Indarello Posted January 12, 2020 Author Posted January 12, 2020 5 minutes ago, SAC said: Spotted an issue with SM Forced Missionary and Forced Missionary (Pipe Rifle). Both actors just stand up straaight, not animating Any admin mode errors? Maybe you have 1.2 version of mutated lust, cause in 1.3 only this 2 anims were added
SilverPerv Posted January 13, 2020 Posted January 13, 2020 Erection Fix Can now be found here: Erection Fix 1
oxilixo Posted January 15, 2020 Posted January 15, 2020 Is there a possibility to manually rotate the positions of your staged animations or to get back the separate numbered stages? Some animations don't fit very well if played staged (i.e.SM). Maybe you have an old file without the animations glued together...
Indarello Posted January 15, 2020 Author Posted January 15, 2020 16 minutes ago, oxilixo said: Is there a possibility to manually rotate the positions of your staged animations or to get back the separate numbered stages? Some animations don't fit very well if played staged (i.e.SM). Maybe you have an old file without the animations glued together... no 1
oxilixo Posted January 15, 2020 Posted January 15, 2020 On 1/15/2020 at 12:13 PM, Indarello said: no too bad... so I would have to start notepad++ and figure it out by myself ? Thx for your efforts and the time you've put in it, great compilation!!! EDIT: Set the animations I disliked to isHidden and copy/pasted the seperate stages into the positionData. Works fine. Didn't know it was so simple... ?
Jahtoris Posted January 17, 2020 Posted January 17, 2020 The overlays appear to be disappearing after a few minutes - they were permanent until washed (WOTC) with a prior installation. Not sure how to get them to stay like previously. Thanks for a great mod!
Indarello Posted January 17, 2020 Author Posted January 17, 2020 1 hour ago, Jahtoris said: The overlays appear to be disappearing after a few minutes - they were permanent until washed (WOTC) with a prior installation. Not sure how to get them to stay like previously. Thanks for a great mod! Dont understand what you say, but if reload save with already applied overlays they will not dissapear with timer
Jahtoris Posted January 17, 2020 Posted January 17, 2020 46 minutes ago, Indarello said: Dont understand what you say, but if reload save with already applied overlays they will not dissapear with timer Sorry, no what I was saying is that new overlays are not staying, they are disappearing after a few minutes.
JB. Posted January 17, 2020 Posted January 17, 2020 3 minutes ago, Jahtoris said: Sorry, no what I was saying is that new overlays are not staying, they are disappearing after a few minutes. This is how this mod works. Unless you have modified the XML files to increase the duration of the overlays ... with each update you will have to modify the files again.
Jahtoris Posted January 17, 2020 Posted January 17, 2020 6 minutes ago, JBpy said: This is how this mod works. Unless you have modified the XML files to increase the duration of the overlays ... with each update you will have to modify the files again. Hmmm - well with a prior install, they were permanent unless washed/swam off using WOTC. I just wasn’t sure why it would be different now.
Indarello Posted January 18, 2020 Author Posted January 18, 2020 7 hours ago, Jahtoris said: Hmmm - well with a prior install, they were permanent unless washed/swam off using WOTC. I just wasn’t sure why it would be different now. I also dont know why, because first time I added them, there were already timer for dissapear
WearableNine Posted January 19, 2020 Posted January 19, 2020 On 1/11/2020 at 1:40 PM, MaxxBlack said: So the cum effects seem to be permanent. Is this supposed to happen? Inderallo had recommended the mod Wash That Cum Out. It will remove any cum stains if your character decides to go for a swim or if you have any mod that adds shower furniture to your settlements, it should also remove the cum stains as well. It does comes with a FOMOD so if you don't want to bother downloading settlement furniture mods, going for a swim should do the trick.
WearableNine Posted January 19, 2020 Posted January 19, 2020 Can you provide a list of mods (maybe links) put together into this mod? I had just recently removed this mod and was attempting to upload a save file with suddenly I am bombarded with a huge "missing esp" list some of which I am unfamiliar with. Most likely because mod authors tend to name their mod(s) differently from their title they are given on Loverslab and Nexusmod. It really makes them frustrating to find and update from both sites.
Indarello Posted January 19, 2020 Author Posted January 19, 2020 21 minutes ago, WearableNine said: Can you provide a list of mods (maybe links) put together into this mod? I had just recently removed this mod and was attempting to upload a save file with suddenly I am bombarded with a huge "missing esp" list some of which I am unfamiliar with. Most likely because mod authors tend to name their mod(s) differently from their title they are given on Loverslab and Nexusmod. It really makes them frustrating to find and update from both sites. All requirements you can find in first post Better say what esp is missing
Bazinga Posted January 19, 2020 Posted January 19, 2020 @Indarello I'm about to install and test this mod. In the mod requirements you recommend to install the voice fix I made for the female on female versions of Leito's animations. In the same post you also recommend Custom Moans. Custom Moans makes the separate voice fix redundant though. Not that it matters but it's one less esp so...
Indarello Posted January 19, 2020 Author Posted January 19, 2020 1 hour ago, Bazinga said: @Indarello I'm about to install and test this mod. In the mod requirements you recommend to install the voice fix I made for the female on female versions of Leito's animations. In the same post you also recommend Custom Moans. Custom Moans makes the separate voice fix redundant though. Not that it matters but it's one less esp so... When you have custom moans and just leito animations, FF scenes works normally? I mean custom moans run sounds from AAF Leito voice fix run sounds from esp + animation files
Bazinga Posted January 19, 2020 Posted January 19, 2020 24 minutes ago, Indarello said: When you have custom moans and just leito animations, FF scenes works normally? Yes, they do. Both mods solve the same issue and Custom Moans doesn't need the voice fix. For that voice fix I went through the hkx files one by one and replaced a line using a hex editor. The esp for that mod is needed because the changed line in the hkx files point to an entry there that wasn't in the original Leito esp. Took forever and was a quite clumsy solution, Custom Moans is way more elegant. Without the edited hkx files you don't need the esp. got more questions: Why did you move All In One 1.1.1 for far up in the recommended mod load order, even above Atomic Lust, Savage Cabbage etc? I recon that it doesn't really matter since you overwrite all these xmls anyway, right? Also is there any harm in also installing this fix here? Before/above your mod of course. And finally will you include 50 Shades and Vadermania at some point? I get that Gray's xmls are not really in need of fixing. Is that the reason? What about Vadermania? Sorry for all the questions, I promise I'll stop now. ?
Indarello Posted January 19, 2020 Author Posted January 19, 2020 5 hours ago, Bazinga said: Yes, they do. Both mods solve the same issue and Custom Moans doesn't need the voice fix. For that voice fix I went through the hkx files one by one and replaced a line using a hex editor. The esp for that mod is needed because the changed line in the hkx files point to an entry there that wasn't in the original Leito esp. Took forever and was a quite clumsy solution, Custom Moans is way more elegant. Without the edited hkx files you don't need the esp. got more questions: Why did you move All In One 1.1.1 for far up in the recommended mod load order, even above Atomic Lust, Savage Cabbage etc? I recon that it doesn't really matter since you overwrite all these xmls anyway, right? Also is there any harm in also installing this fix here? Before/above your mod of course. And finally will you include 50 Shades and Vadermania at some point? I get that Gray's xmls are not really in need of fixing. Is that the reason? What about Vadermania? Sorry for all the questions, I promise I'll stop now. ? Ok, but I still want swap to nsfw sound pack someday You need to look this load order upside down, you see on the bottom "my patch after all" I dont know, you can try if it is important for you I dont find any animation in 50 shades that I can use For vadermania I made patch for only myself because I use only deathclaw anims, disabled others, dont know if somebody want use it like me
Bazinga Posted January 19, 2020 Posted January 19, 2020 12 minutes ago, Indarello said: Ok, but I still want swap to nsfw sound pack someday Well, the NSFW Sound Pack is a collection of sound files, nothing more. If they are set up correctly you could use them with Custom Moans for example. You would have to rename all the sound files for that to work but it's possible.
Tentacus Posted January 20, 2020 Posted January 20, 2020 @Indarello Thanks for the cuffed tag... Looked the XMLs over and everything seems good. ? Also I made a temp patch in the Hardship thread to improve compatibility with this mod as well as UAP: There are still some minor incompatibilities which will be fixed in the next full release of Hardship, but all animations should play if you have this mod installed correctly. You can ignore my requirements except for the animation packs.
blueballbob Posted January 26, 2020 Posted January 26, 2020 Using AnimationsAddons43ErectionFixBySilverPrev with the body that comes with this patch and erections are working but the erection is HUGE. Any ideas on where to look to fix this? Nvm: Rebuilt the BTv2 body again with 0% erection slider and alls good now.
vaultbait Posted January 26, 2020 Posted January 26, 2020 1 hour ago, blueballbob said: Using AnimationsAddons43ErectionFixBySilverPrev with the body that comes with this patch and erections are working but the erection is HUGE. Any ideas on where to look to fix this? SilverPerv's patch requires BodyTalk 2.75 and rebuilding morphs for the male body in BodySlide with the erection slider set to 0%. Did you do that?
blueballbob Posted January 26, 2020 Posted January 26, 2020 13 minutes ago, vaultbait said: SilverPerv's patch requires BodyTalk 2.75 and rebuilding morphs for the male body in BodySlide with the erection slider set to 0%. Did you do that? lol just as you posted this I did that and it worked as expected. Guess I made some mod changes and didn't rebuild the body correctly.
Tentacus Posted January 31, 2020 Posted January 31, 2020 @Indarello I noticed a typo in AJ_XML_SC_Ground_positionData.xml The Strapon to Vagina tag is misspelled in FF-GR-RoundTable02-03RoughSideway Staged
Indarello Posted January 31, 2020 Author Posted January 31, 2020 2 minutes ago, Tentacus said: @Indarello I noticed a typo in AJ_XML_SC_Ground_positionData.xml The Strapon to Vagina tag is misspelled in FF-GR-RoundTable02-03RoughSideway Staged in AJ_XML_SC_FF_positionData.xml too, thanks
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now