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Posted
1 hour ago, JBpy said:

This one. Turn it off and you will see that the hotkey works.

Ah right from the comments section on that mod a lot of people are having problem with it also, but the one I'm using is this one instead

 

https://www.nexusmods.com/fallout4/mods/27715

It's headtracking too but without comments, so shouldn't it be less script-y? and should be fine? or is the headtracking that is the actual problem? I really like headtracking... :(

Posted
3 hours ago, CowMonster762 said:

It's headtracking too but without comments, so shouldn't it be less script-y? and should be fine? or is the headtracking that is the actual problem? I really like headtracking...

It works the same as the other headtracking mod, but it's actually worse because it is based on a timer.  The mod author even says "Having trouble with this mod? Please try my Player Comments and Head Tracking mod as it is less script intensive then this mod and has an extensive range of MCM configuration options."  And the mod's comment thread is full of people complaining that it breaks dialogues, even vanilla ones.

 

In any event, you can set a hotkey in that mod's MCM to toggle it off and on.  So you can use it with Sex 'Em Up.  Just toggle that mod off, do the flirtation or whatever, then toggle the mod back on.

Posted

Question - kinda new to modding, but tried follow the steps closely. Issue is: Once I hit the hotkey to initiate sex 'em up, I lose the voices of the player and the NPC. Their lips move, but no speech. I'm using the latest sex 'em up, I've tried with Leito's (with the speech patches), and with/without atomic lust. Speech works fine in vanilla parts of the game. Probably something basic, but I can't figure it out. Thank you in advance.

Posted
16 minutes ago, Jahtoris said:

Question - kinda new to modding, but tried follow the steps closely. Issue is: Once I hit the hotkey to initiate sex 'em up, I lose the voices of the player and the NPC. Their lips move, but no speech. I'm using the latest sex 'em up, I've tried with Leito's (with the speech patches), and with/without atomic lust. Speech works fine in vanilla parts of the game. Probably something basic, but I can't figure it out. Thank you in advance.

The dialogue from this mod is silent.  You should turn on subtitles so you can see what they are saying.

Posted
13 minutes ago, Jahtoris said:

Question - kinda new to modding, but tried follow the steps closely. Issue is: Once I hit the hotkey to initiate sex 'em up, I lose the voices of the player and the NPC. Their lips move, but no speech. I'm using the latest sex 'em up, I've tried with Leito's (with the speech patches), and with/without atomic lust. Speech works fine in vanilla parts of the game. Probably something basic, but I can't figure it out. Thank you in advance.

There are no voices to hear only moan's. to see what they are saying you will need to go into settings on the main Fallout  Menu and turn on Dialog subtitle's.

Posted
19 hours ago, EgoBallistic said:

It works the same as the other headtracking mod, but it's actually worse because it is based on a timer.  The mod author even says "Having trouble with this mod? Please try my Player Comments and Head Tracking mod as it is less script intensive then this mod and has an extensive range of MCM configuration options."  And the mod's comment thread is full of people complaining that it breaks dialogues, even vanilla ones.

 

In any event, you can set a hotkey in that mod's MCM to toggle it off and on.  So you can use it with Sex 'Em Up.  Just toggle that mod off, do the flirtation or whatever, then toggle the mod back on.

Alright, will do, thanks :)

  • 2 weeks later...
Posted

First things first, thank you for this awesome mod!

However, I also have some difficulties, for this mod to works perfectly. As it is said above, disable "Player Comments and Head Tracking " improve indeed the "spamming the active hotkey for the menu to appear" problem. For my part, "Flirt" and "Prostitution" works very well, whether for a player or a companion. The problem is on the "Assault" function. While sneaking, using the active hotkey brings up the menu, but neither "Player Assault" nor "Companion Assault" works. As for the concerned NPCs, they holster their guns, put themselves in "combat state" and ... nothing. Animation won't start.


Any idea ? I find it a little odd that only "assaults" doesnt work.

 

Sorry for bad english, not a native speaker.

Posted
1 hour ago, paulblack said:

The problem is on the "Assault" function. While sneaking, using the active hotkey brings up the menu, but neither "Player Assault" nor "Companion Assault" works. As for the concerned NPCs, they holster their guns, put themselves in "combat state" and ... nothing. Animation won't start.

The Assault function requires animations with the "Aggressive"  tag.  You probably need to install the AAF Themes mod installed so your animations will have tags.  Or it's possible none of the animations you have installed are tagged as Aggressive.  Good animation packs for that include 50 Shades of Fallout 4 , BP70's Fallout 4 Sex Anims , and SavageCabbage's Animation Pack .

Posted
30 minutes ago, manicpixxxie said:

So my hotkeys aren't working at all, though I'm not exactly sure what's the issue... Even I tried hitting "Home" to play animations to see if I installed them properly, but I guess not because nothing showed up lol I'll attach my logs just in case. 

Well for starters LooksMenu is unable to load because its F4SE plugin isn't loading.  So there is a version mismatch somewhere between Fallout 4, F4SE, and LooksMenu.  That is causing AAF to fail to load, which is then causing all your AAF mods not to load. 

 

Make sure you have the latest versions of Fallout 4, LooksMenu, and AAF.  And make sure F4SE is installed correctly and that you are loading the game using the F4SE loader.

Posted
3 hours ago, EgoBallistic said:

Well for starters LooksMenu is unable to load because its F4SE plugin isn't loading.  So there is a version mismatch somewhere between Fallout 4, F4SE, and LooksMenu.  That is causing AAF to fail to load, which is then causing all your AAF mods not to load. 

 

Make sure you have the latest versions of Fallout 4, LooksMenu, and AAF.  And make sure F4SE is installed correctly and that you are loading the game using the F4SE loader.

Everything is up to date and installed correctly, as well as using F4SE loader to run the game. If anything, LOOT is telling me that LooksMenu is an empty plug-in. Could that be somehow related? Because everytime I start up my game LM always gets disabled.

Posted
1 hour ago, manicpixxxie said:

Everything is up to date and installed correctly, as well as using F4SE loader to run the game. If anything, LOOT is telling me that LooksMenu is an empty plug-in. Could that be somehow related? Because everytime I start up my game LM always gets disabled.

LooksMenu's esp plugin is an empty plugin, that is normal.  It is only there to make the game load the LooksMenu BA2 archive.  I don't know why your LM would get disabled but it should not be.  If LOOT is causing that then use something else like Vortex or MO2 to manage your load order.

Posted
2 hours ago, manicpixxxie said:

Everything is up to date and installed correctly, as well as using F4SE loader to run the game. If anything, LOOT is telling me that LooksMenu is an empty plug-in. Could that be somehow related? Because everytime I start up my game LM always gets disabled.

Obviously......LOL.

 

:joy:

 

Just redownload Looksmenu & reinstall it.

 

:thumbsup:

Posted

Has anyone experienced this issue? Been scanning forums and re-downloading everything but can't grasp the concept of why its not working. Dogmeat works, SEU works until initiating with any creature besides mutants/rabid dogs gives me 3 empty options and a "nevermind".. Its like AAF cant find the Vadermania esq animations. I feel like I'm missing a patch or something somewhere.. Followed the AAF Comprehensive guide and have no issues with humans. Leaving this here before work in the hopes it's something small. Otherwise the ol (mod/remod for 8 hours) will have to take place.

 

Have not finished browsing through :

 : Yet, so if its there I apologize. Maybe I just botched AAF somehow.

Posted
44 minutes ago, Scarel said:

Has anyone experienced this issue? Been scanning forums and re-downloading everything but can't grasp the concept of why its not working. Dogmeat works, SEU works until initiating with any creature besides mutants/rabid dogs gives me 3 empty options and a "nevermind".. Its like AAF cant find the Vadermania esq animations. I feel like I'm missing a patch or something somewhere.. Followed the AAF Comprehensive guide and have no issues with humans. Leaving this here before work in the hopes it's something small. Otherwise the ol (mod/remod for 8 hours) will have to take place.

SEU only allows dialogue-based flirting with creatures who can talk, and with dogs.  If you want to use SEU to have sex with creatures other than those, you can go into the Flirt menu in SEU's MCM and enable Simple Flirting.  That uses a menu instead of dialogue and lets you flirt with anything.

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