blibby Posted June 2, 2020 Posted June 2, 2020 Hi there. Thank you for your mod. I notice my male character will often be put in the female position when using your mod. Not sure if it has anything to do with how your mod works, or it's an AAF issue. Is there a way to prevent that? Thx for any help.
EgoBallistic Posted June 2, 2020 Author Posted June 2, 2020 6 hours ago, blibby said: Hi there. Thank you for your mod. I notice my male character will often be put in the female position when using your mod. Not sure if it has anything to do with how your mod works, or it's an AAF issue. Is there a way to prevent that? In the MCM, under "Misc", turn on the "Send actors to AAF in reverse order" option. Most animations specify which gender goes into which position. But for those that don't, or for same-sex animations, the convention is to put the first actor into the female position and the second in the male position. SEU is written to send the player to AAF first by default. This option will reverse that so you should always be in the male role.
Darkening Demise Posted June 3, 2020 Posted June 3, 2020 Keeps telling me nothing interesting was found, only area works and that selects random people so you never know who it is.
EgoBallistic Posted June 4, 2020 Author Posted June 4, 2020 3 hours ago, Darkening Demise said: Keeps telling me nothing interesting was found, only area works and that selects random people so you never know who it is. If the cross hairs function isn't working then the version of fallout 4 you are running is not compatible with the version of AAF you have installed.
Darkening Demise Posted June 4, 2020 Posted June 4, 2020 I'm using AAF Beta 133 and whatever the latest update to the PC version via Steam is for Fallout 4.
EgoBallistic Posted June 4, 2020 Author Posted June 4, 2020 10 minutes ago, Darkening Demise said: I'm using AAF Beta 133 and whatever the latest update to the PC version via Steam is for Fallout 4. Then something else is preventing the LLFP dll that comes with AAF from working properly. Make the problem happen again and post your script log and I'll take a look.
TheShadowHunter Posted June 5, 2020 Posted June 5, 2020 hey @EgoBallistic I love this mod but I have been missing support for other creatures for a while now, so I would like to ask if you could add support for other creatures and robots?
Dragonjoe69 Posted June 5, 2020 Posted June 5, 2020 On 6/4/2020 at 6:50 AM, EgoBallistic said: Then something else is preventing the LLFP dll that comes with AAF from working properly. Make the problem happen again and post your script log and I'll take a look. I had the same issue, It was caused by an incompatibility error between Indarello's patch and savage cabbage's animations that was allowing AAF to load fully, but the scene menu was locking up at character select, to test for this, try to call an animation using the AAF scene menu, if it fails, go to the admin menu and check the error report for a #84 or possibly 86 Error saying someting along the the line of "due to error AAF removed this animation(name of animation)" , this will identify the conflict, resolving it will fix the issue. Note: I mention a specific mod incompatibility, in further testing with v133b of AAF this issue can be reproduced any time that specific error appears. Hope this helps : )
Arcadia9 Posted June 10, 2020 Posted June 10, 2020 I've come into an issue where even if I start/stop the quest it won't go past 30% when I launch the game even on a new save.
EgoBallistic Posted June 10, 2020 Author Posted June 10, 2020 4 hours ago, Oracle of Change said: I've come into an issue where even if I start/stop the quest it won't go past 30% when I launch the game even on a new save. That is a problem with AAF caused by the way your animation packs and patches are installed. You should ask about this in the AAF support thread or on the AAF discord.
justforcensor Posted June 13, 2020 Posted June 13, 2020 On 6/10/2020 at 6:35 AM, Oracle of Change said: I've come into an issue where even if I start/stop the quest it won't go past 30% when I launch the game even on a new save. had this problem many times after updating some animation mods. really annoying. you should delete and reinstall aaf related mods in this order (works for me): kinky themes Poses Leito's Vadermania Farelle Leito's Voice Fix One Patch BP70's Savage Cabbage (if you using old version, older then last Indarello patch) Creature Pack Creature Pack DLC Atomic Lust Mutated Lust Custom Moans AnimationAddonsAndFixes By Indarello Savage Cabbage (if you using last version)
Arcadia9 Posted June 13, 2020 Posted June 13, 2020 45 minutes ago, justforcensor said: had this problem many times after updating some animation mods. really annoying. you should delete and reinstall aaf related mods in this order (works for me): kinky themes Poses Leito's Vadermania Farelle Leito's Voice Fix One Patch BP70's Savage Cabbage (if you using old version, older then last Indarello patch) Creature Pack Creature Pack DLC Atomic Lust Mutated Lust Custom Moans AnimationAddonsAndFixes By Indarello Savage Cabbage (if you using last version) I fixed mine by removing all mods(not the archives, this step just removes having to babysit the process or 'reinstall') from Vortex, reinstalling F4SE and reinstalling the mods. If something has a box that can't be ticked but you do have, just x out of the installer and let it continue. Keep installing 'prequisite' mods after you've done this and if you can't make it detect, deploy it. Then try, should work because it's trying to detect the .esm/.esl in the load order and can't find it because it gets added only when you deploy it for the first time. Then finish up your installation, launch bodyslide with morphs(if you have it AND looksmenu cutomization compendium) and fire up skse. Double check everything works and you're good to go. That's my workaround everything breaking anyways. Though I have noticed that some mod files dissapear when doing this or get corrupted, just redownload it(because for some reason the 7zips and winrars in downloads break) and carry on.
Fiona159 Posted June 13, 2020 Posted June 13, 2020 47 minutes ago, Oracle of Change said: I fixed mine by removing all mods(not the archives, this step just removes having to babysit the process or 'reinstall') from Vortex, reinstalling F4SE and reinstalling the mods. If something has a box that can't be ticked but you do have, just x out of the installer and let it continue. Keep installing 'prequisite' mods after you've done this and if you can't make it detect, deploy it. Then try, should work because it's trying to detect the .esm/.esl in the load order and can't find it because it gets added only when you deploy it for the first time. Then finish up your installation, launch bodyslide with morphs(if you have it AND looksmenu cutomization compendium) and fire up skse. Double check everything works and you're good to go. That's my workaround everything breaking anyways. Though I have noticed that some mod files dissapear when doing this or get corrupted, just redownload it(because for some reason the 7zips and winrars in downloads break) and carry on. Use MO2 and you will not have any problems. 1
epwmolter Posted June 16, 2020 Posted June 16, 2020 Followed instructions, installed all mods and the animations aren't triggering, They just stand with their character models glitched inside
mashup47 Posted June 16, 2020 Posted June 16, 2020 14 minutes ago, epwmolter said: Followed instructions, installed all mods and the animations aren't triggering, They just stand with their character models glitched inside 0. Which guide did you follow? 1. Do you have modding enabled? 2. Do you have FSE installed? 3. Do you have looks menu installed? 4. Did you install in the correct order with patch's if needed? 5. Can you open AAF by pressing the HomeKey? Dose AAF report any errors?
amaksuneme Posted June 21, 2020 Posted June 21, 2020 I applaud EgoBallistic. This mod is better than AAF Violate. However, I want to ameliolate on several factors. Lighter, cleaner, and more characteristic. <1> I want remove player's system that rapes the enemy. Even in the MCM menu. <2> After surrendering, surrounded by multiple enemies. Before a dialogue. During a dialogue. During a sex event after a dialogue. During a sex scene. If they are still in battle or if there is a sudden battle, I want the trigger below to work. If the sex scene was in progress, the sex motion should stop immediately. And there should be a motion where the guy talking to the player or the guy raping her stuns the player. The player wants to be stunned by 1 hit from the enemy, and wants her movements and actions to be disabled until the end of the battle. For example, when a group of Super Mutants stun a player. If super mutants is defeated in a battle with a group of raiders, raiders comes to the stunned player. And the sex event begins. Even creature-type enemies(deathclaw, mosquito, wild dog, mirelurk) that do not require dialogue. Conversely, if the winner of the battle was a friendly NPC(Diamond City's guard, Brotherhood of Steel), not a raiders, approach the player and wake him up from stun. <3> When surrender, I want a dialogue with the creature-type enemy. For example, if player surrender to a mosquito, use a blood pack instead of a cap. When surrendering to a wild dog or mirelurk, use meat instead of a cap. "Please let me go, because you're a good mosquito." *Buzz* "I'll give you this blood pack." *Buzz* Busy wings. <4> I hope that this mod of animation is only using Gray's Creature Pack v3.0, 50 Shades, Atomic Lust. Because only those three animation packs are clean. <5> Removal of many unnecessary things is necessary. A system where colleagues are raped together. A animation that many rape together, such as Threesome. Please make the mod like this. Thanks for reading.
GIGAVETER Posted June 22, 2020 Posted June 22, 2020 Translation into Russian "AAF Sex Em Up 1.03". Translated: - AAF_SEU.esp - MCM settings menu (config.json) - scripts .pex (lines visible to the player) Work tested in the game. The archive contains the full mod+Description of AAF_SEU_V1.03.txt. Spoiler Перевод на русский язык мода "AAF Sex Em Up 1.03". Переведено: - AAF_SEU.esp - MCM меню настроек (config.json) - скрипты (.pex) (строки видимые игроку) Работа проверена в игре. Архив содержит мод полностью+Описание AAF_SEU_V1.03.txt. AAF_SEU_V1.03(RUS).zip 1
Mark Antony Posted July 4, 2020 Posted July 4, 2020 would it be possible add an option to ask for a threesome to super mutants thank you for the great mod
Jolie9 Posted July 6, 2020 Posted July 6, 2020 I believe something is wong with this mod. I can get animations to play through other mods, but not through this. The AAF debug says "missing animation FEMALE HUMAN + MALE HUMAN" More details:
EgoBallistic Posted July 6, 2020 Author Posted July 6, 2020 6 hours ago, Jolie9 said: I believe something is wong with this mod. I can get animations to play through other mods, but not through this. The AAF debug says "missing animation FEMALE HUMAN + MALE HUMAN" There is nothing wrong with this mod. SEU is doing everything it is supposed to, but AAF is returning an error when SEU tells it to play an animation. The full text of the error means that AAF was unable to find an animation for a female human and male human that has the "Aggressive" tag and does not have the "Pose" or "Utility" tag. You mentioned that you have Atomic Lust installed, but did not mention any other animation packs. Atomic Lust has no animations that get tagged as "Aggressive". If you want to do assaults, you need to install other animation packs, such as SavageCabbage's, Leito's, BP70's, or 50 Shades, that include those types of animations. Note that the other errors shown in your screenshot - missing SSEX.esp, HomeMaker.esp, etc - are because you enabled support for furniture from those mods in the Atomic Lust installer but you do not have Settlement Supplies Extended, HomeMaker, etc, installed. To get rid of the errors, either install those required mods, or reinstall Atomic Lust and un-check support for them.
mikey1979 Posted July 12, 2020 Posted July 12, 2020 Hi All: I am having an issue with hoe SEU choose the furniture animation that is being used. Below I used SEU to initiate sex but it picked a "bed" animation when there is not a bed available. How does this happen?
justforcensor Posted July 12, 2020 Posted July 12, 2020 hello! since savage cabbage created the animations for robots, can you add them in the list of races player can flirt with? pleeease? 1
kaose Posted July 13, 2020 Posted July 13, 2020 mikey1979 i don't think that's how you sex my friend. Those people need to read the tutorial again.
Guest Posted July 15, 2020 Posted July 15, 2020 Using either hotkey trigger for either masturbation or targeting a specific NPC throws an odd script error. 90% sure I've done something wrong, but can't narrow it down on my own. Anyone able to give me a hand with it? Dropping my log so you can see what I'm looking at. It looks like it goes to start the animation trigger, seems to think one is already active and then aborts itself before starting. Is weird. Papyrus.0.log
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