Jump to content

Nonsequitur

Members
  • Content Count

    1,027
  • Joined

  • Last visited

  • Days Won

    2

11 Followers

About Nonsequitur

  • Rank
    Non-Sequitur
  • Birthday July 24

Profile Information

  • Gender
    He/Him
  • Location
    Champaign, IL, USA, Sol-3, Milkyway, MEST universe
  • Interests
    Sims 3, Graphics, Mods, SCUBA, Dogs
  • Bio
    Born, raised, got edumacated, got rich, lost it all, paid lots of taxes, retired... bored!

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. No - no use in uploading BETA 2 until all the list is reworked. I still have 3 foundation lots and about 4 or 5 others to work on. About 8 lots in all.
  2. View File tf Accessory Spiked Choker : A remake of the EA Adult Female Spiked choker reworked so the detail is richer and the spikes are longer. Works on all EA and most other CC bodies including the PerkySlopes and Cartoon series. Submitter Nonsequitur Submitted 01/22/2021 Category The Sims 3 Requires Base  
  3. Version 1.0.0

    6 downloads

    : A remake of the EA Adult Female Spiked choker reworked so the detail is richer and the spikes are longer. Works on all EA and most other CC bodies including the PerkySlopes and Cartoon series.
  4. Version 1.0.0

    15 downloads

    : designed on the Teen Cartoon body. This top will only match with other Cartoon body garments.
  5. View File tf Cartoon Simple Tee : designed on the Teen Cartoon body. This top will only match with other Cartoon body garments. Submitter Nonsequitur Submitted 01/22/2021 Category The Sims 3 Requires Base  
  6. View File tf Fuzzy Sweater Top : There are two files in the Downloads... one for the PerkySlopes3 body and one for the Cartoon body. The Perkyslopes body is KW Friendly and is interchangeable with most EA & CC bottoms. Of Course, the Cartoon body will only work with other Cartoon body bottoms designed for The Rebuild World. Submitter Nonsequitur Submitted 01/22/2021 Category The Sims 3
  7. Version 1.0.0

    15 downloads

    : There are two files in the Downloads... one for the PerkySlopes3 body and one for the Cartoon body. The Perkyslopes body is KW Friendly and is interchangeable with most EA & CC bottoms. Of Course, the Cartoon body will only work with other Cartoon body bottoms designed for The Rebuild World.
  8. So fixes for BETA 2: Bot Emporium (done) Dangles Hangout (done) Cocktails Dance Club (done) Tiffanie's Diner (done) 4 Large Brick foundation lots Peoples Memorial Park (done) Cap d'Agde Beach (done) Bot Arena Path to Nude Beach Butterfly and insect research dome The ITF Spaceship and area And... Correct some routing pathways (in progress)
  9. LOL! Yep. The beach of Cap d'Agde. I know what happened - when fixing the submerged bridge between the islands... I repaired it. Thanks! Thats the only beach I found under water though. I think there are 6 in all, the 4 on the airport island are all good - now.
  10. Interesting, Beaches flooded? Yeah, that Spaceship rabbit-hole shell from ITF has never worked correctly. Best to remove it and the related keys. I'll need to do something else there. I built a few worlds using the ITF Monorail system - PITA - don't use that anymore either. The Powerplant had a couple spots that missed non-routing paint. If the world terrain was altered in any way - the lot also needs to have a conform routine done within CAW. I may have missed a couple so there would be a sharp at the interface boundary. I avoid the process because it tends to di
  11. LOL! It helps to be insane... with a touch of OCD. BTW: I fixed the Globos at Cocktails, fixed the patio and routing at Dangles, and Rebuilt Tiffanie's Diner so the rug is the only thing on the lot (so I could paint non-routable areas). Had a bit of success with the large brick foundations. They will need to be in the lot container yet outside the lot boundary. Figuring out how to place them was a little tricky - which came first... the chicken or the egg kind'a thingy. I have it set so it cannot be deleted (?) - there are always ways to delete it, even in-game... Now,
  12. Well, some good info... Looks like it may be a while for BETA 2. I was not able to install the foundations. Once the lot is placed - although not technically grabable, it you attempt to grab it and release - it vanishes. It's still there but, cannot be accessed at lot level and only locatable through selecting as a line item from CAW's database list by name. I'll need to remake that foundation, perhaps in several sections, in any case it needs to have the "Footprint" changed to work. Thanks LadySmoks! Those other problems will also be addressed. The Gl
  13. As an after thought... I may be able to trigger the object by grabbing it and using ESC to lock it in place. I don't know which container it will end up in - the World or the Lot. If it locked into the Lot - the Non-Route Paint may be erased... and, I start over.
  14. Nope, Just recompiled again last night, had a show to do from 11-2 today, now into the game-play world to build the 1st lot. Once it's built, save to Lib, open CAW and EIG, and place the lot. Recompile and install then test to see if it worked. Each save from EIG takes about 20 minutes, CAW about 5 Minutes, Compile about 10 minutes, uninstall and install about 10 min each. And, there is the loading into CAW, EIG, & game... which takes about as long. In other words a tedious and drawn out process. Most is waiting for loading and saving. Takes a lot of time...
  15. BTW: replacing those 4 residential lots is proving to be a real PITA. Completely rebuilt those areas 5 times now - and the houses on them. Although I can get the foundation to be there and have routing correct and verified - because of its massive size there seems to be a problem with an object (in this case a Lot) being inside the center-mass of the foundation object. The "footprint" is ignored (mostly) and center-mass of object is between the world layer and the lot layer. This makes it grab-able from the lot. I just changed the object settings so it's not grab-able - but ma
×
×
  • Create New...