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Posted
On 8/21/2020 at 3:39 PM, Tentacus said:

I've always been a bit put off by DD, especially the Fallout 4 version which last I looked at least seemed pretty half baked. Don't get me wrong a lot of the items are extremely cool, but it's just a bit more complicated than it needs to be. I so so so wish there was a Fallout 4 Equivilent to Zaz animation pack, or at least somebody would port the friggin ropes. I might do something with it using an esp check at some point but since I don't personally run DD it'll probably be a while.

 

I wasn't aware of that piercing mod looks cool.

Without using DD there are still a few kinky scenarios that might mix things up?

 

1. Female client who wants to dom either male or female prostitute.

2. Female or male client with foot fetish - there are at least two or three foot animations in Saya's set of recommended animations.

3. Male client who wants to be domed.

4. Sissification? Not sure how this would work with the forced strip, but maybe the client wears a dress during a narrative part?

5. Female or male client with a humiliation kink?

6. Golden shower kink (maybe tied to the option you already have for this in the rape scenario)

 

Those are a few I can think of off the top of my head.  I see this as something that would happen more with a repeat client than a first time client but that of course is up to you.

Posted
5 minutes ago, 1234789 said:

Without using DD there are still a few kinky scenarios that might mix things up?

4. Sissification? Not sure how this would work with the forced strip, but maybe the client wears a dress during a narrative part?

Those are a few I can think of off the top of my head.  I see this as something that would happen more with a repeat client than a first time client but that of course is up to you.

There's already sissification and forced crossdressing if you have Isabel as your pimp. As well as other D/s and humiliation play.

 

You can also engage in handcuff play with your companions. After you become lovers and their sex cooldown expires talk to them wearing handcuffs. They'll let you out after, 

Posted
1 hour ago, Tentacus said:

There's already sissification and forced crossdressing if you have Isabel as your pimp. As well as other D/s and humiliation play.

 

You can also engage in handcuff play with your companions. After you become lovers and their sex cooldown expires talk to them wearing handcuffs. They'll let you out after, 

I was actually thinking about the paying clients, not the PC.  Unless you just don't think thats something a paying client would ask for?  Noneless I didn't know that existed for the PC and companion and will have to explore it sometime.

Posted
2 hours ago, 1234789 said:

I was actually thinking about the paying clients, not the PC.  Unless you just don't think thats something a paying client would ask for?  Noneless I didn't know that existed for the PC and companion and will have to explore it sometime.

Yeah, I'm not that interested in making the player a post apocalyptic Pro dom :D I'm much more interested in keeping it oriented to street prostitution with some D/s from the Pimps, that said when i do get around to doing Player top stuff in other mods there will be the option to sissify male NPCs.

Posted
2 hours ago, feelingcute said:

Is there a way to make savage cabbage and bp70 animations to show in hardship ? i only get leito animations for all (sc anims works only on supermutants), i don't know why

They should work on any tag call. (Beginning of scenes usually) I only block a couple of silent BP70 anims from being called. Obviously you gotta be standing near furniture for most SC anims and have the furniture percentage high enough. For calls in the middle of scenes for things like switching to blowjob those use my own custom XMLs based on Leito but sometimes others are tagged and will call BP70 or SC as well when appropriate. It sounds like you are just getting bad dice rolls on what is chosen by AAF.

 

Also make sure you have Themes installed... If you have Staged Leito Plus that's tagged so you'd still get Leito even without Themes but without themes you wouldn't get any SC or BP70 animations.

Posted
12 minutes ago, feelingcute said:

Ooooh okay i didn't know that sc is mostly furniture animations xD sorry ;D and thanks ! Now it's working

Yeah, you'll get some SC standing animations during aggressive scenes, as well as the group ones (Once I add that in 1.6)  but that's about it.

Posted

Oh, for fuck's sake... While fixing the scrambled topics I discovered that 90% of the after sex pimp dialogue hasn't been showing as I failed to tick the random flag, so they only say one thing.

Posted

Thank you for all the hard work - this is the linchpin of  my mod order and I don't mind waiting for 1.6 (as I will rebuild fallout 4 around sim conqueror and this mod). I have been following for a while (played 1.5), but I haven't seen any "feature list" for 1.6 - or is that still too early to say?

 

Cheers

Posted
3 hours ago, Banzai_beer said:

Thank you for all the hard work - this is the linchpin of  my mod order and I don't mind waiting for 1.6 (as I will rebuild fallout 4 around sim conqueror and this mod). I have been following for a while (played 1.5), but I haven't seen any "feature list" for 1.6 - or is that still too early to say?

 

Cheers

I've been talking about a "Final" version of Hardship for months. I'd been working on it and posted a lot over that time. including mentioning features as I added them. At some point I realized it was too far off and I needed to fix a lot of bugs and address the most requested issues sooner that's when I released 1.5.9 and it's iterations. At that time I realized all the features I'd promised for Hardship Final were STILL too far off so I decided to release a 1.6 which is Hardship MOSTLY final... But I also decided now was the time to tear the entire mod in half and put the features that I wanna use in my other mods in their own seperate Master mod, TSEX. That's created a lot of technical challenges and held off my ability to continue developing new features.

 

Truth told I am gonna have a hard time figuring out what features actually are new between 1.5 and 1.6 as it's been so long in dev. I can say for sure that, gang rapes will be new and a situation where the player may be choked unconscious, during an assault (fully animated) There's also a bit of new dialogue here and there. I'll preview it more as it comes together. 

 

Posted

Hello!

I was looking for a tool to scout where I am going without making me "appear hostile" like when I use a gun 's scope.

I found this: Prewar Binoculars

https://www.nexusmods.com/fallout4/mods/17819

 

Will this make me appear hostile when I equip it?

If yes (the modder might have made it as a weapon type so I dunno), could there please be a patch so this is not seen as a thread? That would really fill a gap and make me very happy. :) Many thanky for considering my question/request!

Posted
On 8/21/2020 at 2:16 AM, Tentacus said:

Somehow you've got predator dialogue turned on. You can disable it in the menu.

 

Hmmm I wonder how this keeps happening. I need to check the esp and make sure that that global is off by default as it should be.

 

Edit: No it's off by default as it should be... I dunno why you and one other user had it get turned on somehow. :classic_huh: Anyway next version won't even have it.

Ty for the help c:

Posted
6 minutes ago, effrenatus said:

Hello!

I was looking for a tool to scout where I am going without making me "appear hostile" like when I use a gun 's scope.

I found this: Prewar Binoculars

https://www.nexusmods.com/fallout4/mods/17819

 

Will this make me appear hostile when I equip it?

If yes (the modder might have made it as a weapon type so I dunno), could there please be a patch so this is not seen as a thread? That would really fill a gap and make me very happy. :) Many thanky for considering my question/request!

Unfortunately It will, more importantly the menacing raiders will find you even if you are hidden if within 2000 units. Suffice it to say there is good reason for this and it's not going to be changed. If you want to sneak you can temporarily toggle the menacing raiders off in the menu while still keeping BW mode on (so you can beg, hook, and have peaceful gunners, but raiders won't menace you.) 

 

Ar some point I'll probably add combat surrender rape that would use the raider rape scripts to allow for easier use of sneaking playstyle, but still have the Hardship raider content.

Posted
6 hours ago, Tentacus said:

the player may be choked unconscious

Awesome! I found the current choking narrative anti-climactic, even just separating out the "[paraphrased] but then your rapist lets go and you can breathe again" conclusion into a separate modal would have helped build a little suspense.

Posted

Update:

 

Well, I think I got all the topics back in order. I'll do some heavy testing tomorrow, then if things go well with that I can get back to developing TSEX and new Hardship content. 

 

I am thinking that I'll work up a combat surrender system that will be part of TSEX for humans and Super Mutants that would be seperate from the existing Hardship rape system. I'll have to think about it.

Posted

New testing character, Penelope. I also made myself a "barely a" mod that removes the motherfucking face bones for the glasses so they don't look like ass on most face shapes. Anybody interested in my uploading that..? It's only 2 nifs and hardly seems worth the effort.

 

image.png.077110934ce560b3d15de30acfc9cbad.png

Posted

Hello, fantastic mod, one of the best I've ever used. I'm only having one little problem, which coming from my heavily LL modded Skyrim setup is a miracle, but it would still be great to fix it. As I understand it if you get handcuffed and have Real Handcuffs you're supposed to stay handcuffed, right? Well that doesn't seem to be working for me. I just did a test and spawned and equipped a pair using Real Handcuffs' MCM during the

Spoiler

Diamond City Guards

scenario (which was awesome by the way), and they stayed on during and after AAF animations, and the guards responded knowing I was wearing them, so everything else seems to be working except the initial handcuffing. Is there anything I can do to fix this? The LL mods I'm running are Hardship and Real Handcuffs (of course), Family Planning Enhanced, RSE II with the CSA and reproductive system effects modules, and custom moans.

Posted
45 minutes ago, RealBarenziah said:

Hello, fantastic mod, one of the best I've ever used. I'm only having one little problem, which coming from my heavily LL modded Skyrim setup is a miracle, but it would still be great to fix it. As I understand it if you get handcuffed and have Real Handcuffs you're supposed to stay handcuffed, right? Well that doesn't seem to be working for me. I just did a test and spawned and equipped a pair using Real Handcuffs' MCM during the

  Hide contents

Diamond City Guards

scenario (which was awesome by the way), and they stayed on during and after AAF animations, and the guards responded knowing I was wearing them, so everything else seems to be working except the initial handcuffing. Is there anything I can do to fix this? The LL mods I'm running are Hardship and Real Handcuffs (of course), Family Planning Enhanced, RSE II with the CSA and reproductive system effects modules, and custom moans.

They only stay on if you manage to break free during the rape. It's a disadvantage to escaping. In 1.6 they will also be left on you if you are choked unconscious. Your odds of breaking free are based on your strength stat, except for biting them in the dick or headbutting them in the cooch, that's a fixed dice roll.

 

If you already have them on from escaping or from some other mod putting them on you (or you just wear them like you did) then they will stay on. Though I think there is a dice roll and if it's a guard they may take them off you (and confiscate them) 

Posted
Just now, Tentacus said:

They only stay on if you manage to break free during the rape. It's a disadvantage to escaping. In 1.6 they will also be left on you if you are choked unconscious.

I see, that makes sense. Good to know it's (presumably) working as intended. And great, looking forward to the new version.

Posted

Update:

 

Been putting off testing if the frakensteined TSEX + reduced Beggar whore esp actually works, and to my relief it does so looks like I don't have to commit Seppoku. Got some work done on the female raider cunnilingus script including adding all the new positions I made and a couple of special dialogue messages for smothering. 

 

Since I almost always test raiders at Corvega these days, I've become very familiar with the area. Pro-tip: a really good strategy for getting past there unmolested is to kite some feral ghouls in. The raiders won't menace you while fighting enemies... You can run up the ramp, rob the shack and probably be gone before they get done with them.

Posted
4 hours ago, Tentacus said:

New testing character, Penelope. I also made myself a "barely a" mod that removes the motherfucking face bones for the glasses so they don't look like ass on most face shapes. Anybody interested in my uploading that..? It's only 2 nifs and hardly seems worth the effort.

 

 

Hell YES! That is annoying as hell!!

Posted
5 hours ago, Tentacus said:

I also made myself a "barely a" mod that removes the motherfucking face bones for the glasses so they don't look like ass on most face shapes. Anybody interested in my uploading that..?

Given I'm using Myopia Simulator along with your excellent Scavver's Closet mod, and so almost always have glasses on (except at game start, bath time, and other occasional Velma moments from getting literally "robbed blind" or dealing with some action mods which implement their own undressing routines and don't check Rogg No-Strip Items Manager), I'd love to at least have frames that aren't warped all to hell.

Posted
6 hours ago, vaultbait said:

Given I'm using Myopia Simulator along with your excellent Scavver's Closet mod, and so almost always have glasses on (except at game start, bath time, and other occasional Velma moments from getting literally "robbed blind" or dealing with some action mods which implement their own undressing routines and don't check Rogg No-Strip Items Manager), I'd love to at least have frames that aren't warped all to hell.

 

7 hours ago, izzyknows said:

Hell YES! That is annoying as hell!!

Alright I'll probably post it as an extra file in the Scavver's Closet downloads tomorrow.

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