Holylokki Posted July 9 Posted July 9 16 hours ago, judge007 said: Place it AFTER UAP and EAP in priority, so it will overwrite them and the original Staged Leito Plus Erection Fix This is guaranteed to break some of the EAP functionality.
judge007 Posted July 9 Posted July 9 31 minutes ago, Holylokki said: This is guaranteed to break some of the EAP functionality. The same way that EAP breaks older mods functionality? Backwards compatibility
Cealapa Posted July 9 Posted July 9 (edited) 1 hour ago, judge007 said: Could you let me know if animations are swapping due to "Menacing Raider" encounters? It's what I have been trying to get functional all along! Thanks for the reports. 😁 On a second thought I think my tests are not relevant for your patch, all swapping scenes worked for me before as well as work now with your fix (at least I can strongly say it's not harmful). However, when I put it after EAP it takes a little bit longer to start animations (happening for all AAF mods installed) and sometimes TSEX was stopping work, all npcs interactions triggered only vanilla dialogues so I let EAP override it. For me the only one situation when animation doesn't start is a menacing FF blowjob strapon scene at beginning (although I have that animation an it's triggered when it's second in succession). But this happens with and without your patch. The only one annoying thing for me happens in consensual FF scenes where PC acts as a giver, wearing a strapon. My PC is Nora, a masochistic sub lesbo slut and she should be a receiver like she is in all FF menacing scenes or MF consensual. I would be very grateful if you can make a fix for this, I mean make a receiver PC in FF strapon consensual scenes. Edited July 9 by Cealapa
judge007 Posted July 9 Posted July 9 (edited) 35 minutes ago, Cealapa said: On a second thought I think my tests are not relevant for your patch, all swapping scenes worked for me before as well as work now with your fix (at least I can strongly say it's not harmful). However, when I put it after EAP it takes a little bit longer to start animations (available for all AAF mods installed) and sometimes TSEX was stopping work, all npcs interactions triggered only vanilla dialogues so I let EAP override it. For me the only one situation when animation doesn't start is a menacing FF blowjob strapon scene at beginning (although I have that animation an it's triggered when it's second in succession). But this happens with and without your patch. The only one annoying thing for me happens in consensual FF scenes where PC acts as a giver, wearing a strapon. My PC is Nora, a masochistic sub lesbo slut and she should be a receiver like she is in all other menacing scenes or MF consensual. I would be very grateful if you can make a fix for this, I mean make receiver PC in FF strapon scenes (although I think cunnilingus makes her a giver). Where in animation the PC is placed is determined by the mod , not XMLs. I'll doublecheck that, though just to be sure. What I'm mainly concerned about is the animation swapping due to Dialogue choices from Hardship mod. Two types of activities are possible, one through "prostitution" dialogue, and one from "menacing raider/gunner" approaches. My question is are animations swaps happening in both cases and appropriate to your choice. Thanks. Edited July 9 by judge007 typo 1
deff. Posted July 9 Posted July 9 2 hours ago, judge007 said: Could you let me know if animations are swapping due to "Menacing Raider" encounters? Animations is swapping 1
Cealapa Posted July 9 Posted July 9 10 minutes ago, judge007 said: My question is are animations swaps happening in both cases and appropriate to your choice. Yes, for me always animations swapped in both prostitution and menacing situations, before and after installed your patch. 1
judge007 Posted July 9 Posted July 9 7 minutes ago, deff. said: Animations is swapping 3 minutes ago, Cealapa said: Yes, for me always animations swapped in both prostitution and menacing situations, before and after installed your patch. Now we just need to find someone who's animations weren't being swapped before trying the patches . . . 2
Holylokki Posted July 9 Posted July 9 1 hour ago, judge007 said: The same way that EAP breaks older mods functionality? The purpose of EAP is to provide basic functionality. If this is not enough for any mod, it needs a compatibility patch. I've listed the specific files that need to be edited and why above.
judge007 Posted July 9 Posted July 9 24 minutes ago, Holylokki said: The purpose of EAP is to provide basic functionality. If this is not enough for any mod, it needs a compatibility patch. I've listed the specific files that need to be edited and why above. You changed all except two XML files to empty XML files and provided no replacements for them. The two you didn't make empty, contained only references to the other XML files in comments/remarks. There is no need to go on about this, you obviously aren't helping the situation.
Holylokki Posted July 9 Posted July 9 Just now, judge007 said: You changed all except two XML files to empty XML files and provided no replacements for them. The entire EAP is a more functional replacement for these files. And all that's required to call animations for hardship is to add tags to some EAP positions. You clearly don't understand how XML is structured, how animation calling works in AAF, or what aaf.xsd/common.xsd are for. I can only recommend that you thoroughly study these topics if you want to edit animations.
judge007 Posted July 9 Posted July 9 8 minutes ago, Holylokki said: The entire EAP is a more functional replacement for these files. And all that's required to call animations for hardship is to add tags to some EAP positions. You clearly don't understand how XML is structured, how animation calling works in AAF, or what aaf.xsd/common.xsd are for. I can only recommend that you thoroughly study these topics if you want to edit animations. That, once again is YOUR opinion. Mine is that EAP damages existing mods. Any more crap from you and I will just ask a mod to step in
Holylokki Posted July 9 Posted July 9 (edited) As always, I have to do everything myself. A patch for HARDSHIP compatibility with EAP. All references to external positionIDs have been brought into compliance with EAP. No other patches are needed. If something still doesn't work, the problem is with HARDSHIP itself. EAP v1.11 HARDSHIP compatibility.zip Edited July 9 by Holylokki 3
JohnyBurner Posted July 12 Posted July 12 I suddenly have all my prostitution interactions with women end up in a hostile confrontation. Is it because Isabel asked my character to only sell her ass? So women would be excluded? A dialogue option to leave the confrontation without hostility, stating it to be a big misunderstanding would have been nice. Also, any resolution of such an encounter, including when we confront and successfully threaten a previous rapist, results in that character only having the "Ex-excuse me" dialogue forever. Is there a way to use console to reset a particular NPC?
Tentacus Posted July 12 Author Posted July 12 1 hour ago, JohnyBurner said: I suddenly have all my prostitution interactions with women end up in a hostile confrontation. Is it because Isabel asked my character to only sell her ass? So women would be excluded? A dialogue option to leave the confrontation without hostility, stating it to be a big misunderstanding would have been nice. Also, any resolution of such an encounter, including when we confront and successfully threaten a previous rapist, results in that character only having the "Ex-excuse me" dialogue forever. Is there a way to use console to reset a particular NPC? Not that I remember... it's probably just a coincidence, the Bethesda RNG can feel quite brutally unfair sometimes and the odds of women saying yes are already much lower than men.
JohnyBurner Posted July 12 Posted July 12 1 hour ago, Tentacus said: Not that I remember... it's probably just a coincidence, the Bethesda RNG can feel quite brutally unfair sometimes and the odds of women saying yes are already much lower than men. The issue is when they say yes. I then set the price, go to a pivate place, and when I interact again, my character takes an offensive posture and the only options are to attack, rob, or threaten. Since there's no option to retract this, the only way to resolve this is to revert to an earlier save, so that the NPC doesn't get their dialogue broken. This happens with male characters too, just a bit different. Now that there's a pimp involved, any NPC that raped my character before can only be interacted with in a way that forever locks their dialogue. The interactions with women also started having this issue after the pimp claimed my character. I guess I can work around this, but it limits the options a bit.
Tentacus Posted July 12 Author Posted July 12 3 hours ago, JohnyBurner said: The issue is when they say yes. I then set the price, go to a pivate place, and when I interact again, my character takes an offensive posture and the only options are to attack, rob, or threaten. Since there's no option to retract this, the only way to resolve this is to revert to an earlier save, so that the NPC doesn't get their dialogue broken. This happens with male characters too, just a bit different. Now that there's a pimp involved, any NPC that raped my character before can only be interacted with in a way that forever locks their dialogue. The interactions with women also started having this issue after the pimp claimed my character. I guess I can work around this, but it limits the options a bit. Go through the menu item and make sure Predator mode is turned off. (I think it was called that) It was a half baked feature that never really went anywhere but is still in there. If it's not that it's probably a conflict with another mod. 1
JohnyBurner Posted July 14 Posted July 14 On 7/13/2026 at 12:28 AM, Tentacus said: Go through the menu item and make sure Predator mode is turned off. (I think it was called that) It was a half baked feature that never really went anywhere but is still in there. If it's not that it's probably a conflict with another mod. It seems that did the trick. Thanks! 1
Tentacus Posted Thursday at 02:40 PM Author Posted Thursday at 02:40 PM (edited) Just wanted to pop in and let people who like my mods know that my game Legacy of Subjugation is releasing on Steam in 11 days. It has a lot in common thematically and gameplay wise with my mods, and I think people who enjoy one would like the other. You can try the demo and wishlist the game now here. Wishlisting helps with game visibility in the store. You can get more information about the game in this thread: Edited Thursday at 02:40 PM by Tentacus 3
Tentacus Posted 9 hours ago Author Posted 9 hours ago Bummed to say it but I still can't find local files for any of the Hardship trailers/gameplay videos. After I get past the first couple of weeks of my game launch I'll drag up my old computer from 2 times ago which is the only place left they might be. If I can't find em there and reupload them someplace like XNXX I'll just delete the links.
Heinzelman Posted 8 hours ago Posted 8 hours ago (edited) 1 hour ago, Tentacus said: Bummed to say it but I still can't find local files for any of the Hardship trailers/gameplay videos. After I get past the first couple of weeks of my game launch I'll drag up my old computer from 2 times ago which is the only place left they might be. If I can't find em there and reupload them someplace like XNXX I'll just delete the links. These videos were really good and it is sad to see the provider seems to have going offline. They were great at showing just how immersive the adult experience was with this mod. I remember the woman asking a guy for supplies and finally gave in to his "demands". That was awesome. I wish the best of luck for your game, or as we say in my country "I press my thumbs for you" (which means "I’m keeping my fingers crossed for you.”) Edited 8 hours ago by Heinzelman 1
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