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Triskelia

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About Triskelia

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    Member

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  • Gender
    She/Her
  • Location
    France
  • Interests
    Elder Scrolls, Fallout, Crusader Kings 2

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  • Twitter
    https://twitter.com/Trisskelia
  • Discord
    Trisky#0001

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  1. The link in the mod page points to the wrong changelog (with unreleased stuff). Here are the correct changelogs: Changelog 1.1 Changelog 1.1.1 Since Carnalitas is a framework, our changelogs are bound to be somewhat technical and mostly intended for modders. But to summarize, this update mostly brings a more fleshed out slavery system, with its own doctrines Every changelogs can also be found on the Releases page Yes, a restart is needed if you want to use the new features, especially those defined by game rules, like the new slavery system and doctrines.
  2. @Biggi Cheese Did you check that the path value in "Carnalitas.mod" is pointing to your "Carnalitas" folder? It should be either "mod/Carnalitas" or most likely "C:/Users/<Your Windows Username>/Documents/Paradox Interactive/Crusader Kings III/mod/Carnalitas" If it's already set and the error is still showing, try this: Remove the mod from your launcher (Don't just disable it, remove it completely from the launcher) Remove the "Carnalitas" folder and "Carnalitas.mod" file from your mod folder Restart your launcher just to be sure it has forgotten the mod, check t
  3. @bruhigotlockedout Did you paste the "Carnalitas" folder and the "Carnalitas.mod" file into your "mod" folder, which should be located there: C:\Users\<Your Windows username>\Documents\Paradox Interactive\Crusader Kings III\mod\ You should get a structure like this : mod/ | |_ Carnalitas/ | |_ descriptor.mod | |_ Other mod files and folders | |_ Carnalitas.mod Then you have to add the mod in the launcher before it shows up ("Manage mods" > "Add more mods") -------------------------------------- @joker6463 @kronos007 -
  4. @sybreal It is actually thanks to our observations and the needs of our mod that this paradox forum thread was made, so we are well aware of it, and happy that it took off Btw, a dev has stated last week on Twitter that they are quite a few wanting to implement it and that it will most likely be looked at. @seeker0003 Could you create a bug report on our GitHub, as detailed as you can, and someone will look at it : Create a bug report
  5. Yes, but you would need to change the folder structure tho. Instead of "gfx\interface\illustrations\loading_screens", the files should be in "gfx\loadingscreens" Also, in order to override the vanilla pictures, you would need to rename them in this format : "load_0.dds", "load_1.dds" and so on I would advise you to download my other mod instead: Dark World Fantasy - Loading Screens It has almost the same pictures, and even more, and was made for crusader kings 2, so it works out of the box
  6. View File [CK3] Lewd Loading Screens About this mod This mod replaces the game loading screens with lewd pictures made by several artists (See credits at the bottom) I've tried to stay on a medieval theme (mostly western, but some oriental pictures too). There isn't any display of magic or fantasy race so far, but I may add some fantasy packs in the future when new mods pertaining to this theme are released Installation Just as a regular mod, extract it then put the folder and the .mod file in your mod folder You can type this
  7. Version 1.0

    3,520 downloads

    About this mod This mod replaces the game loading screens with lewd pictures made by several artists (See credits at the bottom) I've tried to stay on a medieval theme (mostly western, but some oriental pictures too). There isn't any display of magic or fantasy race so far, but I may add some fantasy packs in the future when new mods pertaining to this theme are released Installation Just as a regular mod, extract it then put the folder and the .mod file in your mod folder You can type this in the explorer address bar to access it : %HomePath%\Documents\Paradox Inter
  8. I've installed the UUNP version, and I was wondering if there is a way to make it work with SLIF, like the CBBE version does. The mod works fine on its own, but it doesn't get registered in SLIF. Is there a reason that it doesn't have a SLIF version? Or is it supposed to work out of the box, in which case I might have mess the install. btw, I've converted the Oldrim UUNP sliders to SSE, as well as the racemenuUUNPmorphs. And I've built morphs in bodyslide.
  9. Thanks for the encouragements! I will add some custom rules in the future, and probably some way to opt out from changes, like in the tentacles mod. Milk production will also be impacted by some traits, and being a hucow will of course have an impact on your character libido
  10. Version 2019/07/13

    20,812 downloads

    Dark World Fantasy - Loading Screens Here are some loading screens and launcher images to spice up your game even more. Loading Screens The loading screens are divided into packs to make it modular. The end goal is to have a pack for most Dark World modules and submods so people can mix and match them to their liking. Note: None of the mods, modules or submods are required to install the packs, it's just images Packs description DWF Loading screen : [21 images] The main pack, the images are named so as to overwrite the vanilla ones. (DWF Core fla
  11. View File Dark World Fantasy - Loading Screens Dark World Fantasy - Loading Screens Here are some loading screens and launcher images to spice up your game even more. Loading Screens The loading screens are divided into packs to make it modular. The end goal is to have a pack for most Dark World modules and submods so people can mix and match them to their liking. Note: None of the mods, modules or submods are required to install the packs, it's just images Packs description DWF Loading screen : [21 images] The main
  12. @HeavenlyWillow These traits come from the latest version of Dark World Fantasy, not from this mod
  13. New Update 0.2.0 - 2019-06-27 This update doesn't add a lot of content gameplay wise. It mostly implement the lactation framework. Next update will hopefully be loaded with new events. Nevertheless, feedbacks are still welcome regarding this new framework WILL break old saves Delete your old "Crusader Milk" folder before installing if you have a previous version NOT compatible with Dark World Tentacles v1.4.1 or below (It will need to be updated to work with the new lactation framework) Added Several variables are now tracked ("Milk", "Milk capacity" and "P
  14. Another localisation error with that event (my game is in French)
  15. Yes, I thought about something while in prison. I will probably add that at some point. And regrading intelligence reduction, it's also planned, but maybe not as extreme as what you're suggesting
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