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Showing results for tags 'quality of life'.
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Version 0.1.2
3016 downloads
A brand-new way to spend your nights in X-Change Life. Visit-a-Girl flips the script on the base game’s "Invite a Girl Over" mechanic. Instead of waiting around for her to show up at your place, you ring her up and head over to hers. 📞 What It Does A new evening activity, "Visit a girl," appears whenever you have someone worth calling. Pick her off a grid, ring ahead, and if she agrees, you’re on your way to spend the evening at her place. The call is the only gate. If she says yes, you're going, and nothing between her front door and the end of the night can turn you away. If she says no, you head back to the list and try someone else. When the list runs out, that's your evening. Who appears on your list—and what the call is actually asking—depends entirely on who you are at the time: As a guy: Shows women whose numbers you have and who you've already slept with. You're asking to come over (no fluff), and the call weighs attraction. As a girl: Shows anyone who has met your female self. You're asking whether she wants company, and the call weighs friendship. 🏡 At Her Place Her house is fully persistent—it's the exact same place every time you visit, right down to the atmosphere, what it smells like, and that one working lamp in the corner. Her home is carefully tailored to suit her personality across seven complete house sets: 💎 Rich girls get the sleek Elysian Heights apartment. 📚 Nerdy girls get a cluttered walk-up down by the Docks. 💖 Bimbos get a pink-and-neon setup off Starlight Boulevard. ...plus four other unique exteriors, living rooms, and bedrooms, all shot to match the game's era! The evening itself is a menu of activities that empties as you use it (each action happens once per visit): As a girl: Chat, host a movie night with the full movie system, grab drinks, ask her to do your makeup, talk about your look, show off your nails, and—if you're far enough along—talk about the baby. As a guy: Enjoy small talk, have a drink, or let her set the pace. All three end upstairs. 🔌 Mod Compatibility Visit-a-Girl runs completely standalone with zero required mods. However, if you have any of these installed, extra routes automatically open up: 🔒 Get Caged: Redux — The woman who caged you won't host you while you're still locked (and she’ll give you a piece of her mind!). Other girls still will, including an option in their living room to make yourself useful. Past captors appear on your grid regardless of prior hookups. Plus, if you visit the serial X-Cager, she's much more willing to see a man in her cage... 🍆 Pegged — Girls with the pegging trait react as expected once upstairs. Adds an explicit ask in her living room once she's done it before, plus a heavy thumb on the phone gate—after all, if she has plans for you, she wants you in the house. 👩❤️💋👩 LESBIANED — Female fuck buddies become visitable on the grid and will always take your call. Includes an option at her place to make a move that hands directly off to LESBIANED's custom scenes. (Includes an optional setting for standard bar girls, off by default so it doesn't clash with upcoming official updates). 🛠️ For Modders Visit-a-Girl is built from the ground up to be extended and includes a documented API in MODDING.md. Eleven passage tags cover the entire visit—from the girl list and phone call stages to the doorstep, living room, bedroom, and night's end. Adding custom activities to her place takes just a single tagged passage: :: mymod vag activity [vag_activities] { ($vag_activity: (dm: "label","Ask about her weekend", "passage","mymod weekend talk", "order",50 )) } The menu rebuilds on every render so conditions can change dynamically mid-evening. Options are automatically one-shot. You can reorder/remove built-in activities, divert entire visits, override grid cards, or swap in custom artwork. (Note: The mod’s own compatibility files use this exact same public API, so anything it can do, your mods can too!) 📦 Requirements & Installation Requires: X-Change Life 0.25.1 or later. No other mods required! Installation: Download the .xcl file, add it via "Add mods" in the mod loader (do not extract), press "Load mods", and launch! 💋 Want to Support Me? If you love my mods and want to support me, I have a SubscriberStar page for that! I'm incredible thankful for my supporters! 💖 Special Thanks Melodious Melia!!!! This was literally her idea. It came straight from Dredding Intimacy. It is plucked out and revamped with some extra stuff in it, and new art, but it is 100% her idea! For the complete changelog, please refer to the git page. -
View File [XCL] [0.25] Visit a Girl A brand-new way to spend your nights in X-Change Life. Visit-a-Girl flips the script on the base game’s "Invite a Girl Over" mechanic. Instead of waiting around for her to show up at your place, you ring her up and head over to hers. 📞 What It Does A new evening activity, "Visit a girl," appears whenever you have someone worth calling. Pick her off a grid, ring ahead, and if she agrees, you’re on your way to spend the evening at her place. The call is the only gate. If she says yes, you're going, and nothing between her front door and the end of the night can turn you away. If she says no, you head back to the list and try someone else. When the list runs out, that's your evening. Who appears on your list—and what the call is actually asking—depends entirely on who you are at the time: As a guy: Shows women whose numbers you have and who you've already slept with. You're asking to come over (no fluff), and the call weighs attraction. As a girl: Shows anyone who has met your female self. You're asking whether she wants company, and the call weighs friendship. 🏡 At Her Place Her house is fully persistent—it's the exact same place every time you visit, right down to the atmosphere, what it smells like, and that one working lamp in the corner. Her home is carefully tailored to suit her personality across seven complete house sets: 💎 Rich girls get the sleek Elysian Heights apartment. 📚 Nerdy girls get a cluttered walk-up down by the Docks. 💖 Bimbos get a pink-and-neon setup off Starlight Boulevard. ...plus four other unique exteriors, living rooms, and bedrooms, all shot to match the game's era! The evening itself is a menu of activities that empties as you use it (each action happens once per visit): As a girl: Chat, host a movie night with the full movie system, grab drinks, ask her to do your makeup, talk about your look, show off your nails, and—if you're far enough along—talk about the baby. As a guy: Enjoy small talk, have a drink, or let her set the pace. All three end upstairs. 🔌 Mod Compatibility Visit-a-Girl runs completely standalone with zero required mods. However, if you have any of these installed, extra routes automatically open up: 🔒 Get Caged: Redux — The woman who caged you won't host you while you're still locked (and she’ll give you a piece of her mind!). Other girls still will, including an option in their living room to make yourself useful. Past captors appear on your grid regardless of prior hookups. Plus, if you visit the serial X-Cager, she's much more willing to see a man in her cage... 🍆 Pegged — Girls with the pegging trait react as expected once upstairs. Adds an explicit ask in her living room once she's done it before, plus a heavy thumb on the phone gate—after all, if she has plans for you, she wants you in the house. 👩❤️💋👩 LESBIANED — Female fuck buddies become visitable on the grid and will always take your call. Includes an option at her place to make a move that hands directly off to LESBIANED's custom scenes. (Includes an optional setting for standard bar girls, off by default so it doesn't clash with upcoming official updates). 🛠️ For Modders Visit-a-Girl is built from the ground up to be extended and includes a documented API in MODDING.md. Eleven passage tags cover the entire visit—from the girl list and phone call stages to the doorstep, living room, bedroom, and night's end. Adding custom activities to her place takes just a single tagged passage: :: mymod vag activity [vag_activities] { ($vag_activity: (dm: "label","Ask about her weekend", "passage","mymod weekend talk", "order",50 )) } The menu rebuilds on every render so conditions can change dynamically mid-evening. Options are automatically one-shot. You can reorder/remove built-in activities, divert entire visits, override grid cards, or swap in custom artwork. (Note: The mod’s own compatibility files use this exact same public API, so anything it can do, your mods can too!) 📦 Requirements & Installation Requires: X-Change Life 0.25.1 or later. No other mods required! Installation: Download the .xcl file, add it via "Add mods" in the mod loader (do not extract), press "Load mods", and launch! 💋 Want to Support Me? If you love my mods and want to support me, I have a SubscriberStar page for that! I'm incredible thankful for my supporters! 💖 Special Thanks Melodious Melia!!!! This was literally her idea. It came straight from Dredding Intimacy. It is plucked out and revamped with some extra stuff in it, and new art, but it is 100% her idea! For the complete changelog, please refer to the git page. Submitter Chloeana Submitted 08/04/26 Category Gameplay Changes & Events Requirements
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View File [XCL][0.25] Laundry tracker Sick of getting obsessed with the laundry tracker prompting you as soon as you wear one outfit? Ignore it and end up with 10 items? This is a small mod that will tell how many items need washing, helpful for deciding if you want to go do washing, or visit your favourite gym buddy in the morning. Submitter tidal_id Submitted 07/02/26 Category Gameplay Changes & Events Requirements
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Version 1.0.0
1510 downloads
Sick of getting obsessed with the laundry tracker prompting you as soon as you wear one outfit? Ignore it and end up with 10 items? This is a small mod that will tell how many items need washing, helpful for deciding if you want to go do washing, or visit your favourite gym buddy in the morning. -
Version v4.3.0
5009 downloads
WR High Heels Enhanced Smart auto-adjust for slider-based heels — learn once, apply instantly; series management; height-based mood buffs; third-party animation support A comprehensive enhancement system for slider-based high heels. Runs on top of WR Shoe System Core Library (v4.0+). v4.3.0 - April 4, 2026 Changes Major update: Added direct read support for third-party female-shoe height and walkstyle data. Shoe series refactor: Reworked series management as groundwork for the upcoming "Shoe Closet" feature. Walkstyle UX improvements: Better readability, improved prefix handling, and grouped ordering. Localization improvements: Unified display logic and reduced duplicated/ambiguous labels. Stability updates: Fixed multiple edge-case display issues for smoother interactions. 🔥 v2.0.0 (Core v4.0) NOW LIVE — All-Sim Heel Support Pre-Release! Heel effects now reach every Sim in the world! 👥 All-Sim Heel Support — Heel effects can now be applied to all Sims, including NPCs (pre-release: select users) 🧩 Modular — Runs on WR Shoe System Core Library (Core v4.0+), fully independent of WSE 🧠 Smart Learning — Adjust once, remembered forever 💎 Height-Based Buffs — Low / medium / high heel mood effects 💡 Want Pre-installed Package? If you prefer a package with all dependencies included, it's available for free download on the author's Patreon: 👉 WR_High_Heels_Enhanced_Pre-installed 👈 🌍 NOW SUPPORTING ALL 18 OFFICIAL LANGUAGES! 🌍 Full Localization Complete — English, 中文(简体/繁體), and 16 more! Experience the mod in your native language: Čeština, Dansk, Nederlands, Suomi, Français, Deutsch, Italiano, 日本語, 한국어, Norsk, Polski, Português, Русский, Español, Svenska! All menus, dialogs, and notifications fully localized. The game language automatically matches your settings! ⚠️ IMPORTANT COMPATIBILITY NOTICE Works only with slider-based high heels (height via body sliders). Not compatible with proportion-based high heels (leg-length edits / full-scale changes). How to tell: If unconfigured heels clip into the ground, they're slider-based (✅ compatible). If legs appear shorter but heels don't clip, they're proportion-based (❌ incompatible). 🎯 Core Features ✅ 1. Smart Height Adjustment System Two Working Modes: Learning Mode — Adjust height once via Sim click menu; mod remembers and auto-applies next time. Pre-Configured Mode — If a preset exists, height is auto-applied without manual input. ✅ 2. In-Game Click Menu Click your Sim → WR High Heels menu. Adjust heel height without leaving the game. ✅ 3. High Heel Series Management Same shoe, five colors? Configure once — all variants update instantly. ✅ 4. Instant Effect Application Changes apply immediately — no outfit swap needed. ✅ 5. Height-Based Heel Buffs Low / medium / high heel thresholds each trigger unique buffs and mood effects. ✅ 6. Third-Party Animation Compatibility Automatic detection of custom animations. Manual whitelist configuration for pose packs, WW animations, and more. ✅ 7. INI Configuration Fine-grained control over heel detection, buff thresholds, and more via configuration files. 📋 Required Prerequisites This mod requires the following dependencies: 💡 Want Pre-installed Package? Available for free on Patreon: WR_High_Heels_Enhanced_Pre-installed WR Shoe System Core Library v4.0.0+ — Required. Install this first. Download: CurseForge or Patreon XML Injector — Required for shoe detection and interaction hooks. Download: XML Injector WR Walkstyle Enhanced — Optional. Fully independent of this module. 📦 Installation Guide ⚠️ CRITICAL: Extract Directly to Mods Folder Root or One-Level Subfolder! DO NOT create deeply nested subfolders! ❌ WRONG: Mods/A/B/files... ✅ CORRECT: Mods/files... or Mods/WR_HHE/files... Step 1 — Install WR Shoe System Core Library first Visit the Quick Navigation Post and download WR Shoe System Core Library. Step 2 — Install WR High Heels Enhanced (this file) Extract the zip archive to: Documents/Electronic Arts/The Sims 4/Mods/ Enable Script Mods: Game Options → Other → Enable Script Mods ✓ Step 3 — Restart and verify Restart the game Load a save → Click your Sim → look for the WR High Heels menu Put on slider-based heels and test height adjustment Configuration files will auto-create on first run at: mod_data/high_heels/configuration 🎮 How to Use Quick Height Adjustment Click Sim wearing heels → WR High Heels → Adjust Heel Height Set desired height; changes apply instantly Manage Heel Series Click Sim → WR High Heels → Apply to Series Configure once — all variants in the series update Other options: Rename Series | Split Series | Set Walkstyle | Manage Interaction Advanced Configuration Edit preset.*.ini for pre-configured heels Edit blacklist.global.ini for buff parameters and interaction settings 💎 Perfect Experience — Add High Heels Sitting Clips Pack Want the ULTIMATE high-heel experience? Combine with the High Heels Sitting Clips Pack! Standing height perfect (this mod) Sitting poses perfect (Clips Pack) Seamless high-heel gameplay in every situation! 🔗 Download: High Heels Sitting Clips Pack 💎 Download Configuration Presets For the best experience, download configuration presets! Author-curated high heel presets Popular CC shoe presets One-click — no manual adjustments needed 👉 Download Configuration Presets ❓ Troubleshooting Mod not working? Check Script Mods enabled; verify files in Mods root (max one subfolder deep). Heels not adjusting? Confirm heels are slider-based; try WR High Heels → Adjust Heel Height. Click menu missing? Restart game; confirm .ts4script in Mods folder; Script Mods enabled. 📢 Support & Community Author's Patreon: https://www.patreon.com/cw/Whiterober Configuration Presets (free): Patreon Free Version Download: Available on CurseForge (this page) GitHub Project (Protocol Spec + Sample Package): https://github.com/whiterober/WR_Shoe_System Includes Chinese/English integration specs and creator_shoe_marker_sample.package for third-party creators JOIN OUR DISCORD COMMUNITY 🔗 Discord Server: https://discord.gg/sZp3A9eTpq What you get: 🆘 Technical support 💡 Feature requests 📸 Showcase your work 💬 Community discussion 🙏 Special Thanks Oops19 — Original High Heels system GitHub: https://github.com/Oops19/preview-HighHeels MADMAN — Default Feet Slider (3V Up) Patreon: https://www.patreon.com/posts/default-feet-3v-107447678 ⚖️ License & Usage Free for personal gameplay. Do not re-upload or include in paid mod packs. Use official distribution pages. Author: 白袍 (Whiterober) Thank you for your support! ❤️-
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View File Console Commander - Add and Execute Console Commands Through UI - SKSE Menu Framework A lightweight SKSE plugin that lets you add, save, search, and execute console commands directly from the SKSE Menu Framework without keyboard. No more typing long commands manually! Console Commander is a SKSE plugin that lets you add, save, search, and execute console commands directly from the SKSE Menu Framework without keyboard. Endorse if you like it. Features Console Commander 1.2.5 -> Default key for SKSE Menu Framework is F1 -> Config and Commands are saved in ConsoleCommander.ini [Data\SKSE\Plugins\ConsoleCommander.ini] -> Add console commands and control 'console close' behavior -> Reload config instantly Console Commander 2.1.2 -> [New] Added custom tooltip function for additional information (Optional: Hover over Execute) -> Format: Name|ConsoleCommand|CloseConsole (1=yes, 0=no)|Tooltip (optional) -> Example: Add Gold - 100|Player.additem f 100|1|Adds 100 gold to player inventory -> [New] Added custom ini support. Modders can now add custom ini with console commands. -> Custom ini is saved in: Data\SKSE\Plugins\ConsoleCommander\ConsoleCommander_*.ini -> Add ConsoleCommander_[name].ini in ConsoleCommander folder with the commands. it will scan add the command in the UI. -> Format: ConsoleCommander_QAR.ini [ConsoleCommands] Quick Armor Rebalance|QAR|0|Open Quick Armor Rebalance UI -> Custom Commands will appear after user added commands in the Custom Commands tab. -> If no Custom Commands are present or all hidden, Custom Commands tab will not show up in UI. -> User can Hide/Unhide Custom Commands. A button 'Show Hidded/Hide Hidden' has been added to Show/Hide Hidden Commands. (Applicable for Custom Commands) Console Commander 2.2.2 -> [New] Added support for execution of multiple commands at once. ->Separate multiple commands by adding , (comma) to execute the commands in sequence. ->Format: Name|Command1,Command2,Command4,Command4|CloseConsole (1=yes, 0=no)|Tooltip (optional) Console Commander 2.3.0 -> [New] Added support for execution of commands with custom variable input when executing command. ->An option to add a command as variable command has been added in the 'Add Command' ->In the console command box: input a command without the last value. [Ex: player.additem f] it will add [#] to recognize the variable as variable command. ->Format: Name|Command [#]|CloseConsole (1=yes, 0=no)|Tooltip (optional) ->A popup will show up and ask for specific value before executing. Video Demonstration (Old) Console Command Showcase Source Code: Github Requirements - SKSE Menu Framework (required) - Kill Caps Lock NG (Optional)[Strongly Recommend][It keeps caps lock off only in console] Installation 1. Make sure SKSE Menu Framework is installed and working 2. Download and install the mod. How to use 1. Open SKSE Menu Framework (default key: F1 or whatever you set) 2. Go to "Console Commander" 3. Click "Add Command" → enter name and console command → Add 4. Select a command → click "Execute" 5. (Optional) Edit Data\SKSE\Plugins\ConsoleCommander.ini manually and click "Reload Config" Notes: - It simulates keyboard key input to execute command so don't press any keys when executing the console command. - If Caps Lock behaves strangely in console → install Kill Caps Lock NG (optional) - Tested on Skyrim AE v1.6.1170 and v1.6.353. Confirmed to work on v1.5.97. Should work on all versions of Skyrim SE/AE. - ini file will be created after adding a command. or use the provided ini below. ConsoleCommander.ini config: ; Console Commander Config [Delays] ; in ms EscDelay=100 ; Delay to close SKSE Menu framework after executing OpenConsoleDelay=200 ; Delay to open console after SKSE Menu framework is closed TypingStartDelay=150 ; Delay before start typing CharDelay=30 ; Typing Speed EnterDelay=200 ; Delay to press enter after typing. CloseConsoleDelay=50 ; Delay after entering command to close console. [ConsoleCommands] ; Format: ; Format: Name|ConsoleCommand|CloseConsole (1=yes, 0=no)|Tooltip (optional) Example: Add Gold - 100|Player.additem f 100|1|Adds 100 gold to player inventory For multi command execution Format: Name|Command1,Command2,Command4,Command4|CloseConsole (1=yes, 0=no)|Tooltip (optional) For custom variable command execution Format: Name|Command(without value) [#]|CloseConsole (1=yes, 0=no)|Tooltip (optional) Example: Add Gold|player.additem f [#]|1|Adds x gold amout of gold in player inventory Console Commander - Default ini.zip Console Commander - Faster Execution ini.zip Optional Custom Command Opens 'Quick Armor Rebalance (QAR)' Menu Requirement Quick Armor Rebalance (QAR) https://www.nexusmods.com/skyrimspecialedition/mods/127967 Console Commander - QAR ini.zip Uninstallation Disable/remove the mod in your mod manager. Bug Reports If you encounter issues, please report them through Github or support. Include 'ConsoleCommander.log' from Documents, description of the bug and steps to reproduce it. Credits * Mrowrpurr - for her amazing SKSE tutorials in YT (Skyrim Scripting) * SkyrimThiago - for SKSE Menu Framework * QTR-Modding - for SKSE Menu Framework 3 Example Template Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy faster console command execution! Check out my other mods! Execute Hotkeys - Without Keyboard Through UI - SKSE Menu Framework Simple Text Viewer - Create Open Edit Delete Text Files In-Game - SKSE Menu Framework Submitter Edzio Submitted 02/19/26 Category Regular Mods Requirements SKSE Menu Framework Kill Caps Lock NG (Optional)[Strongly Recommend] Regular Edition Compatible No Install Instructions
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Version 2.3.0
884 downloads
A lightweight SKSE plugin that lets you add, save, search, and execute console commands directly from the SKSE Menu Framework without keyboard. No more typing long commands manually! Console Commander is a SKSE plugin that lets you add, save, search, and execute console commands directly from the SKSE Menu Framework without keyboard. Endorse if you like it. Features Console Commander 1.2.5 -> Default key for SKSE Menu Framework is F1 -> Config and Commands are saved in ConsoleCommander.ini [Data\SKSE\Plugins\ConsoleCommander.ini] -> Add console commands and control 'console close' behavior -> Reload config instantly Console Commander 2.1.2 -> [New] Added custom tooltip function for additional information (Optional: Hover over Execute) -> Format: Name|ConsoleCommand|CloseConsole (1=yes, 0=no)|Tooltip (optional) -> Example: Add Gold - 100|Player.additem f 100|1|Adds 100 gold to player inventory -> [New] Added custom ini support. Modders can now add custom ini with console commands. -> Custom ini is saved in: Data\SKSE\Plugins\ConsoleCommander\ConsoleCommander_*.ini -> Add ConsoleCommander_[name].ini in ConsoleCommander folder with the commands. it will scan add the command in the UI. -> Format: ConsoleCommander_QAR.ini [ConsoleCommands] Quick Armor Rebalance|QAR|0|Open Quick Armor Rebalance UI -> Custom Commands will appear after user added commands in the Custom Commands tab. -> If no Custom Commands are present or all hidden, Custom Commands tab will not show up in UI. -> User can Hide/Unhide Custom Commands. A button 'Show Hidded/Hide Hidden' has been added to Show/Hide Hidden Commands. (Applicable for Custom Commands) Console Commander 2.2.2 -> [New] Added support for execution of multiple commands at once. ->Separate multiple commands by adding , (comma) to execute the commands in sequence. ->Format: Name|Command1,Command2,Command4,Command4|CloseConsole (1=yes, 0=no)|Tooltip (optional) Console Commander 2.3.0 -> [New] Added support for execution of commands with custom variable input when executing command. ->An option to add a command as variable command has been added in the 'Add Command' ->In the console command box: input a command without the last value. [Ex: player.additem f] it will add [#] to recognize the variable as variable command. ->Format: Name|Command [#]|CloseConsole (1=yes, 0=no)|Tooltip (optional) ->A popup will show up and ask for specific value before executing. Video Demonstration (Old) Console Command Showcase Source Code: Github Requirements - SKSE Menu Framework (required) - Kill Caps Lock NG (Optional)[Strongly Recommend][It keeps caps lock off only in console] Installation 1. Make sure SKSE Menu Framework is installed and working 2. Download and install the mod. How to use 1. Open SKSE Menu Framework (default key: F1 or whatever you set) 2. Go to "Console Commander" 3. Click "Add Command" → enter name and console command → Add 4. Select a command → click "Execute" 5. (Optional) Edit Data\SKSE\Plugins\ConsoleCommander.ini manually and click "Reload Config" Notes: - It simulates keyboard key input to execute command so don't press any keys when executing the console command. - If Caps Lock behaves strangely in console → install Kill Caps Lock NG (optional) - Tested on Skyrim AE v1.6.1170 and v1.6.353. Confirmed to work on v1.5.97. Should work on all versions of Skyrim SE/AE. - ini file will be created after adding a command. or use the provided ini below. ConsoleCommander.ini config: ; Console Commander Config [Delays] ; in ms EscDelay=100 ; Delay to close SKSE Menu framework after executing OpenConsoleDelay=200 ; Delay to open console after SKSE Menu framework is closed TypingStartDelay=150 ; Delay before start typing CharDelay=30 ; Typing Speed EnterDelay=200 ; Delay to press enter after typing. CloseConsoleDelay=50 ; Delay after entering command to close console. [ConsoleCommands] ; Format: ; Format: Name|ConsoleCommand|CloseConsole (1=yes, 0=no)|Tooltip (optional) Example: Add Gold - 100|Player.additem f 100|1|Adds 100 gold to player inventory For multi command execution Format: Name|Command1,Command2,Command4,Command4|CloseConsole (1=yes, 0=no)|Tooltip (optional) For custom variable command execution Format: Name|Command(without value) [#]|CloseConsole (1=yes, 0=no)|Tooltip (optional) Example: Add Gold|player.additem f [#]|1|Adds x gold amout of gold in player inventory Console Commander - Default ini.zip Console Commander - Faster Execution ini.zip Optional Custom Command Opens 'Quick Armor Rebalance (QAR)' Menu Requirement Quick Armor Rebalance (QAR) https://www.nexusmods.com/skyrimspecialedition/mods/127967 Console Commander - QAR ini.zip Uninstallation Disable/remove the mod in your mod manager. Bug Reports If you encounter issues, please report them through Github or support. Include 'ConsoleCommander.log' from Documents, description of the bug and steps to reproduce it. Credits * Mrowrpurr - for her amazing SKSE tutorials in YT (Skyrim Scripting) * SkyrimThiago - for SKSE Menu Framework * QTR-Modding - for SKSE Menu Framework 3 Example Template Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy faster console command execution! Check out my other mods! Execute Hotkeys - Without Keyboard Through UI - SKSE Menu Framework Simple Text Viewer - Create Open Edit Delete Text Files In-Game - SKSE Menu Framework-
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View File Execute Hotkeys - Without Keyboard Through UI - SKSE Menu Framework Execute key or key combo through UI without keyboard to launch your mods or MCM hotkeys. You don't need to remember all the key combo anymore. Add hotkeys with the name to the list to execute without keyboard. We've all been there. Setting endless hotkeys for our favorite mods just to forget what it was. Now, with the help of Execute Hotkeys, you don't need to remember the hotkeys anymore. Just add the key or key combo to the list and execute it through UI to launch your mod MCM hotkey. After adding and selecting a hotkey from the list, SKSE Menu Framework will close and execute the key combo. F1 hotkey is all you need to remember now. Tested on Skyrim AE v1.6.1170 and v1.6.353. Confirmed to work on v1.6.640 Video Demonstration: Youtube Execute Hotkeys v1.1.0 Execute Hotkeys v1.2.1 Features: * Execute key or key combo through UI with the press of a button without using keyboard. * New: Ability to hold down hotkeys * New: Ability to search for saved hotkeys * Add, remove, and manage hotkeys in SKSE Menu framework in Execute Hotkeys section. * Configuration is saved in `ExecuteHotkeys.ini`. It will be created when a hotkey is added. * You can use the UI or edit the ini to add hotkeys. Format(v1.2): Name|DxCode|LCtrl|LAlt|LShift|RCtrl|RAlt|RShift|IsPress(1=Press/0=Hold)|HoldMs * Use DXScanCodes listed here. Do not use invalid DXScanCodes in ExecuteHotkeys.ini. Only Keyboard DXScanCodes supported. Edit: Mouse keys support added. * Since SKSE Menu Framework supports controller. You can technically use controller to execute Keyboard shortcut. (Testing needed) Inspiration: I can't remember 20+ key combos for the mods I use. Source Code Bug Reports If you encounter issues, please report them in github. Include 'ExecuteHotkeys.log' from Documents, description of the bug and steps to reproduce it. Compatibility No compatibility issues. Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy executing hotkeys without keyboard. Submitter Edzio Submitted 01/26/2026 Category Regular Mods Requirements SKSE Menu Framework Regular Edition Compatible No Install Instructions * Install SKSE Menu Framework and their dependencies * Install this mod through your mod manager.
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- user interface
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WR High Heels Enhanced View File WR High Heels Enhanced Smart auto-adjust for slider-based heels — learn once, apply instantly; series management; height-based mood buffs; third-party animation support A comprehensive enhancement system for slider-based high heels. Runs on top of WR Shoe System Core Library (v4.0+). v4.3.0 - April 4, 2026 Changes Major update: Added direct read support for third-party female-shoe height and walkstyle data. Shoe series refactor: Reworked series management as groundwork for the upcoming "Shoe Closet" feature. Walkstyle UX improvements: Better readability, improved prefix handling, and grouped ordering. Localization improvements: Unified display logic and reduced duplicated/ambiguous labels. Stability updates: Fixed multiple edge-case display issues for smoother interactions. 🔥 v2.0.0 (Core v4.0) NOW LIVE — All-Sim Heel Support Pre-Release! Heel effects now reach every Sim in the world! 👥 All-Sim Heel Support — Heel effects can now be applied to all Sims, including NPCs (pre-release: select users) 🧩 Modular — Runs on WR Shoe System Core Library (Core v4.0+), fully independent of WSE 🧠 Smart Learning — Adjust once, remembered forever 💎 Height-Based Buffs — Low / medium / high heel mood effects 💡 Want Pre-installed Package? If you prefer a package with all dependencies included, it's available for free download on the author's Patreon: 👉 WR_High_Heels_Enhanced_Pre-installed 👈 🌍 NOW SUPPORTING ALL 18 OFFICIAL LANGUAGES! 🌍 Full Localization Complete — English, 中文(简体/繁體), and 16 more! Experience the mod in your native language: Čeština, Dansk, Nederlands, Suomi, Français, Deutsch, Italiano, 日本語, 한국어, Norsk, Polski, Português, Русский, Español, Svenska! All menus, dialogs, and notifications fully localized. The game language automatically matches your settings! ⚠️ IMPORTANT COMPATIBILITY NOTICE Works only with slider-based high heels (height via body sliders). Not compatible with proportion-based high heels (leg-length edits / full-scale changes). How to tell: If unconfigured heels clip into the ground, they're slider-based (✅ compatible). If legs appear shorter but heels don't clip, they're proportion-based (❌ incompatible). 🎯 Core Features ✅ 1. Smart Height Adjustment System Two Working Modes: Learning Mode — Adjust height once via Sim click menu; mod remembers and auto-applies next time. Pre-Configured Mode — If a preset exists, height is auto-applied without manual input. ✅ 2. In-Game Click Menu Click your Sim → WR High Heels menu. Adjust heel height without leaving the game. ✅ 3. High Heel Series Management Same shoe, five colors? Configure once — all variants update instantly. ✅ 4. Instant Effect Application Changes apply immediately — no outfit swap needed. ✅ 5. Height-Based Heel Buffs Low / medium / high heel thresholds each trigger unique buffs and mood effects. ✅ 6. Third-Party Animation Compatibility Automatic detection of custom animations. Manual whitelist configuration for pose packs, WW animations, and more. ✅ 7. INI Configuration Fine-grained control over heel detection, buff thresholds, and more via configuration files. 📋 Required Prerequisites This mod requires the following dependencies: 💡 Want Pre-installed Package? Available for free on Patreon: WR_High_Heels_Enhanced_Pre-installed WR Shoe System Core Library v4.0.0+ — Required. Install this first. Download: CurseForge or Patreon XML Injector — Required for shoe detection and interaction hooks. Download: XML Injector WR Walkstyle Enhanced — Optional. Fully independent of this module. 📦 Installation Guide ⚠️ CRITICAL: Extract Directly to Mods Folder Root or One-Level Subfolder! DO NOT create deeply nested subfolders! ❌ WRONG: Mods/A/B/files... ✅ CORRECT: Mods/files... or Mods/WR_HHE/files... Step 1 — Install WR Shoe System Core Library first Visit the Quick Navigation Post and download WR Shoe System Core Library. Step 2 — Install WR High Heels Enhanced (this file) Extract the zip archive to: Documents/Electronic Arts/The Sims 4/Mods/ Enable Script Mods: Game Options → Other → Enable Script Mods ✓ Step 3 — Restart and verify Restart the game Load a save → Click your Sim → look for the WR High Heels menu Put on slider-based heels and test height adjustment Configuration files will auto-create on first run at: mod_data/high_heels/configuration 🎮 How to Use Quick Height Adjustment Click Sim wearing heels → WR High Heels → Adjust Heel Height Set desired height; changes apply instantly Manage Heel Series Click Sim → WR High Heels → Apply to Series Configure once — all variants in the series update Other options: Rename Series | Split Series | Set Walkstyle | Manage Interaction Advanced Configuration Edit preset.*.ini for pre-configured heels Edit blacklist.global.ini for buff parameters and interaction settings 💎 Perfect Experience — Add High Heels Sitting Clips Pack Want the ULTIMATE high-heel experience? Combine with the High Heels Sitting Clips Pack! Standing height perfect (this mod) Sitting poses perfect (Clips Pack) Seamless high-heel gameplay in every situation! 🔗 Download: High Heels Sitting Clips Pack 💎 Download Configuration Presets For the best experience, download configuration presets! Author-curated high heel presets Popular CC shoe presets One-click — no manual adjustments needed 👉 Download Configuration Presets ❓ Troubleshooting Mod not working? Check Script Mods enabled; verify files in Mods root (max one subfolder deep). Heels not adjusting? Confirm heels are slider-based; try WR High Heels → Adjust Heel Height. Click menu missing? Restart game; confirm .ts4script in Mods folder; Script Mods enabled. 📢 Support & Community Author's Patreon: https://www.patreon.com/cw/Whiterober Configuration Presets (free): Patreon Free Version Download: Available on CurseForge (this page) JOIN OUR DISCORD COMMUNITY 🔗 Discord Server: https://discord.gg/sZp3A9eTpq What you get: 🆘 Technical support 💡 Feature requests 📸 Showcase your work 💬 Community discussion 🙏 Special Thanks Oops19 — Original High Heels system GitHub: https://github.com/Oops19/preview-HighHeels MADMAN — Default Feet Slider (3V Up) Patreon: https://www.patreon.com/posts/default-feet-3v-107447678 ⚖️ License & Usage Free for personal gameplay. Do not re-upload or include in paid mod packs. Use official distribution pages. Author: 白袍 (Whiterober) Thank you for your support! ❤️ Submitter whiterober Submitted 01/10/26 Category Extensions Requirements XML Injector (v1.1 new)
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Version 1.0.0
91 downloads
Simple Text Viewer is an in-game text file viewer/editor for Skyrim SE / AE with the help of SKSE Menu Framework. Features * Browse text files from SimpleTextViewer folder (Location: SKSE\Plugins\SimpleTextViewer) * Open and edit files in-game thanks to SKSE Menu Framework * Edit and Save changes * Create new text files * Rename existing files * Delete text files Tested on Skyrim AE v1.6.1170 and v1.6.353 Supported File Types * .txt, .ini, .json, .log, .md, .xml, .yaml, .yml, .toml, .csv, .psc Usage 1. Open the 'Simple Text Viewer' menu from SKSE Menu Framework 2. Browse files in the Notes tab 3. Click a file to open it in the viewer/editor 4. Edit text freely 5. Use the 'File → Save' menu to save the file Notes * Maximum size for text files is 1MB for stability reasons. It should be more than enough for simple notes. * Files larger than '1 MB' will display a warning in editor. It will not view all the contents. * Do not save files larger than '1 MB' or you will lose contents of the file. * Unsupported files are ignored/hidden * Supports All standard ASCII characters. Does not support Non-ASCII / extended Unicode. Compatibility It only works on the 'SimpleTextViewer' folder. So, no compatibility issues. Bug Reports If you encounter issues, please report them in github. Include 'SimpleTextViewer.log' from Documents and description of the Bug and steps to reproduce it. Source Code Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy viewing/editing your notes without leaving Skyrim-
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- skse
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Simple Text Viewer - Create Open Edit Delete Text Files In-Game - SKSE Menu Framework View File Simple Text Viewer is an in-game text file viewer/editor for Skyrim SE / AE with the help of SKSE Menu Framework. Features * Browse text files from SimpleTextViewer folder (Location: SKSE\Plugins\SimpleTextViewer) * Open and edit files in-game thanks to SKSE Menu Framework * Edit and Save changes * Create new text files * Rename existing files * Delete text files Tested on Skyrim AE v1.6.1170 and v1.6.353 Supported File Types * .txt, .ini, .json, .log, .md, .xml, .yaml, .yml, .toml, .csv, .psc Usage 1. Open the 'Simple Text Viewer' menu from SKSE Menu Framework 2. Browse files in the Notes tab 3. Click a file to open it in the viewer/editor 4. Edit text freely 5. Use the 'File → Save' menu to save the file Notes * Maximum size for text files is 1MB for stability reasons. It should be more than enough for simple notes. * Files larger than '1 MB' will display a warning in editor. It will not view all the contents. * Do not save files larger than '1 MB' or you will lose contents of the file. * Unsupported files are ignored/hidden * Supports All standard ASCII characters. Does not support Non-ASCII / extended Unicode. Compatibility It only works on the 'SimpleTextViewer' folder. So, no compatibility issues. Bug Reports If you encounter issues, please report them in github. Include 'SimpleTextViewer.log' from Documents and description of the Bug and steps to reproduce it. Source Code Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy viewing/editing your notes without leaving Skyrim Submitter Edzio Submitted 01/27/2026 Category Regular Mods Requirements SKSE Menu Framework Regular Edition Compatible No Install Instructions * Install SKSE Menu Framework and their dependencies * Install this mod through your mod manager.
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- skse
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Version 1.2.1
185 downloads
Execute key or key combo through UI without keyboard to launch your mods or MCM hotkeys. You don't need to remember all the key combo anymore. Add hotkeys with the name to the list to execute without keyboard. We've all been there. Setting endless hotkeys for our favorite mods just to forget what it was. Now, with the help of Execute Hotkeys, you don't need to remember the hotkeys anymore. Just add the key or key combo to the list and execute it through UI to launch your mod or MCM hotkey. After adding and selecting a hotkey from the list, SKSE Menu Framework will close and execute the key combo. F1 hotkey is all you need to remember now. Tested on Skyrim AE v1.6.1170 and v1.6.353. Confirmed to work on v1.6.640 Video Demonstration: Youtube Execute Hotkeys v1.1.0 Execute Hotkeys v1.2.1 Features: * Execute key or key combo through UI with the press of a button without using keyboard. * New: Ability to hold down hotkeys * New: Ability to search for saved hotkeys * Add, remove, and manage hotkeys in SKSE Menu framework in Execute Hotkeys section. * Configuration is saved in `ExecuteHotkeys.ini`. It will be created when a hotkey is added. * You can use the UI or edit the ini to add hotkeys. Format(v1.2): Name|DxCode|LCtrl|LAlt|LShift|RCtrl|RAlt|RShift|IsPress(1=Press/0=Hold)|HoldMs * Use DXScanCodes listed here. Do not use invalid DXScanCodes in ExecuteHotkeys.ini. Only Keyboard DXScanCodes supported. Edit: Mouse keys support added. * Since SKSE Menu Framework supports controller. You can technically use controller to execute Keyboard shortcut. (Testing needed) Inspiration: I can't remember 20+ key combos for the mods I use. Source Code Bug Reports If you encounter issues, please report them in github. Include 'ExecuteHotkeys.log' from Documents, description of the bug and steps to reproduce it. Compatibility No compatibility issues. Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy executing hotkeys without keyboard.-
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- user interface
- ui
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