pifesh Posted December 27, 2019 Posted December 27, 2019 5 hours ago, Indarello said: Enter on admin mode works? Yes it works but i cannot navigate thru this menu ( i cant scroll up/down or go left/right) just in version 4.2. Version 4.2 pic below Version 4.1 pic below ( all working normally and i can scroll up/down and select left/right tabs). though both vesrions show different messages i must say that in both cases the same mods are installed..i didnt add or remove anything.
Indarello Posted December 27, 2019 Author Posted December 27, 2019 1 hour ago, pifesh said: Yes it works but i cannot navigate thru this menu ( i cant scroll up/down or go left/right) just in version 4.2. though both vesrions show different messages i must say that in both cases the same mods are installed..i didnt add or remove anything. Something replace file SavageCabbages_Animation_Pack_FM_animationData.xml because of wrong load order Or you dont enable savageCabbage in fomod
Indarello Posted December 27, 2019 Author Posted December 27, 2019 1 hour ago, Cicada3301 said: well, somehow i pressed some buttons and aaf now working fine with v4.2, animations working there is all errors Hide contents 1)My mod conflict with another mod that have Atomic Lust Lesbian content 2)Something replace file SavageCabbages_Animation_Pack_FM_animationData.xml because of wrong load order Or you dont enable savageCabbage in fomod 3)FO4SA_Missionary_FM_Impregnate I dont know from what this is coming, probably some patch for BP70?
Lord Ariakas Posted December 27, 2019 Posted December 27, 2019 Mod is cool, however penetration -vag just stays open. Would it be possible to open and close during action? Also I discovered that the Silverperv patch is not compatible anymore, it was giving me errors, so I had to disable it.
Indarello Posted December 27, 2019 Author Posted December 27, 2019 41 minutes ago, Lord Ariakas said: Mod is cool, however penetration -vag just stays open. Would it be possible to open and close during action? Also I discovered that the Silverperv patch is not compatible anymore, it was giving me errors, so I had to disable it. It is take too much time to just add this, for action it will requre scripting like this So I am not going do this Spoiler
pifesh Posted December 27, 2019 Posted December 27, 2019 3 hours ago, Indarello said: Something replace file SavageCabbages_Animation_Pack_FM_animationData.xml because of wrong load order Or you dont enable savageCabbage in fomod Well , that doens´t explain why V 4.1 ( and all prior versions) of your mod work fine and V 4.2 doen´t work, cant even open AAFs wizard´, and any other mod mods like AAF SEU..cannot launch any animation thru their own dialog options. thx for your time anyway .
Indarello Posted December 27, 2019 Author Posted December 27, 2019 8 minutes ago, pifesh said: Well , that doens´t explain why V 4.1 ( and all prior versions) of your mod work fine and V 4.2 doen´t work, cant even open AAFs wizard´, and any other mod mods like AAF SEU..cannot launch any animation thru their own dialog options. thx for your time anyway . Maybe your manager saved load order for 4.1 so when you install it everything works Tried what I sad?
Olmech Posted December 28, 2019 Posted December 28, 2019 Having a problem with human/human animations. Some animations play fine. Some just cause an indefinite load screen that never goes away. Cant tell what causes it because when this happens, I just have to load a previous save. Any suggestions would be greatly appreciated. All other animations seem to work fine.
Indarello Posted December 28, 2019 Author Posted December 28, 2019 59 minutes ago, Olmech said: Having a problem with human/human animations. Some animations play fine. Some just cause an indefinite load screen that never goes away. Cant tell what causes it because when this happens, I just have to load a previous save. Any suggestions would be greatly appreciated. All other animations seem to work fine. Admin mode dont work? Debug mode? Probably you missed custom moans
Olmech Posted December 28, 2019 Posted December 28, 2019 3 hours ago, Indarello said: Admin mode dont work? Debug mode? Probably you missed custom moans ahh, that might be it. i will check. I do remember downloading it...but I dont remember if I actually installed it.
pifesh Posted December 28, 2019 Posted December 28, 2019 18 hours ago, Indarello said: Maybe your manager saved load order for 4.1 so when you install it everything works Tried what I sad? I enable Savage cabbage using the fmod like any other mod..and patch it later with your mod using Fmod.. as i said before i use NMM as mod installer ( i know it´s old). In that mod manager you can only change the load order of the plugins ( esp, esl, esm files)..not of a mod itself...So i placed Savage cabbage esp file in different upper and lower positions keeping your esp files always the last ones in load order and didnt worked with V 4.2 . I started a new game with V 4.2 of your mod and i had the same issue described in my previous posts.. and as for ver. 4.1 it worked like a charm. thx again and sry for wasting your time..
Indarello Posted December 28, 2019 Author Posted December 28, 2019 7 minutes ago, pifesh said: I enable Savage cabbage using the fmod like any other mod..and patch it later with your mod using Fmod.. as i said before i use NMM as mod installer ( i know it´s old). In that mod manager you can only change the load order of the plugins ( esp, esl, esm files)..not of a mod itself...So i placed Savage cabbage esp file in different upper and lower positions keeping your esp files always the last ones in load order and didnt worked with V 4.2 . I started a new game with V 4.2 of your mod and i had the same issue described in my previous posts.. and as for ver. 4.1 it worked like a charm. thx again and sry for wasting your time.. IF your nod manager dont support load order you need install manually or change mod manager
Olmech Posted December 28, 2019 Posted December 28, 2019 13 hours ago, Indarello said: Probably you missed custom moans I think this was my problem as I had forgotten to install it even though I had downloaded it. Few times I tried it before going to bed worked. Thanks @Indarello
PICKLE RIIIICK Posted December 30, 2019 Posted December 30, 2019 Is there a way to make the dog CumNWealth overlays not glowing? Maybe replacing a file in the mod folder or something?
Indarello Posted December 31, 2019 Author Posted December 31, 2019 5 hours ago, PICKLE RIIIICK said: Is there a way to make the dog CumNWealth overlays not glowing? Maybe replacing a file in the mod folder or something? Wut?
SilverPerv Posted December 31, 2019 Posted December 31, 2019 20 hours ago, PICKLE RIIIICK said: Is there a way to make the dog CumNWealth overlays not glowing? Maybe replacing a file in the mod folder or something? With 'glowing' do you mean mutant green glowing? Those are called Mutant Overlays so you must mean the FEV Hound, or some kind of irradiated dog. To change which overlay is added to your character, you will need to edit the individual animation's XML file. Change the values for stopOverlaySet from "M_Back" to just "Back" and it will add a normal overlay instead of the mutant one.
NismoMan Posted December 31, 2019 Posted December 31, 2019 Been having CTD's just before cum/tattoo overlays are applied, right after a supermutant animation ends (normal people/animals work fine as far as I can tell). Any ideas on what might be causing this? The supermutant animation, erection, sound and everything works fine, it's just that when it ends, boom, ctd. Figured I'm having an overlay issue of sorts, any help would be much appreciated. Load Order: Spoiler Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm Unofficial Fallout 4 Patch.esp Homemaker.esm HUDFramework.esm NAC.esm XDI.esm Darlene.esm Damage Threshold.esm SimSettlements.esm WorkshopFramework.esm TortureDevices.esm AAF.esm RSE_II_Resources.esm FREEZEFIX.esl FAR.esl StarlightLOD.esl lodfix_beantown_container.esl lodfix_salem_museum.esl MTM-CliffsEdgeHotelWallFix.esl Corpse Collision.esl Settler Sandbox Overhaul.esl WashOutThatCum.esl NAC-NukaWorld.esp NAC-FarHarbor.esp WorldwideGhoulsv1.esp dcc-bp-lol.esp CraftingFramework.esp SettlementMenuManager.esp SimSettlements_MegaPack_YearOne.esp SimSettlements_MegaPack_YearTwo.esp Homemaker - Unlocked Institute Objects.esp MaterialSwapFixes.esp ArmorClothingOverhaul.esp SettleObjExpandPack.esp SettleObjExpandPack-AllLightShadowEnabler.esp g2m_Workshop_Nexus.esp AmmoCrafting.esp Reverb and Ambiance Overhaul.esp STALKER Music_Complete.esp Dynamic Music Overhaul.esp NMAdultRetext.esp CROSS_GoreCrits.esp CROSS_GoreCrits_FarHarborPatch.esp CROSS_ReducedLaserSmoke.esp dD-Enhanced Blood Basic.esp Flicker Fixer.esp Nuka World Bottle Fix.esp WeaponRackFixes-NukaWorld.esp BobbleGirl.esp Fixed Gobo Effects.esp Nuke Screen Effect Remover.esp LeverActionReloadOverhaul.esp InstitWeapPosit.esp Third Person Revolver Audio Fix.esp AutomatronCountyCrossingFix.esp Realistic Death Physics - ALL DLC.esp Less Annoying Berry Mentats.esp DLCFixes.esp Interview.esp ModdableRobotSettlers.esp PreWarSafes.esp CHKFlora.esp PD_LowerWeapon.esp Actor Scale Remover.esp Deeper Thoughts - Expressive Curie.esp Tactical Thinking.esp TinaDeLucaSettlerVoiced.esp Immersive HUD.esp AA FusionCityRising.esp OutcastsAndRemnants.esp ProjectValkyrie.esp AA 50 Ways To Die.esp RansackedRelay.esp The Metro.esp nvvault1080.esp The Lost Vault.esp ShipwreckIsle.esp Forgottencove.esp 1ECHO.esp 1WAIT.esp 00HowitzerCo.esp JUDrugQuest.esp Cannibal.esp stumbleuponinteriors.esp InsideJobs.esp GlowingSeaEXPANDED.esp FullOfFill.esp JOE.esp VaultTecConcord.esp AtomCatGarage.esp Minuteman Watchtowers.esp Minutemen Supply Caches.esp Publick Occurrences Expanded.esp 3DNPC_FO4.esp 3DNPC_FO4_DLC.esp AtomicRadio.esp 3DNPC_FO4Settler.esp FO4 NPCs Travel.esp FS_AtomCatsBostonOriginal.esp Friendly Raider.esp RRTV_GoodneighborCondo.esp WilkesEstate.esp W.A.T.Minutemen.esp CF_AtomicWarlord.esp GhoulBlood.esp LooksMenu.esp xce.esp LooksMenu Customization Compendium.esp FusionGirlLooksMenu.esp TBOSBodyTalk2LooksMenu.esl HiPolyFaces.esp Rusty Face Fix.esp The Eyes Of Beauty.esp TheEyesOfBeauty.esp Lots More Male Hairstyles.esp Lots More Facial Hair.esp KSHairdos.esp KSHairdos_oel.esp MiscHairstyle.esp MoreBeards.esp MoreHairstyles4Male.esp MoreHairstyles4Female4.1.esp AzarPonytailHairstyles.esp Sunshine.esp SleekStylesPack.esp LMBTOverlays.esp FO4HHS_AAF.esp ArmorCollection01.esp JackgasNightclubOfTheCommonwealth.esp Crimsomrider's Accessories.esp NukaRadBans.esp WestTekTacticalOptics.esp K9TacticalHarness.esp NoRailRoadBallisticWeaveCPL.esp Guards.esp BetterSettlers.esp BetterSettlersMortalPack.esp BetterSettlersMostlyMale.esp BetterSettlersNoLollygagging.esp AerysNPCs.esp Hot Mama Bandits Children of Atom 03.esp Hot Mama Bandits Gunners 04.esp Hot Mama Bandits - Raiders 05.esp EoW_PeopleoftheCommonwealth_DLCs.esp FOFW_ALL_IN_ONE.esp Wasteland Heroines Replacer All in One_1.0.0.esp LovingCait.esp MacDreamy v0.3.esp GageAnchorage.esp keke-bu Preston.19FD9_1.0.4.esp goodlooking piper v1.esp keke-bu X6-88.BBEE6_1.0.1.esp Edit_Hancock.esp LovingCurie_1.0.3b.esp goodlooking deacon.esp Beautiful Magnolia.esp Mama Murphy.esp DiverseChildren.esp spacefiddle_Follower-Stealth-Distance-Fixes.esp AA Better Companions - No Conflicts.esp EFF.esp Dogmeat A True Companion Survival.esp llamaCompanionHeather.esp Wasteland Heroines Replacer_Heather Casdin.esp ButtonsCompanion.esp DarleneDLC.esp 7igerHuskystandalone.esp Ranger.esp Alphacompanionpack.esp CWSS Redux.esp ScrapDeadThings.esp DD_Khassar_De_Templari_Increased_build.esp Better Settlement Defence.esp DD_All_the_COncrete.esp BetterJunkFences.esp Better Vendor Stalls.esp RealTroughs.esp LongerPowerLines3x.esp PowerLinePhysics.esp Better Cooking Stations - Far Harbor + Nuka World patch.esp Better Cooking Stations.esp SolarPower.esp GruffyddsSignsAndPosters.esp SignsOfTheTimesCategorized.esp Lore Friendly Posters.esp LFP_WW_Patch.esp SpectacleIslandBoat.esp dinoshelf.esp dinoshelf_extra_ammo.esp dinoshelf_retex.esp Northland Diggers New.esp SalvageBeacons.esp BAM-BetterArmoryMod.esp LooksMirror.esp Ketaros_Treasures.esp LewdComics.esp Scroungers Weekly.esp Live Action Handy.esp WastelandBillboards.esp Pip-Boy Flashlight.esp extendedLightsWS - No shadows.esp Cinematic Lensflares.esp LF-NS.esp Glazing.esp LOST Audio Tweaks.esp Quieter Settlements - Contraptions.esp Quieter Settlements - Vanilla.esp Quieter Settlements - Wasteland Workshop.esp Project Reality Footsteps FO4.esp no can activation sound.esp Glowing Animals Emit Light.esp More Realistic Cats.esp Diverse Cats.esp Campsite.esp MREs.esp RecycleBottles.esp NoVanillaRadiantDLCLocations.esp jdmCouchSleep.esp ShipmentsExpanded.esp RichMerchantsLessCaps.esp HlgCavalryRevolver.esp mk14.esp USP 45.esp R91M.esp M9.esp M2216.esp M2216-LeveledList.esp M14.esp ASVektor.esp Crossbow.esp MikeMooresMCAM.esp DOOMMerged.esp P220.esp P220 Animation Overhaul.esp CorvalhoWidowShotgun.esp JaguarLMG.esp Chainsaw.esp Chainsaw_LL.esp ClassicSniper.esp SA80.esp Weapons of Fate.esp CriticalHitsOutsideofVATS.esp ShellRain.esp Durable Vehicles - MV x3.esp Tougher Vertibirds.esp Swinging Meat Bags.esp Sit Anywhere Re-Done.esp SprintStutterRemover.esp Smoke-able Cigars.esp Animated Drinking.esp Take and Equip.esp WorkshopPlus.esp PrydwenOverhaul2.esp DCGuard_Overhaul.esp Stm_DiamondCityExpansion.esp AdvancedNeeds2.esp AdvancedNeeds2_Patch_Campsite.esp AdvancedNeeds2_Patch_CWSS.esp AdvancedNeeds2_Patch_DLC.esp DCE_female_body_replacer.esp RadioDepravity.esp OWR.esp CustomCamera.esp BashPlus.esp Search and Destroy.esp TerrifyerPatch.esp SlowTime.esp Idiot Slut.esp CRX.esp Prisoner Shackles.esp SlaveTattoos.esp Svbtats.esp Slave&ModelPinup.esp MYLadyKillerBed.esp Crazy - Sex Toys of the Commonwealth.esp Institute Patch for PRC.esp PRC Patch for Enbs.esp UltraInteriorLighting.esp PRC Weather Patch - NAC.esp SavageCabbage_Animations.esp Mutated Lust.esp FO4_AnimationsByLeito.esp FO4_Leito_Voicefix.esp Deathclaw_nude.esp Vioxsis_Strap-Ons.esp Atomic Lust.esp AAF_CreaturePack01.esp AAF_CreaturePack02DLC.esp Custom Moans.esp rxl_bp70_animations.esp AAF_BadEnd_Animations.esp CumNWealth.esp CumNWealth_mutant.esp Zaz Particles.esp indarello_animations.esp FP_FamilyPlanningEnhanced.esp FPEDogAddon.esp FPESuperMutantAddon.esp Raider Pet.esp MagnoCumGaudio.esp RSE_II_CSA.esp RSE_II_AbductionsAddonPack.esp RSE_II_Brothels.esp +++++MergedPatch.esp SorterPatch.esp And one last question, is there a way to disable the added tattoos at the end of forced anims? Thanks!
Indarello Posted December 31, 2019 Author Posted December 31, 2019 1 hour ago, NismoMan said: Been having CTD's just before cum/tattoo overlays are applied, right after a supermutant animation ends (normal people/animals work fine as far as I can tell). Any ideas on what might be causing this? The supermutant animation, erection, sound and everything works fine, it's just that when it ends, boom, ctd. Figured I'm having an overlay issue of sorts, any help would be much appreciated. Load Order: Hide contents Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm Unofficial Fallout 4 Patch.esp Homemaker.esm HUDFramework.esm NAC.esm XDI.esm Darlene.esm Damage Threshold.esm SimSettlements.esm WorkshopFramework.esm TortureDevices.esm AAF.esm RSE_II_Resources.esm FREEZEFIX.esl FAR.esl StarlightLOD.esl lodfix_beantown_container.esl lodfix_salem_museum.esl MTM-CliffsEdgeHotelWallFix.esl Corpse Collision.esl Settler Sandbox Overhaul.esl WashOutThatCum.esl NAC-NukaWorld.esp NAC-FarHarbor.esp WorldwideGhoulsv1.esp dcc-bp-lol.esp CraftingFramework.esp SettlementMenuManager.esp SimSettlements_MegaPack_YearOne.esp SimSettlements_MegaPack_YearTwo.esp Homemaker - Unlocked Institute Objects.esp MaterialSwapFixes.esp ArmorClothingOverhaul.esp SettleObjExpandPack.esp SettleObjExpandPack-AllLightShadowEnabler.esp g2m_Workshop_Nexus.esp AmmoCrafting.esp Reverb and Ambiance Overhaul.esp STALKER Music_Complete.esp Dynamic Music Overhaul.esp NMAdultRetext.esp CROSS_GoreCrits.esp CROSS_GoreCrits_FarHarborPatch.esp CROSS_ReducedLaserSmoke.esp dD-Enhanced Blood Basic.esp Flicker Fixer.esp Nuka World Bottle Fix.esp WeaponRackFixes-NukaWorld.esp BobbleGirl.esp Fixed Gobo Effects.esp Nuke Screen Effect Remover.esp LeverActionReloadOverhaul.esp InstitWeapPosit.esp Third Person Revolver Audio Fix.esp AutomatronCountyCrossingFix.esp Realistic Death Physics - ALL DLC.esp Less Annoying Berry Mentats.esp DLCFixes.esp Interview.esp ModdableRobotSettlers.esp PreWarSafes.esp CHKFlora.esp PD_LowerWeapon.esp Actor Scale Remover.esp Deeper Thoughts - Expressive Curie.esp Tactical Thinking.esp TinaDeLucaSettlerVoiced.esp Immersive HUD.esp AA FusionCityRising.esp OutcastsAndRemnants.esp ProjectValkyrie.esp AA 50 Ways To Die.esp RansackedRelay.esp The Metro.esp nvvault1080.esp The Lost Vault.esp ShipwreckIsle.esp Forgottencove.esp 1ECHO.esp 1WAIT.esp 00HowitzerCo.esp JUDrugQuest.esp Cannibal.esp stumbleuponinteriors.esp InsideJobs.esp GlowingSeaEXPANDED.esp FullOfFill.esp JOE.esp VaultTecConcord.esp AtomCatGarage.esp Minuteman Watchtowers.esp Minutemen Supply Caches.esp Publick Occurrences Expanded.esp 3DNPC_FO4.esp 3DNPC_FO4_DLC.esp AtomicRadio.esp 3DNPC_FO4Settler.esp FO4 NPCs Travel.esp FS_AtomCatsBostonOriginal.esp Friendly Raider.esp RRTV_GoodneighborCondo.esp WilkesEstate.esp W.A.T.Minutemen.esp CF_AtomicWarlord.esp GhoulBlood.esp LooksMenu.esp xce.esp LooksMenu Customization Compendium.esp FusionGirlLooksMenu.esp TBOSBodyTalk2LooksMenu.esl HiPolyFaces.esp Rusty Face Fix.esp The Eyes Of Beauty.esp TheEyesOfBeauty.esp Lots More Male Hairstyles.esp Lots More Facial Hair.esp KSHairdos.esp KSHairdos_oel.esp MiscHairstyle.esp MoreBeards.esp MoreHairstyles4Male.esp MoreHairstyles4Female4.1.esp AzarPonytailHairstyles.esp Sunshine.esp SleekStylesPack.esp LMBTOverlays.esp FO4HHS_AAF.esp ArmorCollection01.esp JackgasNightclubOfTheCommonwealth.esp Crimsomrider's Accessories.esp NukaRadBans.esp WestTekTacticalOptics.esp K9TacticalHarness.esp NoRailRoadBallisticWeaveCPL.esp Guards.esp BetterSettlers.esp BetterSettlersMortalPack.esp BetterSettlersMostlyMale.esp BetterSettlersNoLollygagging.esp AerysNPCs.esp Hot Mama Bandits Children of Atom 03.esp Hot Mama Bandits Gunners 04.esp Hot Mama Bandits - Raiders 05.esp EoW_PeopleoftheCommonwealth_DLCs.esp FOFW_ALL_IN_ONE.esp Wasteland Heroines Replacer All in One_1.0.0.esp LovingCait.esp MacDreamy v0.3.esp GageAnchorage.esp keke-bu Preston.19FD9_1.0.4.esp goodlooking piper v1.esp keke-bu X6-88.BBEE6_1.0.1.esp Edit_Hancock.esp LovingCurie_1.0.3b.esp goodlooking deacon.esp Beautiful Magnolia.esp Mama Murphy.esp DiverseChildren.esp spacefiddle_Follower-Stealth-Distance-Fixes.esp AA Better Companions - No Conflicts.esp EFF.esp Dogmeat A True Companion Survival.esp llamaCompanionHeather.esp Wasteland Heroines Replacer_Heather Casdin.esp ButtonsCompanion.esp DarleneDLC.esp 7igerHuskystandalone.esp Ranger.esp Alphacompanionpack.esp CWSS Redux.esp ScrapDeadThings.esp DD_Khassar_De_Templari_Increased_build.esp Better Settlement Defence.esp DD_All_the_COncrete.esp BetterJunkFences.esp Better Vendor Stalls.esp RealTroughs.esp LongerPowerLines3x.esp PowerLinePhysics.esp Better Cooking Stations - Far Harbor + Nuka World patch.esp Better Cooking Stations.esp SolarPower.esp GruffyddsSignsAndPosters.esp SignsOfTheTimesCategorized.esp Lore Friendly Posters.esp LFP_WW_Patch.esp SpectacleIslandBoat.esp dinoshelf.esp dinoshelf_extra_ammo.esp dinoshelf_retex.esp Northland Diggers New.esp SalvageBeacons.esp BAM-BetterArmoryMod.esp LooksMirror.esp Ketaros_Treasures.esp LewdComics.esp Scroungers Weekly.esp Live Action Handy.esp WastelandBillboards.esp Pip-Boy Flashlight.esp extendedLightsWS - No shadows.esp Cinematic Lensflares.esp LF-NS.esp Glazing.esp LOST Audio Tweaks.esp Quieter Settlements - Contraptions.esp Quieter Settlements - Vanilla.esp Quieter Settlements - Wasteland Workshop.esp Project Reality Footsteps FO4.esp no can activation sound.esp Glowing Animals Emit Light.esp More Realistic Cats.esp Diverse Cats.esp Campsite.esp MREs.esp RecycleBottles.esp NoVanillaRadiantDLCLocations.esp jdmCouchSleep.esp ShipmentsExpanded.esp RichMerchantsLessCaps.esp HlgCavalryRevolver.esp mk14.esp USP 45.esp R91M.esp M9.esp M2216.esp M2216-LeveledList.esp M14.esp ASVektor.esp Crossbow.esp MikeMooresMCAM.esp DOOMMerged.esp P220.esp P220 Animation Overhaul.esp CorvalhoWidowShotgun.esp JaguarLMG.esp Chainsaw.esp Chainsaw_LL.esp ClassicSniper.esp SA80.esp Weapons of Fate.esp CriticalHitsOutsideofVATS.esp ShellRain.esp Durable Vehicles - MV x3.esp Tougher Vertibirds.esp Swinging Meat Bags.esp Sit Anywhere Re-Done.esp SprintStutterRemover.esp Smoke-able Cigars.esp Animated Drinking.esp Take and Equip.esp WorkshopPlus.esp PrydwenOverhaul2.esp DCGuard_Overhaul.esp Stm_DiamondCityExpansion.esp AdvancedNeeds2.esp AdvancedNeeds2_Patch_Campsite.esp AdvancedNeeds2_Patch_CWSS.esp AdvancedNeeds2_Patch_DLC.esp DCE_female_body_replacer.esp RadioDepravity.esp OWR.esp CustomCamera.esp BashPlus.esp Search and Destroy.esp TerrifyerPatch.esp SlowTime.esp Idiot Slut.esp CRX.esp Prisoner Shackles.esp SlaveTattoos.esp Svbtats.esp Slave&ModelPinup.esp MYLadyKillerBed.esp Crazy - Sex Toys of the Commonwealth.esp Institute Patch for PRC.esp PRC Patch for Enbs.esp UltraInteriorLighting.esp PRC Weather Patch - NAC.esp SavageCabbage_Animations.esp Mutated Lust.esp FO4_AnimationsByLeito.esp FO4_Leito_Voicefix.esp Deathclaw_nude.esp Vioxsis_Strap-Ons.esp Atomic Lust.esp AAF_CreaturePack01.esp AAF_CreaturePack02DLC.esp Custom Moans.esp rxl_bp70_animations.esp AAF_BadEnd_Animations.esp CumNWealth.esp CumNWealth_mutant.esp Zaz Particles.esp indarello_animations.esp FP_FamilyPlanningEnhanced.esp FPEDogAddon.esp FPESuperMutantAddon.esp Raider Pet.esp MagnoCumGaudio.esp RSE_II_CSA.esp RSE_II_AbductionsAddonPack.esp RSE_II_Brothels.esp +++++MergedPatch.esp SorterPatch.esp And one last question, is there a way to disable the added tattoos at the end of forced anims? Thanks! Try disable any mods that have supermutant changes like FPESuperMutantAddon.esp Somebody sad that MagnoCumGaudio.esp also have overlays, I dont know for sure +++++MergedPatch.esp SorterPatch.esp Dont know what is this When disabling this dont work, try disable 20-30 mods and check, then you will find what mod break your game There is option in fomod to disable tattoos
NismoMan Posted December 31, 2019 Posted December 31, 2019 5 hours ago, Indarello said: Try disable any mods that have supermutant changes like FPESuperMutantAddon.esp Somebody sad that MagnoCumGaudio.esp also have overlays, I dont know for sure +++++MergedPatch.esp SorterPatch.esp Dont know what is this When disabling this dont work, try disable 20-30 mods and check, then you will find what mod break your game There is option in fomod to disable tattoos FPESuperMutantAddon.esp is a plugin for Family Planning Enhanced where it adds Supermutant babies, looking into the esp, it doesn't directly touch supermutants, just adds new ones. I'll try disabling it just to see if anything happens. As for MagnoCumGaudio.esp, yeah, but I toggled it off in MCM, I'll double check just to be safe though. +++++MergedPatch.esp & SorterPatch, these are my own patches, the first is just a FO4Edit compatibility patch for all my mods, hand crafted and doesn't touch any Supermutant records from what I remember, just some of their armor, the SorterPatch is an automatic Keyword generation patch so items and armors could play nice with sorting mods like Def_UI and such. Some more info just to cover everything up: Game: 1.10.163 F4SE: 0.0.6.20 Mod Manager: Mod Organizer 2 I'll try disabling (eliminating) mods tonight to see If I can pinpoint the culprit a bit more. Thanks a lot for the mod and for trying to help out. Awesome stuff man ? EDIT: Happy New Year everyone ? EDIT 2: I think I figured it out! I deleted the SupermutantDead.nif that came with FO4 Animations By Leito v2 (Meshes\Actors\Supermutant\SupermutantDead.nif) and the CTD's are now gone! I'll do a bit more testing to make sure this isn't a temporary thing, so far 5 animations started and ended successfully with no CTDs. Hopefully this solution holds up. Out of curiosity, Anyone could elaborate on why deleting the SupermutantDead.nif helped?
Guest Posted January 1, 2020 Posted January 1, 2020 On 12/28/2019 at 6:59 PM, pifesh said: I enable Savage cabbage using the fmod like any other mod..and patch it later with your mod using Fmod.. as i said before i use NMM as mod installer ( i know it´s old). In that mod manager you can only change the load order of the plugins ( esp, esl, esm files)..not of a mod itself...So i placed Savage cabbage esp file in different upper and lower positions keeping your esp files always the last ones in load order and didnt worked with V 4.2 . I started a new game with V 4.2 of your mod and i had the same issue described in my previous posts.. and as for ver. 4.1 it worked like a charm. thx again and sry for wasting your time.. Hello . I was in the same state as you. But now it works. 1.Download and install Torture Devices 1.9 2.Re-install Savage Cabbages Animation Pack V1.1(Mod support All check. NO CC support) 3.Re-install AnimationsAddonsAndFixes4.2(Animation All check) ※I can not speak English. This is google machine translation .
PICKLE RIIIICK Posted January 1, 2020 Posted January 1, 2020 16 hours ago, SilverPerv said: With 'glowing' do you mean mutant green glowing? Those are called Mutant Overlays so you must mean the FEV Hound, or some kind of irradiated dog. To change which overlay is added to your character, you will need to edit the individual animation's XML file. Change the values for stopOverlaySet from "M_Back" to just "Back" and it will add a normal overlay instead of the mutant one. Sorry, yes I meant mutant green glowing. And dogmeat caused that. I will try your remedy.
SAC Posted January 2, 2020 Posted January 2, 2020 BP70 Prone Bone staged consists of two animations. Problem is that the first stage plays at an angle, and stage two is rotated 90deg, so the actors keep rotating back and forth at each stage. Is this possible to fix? TY
Indarello Posted January 2, 2020 Author Posted January 2, 2020 45 minutes ago, SAC said: BP70 Prone Bone staged consists of two animations. Problem is that the first stage plays at an angle, and stage two is rotated 90deg, so the actors keep rotating back and forth at each stage. Is this possible to fix? TY Need this https://bitbucket.org/dagobaking/advanced-animation-framework/issues/373/allow-change-postition-offsets-for-each
SilverPerv Posted January 2, 2020 Posted January 2, 2020 On 1/2/2020 at 12:33 PM, SAC said: BP70 Prone Bone staged consists of two animations. Problem is that the first stage plays at an angle, and stage two is rotated 90deg, so the actors keep rotating back and forth at each stage. Is this possible to fix? Here is a fix i made for myself to address this issue. Since it's not possible to do any offsetting on staged animations, i had to separate the "doggy" and "prone bone" animations. They are now called "BP70 Doggy" & "BP70 Prone Bone" in the AAF wizard. CumNWealth_Patch_for_animations_BP70_Separate_Doggy_Prone_by_SilverPerv.7z Only compatible with v4.2 of this mod. 3
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