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Showing results for tags 'configuration'.
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Version v4.3.0
4698 downloads
WR High Heels Enhanced Smart auto-adjust for slider-based heels — learn once, apply instantly; series management; height-based mood buffs; third-party animation support A comprehensive enhancement system for slider-based high heels. Runs on top of WR Shoe System Core Library (v4.0+). v4.3.0 - April 4, 2026 Changes Major update: Added direct read support for third-party female-shoe height and walkstyle data. Shoe series refactor: Reworked series management as groundwork for the upcoming "Shoe Closet" feature. Walkstyle UX improvements: Better readability, improved prefix handling, and grouped ordering. Localization improvements: Unified display logic and reduced duplicated/ambiguous labels. Stability updates: Fixed multiple edge-case display issues for smoother interactions. 🔥 v2.0.0 (Core v4.0) NOW LIVE — All-Sim Heel Support Pre-Release! Heel effects now reach every Sim in the world! 👥 All-Sim Heel Support — Heel effects can now be applied to all Sims, including NPCs (pre-release: select users) 🧩 Modular — Runs on WR Shoe System Core Library (Core v4.0+), fully independent of WSE 🧠 Smart Learning — Adjust once, remembered forever 💎 Height-Based Buffs — Low / medium / high heel mood effects 💡 Want Pre-installed Package? If you prefer a package with all dependencies included, it's available for free download on the author's Patreon: 👉 WR_High_Heels_Enhanced_Pre-installed 👈 🌍 NOW SUPPORTING ALL 18 OFFICIAL LANGUAGES! 🌍 Full Localization Complete — English, 中文(简体/繁體), and 16 more! Experience the mod in your native language: Čeština, Dansk, Nederlands, Suomi, Français, Deutsch, Italiano, 日本語, 한국어, Norsk, Polski, Português, Русский, Español, Svenska! All menus, dialogs, and notifications fully localized. The game language automatically matches your settings! ⚠️ IMPORTANT COMPATIBILITY NOTICE Works only with slider-based high heels (height via body sliders). Not compatible with proportion-based high heels (leg-length edits / full-scale changes). How to tell: If unconfigured heels clip into the ground, they're slider-based (✅ compatible). If legs appear shorter but heels don't clip, they're proportion-based (❌ incompatible). 🎯 Core Features ✅ 1. Smart Height Adjustment System Two Working Modes: Learning Mode — Adjust height once via Sim click menu; mod remembers and auto-applies next time. Pre-Configured Mode — If a preset exists, height is auto-applied without manual input. ✅ 2. In-Game Click Menu Click your Sim → WR High Heels menu. Adjust heel height without leaving the game. ✅ 3. High Heel Series Management Same shoe, five colors? Configure once — all variants update instantly. ✅ 4. Instant Effect Application Changes apply immediately — no outfit swap needed. ✅ 5. Height-Based Heel Buffs Low / medium / high heel thresholds each trigger unique buffs and mood effects. ✅ 6. Third-Party Animation Compatibility Automatic detection of custom animations. Manual whitelist configuration for pose packs, WW animations, and more. ✅ 7. INI Configuration Fine-grained control over heel detection, buff thresholds, and more via configuration files. 📋 Required Prerequisites This mod requires the following dependencies: 💡 Want Pre-installed Package? Available for free on Patreon: WR_High_Heels_Enhanced_Pre-installed WR Shoe System Core Library v4.0.0+ — Required. Install this first. Download: CurseForge or Patreon XML Injector — Required for shoe detection and interaction hooks. Download: XML Injector WR Walkstyle Enhanced — Optional. Fully independent of this module. 📦 Installation Guide ⚠️ CRITICAL: Extract Directly to Mods Folder Root or One-Level Subfolder! DO NOT create deeply nested subfolders! ❌ WRONG: Mods/A/B/files... ✅ CORRECT: Mods/files... or Mods/WR_HHE/files... Step 1 — Install WR Shoe System Core Library first Visit the Quick Navigation Post and download WR Shoe System Core Library. Step 2 — Install WR High Heels Enhanced (this file) Extract the zip archive to: Documents/Electronic Arts/The Sims 4/Mods/ Enable Script Mods: Game Options → Other → Enable Script Mods ✓ Step 3 — Restart and verify Restart the game Load a save → Click your Sim → look for the WR High Heels menu Put on slider-based heels and test height adjustment Configuration files will auto-create on first run at: mod_data/high_heels/configuration 🎮 How to Use Quick Height Adjustment Click Sim wearing heels → WR High Heels → Adjust Heel Height Set desired height; changes apply instantly Manage Heel Series Click Sim → WR High Heels → Apply to Series Configure once — all variants in the series update Other options: Rename Series | Split Series | Set Walkstyle | Manage Interaction Advanced Configuration Edit preset.*.ini for pre-configured heels Edit blacklist.global.ini for buff parameters and interaction settings 💎 Perfect Experience — Add High Heels Sitting Clips Pack Want the ULTIMATE high-heel experience? Combine with the High Heels Sitting Clips Pack! Standing height perfect (this mod) Sitting poses perfect (Clips Pack) Seamless high-heel gameplay in every situation! 🔗 Download: High Heels Sitting Clips Pack 💎 Download Configuration Presets For the best experience, download configuration presets! Author-curated high heel presets Popular CC shoe presets One-click — no manual adjustments needed 👉 Download Configuration Presets ❓ Troubleshooting Mod not working? Check Script Mods enabled; verify files in Mods root (max one subfolder deep). Heels not adjusting? Confirm heels are slider-based; try WR High Heels → Adjust Heel Height. Click menu missing? Restart game; confirm .ts4script in Mods folder; Script Mods enabled. 📢 Support & Community Author's Patreon: https://www.patreon.com/cw/Whiterober Configuration Presets (free): Patreon Free Version Download: Available on CurseForge (this page) GitHub Project (Protocol Spec + Sample Package): https://github.com/whiterober/WR_Shoe_System Includes Chinese/English integration specs and creator_shoe_marker_sample.package for third-party creators JOIN OUR DISCORD COMMUNITY 🔗 Discord Server: https://discord.gg/sZp3A9eTpq What you get: 🆘 Technical support 💡 Feature requests 📸 Showcase your work 💬 Community discussion 🙏 Special Thanks Oops19 — Original High Heels system GitHub: https://github.com/Oops19/preview-HighHeels MADMAN — Default Feet Slider (3V Up) Patreon: https://www.patreon.com/posts/default-feet-3v-107447678 ⚖️ License & Usage Free for personal gameplay. Do not re-upload or include in paid mod packs. Use official distribution pages. Author: 白袍 (Whiterober) Thank you for your support! ❤️-
12
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- high heels
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WR High Heels Enhanced View File WR High Heels Enhanced Smart auto-adjust for slider-based heels — learn once, apply instantly; series management; height-based mood buffs; third-party animation support A comprehensive enhancement system for slider-based high heels. Runs on top of WR Shoe System Core Library (v4.0+). v4.3.0 - April 4, 2026 Changes Major update: Added direct read support for third-party female-shoe height and walkstyle data. Shoe series refactor: Reworked series management as groundwork for the upcoming "Shoe Closet" feature. Walkstyle UX improvements: Better readability, improved prefix handling, and grouped ordering. Localization improvements: Unified display logic and reduced duplicated/ambiguous labels. Stability updates: Fixed multiple edge-case display issues for smoother interactions. 🔥 v2.0.0 (Core v4.0) NOW LIVE — All-Sim Heel Support Pre-Release! Heel effects now reach every Sim in the world! 👥 All-Sim Heel Support — Heel effects can now be applied to all Sims, including NPCs (pre-release: select users) 🧩 Modular — Runs on WR Shoe System Core Library (Core v4.0+), fully independent of WSE 🧠 Smart Learning — Adjust once, remembered forever 💎 Height-Based Buffs — Low / medium / high heel mood effects 💡 Want Pre-installed Package? If you prefer a package with all dependencies included, it's available for free download on the author's Patreon: 👉 WR_High_Heels_Enhanced_Pre-installed 👈 🌍 NOW SUPPORTING ALL 18 OFFICIAL LANGUAGES! 🌍 Full Localization Complete — English, 中文(简体/繁體), and 16 more! Experience the mod in your native language: Čeština, Dansk, Nederlands, Suomi, Français, Deutsch, Italiano, 日本語, 한국어, Norsk, Polski, Português, Русский, Español, Svenska! All menus, dialogs, and notifications fully localized. The game language automatically matches your settings! ⚠️ IMPORTANT COMPATIBILITY NOTICE Works only with slider-based high heels (height via body sliders). Not compatible with proportion-based high heels (leg-length edits / full-scale changes). How to tell: If unconfigured heels clip into the ground, they're slider-based (✅ compatible). If legs appear shorter but heels don't clip, they're proportion-based (❌ incompatible). 🎯 Core Features ✅ 1. Smart Height Adjustment System Two Working Modes: Learning Mode — Adjust height once via Sim click menu; mod remembers and auto-applies next time. Pre-Configured Mode — If a preset exists, height is auto-applied without manual input. ✅ 2. In-Game Click Menu Click your Sim → WR High Heels menu. Adjust heel height without leaving the game. ✅ 3. High Heel Series Management Same shoe, five colors? Configure once — all variants update instantly. ✅ 4. Instant Effect Application Changes apply immediately — no outfit swap needed. ✅ 5. Height-Based Heel Buffs Low / medium / high heel thresholds each trigger unique buffs and mood effects. ✅ 6. Third-Party Animation Compatibility Automatic detection of custom animations. Manual whitelist configuration for pose packs, WW animations, and more. ✅ 7. INI Configuration Fine-grained control over heel detection, buff thresholds, and more via configuration files. 📋 Required Prerequisites This mod requires the following dependencies: 💡 Want Pre-installed Package? Available for free on Patreon: WR_High_Heels_Enhanced_Pre-installed WR Shoe System Core Library v4.0.0+ — Required. Install this first. Download: CurseForge or Patreon XML Injector — Required for shoe detection and interaction hooks. Download: XML Injector WR Walkstyle Enhanced — Optional. Fully independent of this module. 📦 Installation Guide ⚠️ CRITICAL: Extract Directly to Mods Folder Root or One-Level Subfolder! DO NOT create deeply nested subfolders! ❌ WRONG: Mods/A/B/files... ✅ CORRECT: Mods/files... or Mods/WR_HHE/files... Step 1 — Install WR Shoe System Core Library first Visit the Quick Navigation Post and download WR Shoe System Core Library. Step 2 — Install WR High Heels Enhanced (this file) Extract the zip archive to: Documents/Electronic Arts/The Sims 4/Mods/ Enable Script Mods: Game Options → Other → Enable Script Mods ✓ Step 3 — Restart and verify Restart the game Load a save → Click your Sim → look for the WR High Heels menu Put on slider-based heels and test height adjustment Configuration files will auto-create on first run at: mod_data/high_heels/configuration 🎮 How to Use Quick Height Adjustment Click Sim wearing heels → WR High Heels → Adjust Heel Height Set desired height; changes apply instantly Manage Heel Series Click Sim → WR High Heels → Apply to Series Configure once — all variants in the series update Other options: Rename Series | Split Series | Set Walkstyle | Manage Interaction Advanced Configuration Edit preset.*.ini for pre-configured heels Edit blacklist.global.ini for buff parameters and interaction settings 💎 Perfect Experience — Add High Heels Sitting Clips Pack Want the ULTIMATE high-heel experience? Combine with the High Heels Sitting Clips Pack! Standing height perfect (this mod) Sitting poses perfect (Clips Pack) Seamless high-heel gameplay in every situation! 🔗 Download: High Heels Sitting Clips Pack 💎 Download Configuration Presets For the best experience, download configuration presets! Author-curated high heel presets Popular CC shoe presets One-click — no manual adjustments needed 👉 Download Configuration Presets ❓ Troubleshooting Mod not working? Check Script Mods enabled; verify files in Mods root (max one subfolder deep). Heels not adjusting? Confirm heels are slider-based; try WR High Heels → Adjust Heel Height. Click menu missing? Restart game; confirm .ts4script in Mods folder; Script Mods enabled. 📢 Support & Community Author's Patreon: https://www.patreon.com/cw/Whiterober Configuration Presets (free): Patreon Free Version Download: Available on CurseForge (this page) JOIN OUR DISCORD COMMUNITY 🔗 Discord Server: https://discord.gg/sZp3A9eTpq What you get: 🆘 Technical support 💡 Feature requests 📸 Showcase your work 💬 Community discussion 🙏 Special Thanks Oops19 — Original High Heels system GitHub: https://github.com/Oops19/preview-HighHeels MADMAN — Default Feet Slider (3V Up) Patreon: https://www.patreon.com/posts/default-feet-3v-107447678 ⚖️ License & Usage Free for personal gameplay. Do not re-upload or include in paid mod packs. Use official distribution pages. Author: 白袍 (Whiterober) Thank you for your support! ❤️ Submitter whiterober Submitted 01/10/26 Category Extensions Requirements XML Injector (v1.1 new)
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I have tried many ENB configurations over the past few years and eventually settled down on T.A.Z Visual Overhaul. I tried a few since but always reverted them back to T.A.Z I find it has a good balance of dark nights and interiors, vivid exteriors, support for configuration for multiple weather and good overall customization. To use this configuration, first install the main files for T.A.Z and make sure it works for you. Then overwrite config files with these. Edit: In case it makes a difference, I am using two other atmospheric mods. Real Clouds - I keep it in spite of a hard crash on one of the weather types. It make the skies so much more dramatic. ELFX - Because it is a masterpiece of lighting. I use the Hardcore, Weather and Exteriors optional esp files. I initially had severe issues with TAZ but it turns out I still had old files from Climates of Tamriels. Once I removed them, TAZ started working as advertised. TAZ-ENB-config.7z
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Hey there. Pretty simple question: if I go into the meshes/actors/character/animations path in a SLAL animation pack, and delete specific animation files that I know I'm not a fan of, will that completely mess something up if I then re-run FNIS and try to start a new game? There's specific animations in most packs that aren't my thing, but excluding them specifically whenever I start a new game (which is often) and load the animations is really time consuming, so I'd like a way to do it outside the game if it's not too advanced. I've done very simple TES5Edit mod tweaks before, simple Creation Kit things, and...that's mostly it, honestly, aside from editing textures which is more of an artist thing. I'm by no means an adept modder. Can I literally just delete the specific animation file (e.g. thatsnotmybagbaby_1.hkx) and be fine, or will that break something?
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View File Immersive First Person View ~ SexLab Special ~ < By XenoDrake > ~ Description ~ This is a configuration file for Immersive First Person View by meh321. It's purpose is to provide better immersion for a SexLab style playthrough, especially if you're a fan of Devious Devices. Even if you don't use DD mods though, you can benefit from this because it provides a way better experience in SexLab scenes than the original IFPV mod's configuration provides. THIS IS NOT COMPATIBLE WITH THE SPECIAL EDITION VERSION! meh321 redid the plugin from scratch rather than port it. All of the functions are not implemented yet. Please be patient while meh321 finishes work on the plugin. Thank you. ~ Requirements ~ Immersive First Person View (IFPV) After some testing and reports from users, using other Field of View (FOV) settings doesn't seem to affect IFPV's results. I have tested 0.65 and 0.85 with no issues, and FoV 120 for VR has been reported to look fine (albeit nauseating because Skyrim). If you are having issues please post your mod lists using ModWat.ch. That would be handy so I can know what may be causing conflicts, and can add requirements/recommended mods NOT to use. I did not make IFPV, so incompatibilities need to be reported there, but I will do what I can to sort the issue out first. ~ Compatibility ~ Immersive First Person View is incompatible with Enhanced Camera. You will run into camera problems if you choose to use that with IFPV and my configuration. Secondly, while FoV settings do not matter as reported by users, if you are using Face to Face Conversation mod by towawot and you are using a VR headset at FoV 120, the camera will zoom in far too close to the person you are looking at when you talk to someone. As such, if you are using a VR headset with a FoV of 120, I advise against using Face to Face Conversation. As an ending statement, Face to Face Conversation shouldn't be problematic unless you have extremely high FoV values, such as 120. ~ Recommendations ~ This configuration does not require any Devious Devices mods, but it will make them much more intriguing with the camera changes. I have tested a wide variety of devices, including but not limited to Shout Like a Virgin devices, most Devious Devices gags and blindfolds, and ZaZ devices. If using Devious Devices mods, I recommend making sure you have Devious Device Integration (which you already should anyways), and using its MCM options to enable any blindfold mode OTHER than the 2 DD Blindfold options. If you use one of those options, and you are in first person mode at any time it will cover your screen and destroy my efforts to this config. If you want to see the blindfolds I have provided a hotkey to force the SexLab Special scene view at any time with Numpad 6. You can go back to normal view by pressing the hotkey again (changed in 1.3). I also recommend Immersive First Person Combat Items Fix. This has been reported to help certain equipment to show properly in first person. ~ In Detail (Features) ~ Fully documented config file to aid in changing values yourself to fit your needs. When outside SexLab scenes, camera has been pushed forward to give a feel of looking through the eyes of the player and not from the inside of the skull. This aids those who like looking down at cleavage. When in SexLab scenes, abnormal camera movements are prevented, giving more immersion. This includes turning off IFPV's autoturn feature only in the SexLab scenes. IFPV's first person features are fully enabled globally, including autoturn, so those that like more realistic camera movements outside of SexLab scenes can keep those. Clipping issues are fixed as much as possible. When looking down, even when not in a SexLab scene, cleavage should not clip anymore. I have tested this with a wide variety of armors including TERA armor sets, vanilla armors, Catsuits (probably the toughest to get looking right), and of course naked with hugeass boobs. Also, when aiming with a bow, clipping of your arm and the arrow should no longer occur. (bow fix added in 1.3) A hotkey (Numpad 6) was added to allow forcing SexLab Special's SexLab scene view globally, for those that want to see their blindfolds and gags when walking and running. To reset back to normal view just press the hotkey again (changed in 1.3). I have not messed with the global clipping in the IFPV config because I find it nice to be able to get around normally without having to deal with blindfolds and gags from Devious Devices mods blocking my entire view. Devious Devices Integration provides a way to have alternate forms of sight-blinding that don't involve blackouts, so I recommend AGAINST using the DD Blindfold options in the Devious Devices MCM if you don't want that to conflict with my settings in this config. Headtracking is a FOMOD option (added in 1.1.X). It can provide a VERY immersive feel to Skyrim. I highly recommend checking it out. FOMOD option to enforce First Person view at all times (added in 1.3) FOMOD option to choose what camera type Skyrim defaults to on load (added in 1.3? SexLab Special or default IFPV view. You can always toggle it in-game to the other option if you like. This is personal preference. Choose what you use most often when in first person. Enable/disable headbobbing with a FOMOD option (added in 1.4? Now integrated into the Recommended presets! No more nauseating head bobbing if you wish. Granted, it is more immersive to keep the headbobbing, so do try it by delving into the customization options. ~ Installation ~ Install IFPV following the instructions on their mod page. Install my archive and overwrite/merge with IFPV. My mod only includes the config file, and does not include the original plugin. ~ Credits ~ meh321 for creating Immersive First Person View and the documentation for IFPV. Without it I'd be sunk in trying to make this, as the config file requires a bit of scripting knowledge. ZaZ and Xaz: For the ZaZ Animation pack and the foundation of SexLab animations, especially pertaining to bondage. The DD Team, whose mods influenced me to make this custom configuration. Without their work along with ZaZ and XaZ, bondage in Skyrim would be nowhere near as advanced: - Min (Founder) - Kimy (Lead Maintainer) - Princessity - Pincopallino - Heretical - Feuertin - MaikCG VirginMarie, who created and maintains Shout Like a Virgin. Her mod also had heavy influence on me fine-tuning this configuration. Her persistence on adding quality content to her mod astounds me. Ashal, for maintaining the SexLab framework. His work is far under-credited. Without him none of this would be possible. Kudos to him. CPU, for helping me with my questions regarding being aloud to post this as a new thread. His encouragement as well as his work on his own mods helped me make the final decision to post this here to share with everyone! IronDusk33, for providing lots of awesome code tweaks that helped shape up the bow aim fixes I have integrated in 1.3 onwards. Thank you, sir! Kenny567 for providing an entire rewrite to the SexLab Special Forced profile. Integrated in 1.3 onwards. Big thanks! I hope none of these authors mind me posting images of their mods as examples here. Kudos to the authors of these mods. Submitter XenoDrake Submitted 02/11/2017 Category Other Requires Immersive First Person View Special Edition Compatible View File
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Version 1.5
66857 downloads
Immersive First Person View ~ SexLab Special ~ < By XenoDrake > ~ Description ~ This is a configuration file for Immersive First Person View by meh321. It's purpose is to provide better immersion for a SexLab style playthrough, especially if you're a fan of Devious Devices. Even if you don't use DD mods though, you can benefit from this because it provides a way better experience in SexLab scenes than the original IFPV mod's configuration provides. THIS IS NOT COMPATIBLE WITH THE SPECIAL EDITION VERSION! meh321 redid the plugin from scratch rather than port it. All of the functions are not implemented yet. Please be patient while meh321 finishes work on the plugin. Thank you. ~ Requirements ~ Immersive First Person View (IFPV) After some testing and reports from users, using other Field of View (FOV) settings doesn't seem to affect IFPV's results. I have tested 0.65 and 0.85 with no issues, and FoV 120 for VR has been reported to look fine (albeit nauseating because Skyrim). If you are having issues please post your mod lists using ModWat.ch. That would be handy so I can know what may be causing conflicts, and can add requirements/recommended mods NOT to use. I did not make IFPV, so incompatibilities need to be reported there, but I will do what I can to sort the issue out first. ~ Compatibility ~ Immersive First Person View is incompatible with Enhanced Camera. You will run into camera problems if you choose to use that with IFPV and my configuration. Secondly, while FoV settings do not matter as reported by users, if you are using Face to Face Conversation mod by towawot and you are using a VR headset at FoV 120, the camera will zoom in far too close to the person you are looking at when you talk to someone. As such, if you are using a VR headset with a FoV of 120, I advise against using Face to Face Conversation. As an ending statement, Face to Face Conversation shouldn't be problematic unless you have extremely high FoV values, such as 120. ~ Recommendations ~ This configuration does not require any Devious Devices mods, but it will make them much more intriguing with the camera changes. I have tested a wide variety of devices, including but not limited to Shout Like a Virgin devices, most Devious Devices gags and blindfolds, and ZaZ devices. If using Devious Devices mods, I recommend making sure you have Devious Device Integration (which you already should anyways), and using its MCM options to enable any blindfold mode OTHER than the 2 DD Blindfold options. If you use one of those options, and you are in first person mode at any time it will cover your screen and destroy my efforts to this config. If you want to see the blindfolds I have provided a hotkey to force the SexLab Special scene view at any time with Numpad 6. You can go back to normal view by pressing the hotkey again (changed in 1.3). I also recommend Immersive First Person Combat Items Fix. This has been reported to help certain equipment to show properly in first person. ~ In Detail (Features) ~ Fully documented config file to aid in changing values yourself to fit your needs. When outside SexLab scenes, camera has been pushed forward to give a feel of looking through the eyes of the player and not from the inside of the skull. This aids those who like looking down at cleavage. When in SexLab scenes, abnormal camera movements are prevented, giving more immersion. This includes turning off IFPV's autoturn feature only in the SexLab scenes. IFPV's first person features are fully enabled globally, including autoturn, so those that like more realistic camera movements outside of SexLab scenes can keep those. Clipping issues are fixed as much as possible. When looking down, even when not in a SexLab scene, cleavage should not clip anymore. I have tested this with a wide variety of armors including TERA armor sets, vanilla armors, Catsuits (probably the toughest to get looking right), and of course naked with hugeass boobs. Also, when aiming with a bow, clipping of your arm and the arrow should no longer occur. (bow fix added in 1.3) A hotkey (Numpad 6) was added to allow forcing SexLab Special's SexLab scene view globally, for those that want to see their blindfolds and gags when walking and running. To reset back to normal view just press the hotkey again (changed in 1.3). I have not messed with the global clipping in the IFPV config because I find it nice to be able to get around normally without having to deal with blindfolds and gags from Devious Devices mods blocking my entire view. Devious Devices Integration provides a way to have alternate forms of sight-blinding that don't involve blackouts, so I recommend AGAINST using the DD Blindfold options in the Devious Devices MCM if you don't want that to conflict with my settings in this config. Headtracking is a FOMOD option (added in 1.1.X). It can provide a VERY immersive feel to Skyrim. I highly recommend checking it out. FOMOD option to enforce First Person view at all times (added in 1.3) FOMOD option to choose what camera type Skyrim defaults to on load (added in 1.3? SexLab Special or default IFPV view. You can always toggle it in-game to the other option if you like. This is personal preference. Choose what you use most often when in first person. Enable/disable headbobbing with a FOMOD option (added in 1.4? Now integrated into the Recommended presets! No more nauseating head bobbing if you wish. Granted, it is more immersive to keep the headbobbing, so do try it by delving into the customization options. ~ Installation ~ Install IFPV following the instructions on their mod page. Install my archive and overwrite/merge with IFPV. My mod only includes the config file, and does not include the original plugin. ~ Credits ~ meh321 for creating Immersive First Person View and the documentation for IFPV. Without it I'd be sunk in trying to make this, as the config file requires a bit of scripting knowledge. ZaZ and Xaz: For the ZaZ Animation pack and the foundation of SexLab animations, especially pertaining to bondage. The DD Team, whose mods influenced me to make this custom configuration. Without their work along with ZaZ and XaZ, bondage in Skyrim would be nowhere near as advanced: - Min (Founder) - Kimy (Lead Maintainer) - Princessity - Pincopallino - Heretical - Feuertin - MaikCG VirginMarie, who created and maintains Shout Like a Virgin. Her mod also had heavy influence on me fine-tuning this configuration. Her persistence on adding quality content to her mod astounds me. Ashal, for maintaining the SexLab framework. His work is far under-credited. Without him none of this would be possible. Kudos to him. CPU, for helping me with my questions regarding being aloud to post this as a new thread. His encouragement as well as his work on his own mods helped me make the final decision to post this here to share with everyone! IronDusk33, for providing lots of awesome code tweaks that helped shape up the bow aim fixes I have integrated in 1.3 onwards. Thank you, sir! Kenny567 for providing an entire rewrite to the SexLab Special Forced profile. Integrated in 1.3 onwards. Big thanks! I hope none of these authors mind me posting images of their mods as examples here. Kudos to the authors of these mods.-
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