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Showing results for tags 'zoophilia'.
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View File Canines Animations Mating animations of canines with women and for canines among themselves. Animations only for canines: Labradors, Huskies, Timber Wolves, Arctic Wolves and Wargs; from DLC Odyssey: Bog Hound, Great Wolf; from VAE: German Shepherd, Great Dane, Rottweiler; New sounds: fucking, knot pull out, pre knot pull out. Animations: Doggy Side View (SV) Doggy SV with Change Angle Doggy SV with Licking before Mating (LBM) Missionary Above View (AV) with LBM (with hands) Doggy AV with LBM Dragging Licking Blowjob Handjob Installation: Unzip the downloaded file and place the Canines Animations folder in the path Steam\steamapps\common\RimWorld\Mods (for the Steam version of the game). Dependencies: Harmony HugsLib Rimworld Animations 2.0 RimJobWorld Desirable: H.C AnimalReskins Complete 2 for Canines Animations (a modified version by me with aligned animal textures for animations) When this mod is enabled, animation offsets will automatically adjust to the new canine textures. Sized Apparel - Zero (alignments for pawns were made for the textures of this mod) RJW - Animal Graphics Addon (almost all animations support genital textures for animals) GitPage: https://gitgud.io/Alpenglow305/canines-animations Submitter Alpenglow Submitted 08/17/2024 Category Rimworld
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Version 1.3
53486 downloads
Mating animations of canines with women and for canines among themselves. Animations only for canines: Labradors, Huskies, Timber Wolves, Arctic Wolves and Wargs; from DLC Odyssey: Bog Hound, Great Wolf; from VAE: German Shepherd, Great Dane, Rottweiler; New sounds: fucking, knot pull out, pre knot pull out, licking. Animations: Doggy Side View (SV) Doggy SV with Change Angle Doggy SV with Licking before Mating (LBM) Missionary Above View (AV) with LBM (with hands) Doggy AV with LBM Dragging Licking Blowjob Handjob Installation: Unzip the downloaded file and place the Canines Animations folder in the path Steam\steamapps\common\RimWorld\Mods (for the Steam version of the game). Dependencies: Harmony HugsLib Rimworld Animations 2.0 RimJobWorld Desirable: H.C AnimalReskins Complete 2 for Canines Animations (a modified version by me with aligned animal textures for animations) When this mod is enabled, animation offsets will automatically adjust to the new canine textures. Sized Apparel - Zero (alignments for pawns were made for the textures of this mod) RJW - Animal Graphics Addon (almost all animations support genital textures for animals) GitPage: https://gitgud.io/Alpenglow305/canines-animations -
hello i was just wondering if anyone knows abt some stardew valley zoophilia/bestiality mods?? not mods that make npc's into animals (ive already seen thoses on the nexus) but are there any actual zoophilia stardew mods bc i havent found any
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1.mp4 "Stupid Mutt."
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The Museum greets visitors wishing to learn more about Salem’s past, though the greeting is initially more subdued. The front door is chained, and the only entrance is via a basement hatch. Inside, it appears something terrifying is haunting this place.
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Warning : Crab Monster 🦀
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and again, This is the mongrel. Warning : Bestiality, Dog
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beta2.mp4
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rad0 (0).mp4 rad0 (1).mp4
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animations Dolphin Object (used for Alonely animations)
Alonely posted a topic in Downloads - The Sims 4
Dolphin Object (used for Alonely animations) View File You'll need this custom dolphin object to use my dolphin animations! This is so that the behavior of the vanilla game's dolphin (from the Island Living expansion pack) is not changed. ☺️ Special thanks to: o19, for porting this object for me! Submitter Alonely Submitted 06/25/2021 Category Objects Requires The Sims 4 Island Living -
Satyre Lamis View File Lamis is fickle as all satyrs. See if you can make her faithful to you. Submitter Alexander_Krasnows Submitted 11/16/2020 Category The Sims 4 - Sims Requires
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zoophilia Greedz Dog Animations for WickedWhims
kageromaru posted a topic in Downloads - WickedWhims
Hello Everyone! I am a new animator kind-of, and I suck at animating BUT I have made a new animation i want to share with you guys! Now the name for the mod is to be determined because I don't want to use my username haha. I never animated anything before, an just recently started using blender. I don't often post, and suck at using forums in general, so if my layout is bad, I'm sorry and i'll try to fix it later! ? It's based off of the dalmation rig that bearlyAlive created (thanks for the great rig! ) . If you guys have feed back let me know, I do work full time though, and have some side jobs so I am not online often, and barely have time to animate, so please don't expect too many animations from me in the future! I will keep trying to make more though! Also, I do not know how to attach multiple animations into one package, so I'll have to learn that later when I start making more! P.S. : The animation MAY be a little off center and I apologize for that, I somehow managed to animate the whole thing with my root body facing the wrong way and didn't want to restart from scratch so I fiddled with it until it was close enough to center! Anyways, Here's the file, and a screen cap too! ( I don't know why the dog's tongue turned brown :I ..... it's annoying....) I'll add some more screen caps later~ *EDIT* 4/20/2020: I don't know what happened but I got my Threesome animation working finally... Hopefully it works for you all as well! Now to start playing around with pet on pet and maybe some furniture... If anyone has recommendations I may take a swing at them later on~ Update Log: Thanks again @bearlyAlive for starting me off on animating better with your tips and tricks~ GreedzDogs.package *** 4/20/20: Small change, added support for both dog genders.** GreedsDogsThreesome.package *****9/12/22: updated file (both are included in this one ... hopefully it works since I suck at making mods functional D:) greedzdogs.package -
Sexable Monster Mod
TheEbonySmith69 posted a topic in Downloads - Skyrim: Special Edition Adult Mods
Sexable Monster Mod View File In Greek mythology, it was common for Zeus to transform himself into various creatures to make love to mortal women. He once turned himself into a swan to make love to a woman called Leda, he turned himself into a bull and made love to the mortal woman Europa, and he even turned himself into a snake to make love to a woman named Rhea. If you've ever wanted to emulate the experiences of the Greek god Zeus in Skyrim (or you're just a Vaush fan who wants to fuck a woman as a horse), then this mod is for you. GIFs demonstrating the mod can be downloaded in the files section. This mod makes some modifications to SirCumference64's Playable Monster Mod on the SSE Nexus that allows the player to engage in coitus with NPCs when transformed into a creature. Requirements: More Nasty Critters and its requirements Playable Monster mod and its requirements Whatever creature animations you want to use and their requirements Installation: Install as you would a normal mod Make sure this mod overwrites XPMSSE, More Nasty Critters, and Playable Monster Mod If you're wondering what is being overwritten, here's a list of changes I made: Modified the NewShapeShiftScriptSounds.pex script from Playable Monster Mod to disable going into first person view. First person view is neither supported by Playable Monster Mod nor my mod. Despite this, Playable Monster Mod still allows you to go into first person, which results in a CTD. To fix this, I added a line of code to disable first person when transformed into a creature. Changed all of the races from the Playable Monster Mod custom races to the vanilla creature races. The mod author of Playable Monster Mod created custom races for each creature into which you can transform. However, because SexLab cannot detect these custom races, SexLab doesn't know to use horse animations for the custom horse race. To fix this, I made it so that the spells in the game transform the player into the vanilla creature races instead of Playable Monster Mod's custom races. This breaks some things, such as armors for draugr variants, but everything else should work the same. There may be some other things that are broken, but I'm a pretty inexperienced modder, so I likely wouldn't be able to fix it if I tried. Added third person camera node blocks to the skeletons of every More Nasty Critters skeleton and XPMSSE skeleton The skeletons from Playable Monster Mod have a node block in their .nif files that enable third person view when the player is playing as a creature race, but these skeletons don't support creature penises. In contrast, More Nasty Critters and XPMSSE creature skeletons have penis bones, but they do not have support for third person camera views. To fix this, I combined the skeletons by adding a third person node block to the MNC and XPMSSE creature skeletons. This is why it is important to load my mod after Playable Monster Mod, MNC, and XPMSSE. If you don't do this, the third person camera view or penis animations will likely break when you're in your creature form Known Issues: Sometimes after you transform back into a humanoid your head will disappear. I don't really know how to fix this. A workaround is to use showracemenu console command on yourself, making a minor facial change to your character, and then exiting racemenu. This mostly works for me. Some races, like draugr, will not equip their armors. This is a result of using vanilla races for the transformations instead of Playable Monster Mod's custom races. I don't really know how to make it so that all creature equipment will work AND have the creature forms be compatible with sex animations. My penis won't show in creature form! This is usually because you have a piece of equipment equipped on your character. Unequipping all of your equipment should expose your animal penis. Submitter TheEbonySmith69 Submitted 09/24/2024 Category Adult Mods Requirements XPMSSE, Playable Monster Mod, More Nasty Critters, SexLab Framework, FNIS, FNIS Creature Pack, all of the requirements of the mods listed above Regular Edition Compatible No- 5 replies
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REDACTED
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This mod introduces a series of extremely indecent doodles. They begin subtly around the crotch area, but as the doodle level increases, they will eventually cover the entire body. Of course, such lewd graffiti serves no real purpose—its only effect is to reduce the market value of the pawn. So here's the question: Would you let your colony's most treasured elite girls into depravity, just to make the game a little easier? This mod pairs exceptionally well with hahaha’s "More Apparels for Aya Races: Ultimate Version", which is required as a dependency. You can find it on the Steam Workshop. This is a test build, only core features work. Descriptions/tech/items/mood effects are not the final version. For Aya races ONLY. Pliease only operate on Aya races pawns. Some bodywritings may extremly disconfort certain social groups AND ARE PERMANENT. Choose pawns and bodywriting styles CAREFULLY. You are WARNED. For anyone got disconforted anyway: The art of this mod is done by a Chillet. Chillet doesn't understand human languages and just picks pretty characters and symbols randomly. Download the mod from here.
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i want ask if you guys know any games have good bestiality mods games off list: the sims (i don't like) skyrim and fallout 3/4 (can't play) starbound, rimworld (aready play alot) pls any game with bestiality/zoophilia mods? (can be monster and not feral too if don't have)
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Version 1.2 (Rimworld 1.6)
7057 downloads
A collection of tattoos specifically oriented towards zoophilia; a total of 14 tattoos that can be found in the new "joe" category. - Description This mod was inspired by and modeled after Corin's Spades, so thank you to them for allowing anyone to use their mod as a base. Most compatible with the SA0 or RimNude nude body mods. Should be fine with others though. I may or may not go out of my way to make versions of each of these tattoos for all the unaccounted body-types (heavy-set, thin, hulking). To update the mod: delete the old version in your mod folder, then download the current file, uncompress the zip, and put it into the mod folder. - Contents Breeding_Mare Horse_Womb Horseshoe_Ass Horseshoe_Ass_Both Horseshoe_Cheek Kennel_Breeder Paw_Ass_Both Paw_Cheek Paw_Heart_Ass Paw_Shoulder Paw_Tracks Pawprint_Ass Pawprint_Womb Stable_Breeder -
Version 1.6.2
17876 downloads
Lewd ideology style on the theme of zoophilia between women and dogs. Includes: - Furniture: double bed, chair, stool, end table, dresser, plant pot, standing lamp, 4 tables - Sculptures: 10 grand, 10 large, 10 small - Floor: canine carpet - Weapons: 9 melee - Royalty: drape, royal bed, column, fine carpet, fine tile - Ideology: lectern, 3 slabs, 3 ideograms, 3 relics - Biotech: 5 baby decorations Installation: Unzip the downloaded file and place the Lewd Canine Style folder in the path Steam\steamapps\common\RimWorld\Mods (for the Steam version of the game). Dependencies: ATH's Styleable Framework (required framework for displaying some textures) I recommend additionally using [FSF] Invisible Animal Beds to place invisible sleeping places for animals on the new double bed together with the owner ❤ When creating the mod, some of the developments from the following mods were used: Gerrymon's Erotic Style (base for grand sculptures), SCC Lewd Sculptures (base for the lectern), Style Revised - Animalist (chair, stool, tables and some weapons), RJW - Whorebeds (base for the beds). Special thanks to ElToro for helping with image processing for the lectern. My Discord: alpenglow305 Git Page -
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Version 1.3
5447 downloads
Disclaimers This mod may not be suitable for you if: You are not legally 18 years old You can not distinguish fantasy from reality This is my first time modding, expect slow progress and possible errors. This mod features content involving rape, beastiality, and other paraphilias. Including these concepts in a mod does not translate to an endorsement of said concepts. Overview Statement of Purpose. Wild Party (WP) is a Crusader Kings II (ck2) mod centering around beastiality. I was dissatisfied with the stagnation of most ck2 mods, and decided "well, someone has to do it." I had previous experience with changing existing mods, but this is my first time making a mod from scratch. One of my goals was to make the Character have a reasonable 'decent' into becoming a zoophile, rather than any one event. Features. Currently, this mod is fairly bare-bones. It has the option to: go to the market and buy animals, candy, baubles, and sex toys have a female ruler be approached by a male dog and introduced to beastiality. have a male ruler be approached by a female dog and introduced to beastiality **work in progress** become a 'zoophile' by having a trait for it. Planned Content. I am fairly ambitious with my plans for the mod. I'd like to add: The option for a male or female ruler to have sex with a variety of common animals (and a few exotic ones) The option to host zoophile parties The option to whore out animals A zoophilia cult? Crown laws involving the legality of beastiality and the status of animals? Community We have a discord https://discord.gg/CxQVXwUs Installation Delete all files from previously installed updates of this mod. (First time installers can skip this step) Download the attached zip file (you must be logged in to LoversLab to download files) Unzip the file using a free application such as 7zip Open the unzipped file Move both the files to C:\Users\User\Documents\Paradox Interactive\Crusader Kings II\mod Enable the mod in the "Mods" section of the Paradox Launcher Compatibility I'll be real with you, I haven't tested much in terms of compatibility. I'd recommend having this mod and only this mod installed the first time you try it, and then expanding your mod list to test which work and which don't. I am not sure how to code for compatibility, but I am sure I can work something out. Authors MajikBean - Coder and main developer Asteroth - Wrote the erotic content and gave ideas. --- Most Recent Edit 11/17/2022 -
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Version 1.0.0
16923 downloads
Be sure to Follow me on Lovers Lab! You dirty dirty boy. What have you clicked on this time? You've found my long sought after Beastiality Painting Pack, back by popular demand! Fill your shitty junk home with all your darkest fantasies and be the biggest weirdo in Sanctuary.-
- beastiality
- zoophilia
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Version 1.0.0
2793 downloads
In Greek mythology, it was common for Zeus to transform himself into various creatures to make love to mortal women. He once turned himself into a swan to make love to a woman called Leda, he turned himself into a bull and made love to the mortal woman Europa, and he even turned himself into a snake to make love to a woman named Rhea. If you've ever wanted to emulate the experiences of the Greek god Zeus in Skyrim (or you're just a Vaush fan who wants to fuck a woman as a horse), then this mod is for you. GIFs demonstrating the mod can be downloaded in the files section. This mod makes some modifications to SirCumference64's Playable Monster Mod on the SSE Nexus that allows the player to engage in coitus with NPCs when transformed into a creature. Requirements: More Nasty Critters and its requirements Playable Monster mod and its requirements Whatever creature animations you want to use and their requirements Installation: Install as you would a normal mod Make sure this mod overwrites XPMSSE, More Nasty Critters, and Playable Monster Mod If you're wondering what is being overwritten, here's a list of changes I made: Modified the NewShapeShiftScriptSounds.pex script from Playable Monster Mod to disable going into first person view. First person view is neither supported by Playable Monster Mod nor my mod. Despite this, Playable Monster Mod still allows you to go into first person, which results in a CTD. To fix this, I added a line of code to disable first person when transformed into a creature. Changed all of the races from the Playable Monster Mod custom races to the vanilla creature races. The mod author of Playable Monster Mod created custom races for each creature into which you can transform. However, because SexLab cannot detect these custom races, SexLab doesn't know to use horse animations for the custom horse race. To fix this, I made it so that the spells in the game transform the player into the vanilla creature races instead of Playable Monster Mod's custom races. This breaks some things, such as armors for draugr variants, but everything else should work the same. There may be some other things that are broken, but I'm a pretty inexperienced modder, so I likely wouldn't be able to fix it if I tried. Added third person camera node blocks to the skeletons of every More Nasty Critters skeleton and XPMSSE skeleton The skeletons from Playable Monster Mod have a node block in their .nif files that enable third person view when the player is playing as a creature race, but these skeletons don't support creature penises. In contrast, More Nasty Critters and XPMSSE creature skeletons have penis bones, but they do not have support for third person camera views. To fix this, I combined the skeletons by adding a third person node block to the MNC and XPMSSE creature skeletons. This is why it is important to load my mod after Playable Monster Mod, MNC, and XPMSSE. If you don't do this, the third person camera view or penis animations will likely break when you're in your creature form Known Issues: Sometimes after you transform back into a humanoid your head will disappear. I don't really know how to fix this. This most often happens to me when I revert from a bear back to a humanoid. The solution is to usually just wait a few seconds for Creature Framework to unequip whatever item is causing your head to disappear. Some races, like draugr, will not equip their armors. This is a result of using vanilla races for the transformations instead of Playable Monster Mod's custom races. I don't really know how to make it so that all creature equipment will work AND have the creature forms be compatible with sex animations. Specific variants of creatures just show up as regular creatures. Same issue as above. I'm not an experienced enough programmer/modder to fix this issue. If anyone else wants to take a crack at it, please feel free to do so. My penis won't show in creature form! After some testing, I found some weird behavior from More Nasty Critters/Creature Framework. Erect animal penises are treated as an armor in-game. Whenever a creature sex scene starts, MNC/Creature Framework forces the creature to equip the erect penis armor. This seems to work fine for NPC creatures, but when the PC is a creature, for some reason the equipped penis armor is invisible. The solution I've found for some of them is to use console commands First select your character in the console (or just use the "prid 14" command) Then look for any items in your inventory that has the same mod index as More Nasty Critters. For example, if MNC has a mod index of 37 in your mod manager, then look for any items that have an ID starting with the index 37. This item has no name in your inventory, but it is almost definitely your erect penis for your creature. Use the "unequipitem" command to unequip the MNC item, and then use the "equip" command to re-equip your erect creature penis I don't know what the cause of this issue is The Chaurus' 3rd person camera is stuck to the floor. I honestly don't know what could be causing this. I used the same technique on the Chaurus that seems to work fine for other creatures. I'll have to do more testing on this. The deathhound is invisible This might have something to do with MNC. For whatever reason, the deathhound skin is invisible. I'm looking into this rn.-
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Alonely Animations~! ❤️ Patreon Please check the main thread here to download! ^.^ Not all content is previewed here, so see all of my previews in this .zip instead: Previews Hello all! I've always enjoyed making character relations - whether in a story in my head or one that actually gets put into a Word document - and I feel that animating allows me to act these stories out in a tangible way. So, I've made my first animation for The Sims 4! The story that I had in my head for most of these involves Connor, an android from the PS4 game Detroit: Become Human, and a human female he has begun cohabitating with after the events of the game. So he's the male Sim you'll see in most of the previews. :3 You can recognize him by this: I do have a Patreon, and it contains the more complicated animations, especially those involving the expansion. Feel free to keep checking back, as I've got some yummy stuff planned. If you can't be bothered to check back, don't worry, I'll be editing this post when there's new stuff, so just give it a follow! ❤️ I will be focusing on rough, fetish (including zoophilia), romantic, cunnilingus, male-pleasing-female animations, and I try to pay attention to each bone and joint to make these animations all look as natural as possible. The following objects will be required for some animations: Gun (has to be put on the floor, not on top of desks, etc. As far as I'm aware, and as much as I'd like to bypass this requirement, WickedWhims does not allow an animation to include an object that the animation does not start at, so you have to start the animation at the gun - you can observe this same phenomenon with other objects like dildos, etc.) alternative download link The following mods will be required for some animations: ColonolNutty's CNWW mods (for zoo animations) ColonolNutty's module for CNWW* *PLEASE NOTE: For the above CNWW mods, you have to click on your Sim and go to "Wicked->Settings->Enable trait" (or manually go into WW Settings and turn this requirement off entirely) before trying to run these animations. Other than saying this, I cannot offer troubleshooting support for ColonolNutty's mods, as I did not write them. *To start a threesome/foursome/etc. animation in WickedWhims, you have to start a twosome animation first. So first, start a one-on-one animation, then click on your Sim and go to WickedWhims->Ask to Join in..., choose the appropriate number of additional Sims, then choose the target location that is in the same room (the Move Location To Here... option in WickedWhims is only available for objects in the same room) and pick the threesome/foursome/etc. animation. The multiple-person animation should then start. Not all expansion animations are exclusive, but most are! Check the previews link at the top of this thread to see what's included where - tons of locations for 'em too! The WW_Alonely_Animations package contains: Forced Pussy Licking [oral @ hottub, bar, counter, bathtub, showertub, chair, desk chair, workout machine, stool, coffee table, double bed, single bed] Attentive Cunnilingus [oral @ floor, yoga mat, sauna, shower, showertub, bathtub, hottub] Connor, gladly Katie's servant, got to know her well over many months...including how to make her relax, and send shivers down her spine as soon as she got home. Home Invasion 1: Aww, look, she's scared (with gun) [teasing MFMM @ gun]*** ***This animation requires the gun available here! But RK had had a bout with her before. He missed her. He didn't understand what Connor had and he didn't; after all, they were android models of nearly the same caliber, and he should even be better than Connor! So RK decided to intervene, and refused to let Connor have her for himself. Gavin and RK had gotten along surprisingly well thus far, and the android knew the oft-disgruntled cop also had his sights set on her at least in a physical way, so he invited him to make a surprise visit to their happy home...with the help of Gavin's gun. and more (spoiler, large-ish gifs): And in the separate CNWW package***: ***These animations require ColonolNutty's CNWW mods! Curious Dog [oral @ coffee table, chairs, couches, ottoman] Dog Doggystyle [anal @ floor, yoga mat] So, you lovelies know what to do! Have your Sims go forth and multiply! ;D This mod adds custom animations to The Sims 4. You must have the WickedWhims mod installed in order to make it work.
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