dixyfla Posted March 25, 2020 Posted March 25, 2020 36 minutes ago, EgoBallistic said: There is not currently a way to turn that off. If you flirt with a puppet you can just walk away from it and the flirtation quest will end. I looked at that mod and see that the puppets all have the _NPC_NoLines voice type, which is the same voice assigned to mannequins and actors who start out dead. I am going to add a filter for that to prevent SEU from reacting to anything with that voice type, since currently SEU allows you to attempt to flirt with mannequins. Thanks for the quick response!
MiffyMcmiffin Posted March 25, 2020 Posted March 25, 2020 Hello fellas, I seem to have a problem with the prostitution feature. For some reason when I tried to sell my companion (Piper), the client and my companion just had sex and be done with it. I didn't get a single caps payment for my companion service, am I mission something here? Do I need to do something after sex scene to get the payment. The only other AAF mod I use is AAFViolated,
EgoBallistic Posted March 25, 2020 Author Posted March 25, 2020 22 minutes ago, MiffyMcmiffin said: Hello fellas, I seem to have a problem with the prostitution feature. For some reason when I tried to sell my companion (Piper), the client and my companion just had sex and be done with it. I didn't get a single caps payment for my companion service, am I mission something here? Do I need to do something after sex scene to get the payment. The only other AAF mod I use is AAFViolated, It sounds like you used the active hotkey to flirt with an actor, and chose the "Offer Companion" dialogue. That leads to a simple "Do you want to have some fun with my friend over here?" interaction, followed by sex, with no payment involved. For prostitution, you need to use the passive hotkey to solicit an actor, and pick the "Sell Comp. Services" option. That leads to an exchange that starts with "I'm selling my friend's *goods* here, you insterested?", then an opportunity to raise the price, then you get paid, and then the companion and the solicited actor have sex.
EgoBallistic Posted March 25, 2020 Author Posted March 25, 2020 New Version 1.03 Uploaded Added filter to actor scans so that NPCs with the _NPC_NoLines voice type will be ignored. This will prevent SEU from reacting to mannequins and similar items which are technically NPCs but not intended to be interacted with. Thanks to @dixyfla for reporting this issue. As always, the mod will self-update when you install the new version; there is no need for a clean save. AAF SEU requires Fallout 4 version 1.10.162 or newer. Older versions of Fallout 4 will not be able to load the esp. If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load SEU.
CanadianOG Posted March 26, 2020 Posted March 26, 2020 I'm just getting back into things reinstalling Fallout 4 and I'm hoping you can help me get this running. When I try to test masturbation I unequip my pistol then nothing happens and I cant use the hotkey anymore. Is this a common issue that you know how I can fix?
EgoBallistic Posted March 26, 2020 Author Posted March 26, 2020 37 minutes ago, CanadianOG said: I'm just getting back into things reinstalling Fallout 4 and I'm hoping you can help me get this running. When I try to test masturbation I unequip my pistol then nothing happens and I cant use the hotkey anymore. Is this a common issue that you know how I can fix? You need at least one animation pack that has masturbation animations. Atomic Lust has them, BP70's has several that take place on beds, and Crazy's old pack has them. And you need AAF Themes so that the animations will have tags.
CanadianOG Posted March 26, 2020 Posted March 26, 2020 12 minutes ago, EgoBallistic said: You need at least one animation pack that has masturbation animations. Atomic Lust has them, BP70's has several that take place on beds, and Crazy's old pack has them. And you need AAF Themes so that the animations will have tags. I have all the animations you mentioned installed and before SEU with it basically last in the load order. Is there a mod that causes this problem regularly for people?
CanadianOG Posted March 26, 2020 Posted March 26, 2020 17 minutes ago, EgoBallistic said: You need at least one animation pack that has masturbation animations. Atomic Lust has them, BP70's has several that take place on beds, and Crazy's old pack has them. And you need AAF Themes so that the animations will have tags. I use to have a highly modded stable game with strip clubs, a synth creator that could pop out babes and everything else you can think of but that was not with AAF so I guess I'm converting and looking for a little guidance
EgoBallistic Posted March 26, 2020 Author Posted March 26, 2020 14 minutes ago, CanadianOG said: I have all the animations you mentioned installed and before SEU with it basically last in the load order. Is there a mod that causes this problem regularly for people? No. Could be AAF isn't working properly. Are you able to bring up the AAF menu with the Home key and play animations that way?
CanadianOG Posted March 26, 2020 Posted March 26, 2020 19 minutes ago, EgoBallistic said: No. Could be AAF isn't working properly. Are you able to bring up the AAF menu with the Home key and play animations that way? It may be My def UI settings or install. I'll try some troubleshooting on my own. Thx for getting back to me so quickly.
CanadianOG Posted March 26, 2020 Posted March 26, 2020 2 hours ago, EgoBallistic said: No. Could be AAF isn't working properly. Are you able to bring up the AAF menu with the Home key and play animations that way? Ok so I tinkered with it and I was able start up some solo action threw AAFs home menu. But once i installed SEU no go so I went into admin saw that its saying there are no solo animations but I've installed all the animations that I can find. Do I need to assign the tags manually myself of am I missing something?
EgoBallistic Posted March 26, 2020 Author Posted March 26, 2020 56 minutes ago, CanadianOG said: Ok so I tinkered with it and I was able start up some solo action threw AAFs home menu. But once i installed SEU no go so I went into admin saw that its saying there are no solo animations but I've installed all the animations that I can find. Do I need to assign the tags manually myself of am I missing something? No, you don't need to assign tags yourself. Did you install AAF Themes and enable all the options? Themes does all the tagging for you.
CanadianOG Posted March 26, 2020 Posted March 26, 2020 Thats what it was thx. Like a dope I forgot a step the second time. Now i just have to find out why my guy has no penis and just a set of balls lmao 1
arif03 Posted March 26, 2020 Posted March 26, 2020 On 3/25/2020 at 12:49 PM, EgoBallistic said: AAF SEU Version 1.02 was built with Creation Kit version 1.10.162. This means AAF SEU version 1.02 requires Fallout 4 version 1.10.162 or newer. Older versions of Fallout 4 will not be able to load the esp. If you are using an older version of Fallout 4, you can install version 0.94. where can i find the old version
EgoBallistic Posted March 26, 2020 Author Posted March 26, 2020 1 hour ago, arif03 said: where can i find the old version I took it down, it's too much trouble supporting multiple versions. If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load SEU. 1
arif03 Posted March 27, 2020 Posted March 27, 2020 11 hours ago, EgoBallistic said: I took it down, it's too much trouble supporting multiple versions. If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load SEU. ty it worked
Akash2512 Posted March 27, 2020 Posted March 27, 2020 On 3/25/2020 at 3:19 PM, EgoBallistic said: AAF SEU Version 1.02 was built with Creation Kit version 1.10.162. This means AAF SEU version 1.02 requires Fallout 4 version 1.10.162 or newer. Older versions of Fallout 4 will not be able to load the esp. If you are using an older version of Fallout 4, you can install version 0.94. Is it the same for AAF prostitution too
Bruh277654 Posted March 28, 2020 Posted March 28, 2020 Hey, my game is suddenly crashing after a couple seconds every time I start it after installing this manually and even after uninstalling it. [03/27/2020 - 06:26:41PM] Papyrus log opened (PC-64) [03/27/2020 - 06:26:41PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [03/27/2020 - 06:26:41PM] Memory page: 128 (min) 512 (max) 153600 (max total) [03/27/2020 - 06:26:41PM] Maximum stack depth: 100 [03/27/2020 - 06:26:41PM] This is a script log only and does not contain information on any other part of the game, including crashes. [03/27/2020 - 06:26:42PM] Cannot open store for class "ccRZRFO4001:ccRZRFO4001_SetStageOnTriggerEnter", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccRZRFO4001:ccRZRFO4001_RadioSceneScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:SWKFO4001:UnlockPostersScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:SWKFO4001:RefAliasRedemptionMachine", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:SWKFO4001:ccSWKFO4001_CaptainCosmosQuestScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:SWKFO4001:RefAliasOnContainerChange", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:SWKFO4001:RefAliasPowerArmorEnter", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:SWKFO4001:RefAliasExitDoor", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:SWKFO4001:RefAliasEntryDoor", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:ZSEFO4001:RefAliasDoor", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:TOSFO4001:NeoSkyLightSwitchScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:TOSFO4001:HolotapeAliasCheckScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:TOSFO4001:SynthDeathAliasCheckScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:AdjustMaxHealth", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:DisableBleedoutRecovery", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:ViewRaidRecords", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "creationclub:kgjfo4001:endlessraidmanagerscript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "creationclub:kgjfo4001:alterturrets", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "creationclub:kgjfo4001:datastructs", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "creationclub:kgjfo4001:raidtype", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:CameraScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "creationclub:kgjfo4001:cameramonitorscript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:RaidTrigger", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:CameraTriggerBox", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:CameraMonitorBank", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:ShootingRangeStation", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "creationclub:kgjfo4001:shootingrange", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:RemoveFromAliasOnDeath", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:AlterSettlers", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:REScriptExtension", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:InducedRaidScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:AlterAttackers", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "creationclub:kgjfo4001:namepoolscript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:StartVertibird", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:KGJFO4001:LinkedNamePoolScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccFRSFO4003:TerminalScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccFRSFO4003:cc_ObjectivesObtainedCheckScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccSBJFO4002:RadstagActivateScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccSBJFO4002:RadstageActivateScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccSBJFO4002:RadstagTeleportBackup", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:TOSFO4002:LightEnableDisableScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:TOSFO4002:TerminalSetStageScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:TOSFO4002:TerminalHackScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "creationclub:tosfo4002:counterscript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:TOSFO4002:SynthUnconsciousScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:TOSFO4002:SignalStrengthScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccBGSFO4117:WaveEnableFunctionScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccBGSFO4046_:PickupCloakEffectScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccBGSFO4046_:GunnerTerminalScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccBGSFO4046_:GunnerSignalStrengthScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccBGSFO4046_:GunnerPipboyPerkScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccBGSFO4117:RadioOffonActivateScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccBGSFO4117:BlockActivation", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:TOSFO4002:SynthEncounterDisableScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "DLC04:DLC04OperatorsRifleAnimationScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccRZRFO4001:ccRZRFO4001_RadioSceneToggleScript", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:SWKFO4001:ChainedDoorLoad", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:SWKFO4001:ChainLoadDoor", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "CreationClub:TOSFO4002:ccTOSFO4002_LightSwitch", missing file? [03/27/2020 - 06:26:42PM] Cannot open store for class "ccBGSFO4117:OnActivateTeleportScript", missing file? [03/27/2020 - 06:26:45PM] Cannot open store for class "TrueStorms:TrueStorms_SpawnCleanup", missing file? [03/27/2020 - 06:26:46PM] Cannot open store for class "aaaDBUniversalTargetScript", missing file? [03/27/2020 - 06:26:46PM] Cannot open store for class "aablscriptUnique", missing file? [03/27/2020 - 06:26:46PM] Cannot open store for class "aaaStage1Script", missing file? [03/27/2020 - 06:26:46PM] error: Unable to bind script aaaStage1Script to aaaThirstControl (1304E959) because their base types do not match [03/27/2020 - 06:26:46PM] Cannot open store for class "R870ShellReloadMagic", missing file? [03/27/2020 - 06:26:46PM] error: Extra bind data version too old. Must be version 2 or newer [03/27/2020 - 06:26:46PM] Cannot open store for class "R870ShellReloadPerk", missing file? [03/27/2020 - 06:26:46PM] error: Unable to bind script R870ShellReloadPerk to R870ShellReloadAddPerk (2C000C94) because their base types do not match [03/27/2020 - 06:26:46PM] error: Master file version too old. Must be version 4 or newer [03/27/2020 - 06:26:47PM] Cannot open store for class "TooltipNCREffectEScript", missing file? [03/27/2020 - 06:26:47PM] Cannot open store for class "SynthCloakEffectScript", missing file? [03/27/2020 - 06:26:47PM] Cannot open store for class "AK400_MainScripts", missing file? [03/27/2020 - 06:26:47PM] error: Unable to bind script AK400_MainScripts to AK400_QuestStartup (90009114) because their base types do not match [03/27/2020 - 06:26:48PM] Scripts/NV4/NV4.pex : error: Unable to find object "NV4:NV4" [03/27/2020 - 06:26:48PM] error: Extra bind data version too old. Must be version 2 or newer [03/27/2020 - 06:26:48PM] Cannot open store for class "NV4_Kill_Progress", missing file? [03/27/2020 - 06:26:48PM] error: Unable to bind script NV4_Kill_Progress to NV4_Kill_Progress (BF0340B7) because their base types do not match [03/27/2020 - 06:26:48PM] Cannot open store for class "NV4_Kill_Tracker", missing file? [03/27/2020 - 06:26:48PM] error: Unable to bind script NV4_Kill_Tracker to NV4_Kill_Tracker (BF0340B9) because their base types do not match [03/27/2020 - 06:26:48PM] Cannot open store for class "AKM_E_LLInject", missing file? [03/27/2020 - 06:26:48PM] error: Unable to bind script AKM_E_LLInject to AKM_E_LL_Inject (EB00802A) because their base types do not match
EgoBallistic Posted March 28, 2020 Author Posted March 28, 2020 9 hours ago, Bruh277654 said: Hey, my game is suddenly crashing after a couple seconds every time I start it after installing this manually and even after uninstalling it. SEU isn't causing that. But it looks like you uninstalled, or at least partly uninstalled, several weapon mods (AKM, 870, NV4) and some of their scripts are still active. It's never good to uninstall scripted mods from a running game.
EMack114 Posted March 29, 2020 Posted March 29, 2020 Ok. Not sure if this is an SEU Mod Error, or something else. Up until about a week or two ago, my AAF Mods were working fine. Recently tho, when I activate the SEU Active Hotkey, the mod will go through the motions, but will take a while to gather and join. Then, instead of actually showing the animations it'll say *Player was fucked very hard by *Insert character name*. Now sometimes, the animations will trigger, but sometimes I get this error. Sometimes after that, a clone of my character will spawn shagging the selected NPC. It's weird and seems to happen at random. Anyone encountered anything else like that? How do I fix it? Thanks for the Mod and all you guys do!
EgoBallistic Posted March 29, 2020 Author Posted March 29, 2020 2 hours ago, EMack114 said: Ok. Not sure if this is an SEU Mod Error, or something else. Up until about a week or two ago, my AAF Mods were working fine. Recently tho, when I activate the SEU Active Hotkey, the mod will go through the motions, but will take a while to gather and join. Then, instead of actually showing the animations it'll say *Player was fucked very hard by *Insert character name*. Now sometimes, the animations will trigger, but sometimes I get this error. Sometimes after that, a clone of my character will spawn shagging the selected NPC. It's weird and seems to happen at random. Anyone encountered anything else like that? How do I fix it? Thanks for the Mod and all you guys do! That popup is from MCG. It does that when AAF sends out error message when an error occurs trying to play an animation. You should check the AAF Admin menu to see what the error is.
Maxxam10 Posted April 10, 2020 Posted April 10, 2020 I need some help with getting this mod to work for me. Everything seems to work fine at the beginning all dialogue is working until the animation should proceed but never starts. After that i cant initiate any dialogue again and have to reload the game. Any idea what could be wrong ?
EgoBallistic Posted April 10, 2020 Author Posted April 10, 2020 6 hours ago, Maxxam10 said: I need some help with getting this mod to work for me. Everything seems to work fine at the beginning all dialogue is working until the animation should proceed but never starts. After that i cant initiate any dialogue again and have to reload the game. Any idea what could be wrong ? That means AAF wasn't able to play the requested animation. There are lots of possible reasons for this. The first thing to check is whether you can play animations using the AAF wizard (hit the Home key).
Maxxam10 Posted April 11, 2020 Posted April 11, 2020 18 hours ago, EgoBallistic said: That means AAF wasn't able to play the requested animation. There are lots of possible reasons for this. The first thing to check is whether you can play animations using the AAF wizard (hit the Home key). Okay thanks for the quick answer. actually I figured it out, it was a AAF issue and I just had to creat a new save file where AAF wasn’t used before. Don’t know what cause the problem but everything works fine now. 1
EgoBallistic Posted April 11, 2020 Author Posted April 11, 2020 Minor mod update: I repackaged the AAF SEU XML Addon so that MO2 users won't get the "No Data at Top Level" message when installing it. The files themselves have not changed. 1
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