safado Posted July 31, 2021 Posted July 31, 2021 (edited) On 7/30/2021 at 3:32 PM, Dez65 said: Also, I get no re-initialization when I load the game for the first time with the mod in my load order. Again, I appreciate any advice. Found the problem it was meeeee. Redownload and replace. Sorry for the issue. All this below only apply to my mods. The real issue was that I package the wrong version of the mod and not the one I was testing. Download to replace with correct version. Give credit to Lupine00,Tenri, and MasterDev for the mod. (redacted): removed BS. Note: I have in the mod load Bug Fixes SSE v3, NPC AI Process Pos Fix-SSE-V4.05b and Immersive Citizen Patch, SSE Fixes, Animation Limit Crash Fix SSE, SSE Display Tweaks, SSE Engine Fixes (skse64 plugin). Only listed game engine patch mods that I remembered. **SSE Engine Fixes needs "AnimationLoadSignedCrash = false" for Animation Limit Crash Fix SSE to work. Hope this help. Edited July 31, 2021 by safado Typo
Arcane Wanderer Posted August 1, 2021 Posted August 1, 2021 On 7/30/2021 at 5:53 PM, Supreme Taco said: I had an issue that sounds similar to yours, only being able to load the save once on start up. What I think fixed it for me was downloading SSE Fixes in addition to SSE Engine Fixes and enabling the UseOSAllocators in the .ini of SSE Fixes, though I have all 4 options enabled. This is the post I found that helped me: Reveal hidden contents Meh321, the author of SSE Fixes apparently suggests using SSE Engine Fixes instead. That said, some people report performance improvements when using both. Using both together can induce some conflicts, but SSE Engine Fixes *tries* to auto-detect SSE Fixes and avoid the conflicts. I'd suggest dropping SSE Fixes and using the combo of SSE Engine Fixes, Bug Fixes SSE, and Scrambled Bugs. Note that as described on the Scrambled Bugs page, there is one feature conflict with Bug Fixes SSE, so you have to edit the ini file of either one of those two mods to disable the feature.
Omnishade Posted August 2, 2021 Posted August 2, 2021 The minimum days without sex has no tooltip. What effect does it have?
safado Posted August 2, 2021 Posted August 2, 2021 (edited) 19 hours ago, Inception said: The minimum days without sex has no tooltip. What effect does it have? Is used for the arousal calculation of NonPlayerCharaters without “lastgametime date” of orgasm in “arousal records”. If there’s no record the function will randomly “choose” a date between (currentgametime-MinDaysWithoutSex) and currentgametime at the moment of the calculation. The result is stored in NPC records to be used for frustration and current arousal value. Short Answer: Technically is used to jumpstart the arousal value by simulating that the NPC is "sexually-active-and-wants-sex" by using a randomizer function during the first spawning of the NPC instead of ramping the value slowly during gameplay from MinStartArousal. note: NPC with a "race" flagged "Child" or invalid reference are excluded from the calculations and reset to -2. Edited August 2, 2021 by safado 1
wsx2wsx2ws Posted August 5, 2021 Posted August 5, 2021 I thought this was for LE and after searching for any possible download all I see when I reach the end of 28 pages is the one for SE. Is there a download somewhere in all these pages for LE?
TnTTnT Posted August 5, 2021 Posted August 5, 2021 (edited) 4 hours ago, wsx2wsx2ws said: I thought this was for LE and after searching for any possible download all I see when I reach the end of 28 pages is the one for SE. Is there a download somewhere in all these pages for LE? Download page is in the OP at the 1st page of this thread (Click View File). Edited August 5, 2021 by TnTTnT 2
wsx2wsx2ws Posted August 5, 2021 Posted August 5, 2021 4 hours ago, TnTTnT said: Download page is in the OP at the 1st page of this thread (Click View File). WHAAAAT? I never seen that bar before I am used to seeing the download button right a way. But I have not been here long. And thank you very much
InterruptingOctopus Posted August 5, 2021 Posted August 5, 2021 this file is setting off my antivirus
TnTTnT Posted August 6, 2021 Posted August 6, 2021 16 hours ago, dakingcartoon said: this file is setting off my antivirus How can it be? There is no executable file inside.
Hex Bolt Posted August 6, 2021 Posted August 6, 2021 3 hours ago, TnTTnT said: How can it be? There is no executable file inside. But it does have a DLL file. 19 hours ago, dakingcartoon said: this file is setting off my antivirus For a mod that's been around for 2 years, has 128 endorsements, and is provided by a reputable author, you can be sure that it's a false positive.
wsx2wsx2ws Posted August 6, 2021 Posted August 6, 2021 (edited) It is setting it of because this is SICK and we love it ANother note Why don't my furies have a phallus? I have SOS. Edited August 6, 2021 by wsx2wsx2ws 1
mastga Posted August 7, 2021 Posted August 7, 2021 (edited) On 7/25/2021 at 7:53 PM, safado said: Updated on 2021-07-31: Replaced wrong version with fixed version, deeply sorry for the error on my part. Also renamed with a timestamp. Redownload and replace the outdated version with these one This is a repackage of SLAX SE with all the working patches as of 25JUL2021. It also include a modification and includes Bakafactory(aka Factoryclose) 17NOV2020 keywords extended list. I created this because confused SkyrimSE players will nag the community about SLAX already fixed issues, because the patches are hard to find and spread thru the forum. Language barrier are also an issue. If you use Bakafactory mods you need this version of SLAX SE because the original does not have the Baka keyword extended list that his newest mods need. Thanks, and credit to: redneck2x: I think is the original Aroused Framework mod creator. MIA since 2014 TheDriedFinger: I think is the developer of Sexlab Aroused Redux optimizations. Lupine00: for SLAX even more optimizations and stability to the framework. Tenri: for the fixes. mushroomcap: for the fixes. Can't find proof, only comments. MasterDev: for a proper SE SKSE64 conversion. Bakafactory: for its collection of mods dealing with cloths/armor looks and it consequences. To revert to original SLAX SE conversion with fixes by MasterDev you only need to copy over SexLabAroused.esm with unmodified version in “Deprecated Files\SLAXSE + Edit8 TenriFix Original”. UnOfficial 2021-07-31 SLAX SE - 2019-10-21(Lupine00) + Edits 8(with Tenri Fixes) + (MasterDev sla_util_SKSE2.0.17) + (BakaFactory 2020-11-17 Keywords update).7z 259.93 kB · 66 downloads I simply converted the plugin from form 43 to form 44 in case anyone wants it. Has not been tested at all SexLabAroused.esm Edited August 7, 2021 by mastga 2
geoper Posted August 7, 2021 Posted August 7, 2021 Hello, I'm having a problem, sorry if it was addressed before, I couldn't find anything about it. I tried both the last official release and the unofficial one some posts before. I have "Require naked actors" disabled and I wait for minutes for the arousal of the NPCs to change (I have sla widget) and it doesn't, is basically their previous known timed + exposure, it doesn't recalculate their arousal unless I "force" it with the hotkey. I thought it could be the widget being funny but after the hotkey it even changes SLEN options because of the new higher arousal. Anything I can do on my end to not being required to be going to them and pressing the hotkey anytime I need a refresh? I like a lot of the additions vs classic SLAR, thanks for the mod!
safado Posted August 7, 2021 Posted August 7, 2021 29 minutes ago, geoper said: Hello, I'm having a problem, sorry if it was addressed before, I couldn't find anything about it. I tried both the last official release and the unofficial one some posts before. I have "Require naked actors" disabled and I wait for minutes for the arousal of the NPCs to change (I have sla widget) and it doesn't, is basically their previous known timed + exposure, it doesn't recalculate their arousal unless I "force" it with the hotkey. I thought it could be the widget being funny but after the hotkey it even changes SLEN options because of the new higher arousal. Anything I can do on my end to not being required to be going to them and pressing the hotkey anytime I need a refresh? I like a lot of the additions vs classic SLAR, thanks for the mod! Try, MinDayWithoutSex to 10(Applies to new respawn NPC). Default exposure rate to 10(Applies to new respawn NPC). Go to interior cell with few NPC and change SexScanFrequency from 120seconds to a lower number for testing. If not fast enough get naked. ? The requireNakedActors also uses the "erotic" keyword in clothes. The new SLAX-SE let you add some keywords including Naked(erotic) using the MCM. can be use for testing arousal rates. Remember that is papyrus scripts and depend on the performance settings and script load.
Xiaron Posted August 7, 2021 Posted August 7, 2021 On 8/6/2021 at 10:54 AM, wsx2wsx2ws said: It is setting it of because this is SICK and we love it ANother note Why don't my furies have a phallus? I have SOS. This mod has nothing to do with what you're asking nor does the base SOS, unless you have the creature version. Try More Nasty Critters and/or ABC.
safado Posted August 7, 2021 Posted August 7, 2021 On 8/6/2021 at 1:54 PM, wsx2wsx2ws said: It is setting it of because this is SICK and we love it ANother note Why don't my furies have a phallus? I have SOS. SLA is a framework, is not supposed to do actionable things. Other mods use the data (Arousal, trauma, frustration, etc) and create/execute events. Furies? you mean NPC nonhumanoid creatures like wolfs, dogs, trolls, etc. Thats a diff mod "Creature Framework" for the meshes and skeletons with "Features" and FNIS Creature anims for the base animation to the other stuff with creatures. There is a guide for that, make sure Creature mods overwrite the XPSE skeletons for the creatures. SexLab & More Nasty Critters Install Guide V6 Follow this for LE or SE.
geoper Posted August 7, 2021 Posted August 7, 2021 (edited) 15 hours ago, safado said: Try, MinDayWithoutSex to 10(Applies to new respawn NPC). Default exposure rate to 10(Applies to new respawn NPC). Go to interior cell with few NPC and change SexScanFrequency from 120seconds to a lower number for testing. If not fast enough get naked. ? The requireNakedActors also uses the "erotic" keyword in clothes. The new SLAX-SE let you add some keywords including Naked(erotic) using the MCM. can be use for testing arousal rates. Remember that is papyrus scripts and depend on the performance settings and script load. I have the naked disabled so in theory, that shouldn't matter, there's also a slave from hydra slavegirls following me which is naked all the time, so even if the flag did nothing they would get updated from the naked slave, but they don't. On a separate matter but trying to help with debugging, I also have (only on the player character) exposure rate set to 0 and it stills goes up, so I'm assuming either something it's setting it directly or it's not getting multiplied by the rate. Edit: On the MinDayWithoutSex, they were not new NPCs. They were visited once, probably SLA registered the date or however it keeps track of time. Then after several days, I revisited, but they had the previous visit arousal, which doesn't update to the new "Days since last orgasm" number, even after waiting for cell scans, hence forcing me to press the N key to update them. I'm debugging this with a modded widget that shows "Arousal" - "Days since last orgasm" - "Time Rate". Then to make sure it's not the widget acting up(cause is from LE), I saw with SLEN the dialogue change from the regular one, to the one that happens when the arousal is high and they just say yes after the key press. I had no issues with this on LE with SLAR that's why I'm asking/explaining it here, cause maybe something is amiss that way the dev knows and/or someone knows how to fix it. Edit2: Nevermind, I solved it. Widget had an option to do exactly that. I probably had it on in LE and that made me think it was the usual behavior. Sorry to waste your time. So the only problem I see is that the exposure goes up with rate 0.0 on the player. Edited August 8, 2021 by geoper Solved my issue.
pinkfluf Posted August 11, 2021 Posted August 11, 2021 Okay so my papy is a tad big... Wasn't all SLAX though (creature framework was the culprit). But I am getting the following errors in my now healthy 1mb+ Papys Spoiler [08/11/2021 - 03:33:14PM] Error: Cannot set the faction rank with a None faction stack: [ (3A060C80)].Actor.SetFactionRank() - "<native>" Line ? [sla_Framework (0904290F)].slaUtilScr.GetActorMasochism() - "slaframeworkscr.psc" Line 294 [sla_Framework (0904290F)].slaUtilScr.GetActorArousal() - "slaframeworkscr.psc" Line 832 [RMM_ScanQ (FE00A801)].rmmscan.IsValidAg() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.GetAggressors() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.CheckForEngagement() - "RMMScan.psc" Line 84 [alias Player on quest RMM_Gear (FE00A800)].rmmplayer.OnUpdate() - "RMMPlayer.psc" Line 180 [08/11/2021 - 03:33:14PM] Error: Cannot set the faction rank with a None faction stack: [ (3A060C80)].Actor.SetFactionRank() - "<native>" Line ? [sla_Framework (0904290F)].slaUtilScr.GetActorFrustration() - "slaframeworkscr.psc" Line 223 [sla_Framework (0904290F)].slaUtilScr.GetActorArousal() - "slaframeworkscr.psc" Line 841 [RMM_ScanQ (FE00A801)].rmmscan.IsValidAg() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.GetAggressors() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.CheckForEngagement() - "RMMScan.psc" Line 84 [alias Player on quest RMM_Gear (FE00A800)].rmmplayer.OnUpdate() - "RMMPlayer.psc" Line 180 [08/11/2021 - 03:33:14PM] Error: Cannot set the faction rank with a None faction stack: [ (3A060C80)].Actor.SetFactionRank() - "<native>" Line ? [sla_Framework (0904290F)].slaUtilScr.GetActorFatigue() - "slaframeworkscr.psc" Line 185 [sla_Framework (0904290F)].slaUtilScr.GetActorArousal() - "slaframeworkscr.psc" Line 841 [RMM_ScanQ (FE00A801)].rmmscan.IsValidAg() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.GetAggressors() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.CheckForEngagement() - "RMMScan.psc" Line 84 [alias Player on quest RMM_Gear (FE00A800)].rmmplayer.OnUpdate() - "RMMPlayer.psc" Line 180 [08/11/2021 - 03:33:14PM] SEXLAB - NOTICE: Imperial Squad Leader Seeded Stats: [104.103218, 84.773697, 107.906715, 89.855453, 110.562286, 5.155300, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 51.000000, 0.000000, 492.165283, 0.017604] [08/11/2021 - 03:33:14PM] Error: Cannot set the faction rank with a None faction stack: [ (3A060C7E)].Actor.SetFactionRank() - "<native>" Line ? [sla_Framework (0904290F)].slaUtilScr.GetActorMasochism() - "slaframeworkscr.psc" Line 294 [sla_Framework (0904290F)].slaUtilScr.GetActorArousal() - "slaframeworkscr.psc" Line 832 [RMM_ScanQ (FE00A801)].rmmscan.IsValidAg() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.GetAggressors() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.CheckForEngagement() - "RMMScan.psc" Line 84 [alias Player on quest RMM_Gear (FE00A800)].rmmplayer.OnUpdate() - "RMMPlayer.psc" Line 180 [08/11/2021 - 03:33:14PM] Error: Cannot set the faction rank with a None faction stack: [ (3A060C7E)].Actor.SetFactionRank() - "<native>" Line ? [sla_Framework (0904290F)].slaUtilScr.GetActorFrustration() - "slaframeworkscr.psc" Line 223 [sla_Framework (0904290F)].slaUtilScr.GetActorArousal() - "slaframeworkscr.psc" Line 841 [RMM_ScanQ (FE00A801)].rmmscan.IsValidAg() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.GetAggressors() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.CheckForEngagement() - "RMMScan.psc" Line 84 [alias Player on quest RMM_Gear (FE00A800)].rmmplayer.OnUpdate() - "RMMPlayer.psc" Line 180 [08/11/2021 - 03:33:14PM] Error: Cannot set the faction rank with a None faction stack: [ (3A060C7E)].Actor.SetFactionRank() - "<native>" Line ? [sla_Framework (0904290F)].slaUtilScr.GetActorFatigue() - "slaframeworkscr.psc" Line 185 [sla_Framework (0904290F)].slaUtilScr.GetActorArousal() - "slaframeworkscr.psc" Line 841 [RMM_ScanQ (FE00A801)].rmmscan.IsValidAg() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.GetAggressors() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.CheckForEngagement() - "RMMScan.psc" Line 84 [alias Player on quest RMM_Gear (FE00A800)].rmmplayer.OnUpdate() - "RMMPlayer.psc" Line 180 [08/11/2021 - 03:33:15PM] SEXLAB - NOTICE: Veteran Imperial Captain Seeded Stats: [78.836082, 40.379726, 56.582840, 86.086983, 213.493759, 29.017672, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 77.000000, 0.000000, 504.917664, 0.012526] [08/11/2021 - 03:33:15PM] Error: Cannot set the faction rank with a None faction stack: [ (3A005907)].Actor.SetFactionRank() - "<native>" Line ? [sla_Framework (0904290F)].slaUtilScr.GetActorMasochism() - "slaframeworkscr.psc" Line 294 [sla_Framework (0904290F)].slaUtilScr.GetActorArousal() - "slaframeworkscr.psc" Line 832 [RMM_ScanQ (FE00A801)].rmmscan.IsValidAg() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.GetAggressors() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.CheckForEngagement() - "RMMScan.psc" Line 84 [alias Player on quest RMM_Gear (FE00A800)].rmmplayer.OnUpdate() - "RMMPlayer.psc" Line 180 [08/11/2021 - 03:33:15PM] Error: Cannot set the faction rank with a None faction stack: [ (3A005907)].Actor.SetFactionRank() - "<native>" Line ? [sla_Framework (0904290F)].slaUtilScr.GetActorFrustration() - "slaframeworkscr.psc" Line 223 [sla_Framework (0904290F)].slaUtilScr.GetActorArousal() - "slaframeworkscr.psc" Line 841 [RMM_ScanQ (FE00A801)].rmmscan.IsValidAg() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.GetAggressors() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.CheckForEngagement() - "RMMScan.psc" Line 84 [alias Player on quest RMM_Gear (FE00A800)].rmmplayer.OnUpdate() - "RMMPlayer.psc" Line 180 [08/11/2021 - 03:33:15PM] Error: Cannot set the faction rank with a None faction stack: [ (3A005907)].Actor.SetFactionRank() - "<native>" Line ? [sla_Framework (0904290F)].slaUtilScr.GetActorFatigue() - "slaframeworkscr.psc" Line 185 [sla_Framework (0904290F)].slaUtilScr.GetActorArousal() - "slaframeworkscr.psc" Line 841 [RMM_ScanQ (FE00A801)].rmmscan.IsValidAg() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.GetAggressors() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.CheckForEngagement() - "RMMScan.psc" Line 84 [alias Player on quest RMM_Gear (FE00A800)].rmmplayer.OnUpdate() - "RMMPlayer.psc" Line 180 [08/11/2021 - 03:33:16PM] SEXLAB - NOTICE: Imperial Pikeman Seeded Stats: [116.616249, 173.151306, 122.416229, 161.825775, 150.340195, 14.956882, 0.000000, 12.000000, 0.000000, 0.000000, 0.000000, 0.000000, 12.000000, 0.000000, 66.000000, 130.276443, 563.446777, 0.005776] [08/11/2021 - 03:33:16PM] Error: Cannot set the faction rank with a None faction stack: [ (0002E1B6)].Actor.SetFactionRank() - "<native>" Line ? [sla_Framework (0904290F)].slaUtilScr.GetActorMasochism() - "slaframeworkscr.psc" Line 294 [sla_Framework (0904290F)].slaUtilScr.GetActorArousal() - "slaframeworkscr.psc" Line 832 [RMM_ScanQ (FE00A801)].rmmscan.IsValidAg() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.GetAggressors() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.CheckForEngagement() - "RMMScan.psc" Line 84 [alias Player on quest RMM_Gear (FE00A800)].rmmplayer.OnUpdate() - "RMMPlayer.psc" Line 180 [08/11/2021 - 03:33:16PM] Error: Cannot set the faction rank with a None faction stack: [ (0002E1B6)].Actor.SetFactionRank() - "<native>" Line ? [sla_Framework (0904290F)].slaUtilScr.GetActorFrustration() - "slaframeworkscr.psc" Line 223 [sla_Framework (0904290F)].slaUtilScr.GetActorArousal() - "slaframeworkscr.psc" Line 841 [RMM_ScanQ (FE00A801)].rmmscan.IsValidAg() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.GetAggressors() - "RMMScan.psc" Line ? [RMM_ScanQ (FE00A801)].rmmscan.CheckForEngagement() - "RMMScan.psc" Line 84 [alias Player on quest RMM_Gear (FE00A800)].rmmplayer.OnUpdate() - "RMMPlayer.psc" Line 180 These seem to be from the edits with these keywords sla_fatigue, sla_frustration, sla_trauma (no errors in reports though for this keyword), sla_masochism and sla_exhibitionism. Is anyone else getting these or have I screwed sumthin up royally (again!)? If peeps do have these errors too then great! I'll just edward scissorhands mine! Or should I wait for Lupines new version?
zelurker Posted August 16, 2021 Posted August 16, 2021 Suggestion for an eventual future version : I am currently playing with keywords assigned to armors using "sexlab approach redux", "babodialogue" and "slhh expansion". And I noticed that my outfit has a big impact on my follower even if my follower is a woman with a preference for males... ! Well it doesn't make much sense. It's not a big problem alright, but it would be nice if the impact was lowered or even nullified based on sexual preference...
Crota Posted August 17, 2021 Posted August 17, 2021 Is there any way to make this compatible with Devious Framework? When using devious framework and getting lasso'd by a slaver they sometimes ask you to put on something sexier. I tried modifying the outfits revealing-ness (Bikini, slooty, naked etc) but the dialogue options were always the same, asking me to wear something sexier. I asked on DFW page and they said use sexlab aroused redux. However, i prefer this version as it has a bit more depth to it.
xyzfs Posted August 26, 2021 Posted August 26, 2021 Hello anyone! Hope someone can clarify my doubt. Just installed this SE conversion: https://www.loverslab.com/topic/130406-sexlab-aroused-extended/?do=findComment&comment=3453623 Which should have BAKA keywords. However, in the "Current outfit" section of the MCM, it only shows some generic keywords (nakes,slutty,...). Are the BAKA keywords "calculated" based on them?
tygct Posted August 27, 2021 Posted August 27, 2021 (edited) 15 hours ago, xyzfs said: Hello anyone! Hope someone can clarify my doubt. Just installed this SE conversion: https://www.loverslab.com/topic/130406-sexlab-aroused-extended/?do=findComment&comment=3453623 Which should have BAKA keywords. However, in the "Current outfit" section of the MCM, it only shows some generic keywords (nakes,slutty,...). Are the BAKA keywords "calculated" based on them? You have to add baka keywords manually using SSEdit, you can check baka tutorial right here downloading "About Sexlab Aroused Redux Additional Keywords" file Edited August 27, 2021 by tygct
safado Posted August 27, 2021 Posted August 27, 2021 (edited) 16 hours ago, xyzfs said: Hello anyone! Hope someone can clarify my doubt. Just installed this SE conversion: https://www.loverslab.com/topic/130406-sexlab-aroused-extended/?do=findComment&comment=3453623 Which should have BAKA keywords. However, in the "Current outfit" section of the MCM, it only shows some generic keywords (nakes,slutty,...). Are the BAKA keywords "calculated" based on them? The key word gets attach to the armor/cloth form in memory and become part of the save. For permanent between new games, you need to add the keyword by creating patches for your armor/cloth mods using ssedit. For testing play the "current outfit" menu works. This are the menu label and the keyword added when chosen. The BAKA keyword list has many more, but this are the most used in BAKA mods. NakedArmor = EroticArmor (is from original SLA) BikiniArmor = SLA_ArmorHalfNakedBikini SexyArmor = SLA_ArmorPretty SlootyArmor = SLA_ArmorHalfNaked IllegalArmor = SLA_ArmorIllegal PoshArmor = ClothingRich (From Skyrim keyword list) RaggedArmor = ClothingPoor (From Skyrim keyword list) KillerHeels = SLA_KillerHeels Baka Keyword Manual. Is in SL Approach downloads Edited August 27, 2021 by safado 1
marymuir2 Posted August 27, 2021 Posted August 27, 2021 On 7/26/2021 at 12:53 PM, safado said: Updated on 2021-07-31: Replaced wrong version with fixed version, deeply sorry for the error on my part. Also renamed with a timestamp. Redownload and replace the outdated version with these one This is a repackage of SLAX SE with all the working patches as of 25JUL2021. It also include a modification and includes Bakafactory(aka Factoryclose) 17NOV2020 keywords extended list. I created this because confused SkyrimSE players will nag the community about SLAX already fixed issues, because the patches are hard to find and spread thru the forum. Language barrier are also an issue. If you use Bakafactory mods you need this version of SLAX SE because the original does not have the Baka keyword extended list that his newest mods need. Thanks, and credit to: redneck2x: I think is the original Aroused Framework mod creator. MIA since 2014 TheDriedFinger: I think is the developer of Sexlab Aroused Redux optimizations. Lupine00: for SLAX even more optimizations and stability to the framework. Tenri: for the fixes. mushroomcap: for the fixes. Can't find proof, only comments. MasterDev: for a proper SE SKSE64 conversion. Bakafactory: for its collection of mods dealing with cloths/armor looks and it consequences. To revert to original SLAX SE conversion with fixes by MasterDev you only need to copy over SexLabAroused.esm with unmodified version in “Deprecated Files\SLAXSE + Edit8 TenriFix Original”. This are the menu label for "current outfit" and the keyword added when chosen. The BAKA keyword list has many more, but this are the most used in BAKA mods. NakedArmor = EroticArmor (is from original SLA) BikiniArmor = SLA_ArmorHalfNakedBikini SexyArmor = SLA_ArmorPretty SlootyArmor = SLA_ArmorHalfNaked IllegalArmor = SLA_ArmorIllegal PoshArmor = ClothingRich (From Skyrim keyword list) RaggedArmor = ClothingPoor (From Skyrim keyword list) KillerHeels = SLA_KillerHeels UnOfficial 2021-07-31 SLAX SE - 2019-10-21(Lupine00) + Edits 8(with Tenri Fixes) + (MasterDev sla_util_SKSE2.0.17) + (BakaFactory 2020-11-17 Keywords update).7z 259.93 kB · 251 downloads can't install this; first I got a message the name was too long so I shortened it, but then after downloading, I still couldn't activate it in NMM.
xyzfs Posted August 27, 2021 Posted August 27, 2021 8 hours ago, safado said: NakedArmor = EroticArmor (is from original SLA) BikiniArmor = SLA_ArmorHalfNakedBikini SexyArmor = SLA_ArmorPretty SlootyArmor = SLA_ArmorHalfNaked IllegalArmor = SLA_ArmorIllegal PoshArmor = ClothingRich (From Skyrim keyword list) RaggedArmor = ClothingPoor (From Skyrim keyword list) KillerHeels = SLA_KillerHeels That's what I was missing. Thank you so much!
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