBolt8 said: Unfortunately, that goes back to the game's fundamental design that the PC is the Chosen One and everyone's hero. Mods like Sexist Guards can help a lot there, but they also introduce personality splits such that an NPC calls you a disgusting slut in one breath, and "it's a fine day with you around" the next. A shopkeeper might rape the PC and lock restraints on her, then pleasantly barter with her as if nothing had happened. [...] It seems to me that anything that really makes you dependent on a follower and locks main quests until you have (and keep) one would be a mod in itself. Personally, I'd love an overhaul of the faction quests that allows for someone other than the player to become the leader. I like doing the quests, but it's wildly inappropriate to become leader and then run off to become another group's leader, while also being a whore. So, let Brynjolf lead the Thieves Guild. The player character was just a useful tool to him. But that's a big undertaking, a separate mod. So that's why I suggested using a bit of imagination. It's immediately available, 100% compatible, and highly customizable. It's funny because the current conversation keeps circling back to things I've attempted. ? It's not nearly the undertaking it seems, but that's just a massive sidestep of the issue. "All" one has to do to say, circumvent the civil war, is complete the quests without the player engaging in them. I actually tried that for the civil war questline (because I hate it even more than the Dragonborn line), and this is where the problems start. What if the player clears X number of bandits in one faction's territory and that advances the civil war quests for the chosen faction? The idea is your efforts slowly allow your faction to devote ever more men to the war, thus eventually winning it without you ever showing up to lead or fight. Easy, right? Well, now you have to do something similar for the Brotherhood, the Thieves Guild, the Mages Guild, the Companions, the Thane quests... So now the player's running around doing a myriad of little tasks to fulfill vanilla quest requirements, and none of the dialogue gets changed, so everyone still treats you like a hero. Also, even if you did change all the hello dialogues, now it's all silent or incredibly repetitive. I got about a quarter of the way in before I quit because what seemed like a brilliant idea quickly revealed itself to be absolutely futile. It's a long way to say, "Hexbolt is right - go roleplay instead." ? 3
Billyy Posted March 26, 2021 Posted March 26, 2021 On 3/23/2021 at 5:07 PM, HexBolt8 said: ? Thank you for all the comments. I use your animations. Thank you for your work! I even recently promoted your stuff here. The two new FFF animations were a great addition to my game. Ah, nice to hear I’ve been able to improve your experience too. Especially with those lesbian 3ps. I guess those animations would be comparable to your situational location-specific scenarios. I want more of them but god damn they take a lot of work. You can expect more at some point… slowly… On 3/23/2021 at 5:07 PM, HexBolt8 said: I'm not opposed to it, though I'm not particularly into it either. I was under the impression that was the case. Always important to try and stick with what you like to stay motivated. Still it wouldn’t be right for me to not shill it with how ingrained it is in my Skyrim soul; it’s a part of me now. On related note, skeebi Riften location-specific event when? Heheheh. On 3/23/2021 at 5:07 PM, HexBolt8 said: If you're deciding your direction, I think I'd go with DD contraptions because it seems to have a nice interface. Thanks for your input on the furniture situation. I’ll put some strong consideration to DD contraptions. It does seem like there’s more of a use-case for them out of the box. I’ll have to see what’s up for them and if I’m even able to release stuff for them outside of the DD pack itself… Much thinking to be had. On 3/23/2021 at 5:07 PM, HexBolt8 said: Regarding other things you brought up: Anyway I just wanted to throw my thoughts into the mix; maybe something will spark your fancy at some point. I know I’ve originally turned ideas down only to have them kind of fester and later on seem good and get done. Lesbian 3ps were probably one of them actually. Of course as you say sometimes being able to role-play and make you own story and limitations are the way to go and people shouldn't expect the mod to always need to hold their hand to give them the full experience, but never hurts to have some guidance to enhance the Role-play. I’m sure whatever you end up adding will be great, skeebi-bois or not.
Falvnar Posted March 26, 2021 Posted March 26, 2021 On 3/25/2021 at 12:15 PM, HexBolt8 said: You're probably waiting for the follower to approach you with a force greeting, rarely talking to the follower directly. It occurs randomly when you talk to the follower. You can trigger it right away by repeatedly talking to the follower and exiting until the follower uses the new topic. No, I understand that I have to speak to the follower myself. It actually finally triggered on literally the next time I spoke to them after you replied to me. I saved and then decided to experiment with trying to trigger it again on the previous save, and it just refuses to. I must have spoken to my follower 50 times. I don't know if it's intended to be such a rare chance, but whatever, I guess. Thank you.
Herowynne Posted March 26, 2021 Posted March 26, 2021 4 minutes ago, Falvnar said: It actually finally triggered on literally the next time I spoke to them after you replied to me. Very common occurrence for software that the problem resolves itself as soon as the user talks to the developer. ? 1
Hex Bolt Posted March 26, 2021 Author Posted March 26, 2021 54 minutes ago, Falvnar said: I must have spoken to my follower 50 times. I don't know if it's intended to be such a rare chance, but whatever, I guess. You can't be wearing a collar at the time, because the follower is going to ask to put one on you. Perhaps that's the problem. Otherwise, the chance is low but not very low. For those who don't mind SPOILERS: Spoiler The chance is 20% whenever you speak to the follower. If you'd rather just ask yourself, you can enable that option with: setpqv vkj_mcm PlayerAsks true
indolu Posted March 26, 2021 Posted March 26, 2021 Alright, so I had a few ideas for mod integration. I have basically no experience with modding myself so i don't know how hard it would actually be but here goes. Milk Mod Economy - Milk Slave You master would milk you and take your produced milk for themselves. It would be a random event like the city specific stuff. Your master would lock you into one of the milking stations to actually get the milk. Soul Gem Oven Your master would put gems in you if you don't have any, and take them once they pop out. Devious followers As an extra way to pay your debt you agree to voluntarily become a slave for a set time. I know that devious followers has its own slavery system, but to be honest i like this one a bit more. I also don't know which side this would have to be implement on, Lola, or DF. Also maybe auto pausing the mod while a slave. I know that DF has a way to pause it manually, but having it do it automatically would be nice. 1
Hex Bolt Posted March 26, 2021 Author Posted March 26, 2021 38 minutes ago, indolu said: As an extra way to pay your debt you agree to voluntarily become a slave for a set time. I know that devious followers has its own slavery system, but to be honest i like this one a bit more. I also don't know which side this would have to be implement on, Lola, or DF. Lupine and I have had discussions about integration, so that DFC could optionally use Sub Lola for its enslavement method, with a contract and/or submission score goal to be met. I was actually working on this today. I have the mod event successfully starting Sub Lola, equipping the designated collar, and enslaving you to the right follower. There's a lot more work to be done, though. Mod integration will generally be for things with broad appeal, or that are easy to do. 2
green365 Posted March 27, 2021 Posted March 27, 2021 so this is 100% purely speculative by someone with no mod experience whatsoever but @HexBolt8 made the mistake of saying suggestions are welcome: is there a way to actually get a hair style I didn't pick? because if I've picked Lola's default style and the "new style" i'm never going to hate it or mind if its changed. would be cool if there was on option for a genuinely random style and colour. No idea how niche a fetish having your appearance controlled is or how often a randomiser would manage to generate something god awful but if it's as straight forward as a shuf function in the relevant racemenu folder minus the equipped style it'd be fun to at least try. Similarly how hard is it to edit colour values in racemenu because if you can change Lola's hair to more than the default presets that's another bunch of variance added to the mix. If thats possible why stop at hair? makeup is fair game too so lipstick colour and eye shadow (probably have to be preset values for these or i can see it basically just making clown-face every time) clothing is an obvious one, none and devious are already fairly well covered by this mod and others but the ability to pick items from inventory and mark them as Lola's uniform would be pretty dope as it gets around having to bundle outfits with this mod and just lets players use whichever other mod they prefer while still having the NPC "choose" how they're dressed in a given location. final one and already pretty certain this would break like 90% of the time but if we're fucking with racemenu and bodyslide stuff would it be possible to give Lola a boob job? (the idea of the college of winterhold offering magic breast enlargement just struck me as a hilariously and unintentionally lore friendly) Honestly i think one of the biggest strengths of this mod is that it manages to make submission more than just sex and bondage which is awesome. (also https://www.nexusmods.com/skyrim/mods/33097?tab=description exists and the author has stated it's free to use in other mods with credit ❤️ )
Falvnar Posted March 27, 2021 Posted March 27, 2021 19 hours ago, HexBolt8 said: You can't be wearing a collar at the time, because the follower is going to ask to put one on you. Perhaps that's the problem. In all likelihood, that'd be the issue. I'm using SexLab Survival in conjunction with this, and it puts an "anti-magic" collar on the player character. I've been wearing it for most of my playthrough, and I still have it on in the save that I was trying to force-trigger the mod. When the dialogue did trigger, I had only just unequipped it. I didn't think it would be an issue, though, because the Help menu in the MCM says that I can already be wearing a collar prior to being enslaved via Submissive Lola. I guess that explains that.
Hex Bolt Posted March 27, 2021 Author Posted March 27, 2021 5 hours ago, green365 said: is there a way to actually get a hair style I didn't pick? I don't know how to select a random style from all of those that a player has installed, unless it's restricted to the vanilla styles, and I don't think players would be happy with that. Beyond that, in any hair pack, some styles look great, many are so-so, and a few are just terrible (highly unnatural or massive clipping problems). 5 hours ago, green365 said: Similarly how hard is it to edit colour values in racemenu because if you can change Lola's hair to more than the default presets that's another bunch of variance added to the mix. I use ECE, but I imagine that racemenu works about the same. I question the value of truly random colors, though. Besides looking unnatural, some might end up excessively bright, and you'd be stuck with that for 3 days. I believe that the owner primarily wants to demonstrate control with the hair change ("I can change your appearance"), and secondarily wants to embarrass Lola. I don't think the owner would want to make Lola look like such a freak that she couldn't get prostitution clients. The crawling animations on that Nexus mod do so by replacing the sneak animations. That's no good. I'm not sure what would be involved in making a non-replacer version.
Hex Bolt Posted March 27, 2021 Author Posted March 27, 2021 1 hour ago, Falvnar said: I didn't think it would be an issue, though, because the Help menu in the MCM says that I can already be wearing a collar prior to being enslaved via Submissive Lola. I'm sorry for the confusion, and your frustration. I'd already updated the help text for "Followers asks" to state that it doesn't work if you're collared. I'll look at the help menu item too. I'll also look into adding an alternate line so the follower might randomly say (limited to once a day) let's talk about something fun when you're not wearing that collar. Edit: I'm going to just add an alternate line to the follower's dialog to let you become enslaved while wearing a collar.
blahity Posted March 27, 2021 Posted March 27, 2021 Hey Hex, I had a few ideas and figured I'd just offer them but I have no modding experience really so have no idea how feasible any of these would be. So here goes: S.L.U.T.S resume integration, Mistress wants some laughs and to humiliate PC so tells her to complete X S.L.U.T.S. runs within a week. Soul Gem Oven integration, Give birth to X gems within a week, you do need regular breeding after all. (honestly not sure how to track this) New punishment, chastity belt with no plugs for 1-3 days for not focusing on Mistress' needs enough. No pleasure for you in return for not giving Mistress enough pleasure! Modeling job, Mistress paid to use slave as a blindfolded "free-use model" for a shop or to distribute flyers for the shop and offer "free samples" for a couple hours to drum up business. Pony Express, different color options for people using any of the S.L.U.T.S mods kinda like the harness option that exists already. Guard Duty, "thank" X guards in the city and raise morale for them. Pony Girlfriend, you've bought a horse and like any good animal you need to satisfy your mate's breeding needs. Hungry Hungry Cumslut, Mistress declares you a cumslut and you have to beg to give someone a blowjob if you want to use potion/foods with the next X hour(s). A cum first diet. (maybe player controlled time)
Hex Bolt Posted March 28, 2021 Author Posted March 28, 2021 1 hour ago, blahity said: Pony Express, different color options for people using any of the S.L.U.T.S mods kinda like the harness option that exists already. This mod already offers the same 5 color choices. 1 hour ago, blahity said: Guard Duty, "thank" X guards in the city and raise morale for them. That's something I've considered, but the guards in most cities are male, so it would be a problem for a lesbian or straight male PC. I could do it with a gender preference check to exclude the event when appropriate, but I usually like working on things that all characters can enjoy. Pony Express is an obvious exception, because pony gear. 2 hours ago, blahity said: S.L.U.T.S resume integration, Mistress wants some laughs and to humiliate PC so tells her to complete X S.L.U.T.S. runs within a week. That has potential, obviously with an off switch for those who have SLUTS but don't want the event. I'd wanted to do a SLUTS event ("Hey Lola, I just signed you up for a great job, you'll love this!") but I didn't want it to be disruptive. A SLUTS run is very disruptive. You could be in the midst of things. But if you can choose the moment within a time widow, that would work. Thank you for adding that twist to it.
blahity Posted March 28, 2021 Posted March 28, 2021 27 minutes ago, HexBolt8 said: That has potential, obviously with an off switch for those who have SLUTS but don't want the event. I'd wanted to do a SLUTS event ("Hey Lola, I just signed you up for a great job, you'll love this!") but I didn't want it to be disruptive. A SLUTS run is very disruptive. You could be in the midst of things. But if you can choose the moment within a time widow, that would work. Thank you for adding that twist to it. True, I hadn't considered that S.L.U.T.S. is very disruptive and it would be annoying to reach a town and then get hit with the event. Maybe Mistress could ask you if you'd like to "spend time being a real pony as a reward from your Mistress" and maybe get hit with a punishment if you refuse the gift she offered you. Maybe a toggle for if you've done the pony express event once and special dialog if you kept and are wearing the tail. 27 minutes ago, HexBolt8 said: This mod already offers the same 5 color choices. Weird, my pony gear is always black, I most likely done goofed and missed it in the MCM. 27 minutes ago, HexBolt8 said: That's something I've considered, but the guards in most cities are male, so it would be a problem for a lesbian or straight male PC. I could do it with a gender preference check to exclude the event when appropriate, but I usually like working on things that all characters can enjoy. Pony Express is an obvious exception, because pony gear. Yeah, it is more worthwhile to spend time making more universal events and by default I think all guards share like 1-4 appearances without other mods to alter their appearances and gender. I'd say something similar for the Jarl's court but I feel a similar issue would come up.
Hex Bolt Posted March 28, 2021 Author Posted March 28, 2021 8 minutes ago, blahity said: I'd say something similar for the Jarl's court but I feel a similar issue would come up. I actually handled that for Pony Express, for the task to get gold from the jarl's steward. I ended up making a chart of the jarl, steward, and jarl's housecarl for all nine holds, sending you to an appropriate person for that hold. It worked out well, but I won't do that again. ? I've stayed away from interacting with jarls because that's already done so much, and even if you're dragonborn (with alternate starts you easily might not be), you're still a slave. You're not that important. That still leaves a lot of room for interactions with the steward, jarl's housecarl, thanes, or wealthy people. My list has an item for being sent as a pony girl to entertain one of these important people. It should be practical to also build a parallel version for male PCs, without the pony gear. The forced SLUTS run will be fun. 2
blahity Posted March 28, 2021 Posted March 28, 2021 21 hours ago, HexBolt8 said: The forced SLUTS run will be fun. Looking forward to it! Thanks for all the hard work you put into this Hex!
Hex Bolt Posted March 30, 2021 Author Posted March 30, 2021 Version 2.0.30 New: Several topics under "Master?" are now consolidated under "About my being your slave?". NOTE: "I don't want to be a slave anymore" has moved under "About my being your slave?". New: Under "About my being your slave?", you can ask about the purpose of your training. - It doesn't change with your score, but you can select different responses. - It's only available for scores between 0 and 80. Otherwise, you're either too rebellious, or you already understand. New: Under "About my being your slave?", you can ask what your owner thinks of your service. - It changes with your score. - Within each score range, the responses don't vary, at least not now. New: The MCM Statistics page now displays current days enslaved, in addition to total days. - Current enslavement time won't have been initialized if you're already a slave. New: Whipping won't be interrupted if Nether's Follower Framework's "Weapons only in combat" option is enabled. Changed: For "Time to Relax", you may now optionally return to your home rather than going to a city. Changed: For "Followers can ask to enslave player", you can now be enslaved even while already wearing a collar. Changed: If you lose your collar, hand binding, gag, or rope harness required by this mod (but not other devices, like the hobble dress), your owner will replace it after zapping you. Remember that you can ask your owner to change your collar or rope harness to a different one if you just want a change, and if you lose your collar you can give yourself a new one from the MCM and avoid the zap if you're quick. Changed: The length of the starting contract time will no longer increase initial submission score. Your owner won't confuse eagerness (or compulsory enslavement) with trained obedience. Changed: Optimized loading custom confessions. Fixed: Re-enslavement dialog didn't recognize when you were returning to the same owner. 7
zhuguannan123 Posted March 30, 2021 Posted March 30, 2021 I've reached score 100 and I seemed to remember there was supposed to have a new quest of something from my master?
CaptainJ03 Posted March 30, 2021 Posted March 30, 2021 47 minutes ago, zhuguannan123 said: I've reached score 100 and I seemed to remember there was supposed to have a new quest of something from my master? Yes, inside a walled town, but not inside a building. And it triggers randomly, so that may take a while. 8 hours ago, HexBolt8 said: New: For NFF users, your owner can now whip you if you have "Weapons only in combat" enabled. Is that "Weapons only in combat" an NFF feature? Couldn't finde anything like that in the Lola MCM. (I understand that I cannot be punished when not using NFF, but I don't read this that I cannot get this event as non-NFF user.) A minor bug: When I changed my owner via MCM, I didn't get any of the random remarks Mistress always makes from my new owner. Those were still made by my previous owner, whenever she was around.
Hex Bolt Posted March 30, 2021 Author Posted March 30, 2021 10 hours ago, CaptainJ03 said: Is that "Weapons only in combat" an NFF feature? It's a feature of NFF, something that used to cause problems but now this mod works around that. I've reworded that item above, but I can't easily update the "What's New" section on the mod page. 10 hours ago, CaptainJ03 said: A minor bug: When I changed my owner via MCM, I didn't get any of the random remarks Mistress always makes from my new owner. Those were still made by my previous owner, whenever she was around. I guess it was hard to lose you. Some owners don't handle change well. ? Seriously, thanks for noting this, and I will see if I can fix it. Simply stopping and starting the comments quest seems to fix the problem. I've added that to the script for the next update. For now, you can do "StopQuest vkjIdleComments", then "StartQuest vkjIdleComments". 1
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