Nymra Posted September 11, 2020 Posted September 11, 2020 Sexlab Adventures Rape Event has an option to use "Sexlab Stripping". But in the process it ignores the "Strip Chances". So if I set an item to Strip chance 1%, SLA will still 100% of the times strip that item. Sadly there is no way to prevent this right now since SLA has no option NOT to strip (nor its own stripping system). Could there be a patch to increase compatiblity with SL utility plus? I looked at the script but I did not see anything I could change to correct this? Naked Dungeons is now respecting the Sexlab Strip. I basically disabled its own strip system. (and I wonder if I could do the same with SLA. It seems superfluous to me anyway) Just found these lines but I dont see where I could fix it. SLAventures_RapeScript Quote Function StripActor(String Type, Actor akActor) EndFunction String Property sStripType = "Strip" Auto Hidden ;0 = Strip, 1 = Drop, 2 = Steal, 3 = Destroy KeyWord Property SexLabNoStrip Auto SLAventures_ProximityRapeScript Quote String[] StripTypes = new String[4] StripTypes[0] = "$SLAdv_Strip" StripTypes[1] = "$SLAdv_Drop" StripTypes[2] = "$SLAdv_Steal" StripTypes[3] = "$SLAdv_Destroy"
OsmelMC Posted September 11, 2020 Author Posted September 11, 2020 @Nymra Since SL Adventure apparently is not been developed anymore. You can count with that and others tweaks I have in main.
OsmelMC Posted September 14, 2020 Author Posted September 14, 2020 @Nymra This is my tweaked version of "SexLab Adventure" include the tweaks founded on the mod topic from others author's and: 1. None choice for the strip type option to disable the pre striping on Rape Scenes. 2. Small Fix to prevent Necro interactions if the first actor is not a necromancer. 3. Pop-up window to resist Aggressor based on the stamina level SL Adventures Tweak v20200914.7z Also with this other file for the SexLab Utility is possible use the strip chance configure on SexLab over the external Mods that use the SexLab Strip function. For I check the SexLab Strip function used by external Mods is different from the one used on the Animation and that's the reason why even enabling the "SexLab Striping" option in SexLab Adventure still you won't see it working but with this file the problem is solved. How ever remember that the SexLab Animation still will try to undress the actors when the Animation Start so my recommendation is enable the "SexLab Striping" option on "SL Adventure" and set the "Strip Type" option at any value different from "Strip" sslActorLibrary.7z 4
Nymra Posted September 15, 2020 Posted September 15, 2020 3 hours ago, osmelmc said: @Nymra This is my tweaked version of "SexLab Adventure" include the tweaks founded on the mod topic from others author's and: 1. None choice for the strip type option to disable the pre striping on Rape Scenes. 2. Small Fix to prevent Necro interactions if the first actor is not a necromancer. 3. Pop-up window to resist Aggressor based on the stamina level SL Adventures Tweak v20200914.7z 83.46 kB · 1 download Also with this other file for the SexLab Utility is possible use the strip chance configure on SexLab over the external Mods that use the SexLab Strip function. For I check the SexLab Strip function used by external Mods is different from the one used on the Animation and that's the reason why even enabling the "SexLab Striping" option in SexLab Adventure still you won't see it working but with this file the problem is solved. How ever remember that the SexLab Animation still will try to undress the actors when the Animation Start so my recommendation is enable the "SexLab Striping" option on "SL Adventure" and set the "Strip Type" option at any value different from "Strip" sslActorLibrary.7z 11.83 kB · 1 download wow! will test this on my next round. I m stuck knee deep in trying to not uninstall DCL haha.
Nymra Posted September 15, 2020 Posted September 15, 2020 Bug Report: I remove LeadIn Tag from Lead In Anims via Sexlab Toggle Animations. But Sexlab still uses them in Foreplay nonetheless. Papyrus.0.log EDIT: hmm, it seems it works now, like 6 sex scenes later. Maybe the utility needed some time to refresh. Will keep an eye on it.
OsmelMC Posted September 15, 2020 Author Posted September 15, 2020 3 hours ago, Nymra said: Bug Report: I remove LeadIn Tag from Lead In Anims via Sexlab Toggle Animations. But Sexlab still uses them in Foreplay nonetheless. Papyrus.0.log 2.9 MB · 0 downloads EDIT: hmm, it seems it works now, like 6 sex scenes later. Maybe the utility needed some time to refresh. Will keep an eye on it. Change the Tags don't reset the CACHE that's a problem I know for a while but still don't find one good solution because the Tag functions come from one file that is not good idea modify. The problem is just with the tag functions because the rest of the functions like Register or Unregister Animations reset the CACHE without problem. For now my best recommendation is Disabled and Enable some of the Animations or Creature Animations if the tag was charged on the Creature Animations. That way the cache is forced to reset. 1
Nymra Posted September 16, 2020 Posted September 16, 2020 New Feature Request - Hotkey to Enable/Disable (toggle) "DHLP Suspend" It should detect when DHLP suspend is already running and in that case open a popup "you sure you want to disable DHLP suspend"? If DHLP is not running it should just enable it (this would basically make old mods that dont have it more compatible with other mods. Or sometimes when u just want to do business in town and dont want rape you dont have to toggle like 20 different mods
OsmelMC Posted September 16, 2020 Author Posted September 16, 2020 2 hours ago, Nymra said: New Feature Request - Hotkey to Enable/Disable (toggle) "DHLP Suspend" It should detect when DHLP suspend is already running and in that case open a popup "you sure you want to disable DHLP suspend"? If DHLP is not running it should just enable it (this would basically make old mods that dont have it more compatible with other mods. Or sometimes when u just want to do business in town and dont want rape you dont have to toggle like 20 different mods I see. The button already exist but just enable the scene when is disabled. Done: But I not using the mod so let me know if is working. Deviously Helpless 1.17a (20200916).7z
Nymra Posted September 16, 2020 Posted September 16, 2020 1 hour ago, osmelmc said: I see. The button already exist but just enable the scene when is disabled. Done: But I not using the mod so let me know if is working. Deviously Helpless 1.17a (20200916).7z 63.56 kB · 0 downloads Oh, sorry. I meant for Sexlab Utility Plus Or is there a Sexlab function that is similar to DHLP suspend? I am currently also not using Deviously Helpless, but for a function like that I might install it
Fetterbr Posted September 17, 2020 Posted September 17, 2020 On 7/27/2020 at 4:38 PM, Fetterbr said: in this mod they have made the Debug target spell so that when you use it on a npc you can actually select armors not to be removed when having sex, at least it what they said but i am not sure i dont play VR. I just know that it dosent work for normal SE. never got a reply to this
Nymra Posted September 17, 2020 Posted September 17, 2020 I activated "Filter Gay/Lesbian" anbimations and still got a lesbian animation in an Aggressive MF scenario (called Tags were "Aggressive") These are the tags of the animation in question (its from Anubs). I thought the Lesbian Tag will prevent it from beeing played in normal MF? It also has FF tag. id="Lesbiandomination", name="Lesbian Domination", tags="Dirty,Aggressive,AggressiveDefault,FF,Sex,Lesbian,Oral,cunnilingus,femdom",
OsmelMC Posted September 17, 2020 Author Posted September 17, 2020 2 hours ago, Fetterbr said: never got a reply to this I remember the reply for this and is not good. By then I download the VR version and compare the scripts looking for that function without find it. And if bad not remember was the VR author who reply you post. Apparently is just a confusion because the method to undress on VR is basically the same as SE. In this case the random way I use is better. For that in the "Strip Editor" page of the SexLab MCM you can select the "Always Strip" option for the dress item and change the "Possibility" value to reduce the chance. That makes the "Always" option become in "Sometimes" and make the Striping more immersive. Of course you can always manually equip or unequip any dress item using the inventory and that works too. I don't see any reason why modify the strip function but if someone have a suggestion about I open and willing.
OsmelMC Posted September 17, 2020 Author Posted September 17, 2020 12 minutes ago, Nymra said: I activated "Filter Gay/Lesbian" anbimations and still got a lesbian animation in an Aggressive MF scenario (called Tags were "Aggressive") These are the tags of the animation in question (its from Anubs). I thought the Lesbian Tag will prevent it from beeing played in normal MF? It also has FF tag. id="Lesbiandomination", name="Lesbian Domination", tags="Dirty,Aggressive,AggressiveDefault,FF,Sex,Lesbian,Oral,cunnilingus,femdom", The gender filter should prevent FF tag on male Actors if is the only Gender tag in the Animation. But right now almost all the filters are being applied together and since the filter don't get applied if the Animations list become empty then you can get situations like that. I working on apply the filters by steps to reduce the issue. By the way the Gay/Lesbian filter don't check the "Gay, Lesbian" tags and I think is made to prevent the MF tag on FF Actos (Not the FF tag on MF actors). That filter is keeping as original
Nymra Posted September 17, 2020 Posted September 17, 2020 1 hour ago, osmelmc said: The gender filter should prevent FF tag on male Actors if is the only Gender tag in the Animation. But right now almost all the filters are being applied together and since the filter don't get applied if the Animations list become empty then you can get situations like that. I working on apply the filters by steps to reduce the issue. By the way the Gay/Lesbian filter don't check the "Gay, Lesbian" tags and I think is made to prevent the MF tag on FF Actos (Not the FF tag on MF actors). That filter is keeping as original Maybe the filter could be changed to work both ways? Kimi is right, would be nice to have more exclusive options in Sexlab. So if Gay/Lesbian Filter is on the game will not use other animations that do NOT have the "Lesbian" or "FF" tag? Other thing unrelated: - I get the impression that Sexlab Random Voice prefers the "Slot 01" of the Sexlab Extra Voices mod. 90% of the actors seem to get it. Only in group animations actors have more different voices. Same with female voice slot 01. I dont know if this is a problem from Sexlab side or Sexlab Extra Voices side. Would need to test with only SL base voices, hmm.
OsmelMC Posted September 17, 2020 Author Posted September 17, 2020 43 minutes ago, Nymra said: Maybe the filter could be changed to work both ways? Kimi is right, would be nice to have more exclusive options in Sexlab. So if Gay/Lesbian Filter is on the game will not use other animations that do NOT have the "Lesbian" or "FF" tag? Kimi have a interesting point of view there but once I think about is not good idea for SexLab to include that. The best is if the Mod author's do the right filters before call the SexLab scene. Remember SexLab is a framework and is done to always show some Animation if is asked for. The filters way is the best choice but I begging with few small filter and now is a lot of big filter without make too much adjustments on the scripts to do it properly. My fault. I testing right now the new step by step filter system so I have some hope about. 1 hour ago, Nymra said: I get the impression that Sexlab Random Voice prefers the "Slot 01" of the Sexlab Extra Voices mod. 90% of the actors seem to get it. Only in group animations actors have more different voices. Same with female voice slot 01. I dont know if this is a problem from Sexlab side or Sexlab Extra Voices side. Would need to test with only SL base voices, hmm. Is possible because last time I check the original SexLab file that is in charge of the random voice was not good enough from my point of view. I'm using my own version of the file and the file is not included on the Utility Plus because already exists few version of the file in the forums with his own tweaks. Since I can't test some of those tweaks because are made to deal with SE issues I never try to combine it and share. By other side I forget to tell you about add more tags to the voices the last time. SexLab use the tags on the voices to filter and apply the random voice (at less in my not shared version not sure about the others)
Nymra Posted September 18, 2020 Posted September 18, 2020 On 9/14/2020 at 11:53 PM, osmelmc said: @Nymra This is my tweaked version of "SexLab Adventure" include the tweaks founded on the mod topic from others author's and: 1. None choice for the strip type option to disable the pre striping on Rape Scenes. 2. Small Fix to prevent Necro interactions if the first actor is not a necromancer. 3. Pop-up window to resist Aggressor based on the stamina level SL Adventures Tweak v20200914.7z 83.46 kB · 9 downloads Is this the popup message? sorry for asking Is there in the version at the moment and option to disable it? Maybe I m just blind (screenshot in spoiler) Spoiler
OsmelMC Posted September 18, 2020 Author Posted September 18, 2020 16 minutes ago, Nymra said: Is this the popup message? sorry for asking Is there in the version at the moment and option to disable it? Maybe I m just blind (screenshot in spoiler) Reveal hidden contents Next release because that one was not made for share and don't have the option 2
asdfmovie666 Posted September 18, 2020 Posted September 18, 2020 Hey I have a Problem with Aroused Creatures. The Automated Engagement don't work or atleast it seemed to be. I Installed the SE- Version 4.01 and the 4.01 Tweak:20200421 on my LE Skyrim If I understood your Installation guide Correctly it should work or? Maybe I am missing something Btw. it is turned on and the engagement Arousal is on 40 while the NPC has 55 so conditions are met
Nymra Posted September 18, 2020 Posted September 18, 2020 3 minutes ago, asdfmovie666 said: Hey I have a Problem with Aroused Creatures. The Automated Engagement don't work or atleast it seemed to be. I Installed the SE- Version 4.01 and the 4.01 Tweak:20200421 on my LE Skyrim If I understood your Installation guide Correctly it should work or? Maybe I am missing something Btw. it is turned on and the engagement Arousal is on 40 while the NPC has 55 so conditions are met did you activate the DEBUG to see what is going on? 1
asdfmovie666 Posted September 18, 2020 Posted September 18, 2020 11 minutes ago, Nymra said: did you activate the DEBUG to see what is going on? Well I made a Clean Save and Installed everything new in the meanwhile now it works. Sorry for a false warning
Nymra Posted September 18, 2020 Posted September 18, 2020 sorry, I just noticed this in SLAC MCM and wonder if this is normal? never looked here and had the impression Aroused Creatures works as intended... Is this just because of the way you patched the mod? Or is this a problem? "SL Install" Fail "Sexlab Enabled" Fail Screenshot in spoiler Nevermind. After some time it suddenly said "PASS" Spoiler
NoJoker Posted September 19, 2020 Posted September 19, 2020 @osmelmc SexLab Separate Orgasm has an updated sslActorAlias script that is newer than the tweaks in your mod, should I still let the tweaks to overwrite the one in SLSO?
AnubiSs2167 Posted September 19, 2020 Posted September 19, 2020 So i made new animation for chaurus +falmer + female after some friends sucesfully tested that feature. Wierdly after installing tweaks falmers are no longer fuckable in any way, matchmaker fizzles etc. Chauruses work ok, didnt tested other creatures. After unistaling eveything work fine again.
OsmelMC Posted September 19, 2020 Author Posted September 19, 2020 19 minutes ago, NoJoker said: @osmelmc SexLab Separate Orgasm has an updated sslActorAlias script that is newer than the tweaks in your mod, should I still let the tweaks to overwrite the one in SLSO? Thanks for the info. The Utility scripts should always override the rest of the Mods and usually is safe that way even if SLSO is updated. In this case the update is just a minor fix so cause none harm ignore it until I be released the new Utility version with the fix included. Just give me few hours to marge it and check. 2
OsmelMC Posted September 19, 2020 Author Posted September 19, 2020 4 hours ago, AnubiSs2167 said: So i made new animation for chaurus +falmer + female after some friends sucesfully tested that feature. Wierdly after installing tweaks falmers are no longer fuckable in any way, matchmaker fizzles etc. Chauruses work ok, didnt tested other creatures. After unistaling eveything work fine again. Need to be sure none of the Utility files are being override and use the Clean System option to complete the installation. I will check anyway before release the new version. Edit: Checked without issues
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