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Posted

Ah good, my suggestion would be just to add some more foot worship/play animations, as I'm a submissive myself in my relationship and that is something very common in the submissive/dominants relationships and stuff. So, its basically that. Thanks

Posted

Please help,...it's my first time with mods, i installed everything, the plugin as well as mods section say that the mods are enabled and the game opens from dashboard without any error but the game remains the same as before,..do i have to do something more to start the mod? Help

Posted
1 hour ago, samconqueror said:

Please help,...it's my first time with mods, i installed everything, the plugin as well as mods section say that the mods are enabled and the game opens from dashboard without any error but the game remains the same as before,..do i have to do something more to start the mod? Help

First thing that comes to mind. How do you start the game? If you used a mod manager to install it and from what you wrote it sounds like that. Do you start the game from it? That (or starting it with the SKSE loader) is required for all necessary components to be loaded. You can no longer start the game via steam or directly.
If that's not it, you are certain you've all the requirements (and their requirements), like Submissive Lola requires SexLab, SexLab Aroused, ZAP 7+, Devious Devices 4.3+, Fuz Roh D'oh, but SexLab in turn requires SKSE.
Finally you are certain you've the correct versions of those plugins for your game version?

Posted
1 hour ago, samconqueror said:

Please help,...it's my first time with mods, i installed everything, the plugin as well as mods section say that the mods are enabled and the game opens from dashboard without any error but the game remains the same as before,..do i have to do something more to start the mod? Help

Additionally to what @Talesien already said: Do you get the MCM for this mod?

If so, all is well, there ist nothing that "does" anything right from the start, apart from just being active.

To start the quest, you need to either read the book (in Haelga's Bunkhouse or Bard's College) or start it via MCM menu.

 

If all that doesn't help, you might want to tell us the version of your game (LE, SE, AE) and your Modlist/Load Order (in a spoiler tag please)

Posted (edited)
8 hours ago, samconqueror said:

Please help,...it's my first time with mods, i installed everything, the plugin as well as mods section say that the mods are enabled and the game opens from dashboard without any error but the game remains the same as before,..do i have to do something more to start the mod? Help

 

Once you have the mod installed and the MCM appears (and if it doesn't you're missing something somewhere - and you may want to install MCM Helper as well), there are a few ways to actually start the mod in-game and if you don't then yeah nothing will seem to happen.

 

The MCM - IIRC on the first page near the top - has a clutch of settings for how to start the mod. Depending on what you have there, you may need to find and read a book (IIRC in the basement of Haelga's bunkhouse in Riften). It is also possible to set it so you have to initiate a conversation with your follower (so you need a follower, and then to initiate a conversation that starts something like "I'd like to talk to you about something). You can also set it so your follower will take the initiative and start the conversation with you, in which case you'll just have to wait (typically it doesn't take that long though).

 

Another way to start SLTR is to integrate it with Simple Slavery ++ as an outcome, but it's probably best to verify it works first using regular follower interactions.

Edited by Anunya
Posted
8 hours ago, just_Gina said:

@zhuguannan123

 

Yes, Hex is still actively working on it.

 

@Schrage

Sexual Vampire Feed 1.4 is the only one i've found.

 

 

Ok, thank you, but is not for me to use it, its for my mistress to use on me, do you know if NPC's can use this too?

Posted
28 minutes ago, Schrage said:

do you know if NPC's can use this too?

They're just SexLab animations, so NPCs can use them.  Just ignore any dialog options that the mod adds if they don't apply to you.

 

37 minutes ago, Schrage said:

I can't use the Quote Mark, because that is the console commands key.

I can't understand what you're trying to do with that, but these are different keys.  The console key has a tilde (~) and backquote (`).  Quote marks (for double and single quotes) are on another key.  There's no conflict.

Posted

@ Ok, thank you, but is not for me to use it, its for my mistress to use on me, do you know if NPC's can use this too?

 

i use the sexlab assigned key to swap actor positions when my PC ends up in the 'top' position.

Posted

@HexBolt8 I said that there was a prostitution outfit for SLTR mod, if there is that's okay, however if there isn't I will let coffeeink know so it can be corrected. Possibly even for introduction through the addon, of a prostitution outfit items.

Posted (edited)
2 hours ago, Leoosp said:

I said that there was a prostitution outfit for SLTR mod

Radiant Prostitution provides the tavern wench dress as its default outfit, and it allows players to define more through its MCM.  This mod's basic prostitution does not use an outfit -- because it's basic.

Edited by HexBolt8
Posted
39 minutes ago, Moacir Jr said:

I have installed in this new skyrim SE AE, all working fine, but the kneel is not working.

You need ZAP for the standard kneel (ZazAPC016) and Devious Devices for the alternate animation.  And run FNIS of course.

Posted
1 hour ago, Lurking_Garbage said:

When does the "Careless Hands" Quest end?

5 game hours or less, depending on how many times you hit your owner.

Posted
25 minutes ago, HexBolt8 said:

5 game hours or less, depending on how many times you hit your owner.

 

:'(

 

Should not have... should not have spammed so many Fireballs inside Fellglow Keep...

Posted
1 hour ago, Lurking_Garbage said:

 

:'(

 

Should not have... should not have spammed so many Fireballs inside Fellglow Keep...

 

 

Oh no! :(

 

:D

 

Posted (edited)

@HexBolt8 I like the Radiant Prostitution integration though being part of the inn keeper faction for pimping in my eyes, doesn't really fit best. I have suggested to the new creator of Radiant Prostitution-Gigolo SE version 7, to instead have the pimping in its own faction (Pimp or RadiantProstitutionPimp) this would handle only the Pimping. That way when new, current or previously unknown old inn and inn keeper related modifications come along altering, adding or removing stuff it won't overwhelm or cause unrelated dialogue and other problems to appear for Radiant Prostitution to handle. Also outside modifications won't have to make an NPC an inn keeper in order to Pimp unless they want to, or their story or what is being told really needs it. So that way the owner in SLTR wouldn't have to using Radiant Prostitution become an inn keeper during forced prostitution, in order to pimp out Lola, they would just need to join or be part of the Pimp faction.

Edited by Leoosp
Posted (edited)
7 hours ago, Leoosp said:

I have suggested to the new creator of Radiant Prostitution-Gigolo SE version 7, to instead have the pimping in its own faction (Pimp or RadiantProstitutionPimp) this would handle only the Pimping.

Keep in mind that I use the original WraithSlayer Radiant Prostitution (I didn't like some of the stuff that Caden did with RP Gigolo, and I've seen no need to examine other versions that are based on Caden's work).  As long as other versions don't fundamentally change the way the mod functions, they will all work with SLTR.  If another version of RP changes in a way that breaks the integration, I'm really not inclined to jump through hoops to support that.

 

You might not want to encourage that author to make changes that will break the integration, though if it's done in a way that's backwards compatible with other mods that rely on RP and still works fine with the innkeeper faction then there's no conflict.  I'm just being candid that I don't want to have to do extra work that's of no value to me because someone made an unnecessary change to another mod's basic structure.  Usually, mod authors don't fundamentally revamp the way a mod works, focusing instead on bug fixes and new features & content, and that's all fine.  There are only a few contact points between SLTR and RP, so one would really have to go out of the way to change RP in a way that breaks the integration.  Switching the faction would do that, and you'd lose the option to use your owner as your pimp and have to just use the innkeeper instead.

 

7 hours ago, Leoosp said:

That way when new, current or previously unknown old inn and inn keeper related modifications come along altering, adding or removing stuff it won't overwhelm or cause unrelated dialogue and other problems to appear for Radiant Prostitution to handle.

I would actually argue the opposite, that the innkeeper faction is broadly generic and should work well with both vanilla and mod-added inn content.

 

7 hours ago, Leoosp said:

I like the Radiant Prostitution integration though being part of the inn keeper faction for pimping in my eyes, doesn't really fit best.

The faction assignment is only assigned while forced prostitution is active, and it's removed afterwards.  During that time, it only has a minimal, insignificant effect on the owner NPC.

Edited by HexBolt8

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