Indarello Posted November 17, 2019 Author Posted November 17, 2019 9 hours ago, TheLoverLabCriminal said: @Indarello this ? Hide contents Seems like something wrong with load order If you open my mod archive you will find 00 Base\AAF\AAF_morphSetData.xml And it have readyCR, unReadyCR And Savage\AAF\SavageCabbages_Animation_Pack_FM_animationData.xml also have this missing animations on your screen Better try to fix it with your mod manager load order, if it won't help - manually dragging this files from the archive But if this errors appears it is probably more files are not from my mod
hippiecrisp Posted November 17, 2019 Posted November 17, 2019 Indarello for world President! Fantastic job - working 100% here. Keep up the great work.
TheLoverLabCriminal Posted November 17, 2019 Posted November 17, 2019 10 hours ago, Indarello said: Seems like something wrong with load order If you open my mod archive you will find 00 Base\AAF\AAF_morphSetData.xml And it have readyCR, unReadyCR And Savage\AAF\SavageCabbages_Animation_Pack_FM_animationData.xml also have this missing animations on your screen Better try to fix it with your mod manager load order, if it won't help - manually dragging this files from the archive But if this errors appears it is probably more files are not from my mod here my load order so where i did mistake on my load order Spoiler 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 Unofficial Fallout 4 Patch.esp 8 8 AAF.esm 9 9 XDI.esm 10 a HUDFramework.esm 11 b ArmorKeywords.esm 12 c SimSettlements.esm 13 d RSE_II_Resources.esm 254 FE 0 Bandolier.esl 14 e TortureDevices.esm 15 f Devious Devices.esm 16 10 Homemaker.esm 17 11 LooksMenu.esp 18 12 zgchairpack.esp 19 13 ASA.esp 20 14 LooksMirror.esp 21 15 HN66Fo4_Nails.esp 22 16 KSHairdos.esp 23 17 WorkshopRearranged.esp 24 18 P.A.C. - Concord.esp 25 19 CrimeTown.esp 26 1a BrighterSettlementLights_LessHarsh.esp 27 1b CustomCamera.esp 28 1c CraftableAmmo.esp 29 1d CraftableAmmo_plus.esp 30 1e ImmersiveVendors.esp 31 1f RichMerchantsLessCaps.esp 32 20 LMBTOverlays.esp 33 21 No perk level Requirements All DLC.esp 34 22 Idiot Slut.esp 35 23 ANiceOakTree Hairs.esp 36 24 MiscHairstyle.esp 37 25 Glowing Eyes.esp 38 26 The Eyes Of Beauty.esp 39 27 KSHairdos_oel.esp 40 28 Reverb and Ambiance Overhaul.esp 41 29 Eli_Armour_Compendium.esp 42 2a Backpacks of the Commonwealth.esp 43 2b Jewelries.esp 44 2c AzarPonytailHairstyles.esp 254 FE 1 AlysrazaOverlays.esp 45 2d Ghouls Revamped.esp 46 2e AAF_GrayAnimations.esp 47 2f FO4_AnimationsByLeito.esp 48 30 AAF_Four-Play_Animations_Crazy6987.esp 49 31 Crazy_Animations_Gun.esp 50 32 Crazy_Animation_Rugs.esp 51 33 VIO_Strap-On.esp 52 34 CumNWealth.esp 53 35 CumNWealth_mutant.esp 54 36 SavageCabbage_Animations.esp 55 37 AAF_CreaturePack02DLC.esp 56 38 AAF_CreaturePack01.esp 57 39 Mutated Lust.esp 58 3a Atomic Lust.esp 59 3b GrayUserBPAnimations.esp 60 3c Farelle_Animations.esp 61 3d Vadermania[AAF_anims].esp 62 3e Custom Moans.esp 63 3f Deathclaw_nude.esp 64 40 Vioxsis_Strap-Ons.esp 65 41 SlaveTattoos.esp 66 42 Zaz Particles.esp 67 43 FPAttributes.esp 68 44 mcgFemaleWalk.esp 69 45 FP_FamilyPlanningEnhanced.esp 70 46 CigaretteInMouth.esp 71 47 MagnoCumGaudio.esp 72 48 LightUp2.0.esp 73 49 Locksmith.esp 74 4a FO4 Seasons - Spring - AllDLC.esp 75 4b Realistic Survival Damage.esp 76 4c DOOMMerged.esp 77 4d RSE_II_CSA.esp 78 4e FO4 NPCs Travel.esp 79 4f DOOM1911.esp 254 FE 2 AWKCR - dnCommonArmor dlc legendaries bugfix.esp 80 50 THBrows.esp 81 51 CBBE.esp 82 52 TWB Outfits.esp 83 53 Marmo1233 - Immersive Settlers.esp 84 54 EasyHacking.esp 85 55 Locky Bastard.esp 86 56 TakeCover.esp 87 57 RSE_II_RandomShenanigans.esp 88 58 AAF_BadEnd_Animations.esp 89 59 Homemaker - Streetlights Use Passive Power.esp 90 5a SSEX.esp 91 5b Prisoner Shackles.esp 92 5c CWSS Redux.esp 93 5d EFF.esp 94 5e BetterSettlers.esp 95 5f BetterSettlersCleanFacePack.esp 96 60 Wasteland Heroines Replacer All in One_1.0.0.esp 97 61 mcgFemaleWalk-Granny-eng.esp 98 62 mcgFemaleWalk-Granny-ru.esp 99 63 BetterSettlersNoLollygagging.esp 100 64 BetterSettlersCCAPack2.0.esp 101 65 AnotherLife.esp
Runcajsz Posted November 17, 2019 Posted November 17, 2019 50 minutes ago, TheLoverLabCriminal said: here my load order so where i did mistake on my load order Reveal hidden contents 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 Unofficial Fallout 4 Patch.esp 8 8 AAF.esm 9 9 XDI.esm 10 a HUDFramework.esm 11 b ArmorKeywords.esm 12 c SimSettlements.esm 13 d RSE_II_Resources.esm 254 FE 0 Bandolier.esl 14 e TortureDevices.esm 15 f Devious Devices.esm 16 10 Homemaker.esm 17 11 LooksMenu.esp 18 12 zgchairpack.esp 19 13 ASA.esp 20 14 LooksMirror.esp 21 15 HN66Fo4_Nails.esp 22 16 KSHairdos.esp 23 17 WorkshopRearranged.esp 24 18 P.A.C. - Concord.esp 25 19 CrimeTown.esp 26 1a BrighterSettlementLights_LessHarsh.esp 27 1b CustomCamera.esp 28 1c CraftableAmmo.esp 29 1d CraftableAmmo_plus.esp 30 1e ImmersiveVendors.esp 31 1f RichMerchantsLessCaps.esp 32 20 LMBTOverlays.esp 33 21 No perk level Requirements All DLC.esp 34 22 Idiot Slut.esp 35 23 ANiceOakTree Hairs.esp 36 24 MiscHairstyle.esp 37 25 Glowing Eyes.esp 38 26 The Eyes Of Beauty.esp 39 27 KSHairdos_oel.esp 40 28 Reverb and Ambiance Overhaul.esp 41 29 Eli_Armour_Compendium.esp 42 2a Backpacks of the Commonwealth.esp 43 2b Jewelries.esp 44 2c AzarPonytailHairstyles.esp 254 FE 1 AlysrazaOverlays.esp 45 2d Ghouls Revamped.esp 46 2e AAF_GrayAnimations.esp 47 2f FO4_AnimationsByLeito.esp 48 30 AAF_Four-Play_Animations_Crazy6987.esp 49 31 Crazy_Animations_Gun.esp 50 32 Crazy_Animation_Rugs.esp 51 33 VIO_Strap-On.esp 52 34 CumNWealth.esp 53 35 CumNWealth_mutant.esp 54 36 SavageCabbage_Animations.esp 55 37 AAF_CreaturePack02DLC.esp 56 38 AAF_CreaturePack01.esp 57 39 Mutated Lust.esp 58 3a Atomic Lust.esp 59 3b GrayUserBPAnimations.esp 60 3c Farelle_Animations.esp 61 3d Vadermania[AAF_anims].esp 62 3e Custom Moans.esp 63 3f Deathclaw_nude.esp 64 40 Vioxsis_Strap-Ons.esp 65 41 SlaveTattoos.esp 66 42 Zaz Particles.esp 67 43 FPAttributes.esp 68 44 mcgFemaleWalk.esp 69 45 FP_FamilyPlanningEnhanced.esp 70 46 CigaretteInMouth.esp 71 47 MagnoCumGaudio.esp 72 48 LightUp2.0.esp 73 49 Locksmith.esp 74 4a FO4 Seasons - Spring - AllDLC.esp 75 4b Realistic Survival Damage.esp 76 4c DOOMMerged.esp 77 4d RSE_II_CSA.esp 78 4e FO4 NPCs Travel.esp 79 4f DOOM1911.esp 254 FE 2 AWKCR - dnCommonArmor dlc legendaries bugfix.esp 80 50 THBrows.esp 81 51 CBBE.esp 82 52 TWB Outfits.esp 83 53 Marmo1233 - Immersive Settlers.esp 84 54 EasyHacking.esp 85 55 Locky Bastard.esp 86 56 TakeCover.esp 87 57 RSE_II_RandomShenanigans.esp 88 58 AAF_BadEnd_Animations.esp 89 59 Homemaker - Streetlights Use Passive Power.esp 90 5a SSEX.esp 91 5b Prisoner Shackles.esp 92 5c CWSS Redux.esp 93 5d EFF.esp 94 5e BetterSettlers.esp 95 5f BetterSettlersCleanFacePack.esp 96 60 Wasteland Heroines Replacer All in One_1.0.0.esp 97 61 mcgFemaleWalk-Granny-eng.esp 98 62 mcgFemaleWalk-Granny-ru.esp 99 63 BetterSettlersNoLollygagging.esp 100 64 BetterSettlersCCAPack2.0.esp 101 65 AnotherLife.esp As I see your load order do not match the recommended one what you can check in 1st post.
TheLoverLabCriminal Posted November 17, 2019 Posted November 17, 2019 22 minutes ago, Runcajsz said: As I see your load order do not match the recommended one what you can check in 1st post. i tried the recommended and is still doesnt work
Indarello Posted November 17, 2019 Author Posted November 17, 2019 17 minutes ago, TheLoverLabCriminal said: i tried the recommended and is still doesnt work Load order is not just esp/esm The most important is .xml files
TheLoverLabCriminal Posted November 17, 2019 Posted November 17, 2019 1 hour ago, Indarello said: Load order is not just esp/esm The most important is .xml files so how we do the xml ?
Indarello Posted November 17, 2019 Author Posted November 17, 2019 48 minutes ago, TheLoverLabCriminal said: so how we do the xml ? What manager are you using? If it dont have mod load order use Vortex mod manager
NeitTan Posted November 17, 2019 Posted November 17, 2019 Which mods are counted as "Effects mods" in load order?
TheLoverLabCriminal Posted November 18, 2019 Posted November 18, 2019 5 hours ago, Indarello said: What manager are you using? If it dont have mod load order use Vortex mod manager i use MO 2
Oldwolf58 Posted November 18, 2019 Posted November 18, 2019 44 minutes ago, TheLoverLabCriminal said: i use MO 2 The order of the mods in the priority column (left column) is as important as the order of the esp's in the right column. Here's a screen of my working layout in MO2. I highlighted the animation's and xml bearing files. 1
TheLoverLabCriminal Posted November 18, 2019 Posted November 18, 2019 12 hours ago, Oldwolf58 said: The order of the mods in the priority column (left column) is as important as the order of the esp's in the right column. Here's a screen of my working layout in MO2. I highlighted the animation's and xml bearing files. worked thank 1
Maxw3ll Posted November 20, 2019 Posted November 20, 2019 any idea why it dosnt auto-detect leitos anim.?
Indarello Posted November 20, 2019 Author Posted November 20, 2019 2 hours ago, Maxw3ll said: any idea why it dosnt auto-detect leitos anim.? no sounds fix, see requirements
Lord Ariakas Posted November 25, 2019 Posted November 25, 2019 ok so with the past versions I could edit cumoverlay data xml and set the timer to "" with overlays, if I do this with the latest version the overlay still disappears after like 20 seconds. Also I get like multiple overlays, mutant and normal equally on the character, even with normal actors. Something is going on... Also couple of versions ago it said that overlays are fixed in the dark now. For me they still fluorescent in the dark. I am using the latest version (using MO there is definitely no remnants of the old versions. Halp please.
Indarello Posted November 25, 2019 Author Posted November 25, 2019 2 hours ago, Lord Ariakas said: ok so with the past versions I could edit cumoverlay data xml and set the timer to "" with overlays, if I do this with the latest version the overlay still disappears after like 20 seconds. Also I get like multiple overlays, mutant and normal equally on the character, even with normal actors. Something is going on... Also couple of versions ago it said that overlays are fixed in the dark now. For me they still fluorescent in the dark. I am using the latest version (using MO there is definitely no remnants of the old versions. Halp please. 1)Who sad you that if you set "" overlays won't dissapear, you need to delete duration="X" So it will look like <overlayGroup quantity="X"> 2)Who sad you that I disabled "flourescent" in the dark? I fixed "excessive" textures in dark like was on photo
Lord Ariakas Posted November 25, 2019 Posted November 25, 2019 28 minutes ago, Indarello said: 1)Who sad you that if you set "" overlays won't dissapear, you need to delete duration="X" So it will look like <overlayGroup quantity="X"> 2)Who sad you that I disabled "flourescent" in the dark? I fixed "excessive" textures in dark like was on photo Thank you you are a star . I edited the xml. It is my fault I was in that belie that they are not fluorescent anymore... Why the mod applies M cum textures on animations where no mutant involved?
Indarello Posted November 25, 2019 Author Posted November 25, 2019 48 minutes ago, Lord Ariakas said: Thank you you are a star . I edited the xml. It is my fault I was in that belie that they are not fluorescent anymore... Why the mod applies M cum textures on animations where no mutant involved? First you find what animation make this, then you say Because this is
Lord Ariakas Posted November 25, 2019 Posted November 25, 2019 well I am clueless now what is going on So...anim is... any anim involves dogmeat Leito, Cazy I tried them all...multiple overlays being applied included the mutant ones . Also...deleted the duration bit followed your example...overlay still disappears after like 15 seconds. Reinstalled the mod, edited the xml again fired up the game...same result. Checked the load order, your mod is the last, nothing overwrites it. Redone the bang them all patch - with all the anims before it , then changed the load order as it shows in your mod description. Still the same. I am at the end of my wits here...
Oldwolf58 Posted November 25, 2019 Posted November 25, 2019 I hate FO4 updates, now that I've found out how to stop them from updating ever again, I'm back to the original problem. With the new FO4 update I've got everything working again except this patch. The new 107 of AAF and all the other updates are installed and working fine. Just need to get a patch file that works with them, I think I'll back up the whole damn shebang once I get it working again lol
Indarello Posted November 25, 2019 Author Posted November 25, 2019 56 minutes ago, Lord Ariakas said: well I am clueless now what is going on So...anim is... any anim involves dogmeat Leito, Cazy I tried them all...multiple overlays being applied included the mutant ones . Also...deleted the duration bit followed your example...overlay still disappears after like 15 seconds. Reinstalled the mod, edited the xml again fired up the game...same result. Checked the load order, your mod is the last, nothing overwrites it. Redone the bang them all patch - with all the anims before it , then changed the load order as it shows in your mod description. Still the same. I am at the end of my wits here... I don't support crazy 1)Search for dataSet="overlay" 2)Search for stopOverlaySet=" And send me files that have this in archive How to search
Indarello Posted November 25, 2019 Author Posted November 25, 2019 38 minutes ago, Oldwolf58 said: I hate FO4 updates, now that I've found out how to stop them from updating ever again, I'm back to the original problem. With the new FO4 update I've got everything working again except this patch. The new 107 of AAF and all the other updates are installed and working fine. Just need to get a patch file that works with them, I think I'll back up the whole damn shebang once I get it working again lol No info - no cure I am still using previous version of game, I will wate for AAF update and then check if I have problems
Lord Ariakas Posted November 25, 2019 Posted November 25, 2019 1 hour ago, Lord Ariakas said: well I am clueless now what is going on So...anim is... any anim involves dogmeat Leito, Cazy I tried them all...multiple overlays being applied included the mutant ones . Also...deleted the duration bit followed your example...overlay still disappears after like 15 seconds. Reinstalled the mod, edited the xml again fired up the game...same result. Checked the load order, your mod is the last, nothing overwrites it. Redone the bang them all patch - with all the anims before it , then changed the load order as it shows in your mod description. Still the same. I am at the end of my wits here... Ok tested with Preston Garvey, it does not apply mutant textures with human actors, but the overlay still disappears after 15-20 seconds, despite I have edited cumovelaydata.xml and removed duration.
Lord Ariakas Posted November 25, 2019 Posted November 25, 2019 14 minutes ago, Indarello said: I don't support crazy 1)Search for dataSet="overlay" 2)Search for stopOverlaySet=" And send me files that have this in archive How to search Err I have read how to search but...How do I do that exactly? Do I need to create a notepad file? I am using Mo...where to search exactly?
kwando Posted November 25, 2019 Posted November 25, 2019 21 minutes ago, Indarello said: No info - no cure I am still using previous version of game, I will wate for AAF update and then check if I have problems
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