Myname133 Posted June 6 Posted June 6 Hey guys, weird question, is there a nexus version for this mod? it will be much easier if i will download all my mods from nexus you see..
jaam Posted June 8 Posted June 8 There is nothing to update i this mod. Just wait for the AAF update.
Boceifus Posted July 2 Posted July 2 Any patch or something out there they changes up the dialog a bit? No dig at EgoBallistic I promise, I use the mod and it works well, but the initiation dialog *How about a role in the hay* could stand some more immersive refinement.
katrina.balanchuk Posted July 12 Posted July 12 On 6/5/2026 at 11:00 PM, Myname133 said: Hey guys, weird question, is there a nexus version for this mod? it will be much easier if i will download all my mods from nexus you see.. No this mod is way too spicy for Nexus .
katrina.balanchuk Posted July 12 Posted July 12 (edited) To any of the computer Gurus on here: I still use this mod a lot since its natural, simple and bug free. But some of the language used to me seems to hold back or is a bit careful and i would like to make it "spicier". Could anyone point me to the post for the files that have the textfiles for the dialogue? I downloaded xEdit am (with AI handholdoing) an trying to change some of the words in there to be more specific. Like changing "my friend here" to "my whore here", when pimping someone out. Even if its a companion like Piper, who could "just be a friend" because of the situation I think it would be more appropriate to say it like that. and changing some other words to make the prostitution of a companion female specific. I think it would make it more immersive I know the author had to make it as general as possible since he did not know with which NPCs it would be used. So my AI has been teaching me xedit a little and I thought i will try to find these textfiles and tweak them just a little. So, anybody know where these SEU dialog textfiles, especially for prostituting a "friend" are? It would be a wild ride for me to change something like that , for somene who didnt even know what RAM was 4 years ago. Thanks!! PS: NVM I found them, but for some reason I cant rewrite them. Edited July 12 by katrina.balanchuk
Samhsay Posted July 12 Posted July 12 (edited) 31 minutes ago, katrina.balanchuk said: Like changing "my friend here" to "my whore here", when pimping someone out. Use it https://www.nexusmods.com/fallout4/mods/100238 This is a translation program, but nothing stops you from simply modifying the lines using it. Edited July 12 by Samhsay 1
katrina.balanchuk Posted July 12 Posted July 12 29 minutes ago, Samhsay said: Use it https://www.nexusmods.com/fallout4/mods/100238 This is a translation program, but nothing stops you from simply modifying the lines using it. Clever I love it! Thank you so much!!
MajorWard Posted July 24 Posted July 24 New game started last week after re-installing FO4 and all mods. SEU is working fine except when I try to start a kissing scene my game CTD's just before the scene starts, I have AtomicLust installed, amongst other packs, which has kissing so I can't be for lack of animations, plus wouldn't the mod throw up a message in game if no anims were found?
Holylokki Posted July 24 Posted July 24 1 hour ago, MajorWard said: SEU is working fine except when I try to start a kissing scene my game CTD's just before the scene starts, Not enough data. I have F4 1.10.163 and AAF 1.7.2.2. None of the kissing animations cause crashes when launched through SEU.
MajorWard Posted July 24 Posted July 24 24 minutes ago, Holylokki said: Not enough data. I have F4 1.10.163 and AAF 1.7.2.2. None of the kissing animations cause crashes when launched through SEU. F4 1.11.221 AAF 1.7.2.2 AFF SEU V1.19 + XML Addon
MajorWard Posted July 25 Posted July 25 (edited) 16 hours ago, MajorWard said: F4 1.11.221 AAF 1.7.2.2 AFF SEU V1.19 + XML Addon UPDATE: I noticed that Atomic Lust was loading after the plugins so I fixed that and when I started a kissing animation it worked! Problem solved, I thought! No... "Atomic Kissing" works but the other kissing animations still cause a CTD. Not an SEU issue, sorry! Edited July 25 by MajorWard
handsome2 Posted August 2 Posted August 2 (edited) i have issue that sex scene start with f and m position swapped, and i found no way to swap it. tried start new random scene (right ctrl), same position issue. the only way to fix it is restart game. scene play as expected on game restarted, then it will hit again later unknown when. so now i just quick save b4 start scene with this mod. also run mod mcg, so far no issue with that. *** upd (workaround) do a hug/kiss , the taker/green/female human icon should be on right side. can cancel/end this as just to verify the position. if green in not on right, b4 start the scene, use the passive key which is to swap position Edited August 4 by handsome2 workaround
handsome2 Posted August 3 Posted August 3 17 hours ago, jaam said: Press the active key during the dialog part of SEU. press primary key during dialog will get a response its disabled. i tried the "passive" key during dialog, its only helpful if i know what position it will be during the scene, and no keys will function during scene.
jaam Posted August 3 Posted August 3 During "flirt" dialogue of SEU, not other dialogues. See the comment in the MCM menu where you choose the keys.
deviantic69 Posted August 10 Posted August 10 I'm not 100% sure, but I think because of the flirting option of this mod, my character starts smiling when she flirts with other NPC's and that smile never goes away, it's always there even if I stand still. I tried using the console to reset facial animation to neutral and it only worked once. I see no flirting option in any of the dialogues there's just the usual options and yet I get a notification saying that I'm flirting with the npc when I'm NOT. Does anyone here have this messed up permanent smile or smirk on their character's face?
MajorWard Posted Tuesday at 08:46 PM Posted Tuesday at 08:46 PM I am not sure when it started but SEU doesn't seem to be linking up with Family Planning Enhanced. Scenes with player or follower started via SEU don't trigger the FPE messages (chance of impregnation, confirmation of impregnation) once they're over, nor does impregnation occur. If a scene is started by another mod (AAF Prostitution, Indecent Captivity) or via the AAF menu then the FPE messages display and NPCs can be impregnated, too. I'm not sure exactly when this started happening. The only major change was switching from UAP to EAP but I can't see how that would affect SEU / FPE talking to each other. SEU still works fine, I just wondered if anyone else had encountered it not working with FPE and if they managed to fix it?
Holylokki Posted Tuesday at 10:20 PM Posted Tuesday at 10:20 PM 1 hour ago, MajorWard said: I am not sure when it started but SEU doesn't seem to be linking up with Family Planning Enhanced. Scenes with player or follower started via SEU don't trigger the FPE messages (chance of impregnation, confirmation of impregnation) once they're over, nor does impregnation occur. This might be the problem: https://www.loverslab.com/topic/256985-eap-extended-aaf-patch/page/21/#findComment-7378895 When launching SEU, the PC is actor[1], and the NPC is actor[0]. If the PC is female in the FM animation, AAF changes the actor indices but doesn't notify the mods. The mods get "actor[0] is male" and "actor[1] is female." And the pregnancy target is most likely actor[0]. This has already broken SAMFormer and SCRS. I don't remember this issue happening before either. 1
MajorWard Posted Wednesday at 06:14 PM Posted Wednesday at 06:14 PM 19 hours ago, Holylokki said: This might be the problem: https://www.loverslab.com/topic/256985-eap-extended-aaf-patch/page/21/#findComment-7378895 When launching SEU, the PC is actor[1], and the NPC is actor[0]. If the PC is female in the FM animation, AAF changes the actor indices but doesn't notify the mods. The mods get "actor[0] is male" and "actor[1] is female." And the pregnancy target is most likely actor[0]. This has already broken SAMFormer and SCRS. I don't remember this issue happening before either. I will give that a try, thank you!
MajorWard Posted Wednesday at 07:09 PM Posted Wednesday at 07:09 PM 20 hours ago, Holylokki said: This might be the problem: https://www.loverslab.com/topic/256985-eap-extended-aaf-patch/page/21/#findComment-7378895 When launching SEU, the PC is actor[1], and the NPC is actor[0]. If the PC is female in the FM animation, AAF changes the actor indices but doesn't notify the mods. The mods get "actor[0] is male" and "actor[1] is female." And the pregnancy target is most likely actor[0]. This has already broken SAMFormer and SCRS. I don't remember this issue happening before either. That patch didn't seem to work (Male PC by the way) but your mentioning the actor designations gave me an idea. I switched the positions during the SEU dialogue to they were set to "Reversed" and now the conceptions / conception chances are working again! 1
Holylokki Posted Wednesday at 08:18 PM Posted Wednesday at 08:18 PM (edited) 1 hour ago, MajorWard said: That patch didn't seem to work The patch only fixes the issue for SAMFormer and SCRS. Not only for SeU. I didn't know you could manually renumber actors in SeU. Of course, that should work too. Because mods currently see the numbering specified by SeU, not the one used by AAF. Edited Wednesday at 08:19 PM by Holylokki
rockbottom1080 Posted 15 hours ago Posted 15 hours ago (edited) I cannot get any animations to show up in game. I keep getting the popup that says AAF SEU SceneInit 1 I have plenty of animation packs installed and enabled. In the picture it says Active Scenes 0 and when I select two actors it says no available locations. I have NAF Bridge, NAF & NAFinator all installed too Edited 15 hours ago by rockbottom1080 Context
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