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Patch for animations (Squirt/Cum Effects, cum overlays, stages, fixes)


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Posted
5 hours ago, Indarello said:

Enter on admin mode works?

Yes it works but i cannot navigate thru this menu ( i cant scroll up/down or go left/right) just in version 4.2.

 

Version 4.2 pic below

357136197_Fallout427_12_201910_45_40.png.16537e5fbdf1f736aac6218aed69208b.png

 

 

Version 4.1 pic below ( all working normally and i can scroll up/down and  select  left/right tabs).

 

1232146185_Fallout427_12_201910_53_13.png.4d84f48ffe69600d4b06366e86bb4e76.png

 

though both vesrions show different messages i must say that  in both cases the same mods are installed..i didnt add or remove anything.

 

Posted
1 hour ago, pifesh said:

Yes it works but i cannot navigate thru this menu ( i cant scroll up/down or go left/right) just in version 4.2.

 

though both vesrions show different messages i must say that  in both cases the same mods are installed..i didnt add or remove anything.

 

Something replace file SavageCabbages_Animation_Pack_FM_animationData.xml because of wrong load order

Or you dont enable savageCabbage in fomod

Posted
1 hour ago, Cicada3301 said:

well, somehow i pressed some buttons and aaf now working fine with v4.2, animations working

there is all errors

 

  Hide contents

Fallout4 2019-12-27 13-11-23-496.png

Fallout4 2019-12-27 13-11-03-797.png

 

1)My mod conflict with another mod that have Atomic Lust Lesbian content

2)Something replace file SavageCabbages_Animation_Pack_FM_animationData.xml because of wrong load order

Or you dont enable savageCabbage in fomod

3)FO4SA_Missionary_FM_Impregnate

I dont know from what this is coming, probably some patch for BP70?

Posted

Mod is cool, however penetration -vag just stays open. Would it be possible to open and close during action?

Also I discovered that the Silverperv patch is not compatible anymore, it was giving me errors, so I had to disable it.

Posted
41 minutes ago, Lord Ariakas said:

Mod is cool, however penetration -vag just stays open. Would it be possible to open and close during action?

Also I discovered that the Silverperv patch is not compatible anymore, it was giving me errors, so I had to disable it.

It is take too much time to just add this, for action it will requre scripting like this

So I am not going do this

Spoiler

 

 

Posted
3 hours ago, Indarello said:

 

Something replace file SavageCabbages_Animation_Pack_FM_animationData.xml because of wrong load order

Or you dont enable savageCabbage in fomod

Well , that doens´t explain why V 4.1 ( and all prior versions) of your mod work fine and V 4.2 doen´t work, cant even open AAFs wizard´, and any other mod mods like AAF SEU..cannot launch any animation thru their own dialog options. thx for your time anyway .

 

Posted
8 minutes ago, pifesh said:

Well , that doens´t explain why V 4.1 ( and all prior versions) of your mod work fine and V 4.2 doen´t work, cant even open AAFs wizard´, and any other mod mods like AAF SEU..cannot launch any animation thru their own dialog options. thx for your time anyway .

 

Maybe your manager saved load order for 4.1 so when you install it everything works

Tried what I sad?

Posted

Having a problem with human/human animations. Some animations play fine. Some just cause an indefinite load screen that never goes away. Cant tell what causes it because when this happens, I just have to load a previous save. Any suggestions would be greatly appreciated. All other animations seem to work fine.

Posted
59 minutes ago, Olmech said:

Having a problem with human/human animations. Some animations play fine. Some just cause an indefinite load screen that never goes away. Cant tell what causes it because when this happens, I just have to load a previous save. Any suggestions would be greatly appreciated. All other animations seem to work fine.

Admin mode dont work? Debug mode?

Probably you missed custom moans

Posted
3 hours ago, Indarello said:

Admin mode dont work? Debug mode?

Probably you missed custom moans

ahh, that might be it. i will check. I do remember downloading it...but I dont remember if I actually installed it.

Posted
18 hours ago, Indarello said:

Maybe your manager saved load order for 4.1 so when you install it everything works

Tried what I sad?

I enable Savage cabbage using the fmod like any other mod..and patch it later with your mod using Fmod..

as i  said before i use NMM as mod installer ( i know it´s old).

In that mod manager you can only change the load order  of  the plugins ( esp, esl, esm files)..not of  a mod itself...So i placed  Savage cabbage esp file in different upper and lower positions  keeping your esp files always the last ones in load order and  didnt worked with V 4.2 .

 

I started a new game  with  V 4.2  of your mod and i had the same issue described in my previous posts.. and as for ver. 4.1 it worked like a charm.

 

thx again and sry for wasting your time..

Posted
7 minutes ago, pifesh said:

I enable Savage cabbage using the fmod like any other mod..and patch it later with your mod using Fmod..

as i  said before i use NMM as mod installer ( i know it´s old).

In that mod manager you can only change the load order  of  the plugins ( esp, esl, esm files)..not of  a mod itself...So i placed  Savage cabbage esp file in different upper and lower positions  keeping your esp files always the last ones in load order and  didnt worked with V 4.2 .

 

I started a new game  with  V 4.2  of your mod and i had the same issue described in my previous posts.. and as for ver. 4.1 it worked like a charm.

 

thx again and sry for wasting your time..

IF your nod manager dont support load order you need install manually or change mod manager

 

Posted
13 hours ago, Indarello said:

Probably you missed custom moans

I think this was my problem as I had forgotten to install it even though I had downloaded it. Few times I tried it before going to bed worked. Thanks @Indarello

Posted
5 hours ago, PICKLE RIIIICK said:

Is there a way to make the dog CumNWealth overlays not glowing? Maybe replacing a file in the mod folder or something?

Wut?

Posted
20 hours ago, PICKLE RIIIICK said:

Is there a way to make the dog CumNWealth overlays not glowing? Maybe replacing a file in the mod folder or something?

With 'glowing' do you mean mutant green glowing?
Those are called Mutant Overlays so you must mean the FEV Hound, or some kind of irradiated dog.

To change which overlay is added to your character, you will need to edit the individual animation's XML file.

image.png.d0e6d19bd37cbc6682a5412bc118dc1b.png

Change the values for stopOverlaySet from "M_Back" to just "Back" and it will add a normal overlay instead of the mutant one.

Posted

Been having CTD's just before cum/tattoo overlays are applied, right after a supermutant animation ends (normal people/animals work fine as far as I can tell). Any ideas on what might be causing this?

 

The supermutant animation, erection, sound and everything works fine, it's just that when it ends, boom, ctd. Figured I'm having an overlay issue of sorts, any help would be much appreciated.

 

Load Order:

Spoiler

Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
Homemaker.esm
HUDFramework.esm
NAC.esm
XDI.esm
Darlene.esm
Damage Threshold.esm
SimSettlements.esm
WorkshopFramework.esm
TortureDevices.esm
AAF.esm
RSE_II_Resources.esm
FREEZEFIX.esl
FAR.esl
StarlightLOD.esl
lodfix_beantown_container.esl
lodfix_salem_museum.esl
MTM-CliffsEdgeHotelWallFix.esl
Corpse Collision.esl
Settler Sandbox Overhaul.esl
WashOutThatCum.esl
NAC-NukaWorld.esp
NAC-FarHarbor.esp
WorldwideGhoulsv1.esp
dcc-bp-lol.esp
CraftingFramework.esp
SettlementMenuManager.esp
SimSettlements_MegaPack_YearOne.esp
SimSettlements_MegaPack_YearTwo.esp
Homemaker - Unlocked Institute Objects.esp
MaterialSwapFixes.esp
ArmorClothingOverhaul.esp
SettleObjExpandPack.esp
SettleObjExpandPack-AllLightShadowEnabler.esp
g2m_Workshop_Nexus.esp
AmmoCrafting.esp
Reverb and Ambiance Overhaul.esp
STALKER Music_Complete.esp
Dynamic Music Overhaul.esp
NMAdultRetext.esp
CROSS_GoreCrits.esp
CROSS_GoreCrits_FarHarborPatch.esp
CROSS_ReducedLaserSmoke.esp
dD-Enhanced Blood Basic.esp
Flicker Fixer.esp
Nuka World Bottle Fix.esp
WeaponRackFixes-NukaWorld.esp
BobbleGirl.esp
Fixed Gobo Effects.esp
Nuke Screen Effect Remover.esp
LeverActionReloadOverhaul.esp
InstitWeapPosit.esp
Third Person Revolver Audio Fix.esp
AutomatronCountyCrossingFix.esp
Realistic Death Physics - ALL DLC.esp
Less Annoying Berry Mentats.esp
DLCFixes.esp
Interview.esp
ModdableRobotSettlers.esp
PreWarSafes.esp
CHKFlora.esp
PD_LowerWeapon.esp
Actor Scale Remover.esp
Deeper Thoughts - Expressive Curie.esp
Tactical Thinking.esp
TinaDeLucaSettlerVoiced.esp
Immersive HUD.esp
AA FusionCityRising.esp
OutcastsAndRemnants.esp
ProjectValkyrie.esp
AA 50 Ways To Die.esp
RansackedRelay.esp
The Metro.esp
nvvault1080.esp
The Lost Vault.esp
ShipwreckIsle.esp
Forgottencove.esp
1ECHO.esp
1WAIT.esp
00HowitzerCo.esp
JUDrugQuest.esp
Cannibal.esp
stumbleuponinteriors.esp
InsideJobs.esp
GlowingSeaEXPANDED.esp
FullOfFill.esp
JOE.esp
VaultTecConcord.esp
AtomCatGarage.esp
Minuteman Watchtowers.esp
Minutemen Supply Caches.esp
Publick Occurrences Expanded.esp
3DNPC_FO4.esp
3DNPC_FO4_DLC.esp
AtomicRadio.esp
3DNPC_FO4Settler.esp
FO4 NPCs Travel.esp
FS_AtomCatsBostonOriginal.esp
Friendly Raider.esp
RRTV_GoodneighborCondo.esp
WilkesEstate.esp
W.A.T.Minutemen.esp
CF_AtomicWarlord.esp
GhoulBlood.esp
LooksMenu.esp
xce.esp
LooksMenu Customization Compendium.esp
FusionGirlLooksMenu.esp
TBOSBodyTalk2LooksMenu.esl
HiPolyFaces.esp
Rusty Face Fix.esp
The Eyes Of Beauty.esp
TheEyesOfBeauty.esp
Lots More Male Hairstyles.esp
Lots More Facial Hair.esp
KSHairdos.esp
KSHairdos_oel.esp
MiscHairstyle.esp
MoreBeards.esp
MoreHairstyles4Male.esp
MoreHairstyles4Female4.1.esp
AzarPonytailHairstyles.esp
Sunshine.esp
SleekStylesPack.esp
LMBTOverlays.esp
FO4HHS_AAF.esp
ArmorCollection01.esp
JackgasNightclubOfTheCommonwealth.esp
Crimsomrider's Accessories.esp
NukaRadBans.esp
WestTekTacticalOptics.esp
K9TacticalHarness.esp
NoRailRoadBallisticWeaveCPL.esp
Guards.esp
BetterSettlers.esp
BetterSettlersMortalPack.esp
BetterSettlersMostlyMale.esp
BetterSettlersNoLollygagging.esp
AerysNPCs.esp
Hot Mama Bandits Children of Atom 03.esp
Hot Mama Bandits Gunners 04.esp
Hot Mama Bandits - Raiders 05.esp
EoW_PeopleoftheCommonwealth_DLCs.esp
FOFW_ALL_IN_ONE.esp
Wasteland Heroines Replacer All in One_1.0.0.esp
LovingCait.esp
MacDreamy v0.3.esp
GageAnchorage.esp
keke-bu Preston.19FD9_1.0.4.esp
goodlooking piper v1.esp
keke-bu X6-88.BBEE6_1.0.1.esp
Edit_Hancock.esp
LovingCurie_1.0.3b.esp
goodlooking deacon.esp
Beautiful Magnolia.esp
Mama Murphy.esp
DiverseChildren.esp
spacefiddle_Follower-Stealth-Distance-Fixes.esp
AA Better Companions - No Conflicts.esp
EFF.esp
Dogmeat  A True Companion Survival.esp
llamaCompanionHeather.esp
Wasteland Heroines Replacer_Heather Casdin.esp
ButtonsCompanion.esp
DarleneDLC.esp
7igerHuskystandalone.esp
Ranger.esp
Alphacompanionpack.esp
CWSS Redux.esp
ScrapDeadThings.esp
DD_Khassar_De_Templari_Increased_build.esp
Better Settlement Defence.esp
DD_All_the_COncrete.esp
BetterJunkFences.esp
Better Vendor Stalls.esp
RealTroughs.esp
LongerPowerLines3x.esp
PowerLinePhysics.esp
Better Cooking Stations - Far Harbor + Nuka World patch.esp
Better Cooking Stations.esp
SolarPower.esp
GruffyddsSignsAndPosters.esp
SignsOfTheTimesCategorized.esp
Lore Friendly Posters.esp
LFP_WW_Patch.esp
SpectacleIslandBoat.esp
dinoshelf.esp
dinoshelf_extra_ammo.esp
dinoshelf_retex.esp
Northland Diggers New.esp
SalvageBeacons.esp
BAM-BetterArmoryMod.esp
LooksMirror.esp
Ketaros_Treasures.esp
LewdComics.esp
Scroungers Weekly.esp
Live Action Handy.esp
WastelandBillboards.esp
Pip-Boy Flashlight.esp
extendedLightsWS - No shadows.esp
Cinematic Lensflares.esp
LF-NS.esp
Glazing.esp
LOST Audio Tweaks.esp
Quieter Settlements - Contraptions.esp
Quieter Settlements - Vanilla.esp
Quieter Settlements - Wasteland Workshop.esp
Project Reality Footsteps FO4.esp
no can activation sound.esp
Glowing Animals Emit Light.esp
More Realistic Cats.esp
Diverse Cats.esp
Campsite.esp
MREs.esp
RecycleBottles.esp
NoVanillaRadiantDLCLocations.esp
jdmCouchSleep.esp
ShipmentsExpanded.esp
RichMerchantsLessCaps.esp
HlgCavalryRevolver.esp
mk14.esp
USP 45.esp
R91M.esp
M9.esp
M2216.esp
M2216-LeveledList.esp
M14.esp
ASVektor.esp
Crossbow.esp
MikeMooresMCAM.esp
DOOMMerged.esp
P220.esp
P220 Animation Overhaul.esp
CorvalhoWidowShotgun.esp
JaguarLMG.esp
Chainsaw.esp
Chainsaw_LL.esp
ClassicSniper.esp
SA80.esp
Weapons of Fate.esp
CriticalHitsOutsideofVATS.esp
ShellRain.esp
Durable Vehicles - MV x3.esp
Tougher Vertibirds.esp
Swinging Meat Bags.esp
Sit Anywhere Re-Done.esp
SprintStutterRemover.esp
Smoke-able Cigars.esp
Animated Drinking.esp
Take and Equip.esp
WorkshopPlus.esp
PrydwenOverhaul2.esp
DCGuard_Overhaul.esp
Stm_DiamondCityExpansion.esp
AdvancedNeeds2.esp
AdvancedNeeds2_Patch_Campsite.esp
AdvancedNeeds2_Patch_CWSS.esp
AdvancedNeeds2_Patch_DLC.esp
DCE_female_body_replacer.esp
RadioDepravity.esp
OWR.esp
CustomCamera.esp
BashPlus.esp
Search and Destroy.esp
TerrifyerPatch.esp
SlowTime.esp
Idiot Slut.esp
CRX.esp
Prisoner Shackles.esp
SlaveTattoos.esp
Svbtats.esp
Slave&ModelPinup.esp
MYLadyKillerBed.esp
Crazy - Sex Toys of the Commonwealth.esp
Institute Patch for PRC.esp
PRC Patch for Enbs.esp
UltraInteriorLighting.esp
PRC Weather Patch - NAC.esp
SavageCabbage_Animations.esp
Mutated Lust.esp
FO4_AnimationsByLeito.esp
FO4_Leito_Voicefix.esp
Deathclaw_nude.esp
Vioxsis_Strap-Ons.esp
Atomic Lust.esp
AAF_CreaturePack01.esp
AAF_CreaturePack02DLC.esp
Custom Moans.esp
rxl_bp70_animations.esp
AAF_BadEnd_Animations.esp
CumNWealth.esp
CumNWealth_mutant.esp
Zaz Particles.esp
indarello_animations.esp
FP_FamilyPlanningEnhanced.esp
FPEDogAddon.esp
FPESuperMutantAddon.esp
Raider Pet.esp
MagnoCumGaudio.esp
RSE_II_CSA.esp
RSE_II_AbductionsAddonPack.esp
RSE_II_Brothels.esp
+++++MergedPatch.esp
SorterPatch.esp

 

And one last question, is there a way to disable the added tattoos at the end of forced anims?

 

Thanks!

Posted
1 hour ago, NismoMan said:

Been having CTD's just before cum/tattoo overlays are applied, right after a supermutant animation ends (normal people/animals work fine as far as I can tell). Any ideas on what might be causing this?

 

The supermutant animation, erection, sound and everything works fine, it's just that when it ends, boom, ctd. Figured I'm having an overlay issue of sorts, any help would be much appreciated.

 

Load Order:

  Hide contents

Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
Homemaker.esm
HUDFramework.esm
NAC.esm
XDI.esm
Darlene.esm
Damage Threshold.esm
SimSettlements.esm
WorkshopFramework.esm
TortureDevices.esm
AAF.esm
RSE_II_Resources.esm
FREEZEFIX.esl
FAR.esl
StarlightLOD.esl
lodfix_beantown_container.esl
lodfix_salem_museum.esl
MTM-CliffsEdgeHotelWallFix.esl
Corpse Collision.esl
Settler Sandbox Overhaul.esl
WashOutThatCum.esl
NAC-NukaWorld.esp
NAC-FarHarbor.esp
WorldwideGhoulsv1.esp
dcc-bp-lol.esp
CraftingFramework.esp
SettlementMenuManager.esp
SimSettlements_MegaPack_YearOne.esp
SimSettlements_MegaPack_YearTwo.esp
Homemaker - Unlocked Institute Objects.esp
MaterialSwapFixes.esp
ArmorClothingOverhaul.esp
SettleObjExpandPack.esp
SettleObjExpandPack-AllLightShadowEnabler.esp
g2m_Workshop_Nexus.esp
AmmoCrafting.esp
Reverb and Ambiance Overhaul.esp
STALKER Music_Complete.esp
Dynamic Music Overhaul.esp
NMAdultRetext.esp
CROSS_GoreCrits.esp
CROSS_GoreCrits_FarHarborPatch.esp
CROSS_ReducedLaserSmoke.esp
dD-Enhanced Blood Basic.esp
Flicker Fixer.esp
Nuka World Bottle Fix.esp
WeaponRackFixes-NukaWorld.esp
BobbleGirl.esp
Fixed Gobo Effects.esp
Nuke Screen Effect Remover.esp
LeverActionReloadOverhaul.esp
InstitWeapPosit.esp
Third Person Revolver Audio Fix.esp
AutomatronCountyCrossingFix.esp
Realistic Death Physics - ALL DLC.esp
Less Annoying Berry Mentats.esp
DLCFixes.esp
Interview.esp
ModdableRobotSettlers.esp
PreWarSafes.esp
CHKFlora.esp
PD_LowerWeapon.esp
Actor Scale Remover.esp
Deeper Thoughts - Expressive Curie.esp
Tactical Thinking.esp
TinaDeLucaSettlerVoiced.esp
Immersive HUD.esp
AA FusionCityRising.esp
OutcastsAndRemnants.esp
ProjectValkyrie.esp
AA 50 Ways To Die.esp
RansackedRelay.esp
The Metro.esp
nvvault1080.esp
The Lost Vault.esp
ShipwreckIsle.esp
Forgottencove.esp
1ECHO.esp
1WAIT.esp
00HowitzerCo.esp
JUDrugQuest.esp
Cannibal.esp
stumbleuponinteriors.esp
InsideJobs.esp
GlowingSeaEXPANDED.esp
FullOfFill.esp
JOE.esp
VaultTecConcord.esp
AtomCatGarage.esp
Minuteman Watchtowers.esp
Minutemen Supply Caches.esp
Publick Occurrences Expanded.esp
3DNPC_FO4.esp
3DNPC_FO4_DLC.esp
AtomicRadio.esp
3DNPC_FO4Settler.esp
FO4 NPCs Travel.esp
FS_AtomCatsBostonOriginal.esp
Friendly Raider.esp
RRTV_GoodneighborCondo.esp
WilkesEstate.esp
W.A.T.Minutemen.esp
CF_AtomicWarlord.esp
GhoulBlood.esp
LooksMenu.esp
xce.esp
LooksMenu Customization Compendium.esp
FusionGirlLooksMenu.esp
TBOSBodyTalk2LooksMenu.esl
HiPolyFaces.esp
Rusty Face Fix.esp
The Eyes Of Beauty.esp
TheEyesOfBeauty.esp
Lots More Male Hairstyles.esp
Lots More Facial Hair.esp
KSHairdos.esp
KSHairdos_oel.esp
MiscHairstyle.esp
MoreBeards.esp
MoreHairstyles4Male.esp
MoreHairstyles4Female4.1.esp
AzarPonytailHairstyles.esp
Sunshine.esp
SleekStylesPack.esp
LMBTOverlays.esp
FO4HHS_AAF.esp
ArmorCollection01.esp
JackgasNightclubOfTheCommonwealth.esp
Crimsomrider's Accessories.esp
NukaRadBans.esp
WestTekTacticalOptics.esp
K9TacticalHarness.esp
NoRailRoadBallisticWeaveCPL.esp
Guards.esp
BetterSettlers.esp
BetterSettlersMortalPack.esp
BetterSettlersMostlyMale.esp
BetterSettlersNoLollygagging.esp
AerysNPCs.esp
Hot Mama Bandits Children of Atom 03.esp
Hot Mama Bandits Gunners 04.esp
Hot Mama Bandits - Raiders 05.esp
EoW_PeopleoftheCommonwealth_DLCs.esp
FOFW_ALL_IN_ONE.esp
Wasteland Heroines Replacer All in One_1.0.0.esp
LovingCait.esp
MacDreamy v0.3.esp
GageAnchorage.esp
keke-bu Preston.19FD9_1.0.4.esp
goodlooking piper v1.esp
keke-bu X6-88.BBEE6_1.0.1.esp
Edit_Hancock.esp
LovingCurie_1.0.3b.esp
goodlooking deacon.esp
Beautiful Magnolia.esp
Mama Murphy.esp
DiverseChildren.esp
spacefiddle_Follower-Stealth-Distance-Fixes.esp
AA Better Companions - No Conflicts.esp
EFF.esp
Dogmeat  A True Companion Survival.esp
llamaCompanionHeather.esp
Wasteland Heroines Replacer_Heather Casdin.esp
ButtonsCompanion.esp
DarleneDLC.esp
7igerHuskystandalone.esp
Ranger.esp
Alphacompanionpack.esp
CWSS Redux.esp
ScrapDeadThings.esp
DD_Khassar_De_Templari_Increased_build.esp
Better Settlement Defence.esp
DD_All_the_COncrete.esp
BetterJunkFences.esp
Better Vendor Stalls.esp
RealTroughs.esp
LongerPowerLines3x.esp
PowerLinePhysics.esp
Better Cooking Stations - Far Harbor + Nuka World patch.esp
Better Cooking Stations.esp
SolarPower.esp
GruffyddsSignsAndPosters.esp
SignsOfTheTimesCategorized.esp
Lore Friendly Posters.esp
LFP_WW_Patch.esp
SpectacleIslandBoat.esp
dinoshelf.esp
dinoshelf_extra_ammo.esp
dinoshelf_retex.esp
Northland Diggers New.esp
SalvageBeacons.esp
BAM-BetterArmoryMod.esp
LooksMirror.esp
Ketaros_Treasures.esp
LewdComics.esp
Scroungers Weekly.esp
Live Action Handy.esp
WastelandBillboards.esp
Pip-Boy Flashlight.esp
extendedLightsWS - No shadows.esp
Cinematic Lensflares.esp
LF-NS.esp
Glazing.esp
LOST Audio Tweaks.esp
Quieter Settlements - Contraptions.esp
Quieter Settlements - Vanilla.esp
Quieter Settlements - Wasteland Workshop.esp
Project Reality Footsteps FO4.esp
no can activation sound.esp
Glowing Animals Emit Light.esp
More Realistic Cats.esp
Diverse Cats.esp
Campsite.esp
MREs.esp
RecycleBottles.esp
NoVanillaRadiantDLCLocations.esp
jdmCouchSleep.esp
ShipmentsExpanded.esp
RichMerchantsLessCaps.esp
HlgCavalryRevolver.esp
mk14.esp
USP 45.esp
R91M.esp
M9.esp
M2216.esp
M2216-LeveledList.esp
M14.esp
ASVektor.esp
Crossbow.esp
MikeMooresMCAM.esp
DOOMMerged.esp
P220.esp
P220 Animation Overhaul.esp
CorvalhoWidowShotgun.esp
JaguarLMG.esp
Chainsaw.esp
Chainsaw_LL.esp
ClassicSniper.esp
SA80.esp
Weapons of Fate.esp
CriticalHitsOutsideofVATS.esp
ShellRain.esp
Durable Vehicles - MV x3.esp
Tougher Vertibirds.esp
Swinging Meat Bags.esp
Sit Anywhere Re-Done.esp
SprintStutterRemover.esp
Smoke-able Cigars.esp
Animated Drinking.esp
Take and Equip.esp
WorkshopPlus.esp
PrydwenOverhaul2.esp
DCGuard_Overhaul.esp
Stm_DiamondCityExpansion.esp
AdvancedNeeds2.esp
AdvancedNeeds2_Patch_Campsite.esp
AdvancedNeeds2_Patch_CWSS.esp
AdvancedNeeds2_Patch_DLC.esp
DCE_female_body_replacer.esp
RadioDepravity.esp
OWR.esp
CustomCamera.esp
BashPlus.esp
Search and Destroy.esp
TerrifyerPatch.esp
SlowTime.esp
Idiot Slut.esp
CRX.esp
Prisoner Shackles.esp
SlaveTattoos.esp
Svbtats.esp
Slave&ModelPinup.esp
MYLadyKillerBed.esp
Crazy - Sex Toys of the Commonwealth.esp
Institute Patch for PRC.esp
PRC Patch for Enbs.esp
UltraInteriorLighting.esp
PRC Weather Patch - NAC.esp
SavageCabbage_Animations.esp
Mutated Lust.esp
FO4_AnimationsByLeito.esp
FO4_Leito_Voicefix.esp
Deathclaw_nude.esp
Vioxsis_Strap-Ons.esp
Atomic Lust.esp
AAF_CreaturePack01.esp
AAF_CreaturePack02DLC.esp
Custom Moans.esp
rxl_bp70_animations.esp
AAF_BadEnd_Animations.esp
CumNWealth.esp
CumNWealth_mutant.esp
Zaz Particles.esp
indarello_animations.esp
FP_FamilyPlanningEnhanced.esp
FPEDogAddon.esp
FPESuperMutantAddon.esp
Raider Pet.esp
MagnoCumGaudio.esp
RSE_II_CSA.esp
RSE_II_AbductionsAddonPack.esp
RSE_II_Brothels.esp
+++++MergedPatch.esp
SorterPatch.esp

 

And one last question, is there a way to disable the added tattoos at the end of forced anims?

 

Thanks!

Try disable any mods that have supermutant changes like FPESuperMutantAddon.esp

Somebody sad that MagnoCumGaudio.esp also have overlays, I dont know for sure

+++++MergedPatch.esp
SorterPatch.esp

Dont know what is this

 

When disabling this dont work, try disable 20-30 mods and check, then you will find what mod break your game

 

There is option in fomod to disable tattoos

Posted
5 hours ago, Indarello said:

Try disable any mods that have supermutant changes like FPESuperMutantAddon.esp

Somebody sad that MagnoCumGaudio.esp also have overlays, I dont know for sure

+++++MergedPatch.esp
SorterPatch.esp

Dont know what is this

 

When disabling this dont work, try disable 20-30 mods and check, then you will find what mod break your game

 

There is option in fomod to disable tattoos

FPESuperMutantAddon.esp is a plugin for Family Planning Enhanced where it adds Supermutant babies, looking into the esp, it doesn't directly touch supermutants, just adds new ones. I'll try disabling it just to see if anything happens.

 

As for MagnoCumGaudio.esp, yeah, but I toggled it off in MCM, I'll double check just to be safe though.

 

+++++MergedPatch.esp & SorterPatch, these are my own patches, the first is just a FO4Edit compatibility patch for all my mods, hand crafted and doesn't touch any Supermutant records from what I remember, just some of their armor, the SorterPatch is an automatic Keyword generation patch so items and armors could play nice with sorting mods like Def_UI and such.

 

Some more info just to cover everything up:

Game:  1.10.163

F4SE: 0.0.6.20

Mod Manager: Mod Organizer 2

 

I'll try disabling (eliminating) mods tonight to see If I can pinpoint the culprit a bit more.

 

Thanks a lot for the mod and for trying to help out. Awesome stuff man ?

 

EDIT: Happy New Year everyone ?

 

EDIT 2: I think I figured it out! I deleted the SupermutantDead.nif that came with FO4 Animations By Leito v2 (Meshes\Actors\Supermutant\SupermutantDead.nif) and the CTD's are now gone! I'll do a bit more testing to make sure this isn't a temporary thing, so far 5 animations started and ended successfully with no CTDs. Hopefully this solution holds up.

Out of curiosity, Anyone could elaborate on why deleting the SupermutantDead.nif helped?

Posted
On 12/28/2019 at 6:59 PM, pifesh said:

I enable Savage cabbage using the fmod like any other mod..and patch it later with your mod using Fmod..

as i  said before i use NMM as mod installer ( i know it´s old).

In that mod manager you can only change the load order  of  the plugins ( esp, esl, esm files)..not of  a mod itself...So i placed  Savage cabbage esp file in different upper and lower positions  keeping your esp files always the last ones in load order and  didnt worked with V 4.2 .

 

I started a new game  with  V 4.2  of your mod and i had the same issue described in my previous posts.. and as for ver. 4.1 it worked like a charm.

 

thx again and sry for wasting your time..

Hello .

I was in the same state as you. But now it works.

 

1.Download and install Torture Devices 1.9
2.Re-install Savage Cabbages Animation Pack V1.1(Mod support All check. NO CC support)
3.Re-install AnimationsAddonsAndFixes4.2(Animation All check)

 

※I can not speak English. This is google machine translation .

Posted
16 hours ago, SilverPerv said:

With 'glowing' do you mean mutant green glowing?
Those are called Mutant Overlays so you must mean the FEV Hound, or some kind of irradiated dog.

To change which overlay is added to your character, you will need to edit the individual animation's XML file.

image.png.d0e6d19bd37cbc6682a5412bc118dc1b.png

Change the values for stopOverlaySet from "M_Back" to just "Back" and it will add a normal overlay instead of the mutant one.

Sorry, yes I meant mutant green glowing. And dogmeat caused that. I will try your remedy.

Posted

BP70 Prone Bone staged consists of two animations. Problem is that the first stage plays at an angle, and stage two is rotated 90deg, so the actors keep rotating back and forth at each stage. Is this possible to fix?

 

TY

Posted
On 1/2/2020 at 12:33 PM, SAC said:

BP70 Prone Bone staged consists of two animations. Problem is that the first stage plays at an angle, and stage two is rotated 90deg, so the actors keep rotating back and forth at each stage. Is this possible to fix?

Here is a fix i made for myself to address this issue.

Since it's not possible to do any offsetting on staged animations, i had to separate the "doggy" and "prone bone" animations.

They are now called "BP70 Doggy" & "BP70 Prone Bone" in the AAF wizard.

CumNWealth_Patch_for_animations_BP70_Separate_Doggy_Prone_by_SilverPerv.7z

Only compatible with v4.2 of this mod.

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