Operand Posted July 29, 2022 Posted July 29, 2022 5 hours ago, HexBolt8 said: I don't envision adding more events that require maximum score. Staying at max score should be difficult, so having content locked away behind a condition that's difficult to maintain would cause it to not be seen very often, or possibly not at all for some players. The mod is more about the journey than the destination. I want to avoid encouraging players to view reaching max score as a goal that they must achieve.  That being said, adding content hidden beyond "kept forever" might be a viable alternative. That's - first, because "kept forever" is only a detriment at the moment with nothing but roleplay value, and - second - players can configure the submission level for being "kept forever" to their taste meaning that nobody would be left out should they choose to opt for this route. 4
Antiope_Apollonia Posted July 29, 2022 Posted July 29, 2022 On 7/27/2022 at 7:10 PM, HexBolt8 said: On 7/27/2022 at 9:03 AM, monsta88 said: [Dragonborn gallery] it was funny when I was told to sweep it, and it took only 2 minutes to finish. The owner is mostly concerned about the immediate area, rather than an entire building. I think a slight rework of the event could be a total win–win here. Simply uncap the number of times Lola may sweep when ordered. (i.e., Add an optional objective to keep sweeping.) You may still return to Mistress after sweeping the minimum of twice, and she will respond exactly as she does now. But sweeping more than twice reduces the odds of Mistress being dissatisfied and demanding additional cleaning.   This would leave the event indistinguishable for people satisfied with the current implementation, but it would allow good, dedicated pets to better please Mistress, and it would allow for more immersive sweeping for those who care about that.
Antiope_Apollonia Posted July 29, 2022 Posted July 29, 2022 37 minutes ago, Operand said: That being said, adding content hidden beyond "kept forever" might be a viable alternative. That's - first, because "kept forever" is only a detriment at the moment with nothing but roleplay value, and - second - players can configure the submission level for being "kept forever" to their taste meaning that nobody would be left out should they choose to opt for this route. Plus, you can immersively ask to be kept forever during the Tagged event—if you've always configured the MCM to keep you forever earlier than that, try turning it off; it's quite a nice dialogue that I missed for a long time myself. And if you go that route, then kept forever and Ideal Slave status roughly coincide.
MyNameIsnt Posted July 29, 2022 Posted July 29, 2022 (edited) 43 minutes ago, Operand said:  That being said, adding content hidden beyond "kept forever" might be a viable alternative. That's - first, because "kept forever" is only a detriment at the moment with nothing but roleplay value, and - second - players can configure the submission level for being "kept forever" to their taste meaning that nobody would be left out should they choose to opt for this route.  I agree, Kept Forever is a great roleplay choice and has potential for gameplay expansion. Without interrupting the player's freedom to play the game, there are a couple of scenarios that might fit the theme: The player's owner could force-marry Lola if applicable since there's really no getting away from them at this point. The player's owner could enforce new clothing restrictions/actions to reinforce the "kept pet" idea. The player's owner could make use of some of the less common ZaZ poses/idles such as having Lola perform the human furniture (table with fruit bowl, etc.) idles when in a safe location. ("I'm tired and can use a bite to eat. You'll hold my fruit for me, won't you Lola?") If the player owns a house, the owner could "take over" and force Lola to sleep on the floor/clean their new house. The owner could decide to host a small party with Lola as the main entertainment in the player's home. The owner could bring in a stray dog and have Lola prove that she would be a better pet by having sex with their owner or (optional) bestiality for the owner's amusement. Edited July 29, 2022 by MyNameIsnt 4
Operand Posted July 29, 2022 Posted July 29, 2022 (edited) 53 minutes ago, MyNameIsnt said: The player's owner could force-marry Lola if applicable since there's really no getting away from them at this point. The player's owner could enforce new clothing restrictions/actions to reinforce the "kept pet" idea. The player's owner could make use of some of the less common ZaZ poses/idles such as having Lola perform the human furniture (table with fruit bowl, etc.) idles when in a safe location. ("I'm tired and can use a bite to eat. You'll hold my fruit for me, won't you Lola?") If the player owns a house, the owner could "take over" and force Lola to sleep on the floor/clean their new house. The owner could decide to host a small party with Lola as the main entertainment in the player's home. The owner could bring in a stray dog and have Lola prove that she would be a better pet by having sex with their owner or (optional) bestiality for the owner's amusement.  Force-marry sounds counterintuitive to me. Because: if it's about "love" It doesn't fit the setting of the mod - while some feelings might be involved, "love" would not fit this description well; or - if it's about "ownership" then PC is already "kept forever" thus making marriage redundant. Clothing restrictions can be enforced even now. If you set MCM option for owner's refusal on this too 100% then after getting the "clothing rules" event the first time the PC will then be forced to comply to that forever. Not sure I got it correctly, but I think this can work. Cleaning house already happens, it's a "Clean Sweep" I believe. Sleeping on the floor - well, first - I don't think it's possible as is (will likely require some modifications to sleeping script which usually end up conflicting with any other mod related to sleeping) and second - it's probably my personal thing, but I don't see the master liking if a girl he owns is "dusty" / "dirty" / "sweaty" - and sleeping on the floor is all of that plus added risk of a disease and whatnot. Dogs / bestiality .. I give t a hard "NO" anywhere. But hey - that's again, my thing. I really avoid that in all my mods and also locally cut such content from other mods I use. If there's an appetite from the community I don't mind of course It's for the author to decide.   What I think "kept forever" could do is to extend on some existing mechanics making them more pronounced. The master now knows that PC cannot misbehave and leave him so he can try to increase frequency of events or add some alternative outcomes to some of them or kick it up a notch in terms of his demands. For example:  He could just start spanking PC on the spot simply because he feels like it (random event roll). Some short dialogue afterwards a-la "ah, that felt good - for me" to acknowledge the deed. Whipping for those who're into it (I frankly disable it for my build because - heck, that can seriously damage health, bring diseases or even immobilize for a long time - something that LL mods always ignore) If adventuring gold option is enabled, the master could start asking unreasonable amounts of gold from PC. Or another option here - he will start asking for progressively more and more gold, trying to understand what are the limits of what PC can deliver. Of course, he won't forget to punish her if she fails to do so and does it with prejudice. If prostitution option is enables, he could declare some days as "working" for PC and deny her from leaving the city until that in-game day is over. Of course, to prevent PC from just waiting it out, the master would set some "special quota" for her. And it goes without saying that master would take all her earned gold. This option could be intrusive though and has to be explored carefully (personally I never enable prostitution so it's a speculation on my end). The master can decide that since he now owns PC, all her gold belongs to him. Thus he will force the "shared gold" option (which would be impossible to disable). The "minimal allowance" can still be enabled I guess.   P.S. I've updated the mod and it's great to see two options for master's "behavior" (playful and default). I'm still hoping for a day when a "possessive" option would be added. This is the content for those like me who hope for a "1:1" relationship S-M mod where the master acts in a realistic way, i.e. he wants to have his girl for himself only and doesn't allow any publicity or promiscuity. I wrote a post on it some time ago in this thread. Edited July 29, 2022 by Operand
MyNameIsnt Posted July 29, 2022 Posted July 29, 2022 34 minutes ago, Operand said: Â Clothing restrictions can be enforced even now. If you set MCM option for owner's refusal on this too 100% then after getting the "clothing rules" event the first time the PC will then be forced to comply to that forever. Â I know that the clothing restrictions are already a thing, I was referring to more of a "special outfit" set in the MCM that is specifically for those who are Kept Forever similar to how there's a special outfit for naked substitution already. A special outfit for a special slave. Â 36 minutes ago, Operand said: Â Sleeping on the floor - well, first - I don't think it's possible as is (will likely require some modifications to sleeping script which usually end up conflicting with any other mod related to sleeping) and second - it's probably my personal thing, but I don't see the master liking if a girl he owns is "dusty" / "dirty" / "sweaty" - and sleeping on the floor is all of that plus added risk of a disease and whatnot. Â I'm not really referring to special animations or anything more than flavor text. It's mostly more of a domination thing to not let "pets" sleep on the furniture. As far as a master not liking a dusty, dirty, sweaty girl etc., I'd be inclined to think a master that feels that way also wouldn't be the type to whip their sub in case of accidentally creating an open wound. Skyrim IS a dirty place after all ? Â 39 minutes ago, Operand said: Dogs / bestiality .. I give t a hard "NO" anywhere. But hey - that's again, my thing. I really avoid that in all my mods and also locally cut such content from other mods I use. If there's an appetite from the community I don't mind of course It's for the author to decide. Â I understand that this is not everyone's cup of tea and I 100% agree that it's not something that should ever be forced on the player. That said, there is already optional content with the Pony Play event if I remember correctly so it's not something I feel as though is alien to the mod. Of course, everything is up to the mod owner's discretion and these are just ideas. Â I think Kept Forever could both expand on existing ideas and introduce new ideas since Lola is no longer in a position to say "no" - The owner might decide that she should unlock her true desires since she's made it to the point of being Kept Forever.
Talesien Posted July 30, 2022 Posted July 30, 2022 6 hours ago, bnub345 said: Vortex also uses a virtual file system, it was made by the same people after all. NMM and TESMM used a VFS but had problems where pieces got left behind in the data folder. Vortex does use symlinked folders (as does MO2), I wouldn't call that a virtual file system, that's something completely different. Anyway while Vortex uses symlinked folders, like MO2, it creates those links inside the real Data folder, unlike MO2. So there is a bit more of a risk, in theory. (In practice, it would be hard to come up with a scenario where it makes much of a difference.) 1
bnub345 Posted July 30, 2022 Posted July 30, 2022 2 hours ago, MyNameIsnt said: The player's owner could force-marry Lola if applicable since there's really no getting away from them at this point.  This has been discussed before, marriage is a large social promotion for a slave and thus not really fitting.  1 hour ago, Operand said: What I think "kept forever" could do is to extend on some existing mechanics making them more pronounced.  I don't think Hexbolt wants events that interfere too much with normal gameplay, these might be a bit too much.  1 hour ago, MyNameIsnt said: Sleeping on the floor  This already exists (with animations) in Kalmah's extension mod.  45 minutes ago, Talesien said: Vortex does use symlinked folders (as does MO2), I wouldn't call that a virtual file system  MO2 describes itself as using a "Virtual Filing System", if that's incorrect I blame the devs. Although that may be a generic description rather than a technical term.
lacie_ Posted July 30, 2022 Posted July 30, 2022 13 hours ago, HexBolt8 said: I don't envision adding more events that require maximum score. Staying at max score should be difficult, so having content locked away behind a condition that's difficult to maintain would cause it to not be seen very often, or possibly not at all for some players. The mod is more about the journey than the destination. I want to avoid encouraging players to view reaching max score as a goal that they must achieve.  That's understandable. For what it's worth, I should note that in my playthroughs I have found that the diminishing rewards to score definitely slow down progress, but I've never found the 100 score particularly difficult to reach, and outside of the randomly occurring hard to please events I tend to find that submission score isn't difficult to maintain. Although it's possible that my usual settings end up excluding some of the events that might make this more difficult. Either way maybe it's something I'll look into myself if I finally invest the time into learning writing papyrus beyond just a need to make minor modifications and bug fixes to scripts.  And with all that said, regardless of your attitude towards content for 100 submission score, if you do have further ideas for new events during the "journey" I for one would definitely love to see them implemented, whatever they are.  13 hours ago, agukiin51 said: The mod already has the permanent contract function  Yeah, I meant events either requiring either having entered into the permanent contract, or requiring 100 submission score. If I recall correctly, you get offered the opportunity to enter into the permanent contract upon reaching 100 score, so I thought using the permanent contract as a way to gate certain events might be a better than requiring the player to maintain 100 score since there are random elements that can make maintaining 100 to be difficult sometimes.
Moon Puppy Posted July 30, 2022 Posted July 30, 2022 On 7/29/2022 at 1:01 AM, HexBolt8 said: That's certainly unusual. Do you possibly have a mod that buffers and replays notifications? Even enslaved, you couldn't have all those events active at the same time. Enabling "Suspend all events" will turn off enforcement of any rules, but your game seems to have deeper problems than that. It worked fine for a good while. Then I reinstalled the mod, because after switching owners, something was bugged (I seemed to have a quest running, that I couldn't finish and therefore not restart the owner relationship). Only after reinstallation this occured and I can't get rid of it. Suspending events doesn't help either.
whatthehellineedtofindgod Posted July 30, 2022 Posted July 30, 2022 Hi, I don't know if this has already been mentioned but whenever any sexual acts happen connected to this mod whether it be serving my mistress or the prostitution thing, I get teleported in the air really high somewhere random and when the animation finishes I fall to my death. I've probably done something wrong, any help?
bnub345 Posted July 30, 2022 Posted July 30, 2022 4 hours ago, whatthehellineedtofindgod said: Hi, I don't know if this has already been mentioned but whenever any sexual acts happen connected to this mod whether it be serving my mistress or the prostitution thing, I get teleported in the air really high somewhere random and when the animation finishes I fall to my death. I've probably done something wrong, any help? Â This is an old sexlab bug, nothing to do with SLTR. It can't find your coordinates so it teleports you to (0,0,0), which happens to be floating in the air over a giant camp. Try starting a sexlab scene indoors and see if that fixes it. 1
blahity Posted July 30, 2022 Posted July 30, 2022 It would be fun to have each hold have its own unique event! I have a lot of fun posting these idea posts, hope they aren't coming across as annoying or entitled, that isn't the intention. Dawnstar: Know the best part about Sailing? All the knots! Dawnstar has been a port town ever since its founding so everyone knows their knots. I say let's relax with a little wager you ask the townspeople to tie you up. Once you're wrapped up nice & tight you have 1 hour to escape. Fail to escape and you buy a few rounds for everyone, succeed and everyone gets a round with you! You have to release yourself to earn your release! Falkreath: Falkreath is known for its graveyard & the occasional ghost sighting. How about we tie you up in the graveyard blindfolded & see how many ghosts visit you to  release their "Unfinished Desires" (Ghost sex, whoop!) Windhelm: Windhelm has two great bars, the Candlehearth Inn & the New Gnisis Cornerclub. I think it's time we start building your rep as the most shameless tavern wench in Skyrim! Talk to wither owner and use that silver tongue of yours to see how high they'll pay for  the most grope-able & oblivious tavern wench in Skyrim. This is all about teaching you focus, no matter what anyone does to you you are not allowed to react or acknowledge anything that's happening to you. Try not to forget any orders and be sure to keep your wench clothes tidy! (Could be a fun event that's available in the evenings instead of during the day) Riften: Getting in good with the Black-Briar's is a good idea! Luckily for you I've written to each Black-Briar about your training in great detail. They want you to market some of their mead while naked, that'll attract people's attention. Just remember customer service is all about going the extra mile to make sure they're happy. Maven Black-Briar takes any complaints about employees very seriously and you WILL do whatever it takes to make a customer... satisfied. (I know it has its slave market event but it doesn't have a event that doesn't require another mod.) Morthal: A good slave can build bridges, both literal and metaphorical. Grab Falion & another Morthal resident and help this divided community with some... group bonding. (Since Falion is apparently an essential NPC he's always going to be available) Markarth: Blood & Silver, blah blah blah. Instead of dealing with those annoying Silverbloods how about we go see what new dwemer toys Calcelmo is working on. Some of them can be quite intense and he has been hiring adventurers to test them before offering them to a lovely lady he has his eye on. I pity that woman, she's going to be edged for days before she gets some release. (A high intensity edging event, maybe with checks to see how many times the pc attempts to masturbate with the devices on. If Mara's Questline is done maybe Calcelmo will let you keep a copy of the devices.) Fort Dawnguard: Vampire Hunting is a stressful career. Do your part and help ease their tension. You could use the stress relieve too. You've been as useless as a bent sword and need a good pounding to be set straight. See if you can convince some Dawnguard member(s) you're a decent lay. If none of the people are interested you could always throw yourself at the huskies or trolls. Castle Volkihar: Vampires love Domination and Submission, and you're really good at the latter! Be warned though once one vampire hears about you wanting to be used and abused they are going to swarm over you. If you beg & plead they might even go Vampire Lord on your body. (Fun little aggressive gangbang or Vampire Lord event) 2
Hex Bolt Posted July 30, 2022 Author Posted July 30, 2022 10 hours ago, Moon Puppy said: Then I reinstalled the mod, because after switching owners, something was bugged (I seemed to have a quest running, that I couldn't finish and therefore not restart the owner relationship). "Reinstall" can mean different things to different people. To me, it means exactly that, to extract again the files from the download to ensure that nothing was accidentally deleted or overwritten. It's perfectly safe and never hurts. But to others, "reinstall" means to remove a mod from the game and resave -- which is always risky unless it's a very simple mod -- and then start the game with the mod reenabled.  The remove & reenable process risks corrupting a game. Any scripts that were running are still in the saved game and will still be running. A careful cleaning might catch and remove these orphaned scripts, though it could miss some or unintentionally remove something that it shouldn't have. If you took the remove & reenable path, that would explain notifications from stranded scripts that shouldn't be running.  10 hours ago, Moon Puppy said: I seemed to have a quest running, that I couldn't finish and therefore not restart the owner relationship If there's an active task, the mod should identify it to you by name, so that there's no guesswork. The mod tries to prevent a player from doing things that might harm the saved game.  No offense, but this would have been the time to seek help. Subsequent actions appear to have had a detrimental effect on your game. I can only suggest returning to an earlier save, or a careful cleaning to try to salvage the current one.
Hex Bolt Posted July 30, 2022 Author Posted July 30, 2022 46 minutes ago, blahity said: It would be fun to have each hold have its own unique event! Thanks, I saved your post to my ideas folder. The knots idea is interesting. Other than the harness, this mod doesn't make use of rope bondage, and that should change.  49 minutes ago, blahity said: I know it [Riften] has its slave market event but it doesn't have a event that doesn't require another mod. No problem at all. Solitude has two events. Events that are specific to an area add variety.
Moon Puppy Posted July 30, 2022 Posted July 30, 2022 1 hour ago, HexBolt8 said: "Reinstall" can mean different things to different people. To me, it means exactly that, to extract again the files from the download to ensure that nothing was accidentally deleted or overwritten. It's perfectly safe and never hurts. But to others, "reinstall" means to remove a mod from the game and resave -- which is always risky unless it's a very simple mod -- and then start the game with the mod reenabled.  The remove & reenable process risks corrupting a game. Any scripts that were running are still in the saved game and will still be running. A careful cleaning might catch and remove these orphaned scripts, though it could miss some or unintentionally remove something that it shouldn't have. If you took the remove & reenable path, that would explain notifications from stranded scripts that shouldn't be running.  If there's an active task, the mod should identify it to you by name, so that there's no guesswork. The mod tries to prevent a player from doing things that might harm the saved game.  No offense, but this would have been the time to seek help. Subsequent actions appear to have had a detrimental effect on your game. I can only suggest returning to an earlier save, or a careful cleaning to try to salvage the current one. I downloaded it again, but maybe did something wrong, tried experimenting a bit. For know I disabled the mod which also disables the notification but I’d like to use the mod. How do you suggest I clean my savegame?  Btw is there a possibility to make to mod work with followers like Sofia (the funny follower)?
Hex Bolt Posted July 30, 2022 Author Posted July 30, 2022 5 minutes ago, Moon Puppy said: How do you suggest I clean my savegame? Fallrim Tools is a good cleaner.  6 minutes ago, Moon Puppy said: Btw is there a possibility to make to mod work with followers like Sofia (the funny follower)? I don't know if Sofia works or not. Many (but not all) followers with custom follower AI won't work with this mod.
UnexpectedBanana Posted July 31, 2022 Posted July 31, 2022 Im having trouble with the solitude fashion slave. it encounters the "there a multiple animations going on do you want to continue" thing (not exactly what it says). Either way, The fashion slave only worked once and it didnt load the dress. I haev DD Assets, Expansion, and integration. what am i missing? Thanks Â
Hex Bolt Posted July 31, 2022 Author Posted July 31, 2022 3 hours ago, UnexpectedBanana said: Im having trouble with the solitude fashion slave. it encounters the "there a multiple animations going on do you want to continue" thing (not exactly what it says). I'm not familiar with that error; I don't know what it means. It's not from this mod.  3 hours ago, UnexpectedBanana said: it didnt load the dress. The event only equips the items it can, based on the keywords on worn items that indicate that something else is blocking that item.  3 hours ago, UnexpectedBanana said: I haev DD Assets, Expansion, and integration. Are you using any mods that change devious devices, such as to given them armor or make them enchantable? Those mods can cause problems.
whatthehellineedtofindgod Posted July 31, 2022 Posted July 31, 2022 21 hours ago, bnub345 said: Â This is an old sexlab bug, nothing to do with SLTR. It can't find your coordinates so it teleports you to (0,0,0), which happens to be floating in the air over a giant camp. Try starting a sexlab scene indoors and see if that fixes it. Yeah when I try it indoors I just glitch through the floor, I mean I don't die afterwards but most of the time I get stuck under the floor and it kinda ruins it.
qalavix Posted August 1, 2022 Posted August 1, 2022 15 hours ago, whatthehellineedtofindgod said: Yeah when I try it indoors I just glitch through the floor, I mean I don't die afterwards but most of the time I get stuck under the floor and it kinda ruins it. A useful workaround I've used, for lots of problems like this, is Animated Wings Ultimate (and its prerequisites). It does take up several load order slots, unfortunately, but if you set it up beforehand, you can merely hit two keys to give yourself 3d movement through walls and floors (and ground, mountains, buildings, anything... it can be used for cheating), and this can even be during sex or while falling (if you're quick!). I have a full keyboard, and dedicate left-arrow to 'Wings On/Off' and up-arrow to 'Flying On/Off', so I never get too stuck anywhere.  I realize that this doesn't exactly fix your problem, @whatthehellineedtofindgod, but it'll help.
whatthehellineedtofindgod Posted August 1, 2022 Posted August 1, 2022 8 hours ago, qalavix said: A useful workaround I've used, for lots of problems like this, is Animated Wings Ultimate (and its prerequisites). It does take up several load order slots, unfortunately, but if you set it up beforehand, you can merely hit two keys to give yourself 3d movement through walls and floors (and ground, mountains, buildings, anything... it can be used for cheating), and this can even be during sex or while falling (if you're quick!). I have a full keyboard, and dedicate left-arrow to 'Wings On/Off' and up-arrow to 'Flying On/Off', so I never get too stuck anywhere.  I realize that this doesn't exactly fix your problem, @whatthehellineedtofindgod, but it'll help. Okay, cool ill try it thank you for the suggestion 1
Talesien Posted August 1, 2022 Posted August 1, 2022 17 hours ago, qalavix said: A useful workaround I've used, for lots of problems like this, is Animated Wings Ultimate (and its prerequisites). It does take up several load order slots, unfortunately, but if you set it up beforehand, you can merely hit two keys to give yourself 3d movement through walls and floors (and ground, mountains, buildings, anything... it can be used for cheating), and this can even be during sex or while falling (if you're quick!). I have a full keyboard, and dedicate left-arrow to 'Wings On/Off' and up-arrow to 'Flying On/Off', so I never get too stuck anywhere.  I realize that this doesn't exactly fix your problem, @whatthehellineedtofindgod, but it'll help. Useful certainly, but what sets this apart from just opening the console, making sure you've nothing targeted and typing: "tcl"? 2
qalavix Posted August 2, 2022 Posted August 2, 2022 9 hours ago, Talesien said: On 7/31/2022 at 11:07 PM, qalavix said: A useful workaround I've used, for lots of problems like this, is Animated Wings Ultimate [...] Useful certainly, but what sets this apart from just opening the console, making sure you've nothing targeted and typing: "tcl"? I don't know why, but 'tcl' stopped allowing me to go through things, whereas AWU still worked. "How could something like 'tcl' stop working?" I have NO idea.
CaptainJ03 Posted August 2, 2022 Posted August 2, 2022 1 hour ago, qalavix said: I don't know why, but 'tcl' stopped allowing me to go through things, whereas AWU still worked. "How could something like 'tcl' stop working?" I have NO idea. It seems that AWU has "toggle collisions" enabled by default, and if you toggle that, you turn it off. The point was, why install another mod instead of using the console and type something useful, like tim or tgm, make your crash-landing and turn off immortality or godmode again.
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