About This File
This mod expands on Lustful Void with playstyle paths and various extra content, including traditions, federations, agendas, etc.
Heads Up - v.1.6 has barely been tested. Any bug reports posted in support are appreciated, even minor such as missing localization or misguiding texts.
LV - Tempting Tides
Stellaris Version 4.0.* supported
En Masse
- 5x Buildings (3 chains)
- 3x Colony Designations with automation
- 2x Council Agendas
- 1x Planetary Decisions
- 4x Edicts
- 1x Federations (with laws and perks)
- 2x Authorities
- 1x Civics
- 6x Councilors (with negative bonus compensation for research, defense and state positions)
- 1x Trade Policy
- 8x Jobs
- 1x Tech Category - Sexstudies applied to all three research areas.
- 12x Technologies
- 3x Tradition Trees, 1x Ascension
- 8x Leader Traits (4 subclasses)
- 2x Species traits
Installation:
Extract the zip into C:\Users\<user name>\Documents\Paradox Interactive\Stellaris\mod\
LV Tempting Tides only contains some vanilla overwrites so it should work with most mods. Load order should not matter but this is preferred just in case :
- Lustful Void (Required)
- LV Base Game Overwrites
- LV Balance Patch
- <Suggested/Other mods>
- LV Tempting Tides
- LVTT MC Patch (optional)
Suggested mods:
Some of the following mods have content integrated in Tempting Tides.
- Mango's Lewd Diplomacy with MLD & Lustful Void Patch
- Calcifire's Citizen's Sex Rights and Calcifire's Trait Pack
Changelog:
- Removed defensive council position not being able to cover penalties
- Merge lvtt concubine into lv concubine
- Remove Diplomat leader
- Fix robo workers
- Remove broken vanilla leader skills from diplomat leaders
- Fixed migration values
- Minor balancing and fixes
- Stellaris v4.0 update
- Added missing event chain for tantric species trait
- New civic - BDSM Society including councilor, jobs and defensive army
- New leader traits
- Fixed job outputs - Removed trait based bonuses
- Rework of Concubines and Tantrics economy and gameplay. Watch out for Master Focus overload.
- Concubine Foundation and Aristocratic Elite now works in tandem with similar functionality.
- Tantric Servants added. *Not fully tested*
- Added colony automation to both LVTT and LV designations to prioritise relevant buildings.
- New Diplomat leader class, non-lewdish, including subclasses and extra traits.
- Added new Consororité laws and perks, including missing fleet contribution.
- Higher tier buildings now also cost rare resources.
- Fix capital building consort replacements.
- Refactoring and balancing.
- A bunch of other fixes.
- Fixed Bimbocratic authority by removing invalid civics
- Concubine entourage favor chance reduced to 1%
-
Removed ascension perks that would disallow the tantric tree (in hopes it will fix the appearance problem)
- Tantric jobs no longer allowed for enslaved pops
- Halved edict fund from tantric mage leader trait
- Lowered Eroticratic random weight
- Localization fixes
- Added authority
- Added ascension perk
- Added living standard
- Added tradition tree
- Added tech
- Bigger vaiety to Eroticratic government forms
- Fixed concubinage and tantric traditions issues with buildings and techs. Building technologies can no longer be researched unless ethic is correct. Tantric temples no longer requires adopting Tantric. Lustful gardens will be replaced with trade buildings upon ethic change, instead of just being destroyed.
- Updated concubinage and tantric building tech gfx
The artwork is from a variety of artists and quite temporary. I would be grateful for anyone willing to lend a hand on graphical content and/or directions.
Edited by printit
v.1.6
What's New in Version v.1.6c
Released