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Posted
16 minutes ago, Hannibal139 said:

what in the f i thought i am using the latest version right now but no i don't actually. it is  v0.635 dated 26-Jan-2021.  Where is it tho? I don't see it in download section.

Check out MM1's blog:

 

Posted
1 hour ago, Hannibal139 said:

what in the f i thought i am using the latest version right now but no i don't actually. it is  v0.635 dated 26-Jan-2021.  Where is it tho? I don't see it in download section.

 

At the bottom part of the page. 

Posted
7 minutes ago, Hannibal139 said:

Nothing there i could find related to this mod.

 

You'll find the latest beta version there. It's mainly used for Monoman Wartimes modification but has some unrelated bugfixes. 

 

Screenshot_76.png.ee2d6669949639b01dd8611619767ef9.png

Posted
26 minutes ago, Silvain said:

 

You'll find the latest beta version there. It's mainly used for Monoman Wartimes modification but has some unrelated bugfixes. 

 

Screenshot_76.png.ee2d6669949639b01dd8611619767ef9.png

Thanks a lot dude. 

Posted

Sorry but how to completely disable the escort check part? Imdont really play with followers and get send to barracks all the time no matter if day or night.

Posted

@Monoman1

Hello I want to create compatibility interface for cold and need mod for Sunhelm. I think the easiest way is to replace frostfall and RND interfaces. It woould be 4 files. Should I edit any other part of mod or 4 files should be enough. Files:_SLS_InterfaceFrostfall,_SLS_InterfaceRnd,_SLS_IntFrost,_SLS_IntRnd.

Posted
4 hours ago, Hpl55 said:

Sorry but how to completely disable the escort check part? Imdont really play with followers and get send to barracks all the time no matter if day or night.

There's a setting for the minimum number of "escorts" you have to have to leave the city, set that to 0.

Posted
32 minutes ago, Naps-On-Dirt said:

There's a setting for the minimum number of "escorts" you have to have to leave the city, set that to 0.


 

i cant find it. If you would give me the page name and detailed description, that would help a lot.

i have escort count at 0 and disabled all the checks for followers unter license page 1

Posted
8 hours ago, Hpl55 said:


 

i cant find it. If you would give me the page name and detailed description, that would help a lot.

i have escort count at 0 and disabled all the checks for followers unter license page 1

It's in Tolls, Eviction & Gates, Followers needed to leave. Set that to zero.

Posted

hi there

first i liked to thank you for your work here

second i like to ask you to release a kind of light edition of survival

i mean without the DD5 need and bikini armors

cause i like to have also many combat mods in my LO  (SIC, all wenches, etc)

and it's impossible for my PC to handle too much heavy mods

especially cum addiction, trauma, slow walk barefoot,  all gates stuffs,

finally all things just without DD5 and bikini armors

many thanks in advance

Posted
1 hour ago, ovidius422 said:

hi there

first i liked to thank you for your work here

second i like to ask you to release a kind of light edition of survival

i mean without the DD5 need and bikini armors

cause i like to have also many combat mods in my LO  (SIC, all wenches, etc)

and it's impossible for my PC to handle too much heavy mods

especially cum addiction, trauma, slow walk barefoot,  all gates stuffs,

finally all things just without DD5 and bikini armors

many thanks in advance

If you don't want to use some part of SLS, just turn it off? Everything you've mentioned has a toggle to disable it, and Monoman has said more than once he's not interested in pulling bits of SLS out into smaller mods.

Posted
9 minutes ago, Xiaron said:

If you don't want to use some part of SLS, just turn it off? Everything you've mentioned has a toggle to disable it, and Monoman has said more than once he's not interested in pulling bits of SLS out into smaller mods.

oh you're right sorry but i will loose all what it rest of my mind trying to make THE perfect LO for me to play without beeing annoyed in 2 weeks

i'm a dumb and not even remembered the required mods for SLS to work

thanks again for your answer

Posted (edited)

ok with 0.674 time does seem to advance when i fast travel from city to city but it doesn't advance like it should. during fast travelling from whiterun to solitude only 13 minutes passed in game. maybe it was same with the other version i tried but idk fosho as i didn't keep the track of time that closely then. moreover i found out that it only happens with taxed locations (walled cities) any location other than  those does not seem to be affected. also fast travelling from taxed location to non taxed location or vice versa does not seem to be affected either.  

another issue i am facing is civilian npcs not reacting or turning hostile when i steal items or things however guards do react and attack me on sight. 

i would also like to have some insight on fondle creature feature as in older version that i was using fondle option was globally available on all supported creature types however in the latest version it doesn't seem to be the case. 

am i supposed to add each creature type to some list first in order to have fondle option available on them? 

 

@safado@donttouchmethere@Silvain

 

Edit1: Found this in fallrimtools. I think those scripts are from older sls i was using.

 

 

Chygyhe.jpg

 

 

Edit2: ***another issue i am facing is civilian npcs not reacting or turning hostile when i steal items or things however guards do react and attack me on sight**** sorry! somehow civilian do react for stealing on my other character tho it seems to be quite different from Vanilla. E.g i stole some items from hunters at hot springs but only after i stole a clothing item they reacted. I will check it thoroughly on my main character later and report back.

Edited by Hannibal139
Posted
9 hours ago, Hannibal139 said:

somehow civilian do react for stealing on my other character tho it seems to be quite different from Vanilla.

Yes, check the MCM how NPC should react. They shouldn't become hostile but maybe add DDs on you or drug you.

 

9 hours ago, Hannibal139 said:

Edit1: Found this in fallrimtools. I think those scripts are from older sls i was using.

Did you clean your save after updating SLS mid game?

 

9 hours ago, Hannibal139 said:

advance when i fast travel from city to city but it doesn't advance like it should. during fast travelling from whiterun to solitude only 13 minutes passed in game

I think I missed something. Why is that important?

Posted
2 hours ago, donttouchmethere said:

Yes, check the MCM how NPC should react. They shouldn't become hostile but maybe add DDs on you or drug you.

thanks for clarifying that

2 hours ago, donttouchmethere said:

Did you clean your save after updating SLS mid game?

it was on whim actually. i did not clean my save file right after installing the latest version. i thought sls was going to overwrite all old files from v.431 and i won't be needing to clean my save file. but after loading the save file in fallrimtools and posting the picture here, i compared the content of both latest and older sls mod archives and found out that some of the script files from older one are not being replaced by latest one. then i decided to clean up the save file that i had saved manually right after installing the latest sls and started setting up the mod menu to my personal preference all over again. however it did not fix the fast travelling bug for me. neither did the tried and tested mod updating method of "Remove old>save>clean save>install new." 

i think this mod demands of me to start over things again lmao. i would have given it that but i can't sacrifice my level 67 main character who btw is a male. i wasn't using survival with him in all respects.  i had left almost all the features disabled in older version for him except licence system. i had the same plans with latest version too but unfortunately it is bugging out the vanilla fast travelling mechanics to some extent for me. although it shouldn't be a nuisance to my other two female characters as one is just a level one succubi living in goma pero land and not used to adventure around lol and other one is just a level 5 redguard drug addict dwelling in whiterun sewers (skoomawhore mod). my actual plan was to progress the redguard character a bit further into her story and for that i have been updating and installing some new mods lately but now i kinda have changed my mind.

 
2 hours ago, donttouchmethere said:

I think I missed something. Why is that important?

honestly i wouldn't mind it, if it was an intentional feature by the mod creator but I don't think it is and that reason alone is causing uncertainty in my head lmao

anyways thanks for all the help i honestly appreciate it. 

i am gonna stick to older version till i am done with my main character T_T

Posted (edited)
12 hours ago, Hannibal139 said:

I don't think it is and that reason alone is causing uncertainty in my head lmao

I know that feeling lol

If I ever worry about fast traveling ingame times, I've done it, because that means I have no other worries anymore ?

 

12 hours ago, Hannibal139 said:

"Remove old>save>clean save>install new." 

That's the only way I updated SLS mid game so far. If you keep the json for the MCM settings there is even a good chance that you not have to modify all MCM setting again.

SLS just changes too much as if I would update it by just overwriting the old version. Then again I'm paranoid and do the save cleaning procedure with every mod I exchange or update ?

 

23 hours ago, Hannibal139 said:

Edit1: Found this in fallrimtools. I think those scripts are from older sls i was using.

I just searched an old save for those script instances, but I can't find any of those that start with a '#'

What did I miss?

Edited by donttouchmethere
Posted
11 hours ago, donttouchmethere said:

I know that feeling lol

If I ever worry about fast traveling ingame times, I've done it, because that means I have no other worries anymore ?

 

That's the only way I updated SLS mid game so far. If you keep the json for the MCM settings there is even a good chance that you not have to modify all MCM setting again.

SLS just changes too much as if I would update it by just overwriting the old version. Then again I'm paranoid and do the save cleaning procedure with every mod I exchange or update ?

 

11 hours ago, donttouchmethere said:

I just searched an old save for those script instances, but I can't any of those that start with a '#'

What did I miss?

honestly you can't ask a noob such question. i have no clue about that but afaik you won't usually find them in your save file unless it is a save made after updating or removing the mod. you need to load up that exact uncleand save in fallrimtools that you may have made after updating or removing the mod and I don't know what i am talking about lol

anyways i am uploading the raw files of those scripts just in case you want to examine them  and i apologize in advance if it causes any violation to author's terms and conditions.

scripts.7z

Posted
11 hours ago, Hannibal139 said:

i did not clean my save file right after installing the latest version. i thought sls was going to overwrite all old files from v.431 and i won't be needing to clean my save file.

 

This is probably the reason for most of the weird stuff happening in your game. Monoman does a good job at making versions of SLS easy to upgrade but going from v.431 to v.6xx is a huge jump in scope and changes to scripts. 

 

There is nothing really that I can recommend for fixing that other than sticking with your current version for your long running save or try the "clean save" procedure. But even that is a bit risky. In my experience - especially on long running saves - scripts from other mods have a chance to break when changing your load order (which automatically happens when disabling the old version and saving without it) causing even more issues and weird stuff to happen. 

It is kind of safe to do when the mod you are updating is at the end of the load order or nothing script heavy comes after it. I wouldn't recommend it still. 

Posted
4 minutes ago, Hannibal139 said:

you need to load up that exact uncleand save in fallrimtools that you may have made after updating or removing the mod and I don't know what i am talking about lol

It's a lead alright, I cheated and loaded a cleaned save to look good. I will search for a messed up one #skyrimsavegamemysteries #myscriptslaughingatme #sortyourdmanskyrimfilestheyareeverywhere

 

6 minutes ago, Hannibal139 said:

anyways i am uploading the raw files of those scripts just in case you want to examine them  and i apologize in advance if it causes any violation to author's terms and conditions.

ME? Analyzing? I'm only 1% above noob ?

I think you will only have to excuse for violations on your own game.

Downloaded it, me curious.

Great file name >.<

 

Posted
15 minutes ago, Silvain said:

 

This is probably the reason for most of the weird stuff happening in your game. Monoman does a good job at making versions of SLS easy to upgrade but going from v.431 to v.6xx is a huge jump in scope and changes to scripts. 

 

There is nothing really that I can recommend for fixing that other than sticking with your current version for your long running save or try the "clean save" procedure. But even that is a bit risky. In my experience - especially on long running saves - scripts from other mods have a chance to break when changing your load order (which automatically happens when disabling the old version and saving without it) causing even more issues and weird stuff to happen. 

It is kind of safe to do when the mod you are updating is at the end of the load order or nothing script heavy comes after it. I wouldn't recommend it still. 

Read this

Screenshot_20211221-161024.jpg

Posted
3 minutes ago, donttouchmethere said:

It's a lead alright, I cheated and loaded a cleaned save to look good. I will search for a messed up one #skyrimsavegamemysteries #myscriptslaughingatme #sortyourdmanskyrimfilestheyareeverywhere

 

ME? Analyzing? I'm only 1% above noob ?

I think you will only have to excuse for violations on your own game.

Downloaded it, me curious.

Great file name >.<

 

Dude i thought you are some sort of technical juggernaut lol

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